diff options
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/ClientStack/LindenUDP/J2KImage.cs | 299 | ||||
-rw-r--r-- | OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs | 4 | ||||
-rw-r--r-- | OpenSim/Region/ClientStack/LindenUDP/LLImageManager.cs | 242 |
3 files changed, 239 insertions, 306 deletions
diff --git a/OpenSim/Region/ClientStack/LindenUDP/J2KImage.cs b/OpenSim/Region/ClientStack/LindenUDP/J2KImage.cs index 5f549b5..19ad0b4 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/J2KImage.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/J2KImage.cs | |||
@@ -47,69 +47,26 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
47 | 47 | ||
48 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 48 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
49 | 49 | ||
50 | public uint m_lastSequence; | 50 | public uint LastSequence; |
51 | public float m_requestedPriority; | 51 | public float Priority; |
52 | public uint m_requestedPacketNumber; | 52 | public uint StartPacket; |
53 | public sbyte m_requestedDiscardLevel; | 53 | public sbyte DiscardLevel; |
54 | public UUID m_requestedUUID; | 54 | public UUID TextureID; |
55 | public IJ2KDecoder m_j2kDecodeModule; | 55 | public IJ2KDecoder J2KDecoder; |
56 | public IAssetService m_assetCache; | 56 | public IAssetService AssetService; |
57 | public OpenJPEG.J2KLayerInfo[] m_layers; | 57 | public OpenJPEG.J2KLayerInfo[] Layers; |
58 | public bool m_decoded; | 58 | public bool IsDecoded; |
59 | public bool m_hasasset; | 59 | public bool HasAsset; |
60 | public C5.IPriorityQueueHandle<J2KImage> m_priorityQueueHandle; | 60 | public C5.IPriorityQueueHandle<J2KImage> PriorityQueueHandle; |
61 | 61 | ||
62 | private uint m_packetNumber; | 62 | private uint m_currentPacket; |
63 | private bool m_decoderequested; | 63 | private bool m_decodeRequested; |
64 | private bool m_asset_requested; | 64 | private bool m_assetRequested; |
65 | private bool m_sentinfo; | 65 | private bool m_sentInfo; |
66 | private uint m_stopPacket; | 66 | private uint m_stopPacket; |
67 | private AssetBase m_asset; | 67 | private byte[] m_asset; |
68 | private int m_assetDataLength; | ||
69 | private LLImageManager m_imageManager; | 68 | private LLImageManager m_imageManager; |
70 | 69 | ||
71 | #region Properties | ||
72 | |||
73 | public uint m_pPacketNumber | ||
74 | { | ||
75 | get { return m_packetNumber; } | ||
76 | } | ||
77 | public uint m_pStopPacketNumber | ||
78 | { | ||
79 | get { return m_stopPacket; } | ||
80 | } | ||
81 | |||
82 | public byte[] Data | ||
83 | { | ||
84 | get | ||
85 | { | ||
86 | if (m_asset != null) | ||
87 | return m_asset.Data; | ||
88 | else | ||
89 | return null; | ||
90 | } | ||
91 | } | ||
92 | |||
93 | public ushort TexturePacketCount() | ||
94 | { | ||
95 | if (!m_decoded) | ||
96 | return 0; | ||
97 | |||
98 | try | ||
99 | { | ||
100 | return (ushort)(((m_assetDataLength - FIRST_PACKET_SIZE + IMAGE_PACKET_SIZE - 1) / IMAGE_PACKET_SIZE) + 1); | ||
101 | } | ||
102 | catch (Exception) | ||
103 | { | ||
104 | // If the asset is missing/destroyed/truncated, we will land | ||
105 | // here | ||
106 | // | ||
107 | return 0; | ||
108 | } | ||
109 | } | ||
110 | |||
111 | #endregion Properties | ||
112 | |||
113 | public J2KImage(LLImageManager imageManager) | 70 | public J2KImage(LLImageManager imageManager) |
114 | { | 71 | { |
115 | m_imageManager = imageManager; | 72 | m_imageManager = imageManager; |
@@ -117,33 +74,32 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
117 | 74 | ||
118 | public bool SendPackets(LLClientView client, int maxpack) | 75 | public bool SendPackets(LLClientView client, int maxpack) |
119 | { | 76 | { |
120 | if (m_packetNumber <= m_stopPacket) | 77 | if (m_currentPacket <= m_stopPacket) |
121 | { | 78 | { |
122 | bool SendMore = true; | 79 | bool SendMore = true; |
123 | if (!m_sentinfo || (m_packetNumber == 0)) | 80 | if (!m_sentInfo || (m_currentPacket == 0)) |
124 | { | 81 | { |
125 | if (SendFirstPacket(client)) | 82 | if (SendFirstPacket(client)) |
126 | { | 83 | { |
127 | SendMore = false; | 84 | SendMore = false; |
128 | } | 85 | } |
129 | m_sentinfo = true; | 86 | m_sentInfo = true; |
130 | m_packetNumber++; | 87 | m_currentPacket++; |
131 | } | 88 | } |
132 | // bool ignoreStop = false; | 89 | if (m_currentPacket < 2) |
133 | if (m_packetNumber < 2) | ||
134 | { | 90 | { |
135 | m_packetNumber = 2; | 91 | m_currentPacket = 2; |
136 | } | 92 | } |
137 | 93 | ||
138 | int count = 0; | 94 | int count = 0; |
139 | while (SendMore && count < maxpack && m_packetNumber <= m_stopPacket) | 95 | while (SendMore && count < maxpack && m_currentPacket <= m_stopPacket) |
140 | { | 96 | { |
141 | count++; | 97 | count++; |
142 | SendMore = SendPacket(client); | 98 | SendMore = SendPacket(client); |
143 | m_packetNumber++; | 99 | m_currentPacket++; |
144 | } | 100 | } |
145 | 101 | ||
146 | if (m_packetNumber > m_stopPacket) | 102 | if (m_currentPacket > m_stopPacket) |
147 | return true; | 103 | return true; |
148 | } | 104 | } |
149 | 105 | ||
@@ -156,68 +112,76 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
156 | //and assign the real discardLevel and packetNumber | 112 | //and assign the real discardLevel and packetNumber |
157 | //assuming of course that the connected client might be bonkers | 113 | //assuming of course that the connected client might be bonkers |
158 | 114 | ||
159 | if (!m_hasasset) | 115 | if (!HasAsset) |
160 | { | 116 | { |
161 | if (!m_asset_requested) | 117 | if (!m_assetRequested) |
162 | { | 118 | { |
163 | m_asset_requested = true; | 119 | m_assetRequested = true; |
164 | m_assetCache.Get(m_requestedUUID.ToString(), this, AssetReceived); | 120 | AssetService.Get(TextureID.ToString(), this, AssetReceived); |
165 | } | 121 | } |
166 | } | 122 | } |
167 | else | 123 | else |
168 | { | 124 | { |
169 | if (!m_decoded) | 125 | if (!IsDecoded) |
170 | { | 126 | { |
171 | //We need to decode the requested image first | 127 | //We need to decode the requested image first |
172 | if (!m_decoderequested) | 128 | if (!m_decodeRequested) |
173 | { | 129 | { |
174 | //Request decode | 130 | //Request decode |
175 | m_decoderequested = true; | 131 | m_decodeRequested = true; |
176 | // Do we have a jpeg decoder? | 132 | // Do we have a jpeg decoder? |
177 | if (m_j2kDecodeModule != null) | 133 | if (J2KDecoder != null) |
178 | { | 134 | { |
179 | if (Data == null) | 135 | if (m_asset == null) |
180 | { | 136 | { |
181 | J2KDecodedCallback(m_requestedUUID, new OpenJPEG.J2KLayerInfo[0]); | 137 | J2KDecodedCallback(TextureID, new OpenJPEG.J2KLayerInfo[0]); |
182 | } | 138 | } |
183 | else | 139 | else |
184 | { | 140 | { |
185 | // Send it off to the jpeg decoder | 141 | // Send it off to the jpeg decoder |
186 | m_j2kDecodeModule.BeginDecode(m_requestedUUID, Data, J2KDecodedCallback); | 142 | J2KDecoder.BeginDecode(TextureID, m_asset, J2KDecodedCallback); |
187 | } | 143 | } |
188 | 144 | ||
189 | } | 145 | } |
190 | else | 146 | else |
191 | { | 147 | { |
192 | J2KDecodedCallback(m_requestedUUID, new OpenJPEG.J2KLayerInfo[0]); | 148 | J2KDecodedCallback(TextureID, new OpenJPEG.J2KLayerInfo[0]); |
193 | } | 149 | } |
194 | } | 150 | } |
195 | } | 151 | } |
196 | else | 152 | else |
197 | { | 153 | { |
198 | // Check for missing image asset data | 154 | // Check for missing image asset data |
199 | if (m_asset == null || m_asset.Data == null) | 155 | if (m_asset == null) |
200 | { | 156 | { |
201 | // FIXME: | 157 | m_log.Warn("[J2KIMAGE]: RunUpdate() called with missing asset data (no missing image texture?). Canceling texture transfer"); |
202 | m_packetNumber = m_stopPacket; | 158 | m_currentPacket = m_stopPacket; |
203 | return; | 159 | return; |
204 | } | 160 | } |
205 | 161 | ||
206 | if (m_requestedDiscardLevel >= 0 || m_stopPacket == 0) | 162 | if (DiscardLevel >= 0 || m_stopPacket == 0) |
207 | { | 163 | { |
208 | int maxDiscardLevel = Math.Max(0, m_layers.Length - 1); | 164 | // This shouldn't happen, but if it does, we really can't proceed |
165 | if (Layers == null) | ||
166 | { | ||
167 | m_log.Warn("[J2KIMAGE]: RunUpdate() called with missing Layers. Canceling texture transfer"); | ||
168 | m_currentPacket = m_stopPacket; | ||
169 | return; | ||
170 | } | ||
171 | |||
172 | int maxDiscardLevel = Math.Max(0, Layers.Length - 1); | ||
209 | 173 | ||
210 | // Treat initial texture downloads with a DiscardLevel of -1 a request for the highest DiscardLevel | 174 | // Treat initial texture downloads with a DiscardLevel of -1 a request for the highest DiscardLevel |
211 | if (m_requestedDiscardLevel < 0 && m_stopPacket == 0) | 175 | if (DiscardLevel < 0 && m_stopPacket == 0) |
212 | m_requestedDiscardLevel = (sbyte)maxDiscardLevel; | 176 | DiscardLevel = (sbyte)maxDiscardLevel; |
213 | 177 | ||
214 | // Clamp at the highest discard level | 178 | // Clamp at the highest discard level |
215 | m_requestedDiscardLevel = (sbyte)Math.Min(m_requestedDiscardLevel, maxDiscardLevel); | 179 | DiscardLevel = (sbyte)Math.Min(DiscardLevel, maxDiscardLevel); |
216 | 180 | ||
217 | //Calculate the m_stopPacket | 181 | //Calculate the m_stopPacket |
218 | if (m_layers.Length > 0) | 182 | if (Layers.Length > 0) |
219 | { | 183 | { |
220 | m_stopPacket = (uint)GetPacketForBytePosition(m_layers[(m_layers.Length - 1) - m_requestedDiscardLevel].End); | 184 | m_stopPacket = (uint)GetPacketForBytePosition(Layers[(Layers.Length - 1) - DiscardLevel].End); |
221 | //I don't know why, but the viewer seems to expect the final packet if the file | 185 | //I don't know why, but the viewer seems to expect the final packet if the file |
222 | //is just one packet bigger. | 186 | //is just one packet bigger. |
223 | if (TexturePacketCount() == m_stopPacket + 1) | 187 | if (TexturePacketCount() == m_stopPacket + 1) |
@@ -230,32 +194,65 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
230 | m_stopPacket = TexturePacketCount(); | 194 | m_stopPacket = TexturePacketCount(); |
231 | } | 195 | } |
232 | 196 | ||
233 | m_packetNumber = m_requestedPacketNumber; | 197 | m_currentPacket = StartPacket; |
234 | } | 198 | } |
235 | 199 | ||
236 | if (m_imageManager.Client.PacketHandler.GetQueueCount(ThrottleOutPacketType.Texture) == 0) | 200 | if ((m_imageManager != null) && (m_imageManager.Client != null) && (m_imageManager.Client.PacketHandler != null)) |
237 | { | 201 | if (m_imageManager.Client.PacketHandler.GetQueueCount(ThrottleOutPacketType.Texture) == 0) |
238 | //m_log.Debug("No textures queued, sending one packet to kickstart it"); | 202 | { |
239 | SendPacket(m_imageManager.Client); | 203 | //m_log.Debug("No textures queued, sending one packet to kickstart it"); |
240 | } | 204 | SendPacket(m_imageManager.Client); |
205 | } | ||
241 | } | 206 | } |
242 | } | 207 | } |
243 | } | 208 | } |
244 | 209 | ||
210 | private bool SendFirstPacket(LLClientView client) | ||
211 | { | ||
212 | if (m_asset == null) | ||
213 | { | ||
214 | m_log.Warn("[J2KIMAGE]: Sending ImageNotInDatabase for texture " + TextureID); | ||
215 | client.SendImageNotFound(TextureID); | ||
216 | return true; | ||
217 | } | ||
218 | else if (m_asset.Length <= FIRST_PACKET_SIZE) | ||
219 | { | ||
220 | // We have less then one packet's worth of data | ||
221 | client.SendImageFirstPart(1, TextureID, (uint)m_asset.Length, m_asset, 2); | ||
222 | m_stopPacket = 0; | ||
223 | return true; | ||
224 | } | ||
225 | else | ||
226 | { | ||
227 | // This is going to be a multi-packet texture download | ||
228 | byte[] firstImageData = new byte[FIRST_PACKET_SIZE]; | ||
229 | |||
230 | try { Buffer.BlockCopy(m_asset, 0, firstImageData, 0, FIRST_PACKET_SIZE); } | ||
231 | catch (Exception) | ||
232 | { | ||
233 | m_log.ErrorFormat("[J2KIMAGE]: Texture block copy for the first packet failed. textureid={0}, assetlength={1}", TextureID, m_asset.Length); | ||
234 | return true; | ||
235 | } | ||
236 | |||
237 | client.SendImageFirstPart(TexturePacketCount(), TextureID, (uint)m_asset.Length, firstImageData, (byte)ImageCodec.J2C); | ||
238 | } | ||
239 | return false; | ||
240 | } | ||
241 | |||
245 | private bool SendPacket(LLClientView client) | 242 | private bool SendPacket(LLClientView client) |
246 | { | 243 | { |
247 | bool complete = false; | 244 | bool complete = false; |
248 | int imagePacketSize = ((int)m_packetNumber == (TexturePacketCount())) ? LastPacketSize() : IMAGE_PACKET_SIZE; | 245 | int imagePacketSize = ((int)m_currentPacket == (TexturePacketCount())) ? LastPacketSize() : IMAGE_PACKET_SIZE; |
249 | 246 | ||
250 | try | 247 | try |
251 | { | 248 | { |
252 | if ((CurrentBytePosition() + IMAGE_PACKET_SIZE) > m_assetDataLength) | 249 | if ((CurrentBytePosition() + IMAGE_PACKET_SIZE) > m_asset.Length) |
253 | { | 250 | { |
254 | imagePacketSize = LastPacketSize(); | 251 | imagePacketSize = LastPacketSize(); |
255 | complete = true; | 252 | complete = true; |
256 | if ((CurrentBytePosition() + imagePacketSize) > m_assetDataLength) | 253 | if ((CurrentBytePosition() + imagePacketSize) > m_asset.Length) |
257 | { | 254 | { |
258 | imagePacketSize = m_assetDataLength - CurrentBytePosition(); | 255 | imagePacketSize = m_asset.Length - CurrentBytePosition(); |
259 | complete = true; | 256 | complete = true; |
260 | } | 257 | } |
261 | } | 258 | } |
@@ -266,27 +263,21 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
266 | if (imagePacketSize > 0) | 263 | if (imagePacketSize > 0) |
267 | { | 264 | { |
268 | byte[] imageData = new byte[imagePacketSize]; | 265 | byte[] imageData = new byte[imagePacketSize]; |
269 | try | 266 | int currentPosition = CurrentBytePosition(); |
270 | { | 267 | |
271 | Buffer.BlockCopy(m_asset.Data, CurrentBytePosition(), imageData, 0, imagePacketSize); | 268 | try { Buffer.BlockCopy(m_asset, currentPosition, imageData, 0, imagePacketSize); } |
272 | } | ||
273 | catch (Exception e) | 269 | catch (Exception e) |
274 | { | 270 | { |
275 | m_log.Error("Error copying texture block. Out of memory? imagePacketSize was " + imagePacketSize.ToString() + " on packet " + m_packetNumber.ToString() + " out of " + m_stopPacket.ToString() + ". Exception: " + e.ToString()); | 271 | m_log.ErrorFormat("[J2KIMAGE]: Texture block copy for the first packet failed. textureid={0}, assetlength={1}, currentposition={2}, imagepacketsize={3}, exception={4}", |
272 | TextureID, m_asset.Length, currentPosition, imagePacketSize, e.Message); | ||
276 | return false; | 273 | return false; |
277 | } | 274 | } |
278 | 275 | ||
279 | //Send the packet | 276 | //Send the packet |
280 | client.SendImageNextPart((ushort)(m_packetNumber - 1), m_requestedUUID, imageData); | 277 | client.SendImageNextPart((ushort)(m_currentPacket - 1), TextureID, imageData); |
281 | } | ||
282 | if (complete) | ||
283 | { | ||
284 | return false; | ||
285 | } | ||
286 | else | ||
287 | { | ||
288 | return true; | ||
289 | } | 278 | } |
279 | |||
280 | return !complete; | ||
290 | } | 281 | } |
291 | catch (Exception) | 282 | catch (Exception) |
292 | { | 283 | { |
@@ -294,6 +285,20 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
294 | } | 285 | } |
295 | } | 286 | } |
296 | 287 | ||
288 | private ushort TexturePacketCount() | ||
289 | { | ||
290 | if (!IsDecoded) | ||
291 | return 0; | ||
292 | |||
293 | if (m_asset == null) | ||
294 | return 0; | ||
295 | |||
296 | if (m_asset.Length <= FIRST_PACKET_SIZE) | ||
297 | return 1; | ||
298 | |||
299 | return (ushort)(((m_asset.Length - FIRST_PACKET_SIZE + IMAGE_PACKET_SIZE - 1) / IMAGE_PACKET_SIZE) + 1); | ||
300 | } | ||
301 | |||
297 | private int GetPacketForBytePosition(int bytePosition) | 302 | private int GetPacketForBytePosition(int bytePosition) |
298 | { | 303 | { |
299 | return ((bytePosition - FIRST_PACKET_SIZE + IMAGE_PACKET_SIZE - 1) / IMAGE_PACKET_SIZE) + 1; | 304 | return ((bytePosition - FIRST_PACKET_SIZE + IMAGE_PACKET_SIZE - 1) / IMAGE_PACKET_SIZE) + 1; |
@@ -301,9 +306,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
301 | 306 | ||
302 | private int LastPacketSize() | 307 | private int LastPacketSize() |
303 | { | 308 | { |
304 | if (m_packetNumber == 1) | 309 | if (m_currentPacket == 1) |
305 | return m_assetDataLength; | 310 | return m_asset.Length; |
306 | int lastsize = (m_assetDataLength - FIRST_PACKET_SIZE) % IMAGE_PACKET_SIZE; | 311 | int lastsize = (m_asset.Length - FIRST_PACKET_SIZE) % IMAGE_PACKET_SIZE; |
307 | //If the last packet size is zero, it's really cImagePacketSize, it sits on the boundary | 312 | //If the last packet size is zero, it's really cImagePacketSize, it sits on the boundary |
308 | if (lastsize == 0) | 313 | if (lastsize == 0) |
309 | { | 314 | { |
@@ -314,12 +319,12 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
314 | 319 | ||
315 | private int CurrentBytePosition() | 320 | private int CurrentBytePosition() |
316 | { | 321 | { |
317 | if (m_packetNumber == 0) | 322 | if (m_currentPacket == 0) |
318 | return 0; | 323 | return 0; |
319 | if (m_packetNumber == 1) | 324 | if (m_currentPacket == 1) |
320 | return FIRST_PACKET_SIZE; | 325 | return FIRST_PACKET_SIZE; |
321 | 326 | ||
322 | int result = FIRST_PACKET_SIZE + ((int)m_packetNumber - 2) * IMAGE_PACKET_SIZE; | 327 | int result = FIRST_PACKET_SIZE + ((int)m_currentPacket - 2) * IMAGE_PACKET_SIZE; |
323 | if (result < 0) | 328 | if (result < 0) |
324 | { | 329 | { |
325 | result = FIRST_PACKET_SIZE; | 330 | result = FIRST_PACKET_SIZE; |
@@ -327,68 +332,32 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
327 | return result; | 332 | return result; |
328 | } | 333 | } |
329 | 334 | ||
330 | private bool SendFirstPacket(LLClientView client) | ||
331 | { | ||
332 | // this means we don't have | ||
333 | if (Data == null) | ||
334 | { | ||
335 | client.SendImageNotFound(m_requestedUUID); | ||
336 | m_log.WarnFormat("[TEXTURE]: Got null Data element on a asset {0}.. and the missing image Data property is also null", m_requestedUUID); | ||
337 | return true; | ||
338 | } | ||
339 | // Do we have less then 1 packet's worth of data? | ||
340 | else if (m_assetDataLength <= FIRST_PACKET_SIZE) | ||
341 | { | ||
342 | // Send only 1 packet | ||
343 | client.SendImageFirstPart(1, m_requestedUUID, (uint)m_assetDataLength, m_asset.Data, 2); | ||
344 | m_stopPacket = 0; | ||
345 | return true; | ||
346 | } | ||
347 | else | ||
348 | { | ||
349 | byte[] firstImageData = new byte[FIRST_PACKET_SIZE]; | ||
350 | try | ||
351 | { | ||
352 | Buffer.BlockCopy(m_asset.Data, 0, firstImageData, 0, (int)FIRST_PACKET_SIZE); | ||
353 | client.SendImageFirstPart(TexturePacketCount(), m_requestedUUID, (uint)m_assetDataLength, firstImageData, 2); | ||
354 | } | ||
355 | catch (Exception) | ||
356 | { | ||
357 | m_log.Error("Texture block copy failed. Possibly out of memory?"); | ||
358 | return true; | ||
359 | } | ||
360 | } | ||
361 | return false; | ||
362 | } | ||
363 | |||
364 | private void J2KDecodedCallback(UUID AssetId, OpenJPEG.J2KLayerInfo[] layers) | 335 | private void J2KDecodedCallback(UUID AssetId, OpenJPEG.J2KLayerInfo[] layers) |
365 | { | 336 | { |
366 | m_layers = layers; | 337 | Layers = layers; |
367 | m_decoded = true; | 338 | IsDecoded = true; |
368 | RunUpdate(); | 339 | RunUpdate(); |
369 | } | 340 | } |
370 | 341 | ||
371 | private void AssetDataCallback(UUID AssetID, AssetBase asset) | 342 | private void AssetDataCallback(UUID AssetID, AssetBase asset) |
372 | { | 343 | { |
373 | m_hasasset = true; | 344 | HasAsset = true; |
374 | 345 | ||
375 | if (asset == null || asset.Data == null) | 346 | if (asset == null || asset.Data == null) |
376 | { | 347 | { |
377 | if (m_imageManager.MissingImage != null) | 348 | if (m_imageManager.MissingImage != null) |
378 | { | 349 | { |
379 | m_asset = m_imageManager.MissingImage; | 350 | m_asset = m_imageManager.MissingImage.Data; |
380 | m_assetDataLength = m_asset.Data.Length; | ||
381 | } | 351 | } |
382 | else | 352 | else |
383 | { | 353 | { |
384 | m_asset = null; | 354 | m_asset = null; |
385 | m_decoded = true; | 355 | IsDecoded = true; |
386 | } | 356 | } |
387 | } | 357 | } |
388 | else | 358 | else |
389 | { | 359 | { |
390 | m_asset = asset; | 360 | m_asset = asset.Data; |
391 | m_assetDataLength = m_asset.Data.Length; | ||
392 | } | 361 | } |
393 | 362 | ||
394 | RunUpdate(); | 363 | RunUpdate(); |
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs index 3b43771..0052729 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs | |||
@@ -4751,7 +4751,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
4751 | { | 4751 | { |
4752 | Hashtable mp = (Hashtable)simMapProfiles[iii]; | 4752 | Hashtable mp = (Hashtable)simMapProfiles[iii]; |
4753 | mbReply.Data[iii] = new MapBlockReplyPacket.DataBlock(); | 4753 | mbReply.Data[iii] = new MapBlockReplyPacket.DataBlock(); |
4754 | mbReply.Data[iii].Name = System.Text.Encoding.UTF8.GetBytes((string)mp["name"]); | 4754 | mbReply.Data[iii].Name = Util.UTF8.GetBytes((string)mp["name"]); |
4755 | mbReply.Data[iii].Access = System.Convert.ToByte(mp["access"]); | 4755 | mbReply.Data[iii].Access = System.Convert.ToByte(mp["access"]); |
4756 | mbReply.Data[iii].Agents = System.Convert.ToByte(mp["agents"]); | 4756 | mbReply.Data[iii].Agents = System.Convert.ToByte(mp["agents"]); |
4757 | mbReply.Data[iii].MapImageID = new UUID((string)mp["map-image-id"]); | 4757 | mbReply.Data[iii].MapImageID = new UUID((string)mp["map-image-id"]); |
@@ -7341,7 +7341,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
7341 | } | 7341 | } |
7342 | #endregion | 7342 | #endregion |
7343 | 7343 | ||
7344 | string mapName = Encoding.UTF8.GetString(map.NameData.Name, 0, | 7344 | string mapName = Util.UTF8.GetString(map.NameData.Name, 0, |
7345 | map.NameData.Name.Length - 1); | 7345 | map.NameData.Name.Length - 1); |
7346 | handlerMapNameRequest = OnMapNameRequest; | 7346 | handlerMapNameRequest = OnMapNameRequest; |
7347 | if (handlerMapNameRequest != null) | 7347 | if (handlerMapNameRequest != null) |
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLImageManager.cs b/OpenSim/Region/ClientStack/LindenUDP/LLImageManager.cs index a484fdf..2120d33 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLImageManager.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLImageManager.cs | |||
@@ -45,48 +45,43 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
45 | { | 45 | { |
46 | public int Compare(J2KImage x, J2KImage y) | 46 | public int Compare(J2KImage x, J2KImage y) |
47 | { | 47 | { |
48 | return x.m_requestedPriority.CompareTo(y.m_requestedPriority); | 48 | return x.Priority.CompareTo(y.Priority); |
49 | } | 49 | } |
50 | } | 50 | } |
51 | 51 | ||
52 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 52 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
53 | private bool m_shuttingdown = false; | 53 | private bool m_shuttingdown; |
54 | private long m_lastloopprocessed = 0; | 54 | private long m_lastloopprocessed; |
55 | private AssetBase m_missingImage = null; | 55 | private AssetBase m_missingImage; |
56 | |||
57 | private LLClientView m_client; //Client we're assigned to | 56 | private LLClientView m_client; //Client we're assigned to |
58 | private IAssetService m_assetCache; //Asset Cache | 57 | private IAssetService m_assetCache; //Asset Cache |
59 | private IJ2KDecoder m_j2kDecodeModule; //Our J2K module | 58 | private IJ2KDecoder m_j2kDecodeModule; //Our J2K module |
60 | private C5.IntervalHeap<J2KImage> m_priorityQueue = new C5.IntervalHeap<J2KImage>(10, new J2KImageComparer()); | 59 | private C5.IntervalHeap<J2KImage> m_priorityQueue = new C5.IntervalHeap<J2KImage>(10, new J2KImageComparer()); |
60 | private object m_syncRoot = new object(); | ||
61 | |||
62 | public LLClientView Client { get { return m_client; } } | ||
63 | public AssetBase MissingImage { get { return m_missingImage; } } | ||
61 | 64 | ||
62 | public LLImageManager(LLClientView client, IAssetService pAssetCache, IJ2KDecoder pJ2kDecodeModule) | 65 | public LLImageManager(LLClientView client, IAssetService pAssetCache, IJ2KDecoder pJ2kDecodeModule) |
63 | { | 66 | { |
64 | m_client = client; | 67 | m_client = client; |
65 | m_assetCache = pAssetCache; | 68 | m_assetCache = pAssetCache; |
69 | |||
66 | if (pAssetCache != null) | 70 | if (pAssetCache != null) |
67 | m_missingImage = pAssetCache.Get("5748decc-f629-461c-9a36-a35a221fe21f"); | 71 | m_missingImage = pAssetCache.Get("5748decc-f629-461c-9a36-a35a221fe21f"); |
68 | else | 72 | |
69 | m_log.Error("[ClientView] - couldn't set missing image asset, falling back to missing image packet. This is known to crash the client"); | 73 | if (m_missingImage == null) |
74 | m_log.Error("[ClientView] - Couldn't set missing image asset, falling back to missing image packet. This is known to crash the client"); | ||
70 | 75 | ||
71 | m_j2kDecodeModule = pJ2kDecodeModule; | 76 | m_j2kDecodeModule = pJ2kDecodeModule; |
72 | } | 77 | } |
73 | 78 | ||
74 | public LLClientView Client | 79 | /// <summary> |
75 | { | 80 | /// Handles an incoming texture request or update to an existing texture request |
76 | get { return m_client; } | 81 | /// </summary> |
77 | } | 82 | /// <param name="newRequest"></param> |
78 | |||
79 | public AssetBase MissingImage | ||
80 | { | ||
81 | get { return m_missingImage; } | ||
82 | } | ||
83 | |||
84 | public void EnqueueReq(TextureRequestArgs newRequest) | 83 | public void EnqueueReq(TextureRequestArgs newRequest) |
85 | { | 84 | { |
86 | //newRequest is the properties of our new texture fetch request. | ||
87 | //Basically, here is where we queue up "new" requests.. | ||
88 | // .. or modify existing requests to suit. | ||
89 | |||
90 | //Make sure we're not shutting down.. | 85 | //Make sure we're not shutting down.. |
91 | if (!m_shuttingdown) | 86 | if (!m_shuttingdown) |
92 | { | 87 | { |
@@ -94,7 +89,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
94 | 89 | ||
95 | // Do a linear search for this texture download | 90 | // Do a linear search for this texture download |
96 | lock (m_priorityQueue) | 91 | lock (m_priorityQueue) |
97 | m_priorityQueue.Find(delegate(J2KImage img) { return img.m_requestedUUID == newRequest.RequestedAssetID; }, out imgrequest); | 92 | m_priorityQueue.Find(delegate(J2KImage img) { return img.TextureID == newRequest.RequestedAssetID; }, out imgrequest); |
98 | 93 | ||
99 | if (imgrequest != null) | 94 | if (imgrequest != null) |
100 | { | 95 | { |
@@ -105,7 +100,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
105 | try | 100 | try |
106 | { | 101 | { |
107 | lock (m_priorityQueue) | 102 | lock (m_priorityQueue) |
108 | m_priorityQueue.Delete(imgrequest.m_priorityQueueHandle); | 103 | m_priorityQueue.Delete(imgrequest.PriorityQueueHandle); |
109 | } | 104 | } |
110 | catch (Exception) { } | 105 | catch (Exception) { } |
111 | } | 106 | } |
@@ -116,30 +111,20 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
116 | 111 | ||
117 | //Check the packet sequence to make sure this isn't older than | 112 | //Check the packet sequence to make sure this isn't older than |
118 | //one we've already received | 113 | //one we've already received |
119 | if (newRequest.requestSequence > imgrequest.m_lastSequence) | 114 | if (newRequest.requestSequence > imgrequest.LastSequence) |
120 | { | 115 | { |
121 | //Update the sequence number of the last RequestImage packet | 116 | //Update the sequence number of the last RequestImage packet |
122 | imgrequest.m_lastSequence = newRequest.requestSequence; | 117 | imgrequest.LastSequence = newRequest.requestSequence; |
123 | 118 | ||
124 | //Update the requested discard level | 119 | //Update the requested discard level |
125 | imgrequest.m_requestedDiscardLevel = newRequest.DiscardLevel; | 120 | imgrequest.DiscardLevel = newRequest.DiscardLevel; |
126 | 121 | ||
127 | //Update the requested packet number | 122 | //Update the requested packet number |
128 | imgrequest.m_requestedPacketNumber = newRequest.PacketNumber; | 123 | imgrequest.StartPacket = Math.Max(1, newRequest.PacketNumber); |
129 | 124 | ||
130 | //Update the requested priority | 125 | //Update the requested priority |
131 | imgrequest.m_requestedPriority = newRequest.Priority; | 126 | imgrequest.Priority = newRequest.Priority; |
132 | try | 127 | UpdateImageInQueue(imgrequest); |
133 | { | ||
134 | lock (m_priorityQueue) | ||
135 | m_priorityQueue.Replace(imgrequest.m_priorityQueueHandle, imgrequest); | ||
136 | } | ||
137 | catch (Exception) | ||
138 | { | ||
139 | imgrequest.m_priorityQueueHandle = null; | ||
140 | lock (m_priorityQueue) | ||
141 | m_priorityQueue.Add(ref imgrequest.m_priorityQueueHandle, imgrequest); | ||
142 | } | ||
143 | 128 | ||
144 | //Run an update | 129 | //Run an update |
145 | imgrequest.RunUpdate(); | 130 | imgrequest.RunUpdate(); |
@@ -159,31 +144,16 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
159 | // newRequest.RequestedAssetID, newRequest.DiscardLevel, newRequest.PacketNumber, newRequest.Priority); | 144 | // newRequest.RequestedAssetID, newRequest.DiscardLevel, newRequest.PacketNumber, newRequest.Priority); |
160 | 145 | ||
161 | imgrequest = new J2KImage(this); | 146 | imgrequest = new J2KImage(this); |
162 | 147 | imgrequest.J2KDecoder = m_j2kDecodeModule; | |
163 | //Assign our decoder module | 148 | imgrequest.AssetService = m_assetCache; |
164 | imgrequest.m_j2kDecodeModule = m_j2kDecodeModule; | 149 | imgrequest.DiscardLevel = newRequest.DiscardLevel; |
165 | 150 | imgrequest.StartPacket = Math.Max(1, newRequest.PacketNumber); | |
166 | //Assign our asset cache module | 151 | imgrequest.Priority = newRequest.Priority; |
167 | imgrequest.m_assetCache = m_assetCache; | 152 | imgrequest.TextureID = newRequest.RequestedAssetID; |
168 | 153 | imgrequest.Priority = newRequest.Priority; | |
169 | //Assign the requested discard level | ||
170 | imgrequest.m_requestedDiscardLevel = newRequest.DiscardLevel; | ||
171 | |||
172 | //Assign the requested packet number | ||
173 | imgrequest.m_requestedPacketNumber = newRequest.PacketNumber; | ||
174 | |||
175 | //Assign the requested priority | ||
176 | imgrequest.m_requestedPriority = newRequest.Priority; | ||
177 | |||
178 | //Assign the asset uuid | ||
179 | imgrequest.m_requestedUUID = newRequest.RequestedAssetID; | ||
180 | |||
181 | //Assign the requested priority | ||
182 | imgrequest.m_requestedPriority = newRequest.Priority; | ||
183 | 154 | ||
184 | //Add this download to the priority queue | 155 | //Add this download to the priority queue |
185 | lock (m_priorityQueue) | 156 | AddImageToQueue(imgrequest); |
186 | m_priorityQueue.Add(ref imgrequest.m_priorityQueueHandle, imgrequest); | ||
187 | 157 | ||
188 | //Run an update | 158 | //Run an update |
189 | imgrequest.RunUpdate(); | 159 | imgrequest.RunUpdate(); |
@@ -194,105 +164,99 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
194 | 164 | ||
195 | public bool ProcessImageQueue(int count, int maxpack) | 165 | public bool ProcessImageQueue(int count, int maxpack) |
196 | { | 166 | { |
197 | lock (this) | 167 | J2KImage imagereq; |
198 | { | 168 | int numCollected = 0; |
199 | //count is the number of textures we want to process in one go. | ||
200 | //As part of this class re-write, that number will probably rise | ||
201 | //since we're processing in a more efficient manner. | ||
202 | |||
203 | // this can happen during Close() | ||
204 | if (m_client == null) | ||
205 | return false; | ||
206 | |||
207 | int numCollected = 0; | ||
208 | |||
209 | //Calculate our threshold | ||
210 | int threshold; | ||
211 | if (m_lastloopprocessed == 0) | ||
212 | { | ||
213 | if (m_client.PacketHandler == null || m_client.PacketHandler.PacketQueue == null || m_client.PacketHandler.PacketQueue.TextureThrottle == null) | ||
214 | return false; | ||
215 | //This is decent for a semi fast machine, but we'll calculate it more accurately based on time below | ||
216 | threshold = m_client.PacketHandler.PacketQueue.TextureThrottle.Current / 6300; | ||
217 | m_lastloopprocessed = DateTime.Now.Ticks; | ||
218 | } | ||
219 | else | ||
220 | { | ||
221 | double throttleseconds = ((double)DateTime.Now.Ticks - (double)m_lastloopprocessed) / (double)TimeSpan.TicksPerSecond; | ||
222 | throttleseconds = throttleseconds * m_client.PacketHandler.PacketQueue.TextureThrottle.Current; | ||
223 | |||
224 | //Average of 1000 bytes per packet | ||
225 | throttleseconds = throttleseconds / 1000; | ||
226 | |||
227 | //Safe-zone multiplier of 2.0 | ||
228 | threshold = (int)(throttleseconds * 2.0); | ||
229 | m_lastloopprocessed = DateTime.Now.Ticks; | ||
230 | |||
231 | } | ||
232 | 169 | ||
233 | if (m_client.PacketHandler == null) | 170 | //lock (m_syncRoot) |
234 | return false; | 171 | //{ |
172 | m_lastloopprocessed = DateTime.Now.Ticks; | ||
235 | 173 | ||
236 | if (m_client.PacketHandler.PacketQueue == null) | 174 | // This can happen during Close() |
175 | if (m_client == null || m_client.PacketHandler == null || m_client.PacketHandler.PacketQueue == null) | ||
237 | return false; | 176 | return false; |
238 | 177 | ||
239 | if (threshold < 10) | 178 | while ((imagereq = GetHighestPriorityImage()) != null) |
240 | threshold = 10; | ||
241 | |||
242 | //Uncomment this to see what the texture stack is doing | ||
243 | //m_log.Debug("Queue: " + m_client.PacketHandler.PacketQueue.getQueueCount(ThrottleOutPacketType.Texture).ToString() + " Threshold: " + threshold.ToString() + " outstanding: " + m_outstandingtextures.ToString()); | ||
244 | if (true) //m_client.PacketHandler.PacketQueue.GetQueueCount(ThrottleOutPacketType.Texture) < threshold) | ||
245 | { | 179 | { |
246 | while (m_priorityQueue.Count > 0) | 180 | if (imagereq.IsDecoded == true) |
247 | { | 181 | { |
248 | J2KImage imagereq = null; | 182 | ++numCollected; |
249 | lock (m_priorityQueue) | ||
250 | imagereq = m_priorityQueue.FindMax(); | ||
251 | 183 | ||
252 | if (imagereq.m_decoded == true) | 184 | if (imagereq.SendPackets(m_client, maxpack)) |
253 | { | 185 | { |
254 | // we need to test this here now that we are dropping assets | 186 | // Send complete. Destroy any knowledge of this transfer |
255 | if (!imagereq.m_hasasset) | 187 | RemoveImageFromQueue(imagereq); |
256 | { | ||
257 | m_log.WarnFormat("[LLIMAGE MANAGER]: Re-requesting the image asset {0}", imagereq.m_requestedUUID); | ||
258 | imagereq.RunUpdate(); | ||
259 | continue; | ||
260 | } | ||
261 | |||
262 | ++numCollected; | ||
263 | |||
264 | //SendPackets will send up to ten packets per cycle | ||
265 | if (imagereq.SendPackets(m_client, maxpack)) | ||
266 | { | ||
267 | // Send complete. Destroy any knowledge of this transfer | ||
268 | try | ||
269 | { | ||
270 | lock (m_priorityQueue) | ||
271 | m_priorityQueue.Delete(imagereq.m_priorityQueueHandle); | ||
272 | } | ||
273 | catch (Exception) { } | ||
274 | } | ||
275 | } | 188 | } |
276 | |||
277 | if (numCollected == count) | ||
278 | break; | ||
279 | } | 189 | } |
190 | |||
191 | if (numCollected == count) | ||
192 | break; | ||
280 | } | 193 | } |
194 | //} | ||
281 | 195 | ||
282 | return m_priorityQueue.Count > 0; | 196 | return m_priorityQueue.Count > 0; |
283 | } | ||
284 | } | 197 | } |
285 | 198 | ||
286 | //Faux destructor | 199 | //Faux destructor |
287 | public void Close() | 200 | public void Close() |
288 | { | 201 | { |
289 | |||
290 | m_shuttingdown = true; | 202 | m_shuttingdown = true; |
291 | m_j2kDecodeModule = null; | 203 | m_j2kDecodeModule = null; |
292 | m_assetCache = null; | 204 | m_assetCache = null; |
293 | m_client = null; | 205 | m_client = null; |
294 | } | 206 | } |
295 | 207 | ||
208 | #region Priority Queue Helpers | ||
209 | |||
210 | J2KImage GetHighestPriorityImage() | ||
211 | { | ||
212 | J2KImage image = null; | ||
213 | |||
214 | lock (m_priorityQueue) | ||
215 | { | ||
216 | |||
217 | if (m_priorityQueue.Count > 0) | ||
218 | { | ||
219 | try | ||
220 | { | ||
221 | image = m_priorityQueue.FindMax(); | ||
222 | } | ||
223 | catch (Exception) { } | ||
224 | } | ||
225 | } | ||
226 | return image; | ||
227 | } | ||
228 | |||
229 | void AddImageToQueue(J2KImage image) | ||
230 | { | ||
231 | image.PriorityQueueHandle = null; | ||
232 | |||
233 | lock (m_priorityQueue) | ||
234 | m_priorityQueue.Add(ref image.PriorityQueueHandle, image); | ||
235 | } | ||
236 | |||
237 | void RemoveImageFromQueue(J2KImage image) | ||
238 | { | ||
239 | try | ||
240 | { | ||
241 | lock (m_priorityQueue) | ||
242 | m_priorityQueue.Delete(image.PriorityQueueHandle); | ||
243 | } | ||
244 | catch (Exception) { } | ||
245 | } | ||
246 | |||
247 | void UpdateImageInQueue(J2KImage image) | ||
248 | { | ||
249 | lock (m_priorityQueue) | ||
250 | { | ||
251 | try { m_priorityQueue.Replace(image.PriorityQueueHandle, image); } | ||
252 | catch (Exception) | ||
253 | { | ||
254 | image.PriorityQueueHandle = null; | ||
255 | m_priorityQueue.Add(ref image.PriorityQueueHandle, image); | ||
256 | } | ||
257 | } | ||
258 | } | ||
296 | 259 | ||
260 | #endregion Priority Queue Helpers | ||
297 | } | 261 | } |
298 | } | 262 | } |