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-rw-r--r--OpenSim/Region/ClientStack/LindenUDP/OutgoingPacket.cs (renamed from OpenSim/Region/ClientStack/LindenUDP/LLUtil.cs)47
1 files changed, 33 insertions, 14 deletions
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLUtil.cs b/OpenSim/Region/ClientStack/LindenUDP/OutgoingPacket.cs
index c45d11f..1a1a1cb 100644
--- a/OpenSim/Region/ClientStack/LindenUDP/LLUtil.cs
+++ b/OpenSim/Region/ClientStack/LindenUDP/OutgoingPacket.cs
@@ -1,4 +1,4 @@
1/* 1/*
2 * Copyright (c) Contributors, http://opensimulator.org/ 2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders. 3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 * 4 *
@@ -25,27 +25,46 @@
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */ 26 */
27 27
28using System;
29using OpenSim.Framework;
28using OpenMetaverse; 30using OpenMetaverse;
29 31
30namespace OpenSim.Region.ClientStack.LindenUDP 32namespace OpenSim.Region.ClientStack.LindenUDP
31{ 33{
32 public class LLUtil 34 /// <summary>
35 /// Holds a reference to the <seealso cref="LLUDPClient"/> this packet is
36 /// destined for, along with the serialized packet data, sequence number
37 /// (if this is a resend), number of times this packet has been resent,
38 /// the time of the last resend, and the throttling category for this
39 /// packet
40 /// </summary>
41 public sealed class OutgoingPacket
33 { 42 {
43 /// <summary>Client this packet is destined for</summary>
44 public LLUDPClient Client;
45 /// <summary>Packet data to send</summary>
46 public UDPPacketBuffer Buffer;
47 /// <summary>Sequence number of the wrapped packet</summary>
48 public uint SequenceNumber;
49 /// <summary>Number of times this packet has been resent</summary>
50 public int ResendCount;
51 /// <summary>Environment.TickCount when this packet was last sent over the wire</summary>
52 public int TickCount;
53 /// <summary>Category this packet belongs to</summary>
54 public ThrottleOutPacketType Category;
55
34 /// <summary> 56 /// <summary>
35 /// Convert a string to bytes suitable for use in an LL UDP packet. 57 /// Default constructor
36 /// </summary> 58 /// </summary>
37 /// <param name="s">Truncated to 254 characters if necessary</param> 59 /// <param name="client">Reference to the client this packet is destined for</param>
38 /// <returns></returns> 60 /// <param name="buffer">Serialized packet data. If the flags or sequence number
39 public static byte[] StringToPacketBytes(string s) 61 /// need to be updated, they will be injected directly into this binary buffer</param>
62 /// <param name="category">Throttling category for this packet</param>
63 public OutgoingPacket(LLUDPClient client, UDPPacketBuffer buffer, ThrottleOutPacketType category)
40 { 64 {
41 // Anything more than 254 will cause libsecondlife to barf 65 Client = client;
42 // (libsl 1550) adds an \0 on the Utils.StringToBytes conversion if it isn't present 66 Buffer = buffer;
43 if (s.Length > 254) 67 Category = category;
44 {
45 s = s.Remove(254);
46 }
47
48 return Utils.StringToBytes(s);
49 } 68 }
50 } 69 }
51} 70}