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-rw-r--r--OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs2
1 files changed, 0 insertions, 2 deletions
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
index f25f3eb..7eb6ef4 100644
--- a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
+++ b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
@@ -740,8 +740,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
740 { 740 {
741 //this.UploadAssets = new AgentAssetUpload(this, m_assetCache, m_inventoryCache); 741 //this.UploadAssets = new AgentAssetUpload(this, m_assetCache, m_inventoryCache);
742 742
743 // Establish our two timers. We could probably get this down to one
744
745 // Ping the client regularly to check that it's still there 743 // Ping the client regularly to check that it's still there
746 m_clientPingTimer = new Timer(5000); 744 m_clientPingTimer = new Timer(5000);
747 m_clientPingTimer.Elapsed += CheckClientConnectivity; 745 m_clientPingTimer.Elapsed += CheckClientConnectivity;