diff options
Diffstat (limited to 'OpenSim/Region/ClientStack/LindenUDP')
-rw-r--r-- | OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs | 75 |
1 files changed, 41 insertions, 34 deletions
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs b/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs index 8643382..34481df 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs | |||
@@ -171,8 +171,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
171 | } | 171 | } |
172 | 172 | ||
173 | /// <summary> | 173 | /// <summary> |
174 | /// This method is called every time that we receive new UDP data. We pass this data on to the LLPacketServer | 174 | /// This method is called every time that we receive new UDP data. |
175 | /// except in the case that the packet is UseCircuitCode. In this case we set up the circuit code instead. | ||
176 | /// </summary> | 175 | /// </summary> |
177 | /// <param name="result"></param> | 176 | /// <param name="result"></param> |
178 | protected virtual void OnReceivedData(IAsyncResult result) | 177 | protected virtual void OnReceivedData(IAsyncResult result) |
@@ -252,46 +251,54 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
252 | BeginReceive(); | 251 | BeginReceive(); |
253 | 252 | ||
254 | if (packet != null) | 253 | if (packet != null) |
254 | ProcessInPacket(packet); | ||
255 | } | ||
256 | |||
257 | /// <summary> | ||
258 | /// Process a successfully received packet. We pass the packet on to the LLPacketServer | ||
259 | /// except in the case that the packet is UseCircuitCode. In that case we set up the circuit code instead. | ||
260 | /// </summary> | ||
261 | /// <param name="packet"></param> | ||
262 | protected virtual void ProcessInPacket(Packet packet) | ||
263 | { | ||
264 | try | ||
255 | { | 265 | { |
256 | try | 266 | // do we already have a circuit for this endpoint |
257 | { | 267 | uint circuit; |
258 | // do we already have a circuit for this endpoint | ||
259 | uint circuit; | ||
260 | 268 | ||
261 | bool ret; | 269 | bool ret; |
262 | lock (clientCircuits) | 270 | lock (clientCircuits) |
263 | { | 271 | { |
264 | ret = clientCircuits.TryGetValue(epSender, out circuit); | 272 | ret = clientCircuits.TryGetValue(epSender, out circuit); |
265 | } | 273 | } |
266 | 274 | ||
267 | if (ret) | 275 | if (ret) |
268 | { | 276 | { |
269 | //if so then send packet to the packetserver | 277 | //if so then send packet to the packetserver |
270 | //m_log.DebugFormat("[UDPSERVER]: For endpoint {0} got packet {1}", epSender, packet.Type); | 278 | //m_log.DebugFormat("[UDPSERVER]: For endpoint {0} got packet {1}", epSender, packet.Type); |
271 | 279 | ||
272 | m_packetServer.InPacket(circuit, packet); | 280 | m_packetServer.InPacket(circuit, packet); |
273 | } | ||
274 | else if (packet.Type == PacketType.UseCircuitCode) | ||
275 | { | ||
276 | AddNewClient(packet); | ||
277 | |||
278 | UseCircuitCodePacket p = (UseCircuitCodePacket)packet; | ||
279 | |||
280 | // Ack the first UseCircuitCode packet | ||
281 | PacketAckPacket ack_it = (PacketAckPacket)PacketPool.Instance.GetPacket(PacketType.PacketAck); | ||
282 | // TODO: don't create new blocks if recycling an old packet | ||
283 | ack_it.Packets = new PacketAckPacket.PacketsBlock[1]; | ||
284 | ack_it.Packets[0] = new PacketAckPacket.PacketsBlock(); | ||
285 | ack_it.Packets[0].ID = packet.Header.Sequence; | ||
286 | ack_it.Header.Reliable = false; | ||
287 | SendPacketTo(ack_it.ToBytes(),ack_it.ToBytes().Length,SocketFlags.None,p.CircuitCode.Code); | ||
288 | } | ||
289 | } | 281 | } |
290 | catch (Exception e) | 282 | else if (packet.Type == PacketType.UseCircuitCode) |
291 | { | 283 | { |
292 | m_log.Error("[CLIENT]: Exception in processing packet - ignoring: ", e); | 284 | AddNewClient(packet); |
285 | |||
286 | UseCircuitCodePacket p = (UseCircuitCodePacket)packet; | ||
287 | |||
288 | // Ack the first UseCircuitCode packet | ||
289 | PacketAckPacket ack_it = (PacketAckPacket)PacketPool.Instance.GetPacket(PacketType.PacketAck); | ||
290 | // TODO: don't create new blocks if recycling an old packet | ||
291 | ack_it.Packets = new PacketAckPacket.PacketsBlock[1]; | ||
292 | ack_it.Packets[0] = new PacketAckPacket.PacketsBlock(); | ||
293 | ack_it.Packets[0].ID = packet.Header.Sequence; | ||
294 | ack_it.Header.Reliable = false; | ||
295 | SendPacketTo(ack_it.ToBytes(),ack_it.ToBytes().Length,SocketFlags.None,p.CircuitCode.Code); | ||
293 | } | 296 | } |
294 | } | 297 | } |
298 | catch (Exception e) | ||
299 | { | ||
300 | m_log.Error("[CLIENT]: Exception in processing packet - ignoring: ", e); | ||
301 | } | ||
295 | } | 302 | } |
296 | 303 | ||
297 | private void BeginReceive() | 304 | private void BeginReceive() |