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-rw-r--r--OpenSim/Region/ClientStack/LindenUDP/ThrottleRates.cs76
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diff --git a/OpenSim/Region/ClientStack/LindenUDP/ThrottleRates.cs b/OpenSim/Region/ClientStack/LindenUDP/ThrottleRates.cs
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1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using Nini.Config;
30
31namespace OpenSim.Region.ClientStack.LindenUDP
32{
33 public sealed class ThrottleRates
34 {
35 public int Resend;
36 public int Land;
37 public int Wind;
38 public int Cloud;
39 public int Task;
40 public int Texture;
41 public int Asset;
42
43 public int ResendLimit;
44 public int LandLimit;
45 public int WindLimit;
46 public int CloudLimit;
47 public int TaskLimit;
48 public int TextureLimit;
49 public int AssetLimit;
50
51 public ThrottleRates(IConfigSource config)
52 {
53 try
54 {
55 IConfig throttleConfig = config.Configs["ClientStack.LindenUDP"];
56
57 Resend = throttleConfig.GetInt("ResendDefault", 12500);
58 Land = throttleConfig.GetInt("LandDefault", 500);
59 Wind = throttleConfig.GetInt("WindDefault", 500);
60 Cloud = throttleConfig.GetInt("CloudDefault", 500);
61 Task = throttleConfig.GetInt("TaskDefault", 500);
62 Texture = throttleConfig.GetInt("TextureDefault", 500);
63 Asset = throttleConfig.GetInt("AssetDefault", 500);
64
65 ResendLimit = throttleConfig.GetInt("ResendLimit", 18750);
66 LandLimit = throttleConfig.GetInt("LandLimit", 29750);
67 WindLimit = throttleConfig.GetInt("WindLimit", 18750);
68 CloudLimit = throttleConfig.GetInt("CloudLimit", 18750);
69 TaskLimit = throttleConfig.GetInt("TaskLimit", 55750);
70 TextureLimit = throttleConfig.GetInt("TextureLimit", 55750);
71 AssetLimit = throttleConfig.GetInt("AssetLimit", 27500);
72 }
73 catch (Exception) { }
74 }
75 }
76}