diff options
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/ClientStack/ClientView.cs | 4 | ||||
-rw-r--r-- | OpenSim/Region/ClientStack/PacketServer.cs | 4 | ||||
-rw-r--r-- | OpenSim/Region/ClientStack/RegionApplicationBase.cs | 52 | ||||
-rw-r--r-- | OpenSim/Region/ClientStack/UDPServer.cs | 5 |
4 files changed, 50 insertions, 15 deletions
diff --git a/OpenSim/Region/ClientStack/ClientView.cs b/OpenSim/Region/ClientStack/ClientView.cs index 9fddc7b..44466c6 100644 --- a/OpenSim/Region/ClientStack/ClientView.cs +++ b/OpenSim/Region/ClientStack/ClientView.cs | |||
@@ -76,7 +76,7 @@ namespace OpenSim.Region.ClientStack | |||
76 | private AssetCache m_assetCache; | 76 | private AssetCache m_assetCache; |
77 | private InventoryCache m_inventoryCache; | 77 | private InventoryCache m_inventoryCache; |
78 | private int cachedtextureserial = 0; | 78 | private int cachedtextureserial = 0; |
79 | protected AuthenticateSessionsBase m_authenticateSessionsHandler; | 79 | protected AgentCircuitManager m_authenticateSessionsHandler; |
80 | private Encoding enc = Encoding.ASCII; | 80 | private Encoding enc = Encoding.ASCII; |
81 | // Dead client detection vars | 81 | // Dead client detection vars |
82 | private Timer clientPingTimer; | 82 | private Timer clientPingTimer; |
@@ -84,7 +84,7 @@ namespace OpenSim.Region.ClientStack | |||
84 | private int probesWithNoIngressPackets = 0; | 84 | private int probesWithNoIngressPackets = 0; |
85 | private int lastPacketsReceived = 0; | 85 | private int lastPacketsReceived = 0; |
86 | 86 | ||
87 | public ClientView(EndPoint remoteEP, UseCircuitCodePacket initialcirpack, Dictionary<uint, ClientView> clientThreads, IWorld world, AssetCache assetCache, PacketServer packServer, InventoryCache inventoryCache, AuthenticateSessionsBase authenSessions ) | 87 | public ClientView(EndPoint remoteEP, UseCircuitCodePacket initialcirpack, Dictionary<uint, ClientView> clientThreads, IWorld world, AssetCache assetCache, PacketServer packServer, InventoryCache inventoryCache, AgentCircuitManager authenSessions ) |
88 | { | 88 | { |
89 | m_world = world; | 89 | m_world = world; |
90 | m_clientThreads = clientThreads; | 90 | m_clientThreads = clientThreads; |
diff --git a/OpenSim/Region/ClientStack/PacketServer.cs b/OpenSim/Region/ClientStack/PacketServer.cs index 466fdde..41aaf3a 100644 --- a/OpenSim/Region/ClientStack/PacketServer.cs +++ b/OpenSim/Region/ClientStack/PacketServer.cs | |||
@@ -133,7 +133,7 @@ namespace OpenSim.Region.ClientStack | |||
133 | /// <param name="inventoryCache"></param> | 133 | /// <param name="inventoryCache"></param> |
134 | /// <param name="authenSessions"></param> | 134 | /// <param name="authenSessions"></param> |
135 | /// <returns></returns> | 135 | /// <returns></returns> |
136 | protected virtual ClientView CreateNewClient(EndPoint remoteEP, UseCircuitCodePacket initialcirpack, Dictionary<uint, ClientView> clientThreads, IWorld world, AssetCache assetCache, PacketServer packServer, InventoryCache inventoryCache, AuthenticateSessionsBase authenSessions) | 136 | protected virtual ClientView CreateNewClient(EndPoint remoteEP, UseCircuitCodePacket initialcirpack, Dictionary<uint, ClientView> clientThreads, IWorld world, AssetCache assetCache, PacketServer packServer, InventoryCache inventoryCache, AgentCircuitManager authenSessions) |
137 | { | 137 | { |
138 | return new ClientView(remoteEP, initialcirpack, clientThreads, world, assetCache, packServer, inventoryCache, authenSessions ); | 138 | return new ClientView(remoteEP, initialcirpack, clientThreads, world, assetCache, packServer, inventoryCache, authenSessions ); |
139 | } | 139 | } |
@@ -147,7 +147,7 @@ namespace OpenSim.Region.ClientStack | |||
147 | /// <param name="inventoryCache"></param> | 147 | /// <param name="inventoryCache"></param> |
148 | /// <param name="authenticateSessionsClass"></param> | 148 | /// <param name="authenticateSessionsClass"></param> |
149 | /// <returns></returns> | 149 | /// <returns></returns> |
150 | public virtual bool AddNewClient(EndPoint epSender, UseCircuitCodePacket useCircuit, AssetCache assetCache, InventoryCache inventoryCache, AuthenticateSessionsBase authenticateSessionsClass) | 150 | public virtual bool AddNewClient(EndPoint epSender, UseCircuitCodePacket useCircuit, AssetCache assetCache, InventoryCache inventoryCache, AgentCircuitManager authenticateSessionsClass) |
151 | { | 151 | { |
152 | ClientView newuser = | 152 | ClientView newuser = |
153 | CreateNewClient(epSender, useCircuit, ClientThreads, _localWorld, assetCache, this, inventoryCache, | 153 | CreateNewClient(epSender, useCircuit, ClientThreads, _localWorld, assetCache, this, inventoryCache, |
diff --git a/OpenSim/Region/ClientStack/RegionApplicationBase.cs b/OpenSim/Region/ClientStack/RegionApplicationBase.cs index 8467082..1bb383f 100644 --- a/OpenSim/Region/ClientStack/RegionApplicationBase.cs +++ b/OpenSim/Region/ClientStack/RegionApplicationBase.cs | |||
@@ -31,6 +31,7 @@ using System.Net; | |||
31 | using OpenSim.Assets; | 31 | using OpenSim.Assets; |
32 | using OpenSim.Framework; | 32 | using OpenSim.Framework; |
33 | using OpenSim.Framework.Console; | 33 | using OpenSim.Framework.Console; |
34 | using OpenSim.Framework.Data; | ||
34 | using OpenSim.Framework.Interfaces; | 35 | using OpenSim.Framework.Interfaces; |
35 | using OpenSim.Framework.Servers; | 36 | using OpenSim.Framework.Servers; |
36 | using OpenSim.Framework.Types; | 37 | using OpenSim.Framework.Types; |
@@ -39,6 +40,7 @@ using OpenSim.Region.Caches; | |||
39 | using OpenSim.Region.Environment; | 40 | using OpenSim.Region.Environment; |
40 | using libsecondlife; | 41 | using libsecondlife; |
41 | using OpenSim.Region.Environment.Scenes; | 42 | using OpenSim.Region.Environment.Scenes; |
43 | using OpenSim.Framework.Communications; | ||
42 | 44 | ||
43 | namespace OpenSim.Region.ClientStack | 45 | namespace OpenSim.Region.ClientStack |
44 | { | 46 | { |
@@ -50,14 +52,11 @@ namespace OpenSim.Region.ClientStack | |||
50 | protected DateTime m_startuptime; | 52 | protected DateTime m_startuptime; |
51 | protected NetworkServersInfo m_networkServersInfo; | 53 | protected NetworkServersInfo m_networkServersInfo; |
52 | 54 | ||
53 | protected List<UDPServer> m_udpServers = new List<UDPServer>(); | ||
54 | protected List<RegionInfo> m_regionData = new List<RegionInfo>(); | ||
55 | protected List<IWorld> m_localWorld = new List<IWorld>(); | ||
56 | protected BaseHttpServer m_httpServer; | 55 | protected BaseHttpServer m_httpServer; |
57 | protected int m_httpServerPort; | 56 | protected int m_httpServerPort; |
58 | protected List<AuthenticateSessionsBase> AuthenticateSessionsHandler = new List<AuthenticateSessionsBase>(); | ||
59 | 57 | ||
60 | protected LogBase m_log; | 58 | protected LogBase m_log; |
59 | protected CommunicationsManager m_commsManager; | ||
61 | 60 | ||
62 | public RegionApplicationBase( ) | 61 | public RegionApplicationBase( ) |
63 | { | 62 | { |
@@ -72,19 +71,19 @@ namespace OpenSim.Region.ClientStack | |||
72 | 71 | ||
73 | Initialize(); | 72 | Initialize(); |
74 | 73 | ||
75 | StartLog(); | ||
76 | |||
77 | ScenePresence.LoadTextureFile("avatar-texture.dat"); | 74 | ScenePresence.LoadTextureFile("avatar-texture.dat"); |
78 | 75 | ||
79 | m_httpServer = new BaseHttpServer( m_httpServerPort ); | 76 | m_httpServer = new BaseHttpServer( m_httpServerPort ); |
80 | 77 | ||
81 | m_log.Verbose("Starting HTTP server"); | 78 | m_log.Verbose("Starting HTTP server"); |
82 | m_httpServer.Start(); | 79 | m_httpServer.Start(); |
80 | |||
81 | m_inventoryCache = new InventoryCache(); | ||
83 | } | 82 | } |
84 | 83 | ||
85 | protected abstract void Initialize(); | 84 | protected abstract void Initialize(); |
86 | 85 | ||
87 | private void StartLog() | 86 | protected void StartLog() |
88 | { | 87 | { |
89 | m_log = CreateLog(); | 88 | m_log = CreateLog(); |
90 | MainLog.Instance = m_log; | 89 | MainLog.Instance = m_log; |
@@ -92,7 +91,7 @@ namespace OpenSim.Region.ClientStack | |||
92 | 91 | ||
93 | protected abstract LogBase CreateLog(); | 92 | protected abstract LogBase CreateLog(); |
94 | protected abstract PhysicsScene GetPhysicsScene( ); | 93 | protected abstract PhysicsScene GetPhysicsScene( ); |
95 | protected abstract StorageManager GetStoreManager(RegionInfo regionInfo); | 94 | protected abstract StorageManager CreateStorageManager(RegionInfo regionInfo); |
96 | 95 | ||
97 | protected PhysicsScene GetPhysicsScene(string engine) | 96 | protected PhysicsScene GetPhysicsScene(string engine) |
98 | { | 97 | { |
@@ -102,5 +101,42 @@ namespace OpenSim.Region.ClientStack | |||
102 | return physicsPluginManager.GetPhysicsScene( engine ); | 101 | return physicsPluginManager.GetPhysicsScene( engine ); |
103 | } | 102 | } |
104 | 103 | ||
104 | protected Scene SetupScene(RegionInfo regionInfo, out UDPServer udpServer) | ||
105 | { | ||
106 | AgentCircuitManager authen = new AgentCircuitManager(); | ||
107 | udpServer = new UDPServer(regionInfo.InternalEndPoint.Port, m_assetCache, m_inventoryCache, m_log, authen); | ||
108 | |||
109 | StorageManager storageManager = CreateStorageManager(regionInfo); | ||
110 | Scene scene = CreateScene(regionInfo, storageManager, authen); | ||
111 | |||
112 | udpServer.LocalWorld = scene; | ||
113 | |||
114 | scene.LoadStorageDLL("OpenSim.Region.Storage.LocalStorageDb4o.dll"); | ||
115 | scene.LoadWorldMap(); | ||
116 | |||
117 | scene.PhysScene = GetPhysicsScene( ); | ||
118 | scene.PhysScene.SetTerrain(scene.Terrain.getHeights1D()); | ||
119 | scene.LoadPrimsFromStorage(); | ||
120 | |||
121 | //Master Avatar Setup | ||
122 | UserProfileData masterAvatar = m_commsManager.UserServer.SetupMasterUser(scene.RegionInfo.MasterAvatarFirstName, scene.RegionInfo.MasterAvatarLastName, scene.RegionInfo.MasterAvatarSandboxPassword); | ||
123 | if (masterAvatar != null) | ||
124 | { | ||
125 | m_log.Notice("Parcels - Found master avatar [" + masterAvatar.UUID.ToStringHyphenated() + "]"); | ||
126 | scene.RegionInfo.MasterAvatarAssignedUUID = masterAvatar.UUID; | ||
127 | scene.localStorage.LoadLandObjects((ILocalStorageLandObjectReceiver)scene.LandManager); | ||
128 | } | ||
129 | else | ||
130 | { | ||
131 | m_log.Notice("Parcels - No master avatar found, using null."); | ||
132 | scene.RegionInfo.MasterAvatarAssignedUUID = libsecondlife.LLUUID.Zero; | ||
133 | scene.localStorage.LoadLandObjects((ILocalStorageLandObjectReceiver)scene.LandManager); | ||
134 | } | ||
135 | scene.performParcelPrimCountUpdate(); | ||
136 | scene.StartTimer(); | ||
137 | return scene; | ||
138 | } | ||
139 | |||
140 | protected abstract Scene CreateScene(RegionInfo regionInfo, StorageManager storageManager, AgentCircuitManager circuitManager); | ||
105 | } | 141 | } |
106 | } | 142 | } |
diff --git a/OpenSim/Region/ClientStack/UDPServer.cs b/OpenSim/Region/ClientStack/UDPServer.cs index 781f96a..ac17720 100644 --- a/OpenSim/Region/ClientStack/UDPServer.cs +++ b/OpenSim/Region/ClientStack/UDPServer.cs | |||
@@ -56,7 +56,7 @@ namespace OpenSim.Region.ClientStack | |||
56 | protected AssetCache m_assetCache; | 56 | protected AssetCache m_assetCache; |
57 | protected InventoryCache m_inventoryCache; | 57 | protected InventoryCache m_inventoryCache; |
58 | protected LogBase m_log; | 58 | protected LogBase m_log; |
59 | protected AuthenticateSessionsBase m_authenticateSessionsClass; | 59 | protected AgentCircuitManager m_authenticateSessionsClass; |
60 | 60 | ||
61 | public PacketServer PacketServer | 61 | public PacketServer PacketServer |
62 | { | 62 | { |
@@ -83,7 +83,7 @@ namespace OpenSim.Region.ClientStack | |||
83 | { | 83 | { |
84 | } | 84 | } |
85 | 85 | ||
86 | public UDPServer(int port, AssetCache assetCache, InventoryCache inventoryCache, LogBase console, AuthenticateSessionsBase authenticateClass) | 86 | public UDPServer(int port, AssetCache assetCache, InventoryCache inventoryCache, LogBase console, AgentCircuitManager authenticateClass) |
87 | { | 87 | { |
88 | listenPort = port; | 88 | listenPort = port; |
89 | this.m_assetCache = assetCache; | 89 | this.m_assetCache = assetCache; |
@@ -91,7 +91,6 @@ namespace OpenSim.Region.ClientStack | |||
91 | this.m_log = console; | 91 | this.m_log = console; |
92 | this.m_authenticateSessionsClass = authenticateClass; | 92 | this.m_authenticateSessionsClass = authenticateClass; |
93 | this.CreatePacketServer(); | 93 | this.CreatePacketServer(); |
94 | |||
95 | } | 94 | } |
96 | 95 | ||
97 | protected virtual void CreatePacketServer() | 96 | protected virtual void CreatePacketServer() |