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-rw-r--r--OpenSim/Region/ClientStack/RegionApplicationBase.cs7
1 files changed, 4 insertions, 3 deletions
diff --git a/OpenSim/Region/ClientStack/RegionApplicationBase.cs b/OpenSim/Region/ClientStack/RegionApplicationBase.cs
index 6071dcd..b0e6419 100644
--- a/OpenSim/Region/ClientStack/RegionApplicationBase.cs
+++ b/OpenSim/Region/ClientStack/RegionApplicationBase.cs
@@ -29,6 +29,7 @@ using System;
29using System.Collections.Generic; 29using System.Collections.Generic;
30using System.Net; 30using System.Net;
31using libsecondlife; 31using libsecondlife;
32using Nini.Config;
32using OpenSim.Framework; 33using OpenSim.Framework;
33using OpenSim.Framework.Communications; 34using OpenSim.Framework.Communications;
34using OpenSim.Framework.Communications.Cache; 35using OpenSim.Framework.Communications.Cache;
@@ -89,12 +90,12 @@ namespace OpenSim.Region.ClientStack
89 protected abstract PhysicsScene GetPhysicsScene(); 90 protected abstract PhysicsScene GetPhysicsScene();
90 protected abstract StorageManager CreateStorageManager(RegionInfo regionInfo); 91 protected abstract StorageManager CreateStorageManager(RegionInfo regionInfo);
91 92
92 protected PhysicsScene GetPhysicsScene(string engine) 93 protected PhysicsScene GetPhysicsScene(string engine, string meshEngine)
93 { 94 {
94 PhysicsPluginManager physicsPluginManager; 95 PhysicsPluginManager physicsPluginManager;
95 physicsPluginManager = new PhysicsPluginManager(); 96 physicsPluginManager = new PhysicsPluginManager();
96 physicsPluginManager.LoadPlugins(); 97 physicsPluginManager.LoadPlugins();
97 return physicsPluginManager.GetPhysicsScene(engine); 98 return physicsPluginManager.GetPhysicsScene(engine, meshEngine);
98 } 99 }
99 100
100 protected Scene SetupScene(RegionInfo regionInfo, out UDPServer udpServer) 101 protected Scene SetupScene(RegionInfo regionInfo, out UDPServer udpServer)
@@ -150,4 +151,4 @@ namespace OpenSim.Region.ClientStack
150 protected abstract Scene CreateScene(RegionInfo regionInfo, StorageManager storageManager, 151 protected abstract Scene CreateScene(RegionInfo regionInfo, StorageManager storageManager,
151 AgentCircuitManager circuitManager); 152 AgentCircuitManager circuitManager);
152 } 153 }
153} \ No newline at end of file 154}