diff options
Diffstat (limited to 'OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs')
-rw-r--r-- | OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs b/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs index 5ceea18..e3ded7f 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs | |||
@@ -304,7 +304,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
304 | m_socket.BeginReceiveFrom( | 304 | m_socket.BeginReceiveFrom( |
305 | RecvBuffer, 0, RecvBuffer.Length, SocketFlags.None, ref reusedEpSender, ReceivedData, null); | 305 | RecvBuffer, 0, RecvBuffer.Length, SocketFlags.None, ref reusedEpSender, ReceivedData, null); |
306 | } | 306 | } |
307 | catch (SocketException e) | 307 | catch (SocketException) |
308 | { | 308 | { |
309 | // We don't need to see this error, reset connection and get next UDP packet off the buffer | 309 | // We don't need to see this error, reset connection and get next UDP packet off the buffer |
310 | // If the UDP packet is part of the same stream, this will happen several hundreds of times before | 310 | // If the UDP packet is part of the same stream, this will happen several hundreds of times before |