diff options
Diffstat (limited to 'OpenSim/Region/ClientStack/RegionApplicationBase.cs')
-rw-r--r-- | OpenSim/Region/ClientStack/RegionApplicationBase.cs | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/OpenSim/Region/ClientStack/RegionApplicationBase.cs b/OpenSim/Region/ClientStack/RegionApplicationBase.cs index b16f74b..586384f 100644 --- a/OpenSim/Region/ClientStack/RegionApplicationBase.cs +++ b/OpenSim/Region/ClientStack/RegionApplicationBase.cs | |||
@@ -44,7 +44,7 @@ namespace OpenSim.Region.ClientStack | |||
44 | { | 44 | { |
45 | public abstract class RegionApplicationBase : BaseOpenSimServer | 45 | public abstract class RegionApplicationBase : BaseOpenSimServer |
46 | { | 46 | { |
47 | private static readonly ILog m_log | 47 | private static readonly ILog m_log |
48 | = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 48 | = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
49 | 49 | ||
50 | protected AssetCache m_assetCache; | 50 | protected AssetCache m_assetCache; |
@@ -63,7 +63,7 @@ namespace OpenSim.Region.ClientStack | |||
63 | 63 | ||
64 | protected StorageManager m_storageManager; | 64 | protected StorageManager m_storageManager; |
65 | protected string m_storageConnectionString; | 65 | protected string m_storageConnectionString; |
66 | 66 | ||
67 | // An attribute to indicate whether prim inventories should be persisted. | 67 | // An attribute to indicate whether prim inventories should be persisted. |
68 | // Probably will be temporary until this stops being experimental. | 68 | // Probably will be temporary until this stops being experimental. |
69 | protected bool m_storagePersistPrimInventories; | 69 | protected bool m_storagePersistPrimInventories; |
@@ -159,9 +159,9 @@ namespace OpenSim.Region.ClientStack | |||
159 | scene.RegionInfo.MasterAvatarAssignedUUID = LLUUID.Zero; | 159 | scene.RegionInfo.MasterAvatarAssignedUUID = LLUUID.Zero; |
160 | } | 160 | } |
161 | 161 | ||
162 | scene.LoadPrimsFromStorage(regionInfo.originRegionID); | 162 | scene.LoadPrimsFromStorage(regionInfo.originRegionID); |
163 | scene.StartTimer(); | 163 | scene.StartTimer(); |
164 | 164 | ||
165 | return scene; | 165 | return scene; |
166 | } | 166 | } |
167 | 167 | ||