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Diffstat (limited to 'OpenSim/Region/ClientStack/LindenUDP')
-rw-r--r--OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
index d24b54d..3c9034b 100644
--- a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
+++ b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
@@ -2308,7 +2308,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
2308 /// <param name="avatarID"></param> 2308 /// <param name="avatarID"></param>
2309 /// <param name="avatarLocalID"></param> 2309 /// <param name="avatarLocalID"></param>
2310 /// <param name="Pos"></param> 2310 /// <param name="Pos"></param>
2311 public void SendAvatarData(ulong regionHandle, string firstName, string lastName, UUID avatarID, 2311 public void SendAvatarData(ulong regionHandle, string firstName, string lastName, string grouptitle, UUID avatarID,
2312 uint avatarLocalID, Vector3 Pos, byte[] textureEntry, uint parentID, Quaternion rotation) 2312 uint avatarLocalID, Vector3 Pos, byte[] textureEntry, uint parentID, Quaternion rotation)
2313 { 2313 {
2314 ObjectUpdatePacket objupdate = (ObjectUpdatePacket)PacketPool.Instance.GetPacket(PacketType.ObjectUpdate); 2314 ObjectUpdatePacket objupdate = (ObjectUpdatePacket)PacketPool.Instance.GetPacket(PacketType.ObjectUpdate);
@@ -2323,7 +2323,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
2323 objupdate.ObjectData[0].FullID = avatarID; 2323 objupdate.ObjectData[0].FullID = avatarID;
2324 objupdate.ObjectData[0].ParentID = parentID; 2324 objupdate.ObjectData[0].ParentID = parentID;
2325 objupdate.ObjectData[0].NameValue = 2325 objupdate.ObjectData[0].NameValue =
2326 Utils.StringToBytes("FirstName STRING RW SV " + firstName + "\nLastName STRING RW SV " + lastName); 2326 Utils.StringToBytes("FirstName STRING RW SV " + firstName + "\nLastName STRING RW SV " + lastName + "\nTitle STRING RW SV " + grouptitle);
2327 2327
2328 Vector3 pos2 = new Vector3((float)Pos.X, (float)Pos.Y, (float)Pos.Z); 2328 Vector3 pos2 = new Vector3((float)Pos.X, (float)Pos.Y, (float)Pos.Z);
2329 byte[] pb = pos2.GetBytes(); 2329 byte[] pb = pos2.GetBytes();