aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs
diff options
context:
space:
mode:
Diffstat (limited to 'OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs')
-rw-r--r--OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs38
1 files changed, 19 insertions, 19 deletions
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs b/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs
index 9ee8df5..c779b08 100644
--- a/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs
+++ b/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs
@@ -166,7 +166,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
166 userSettings.ClientThrottleMultipler = config.GetFloat("client_throttle_multiplier"); 166 userSettings.ClientThrottleMultipler = config.GetFloat("client_throttle_multiplier");
167 if (config.Contains("client_socket_rcvbuf_size")) 167 if (config.Contains("client_socket_rcvbuf_size"))
168 m_clientSocketReceiveBuffer = config.GetInt("client_socket_rcvbuf_size"); 168 m_clientSocketReceiveBuffer = config.GetInt("client_socket_rcvbuf_size");
169 } 169 }
170 170
171 m_log.DebugFormat("[CLIENT]: client_throttle_multiplier = {0}", userSettings.ClientThrottleMultipler); 171 m_log.DebugFormat("[CLIENT]: client_throttle_multiplier = {0}", userSettings.ClientThrottleMultipler);
172 m_log.DebugFormat("[CLIENT]: client_socket_rcvbuf_size = {0}", (m_clientSocketReceiveBuffer != 0 ? 172 m_log.DebugFormat("[CLIENT]: client_socket_rcvbuf_size = {0}", (m_clientSocketReceiveBuffer != 0 ?
@@ -228,7 +228,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
228 { 228 {
229 m_log.Debug("[CLIENT]: " + e); 229 m_log.Debug("[CLIENT]: " + e);
230 } 230 }
231 } 231 }
232 232
233 233
234 if (proxyPortOffset != 0) 234 if (proxyPortOffset != 0)
@@ -254,7 +254,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
254 if (packet != null) 254 if (packet != null)
255 { 255 {
256 if (packet.Type == PacketType.UseCircuitCode) 256 if (packet.Type == PacketType.UseCircuitCode)
257 AddNewClient((UseCircuitCodePacket)packet, epSender, epProxy); 257 AddNewClient((UseCircuitCodePacket)packet, epSender, epProxy);
258 else 258 else
259 ProcessInPacket(packet, epSender); 259 ProcessInPacket(packet, epSender);
260 } 260 }
@@ -290,7 +290,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
290 catch (Exception e) 290 catch (Exception e)
291 { 291 {
292 m_log.Error("[CLIENT]: Exception in processing packet - ignoring: ", e); 292 m_log.Error("[CLIENT]: Exception in processing packet - ignoring: ", e);
293 } 293 }
294 } 294 }
295 295
296 /// <summary> 296 /// <summary>
@@ -299,7 +299,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
299 protected virtual void BeginReceive() 299 protected virtual void BeginReceive()
300 { 300 {
301 m_socket.BeginReceiveFrom( 301 m_socket.BeginReceiveFrom(
302 RecvBuffer, 0, RecvBuffer.Length, SocketFlags.None, ref reusedEpSender, ReceivedData, null); 302 RecvBuffer, 0, RecvBuffer.Length, SocketFlags.None, ref reusedEpSender, ReceivedData, null);
303 } 303 }
304 304
305 /// <summary> 305 /// <summary>
@@ -322,7 +322,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
322 // ENDLESS LOOP ON PURPOSE! 322 // ENDLESS LOOP ON PURPOSE!
323 // Reset connection and get next UDP packet off the buffer 323 // Reset connection and get next UDP packet off the buffer
324 // If the UDP packet is part of the same stream, this will happen several hundreds of times before 324 // If the UDP packet is part of the same stream, this will happen several hundreds of times before
325 // the next set of UDP data is for a valid client. 325 // the next set of UDP data is for a valid client.
326 326
327 try 327 try
328 { 328 {
@@ -347,7 +347,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
347 m_log.ErrorFormat("[CLIENT]: Exception thrown during BeginReceive(): {0}", ex); 347 m_log.ErrorFormat("[CLIENT]: Exception thrown during BeginReceive(): {0}", ex);
348 } 348 }
349 } 349 }
350 } 350 }
351 351
352 /// <summary> 352 /// <summary>
353 /// Close a client circuit. This is done in response to an exception on receive, and should not be called 353 /// Close a client circuit. This is done in response to an exception on receive, and should not be called
@@ -363,12 +363,12 @@ namespace OpenSim.Region.ClientStack.LindenUDP
363 { 363 {
364 m_packetServer.CloseCircuit(circuit); 364 m_packetServer.CloseCircuit(circuit);
365 365
366 if (e != null) 366 if (e != null)
367 m_log.ErrorFormat( 367 m_log.ErrorFormat(
368 "[CLIENT]: Closed circuit {0} {1} due to exception {2}", circuit, reusedEpSender, e); 368 "[CLIENT]: Closed circuit {0} {1} due to exception {2}", circuit, reusedEpSender, e);
369 } 369 }
370 } 370 }
371 } 371 }
372 372
373 /// <summary> 373 /// <summary>
374 /// Finish the process of asynchronously receiving the next bit of raw data 374 /// Finish the process of asynchronously receiving the next bit of raw data
@@ -410,7 +410,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
410 { 410 {
411 m_log.DebugFormat("[CLIENT]: ObjectDisposedException: Object {0} disposed.", e.ObjectName); 411 m_log.DebugFormat("[CLIENT]: ObjectDisposedException: Object {0} disposed.", e.ObjectName);
412 // Uhh, what object, and why? this needs better handling. 412 // Uhh, what object, and why? this needs better handling.
413 } 413 }
414 414
415 return hasReceivedOkay; 415 return hasReceivedOkay;
416 } 416 }
@@ -422,10 +422,10 @@ namespace OpenSim.Region.ClientStack.LindenUDP
422 /// <param name="epSender"></param> 422 /// <param name="epSender"></param>
423 /// <param name="epProxy"></param> 423 /// <param name="epProxy"></param>
424 protected virtual void AddNewClient(UseCircuitCodePacket useCircuit, EndPoint epSender, EndPoint epProxy) 424 protected virtual void AddNewClient(UseCircuitCodePacket useCircuit, EndPoint epSender, EndPoint epProxy)
425 { 425 {
426 //Slave regions don't accept new clients 426 //Slave regions don't accept new clients
427 if (m_localScene.RegionStatus != RegionStatus.SlaveScene) 427 if (m_localScene.RegionStatus != RegionStatus.SlaveScene)
428 { 428 {
429 AuthenticateResponse sessionInfo; 429 AuthenticateResponse sessionInfo;
430 bool isNewCircuit = false; 430 bool isNewCircuit = false;
431 431
@@ -441,8 +441,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP
441 lock (clientCircuits) 441 lock (clientCircuits)
442 { 442 {
443 if (!clientCircuits.ContainsKey(epSender)) 443 if (!clientCircuits.ContainsKey(epSender))
444 { 444 {
445 clientCircuits.Add(epSender, useCircuit.CircuitCode.Code); 445 clientCircuits.Add(epSender, useCircuit.CircuitCode.Code);
446 isNewCircuit = true; 446 isNewCircuit = true;
447 } 447 }
448 } 448 }
@@ -461,9 +461,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP
461 461
462 //m_log.DebugFormat( 462 //m_log.DebugFormat(
463 // "[CONNECTION SUCCESS]: Incoming client {0} (circuit code {1}) received and authenticated for {2}", 463 // "[CONNECTION SUCCESS]: Incoming client {0} (circuit code {1}) received and authenticated for {2}",
464 // useCircuit.CircuitCode.ID, useCircuit.CircuitCode.Code, m_localScene.RegionInfo.RegionName); 464 // useCircuit.CircuitCode.ID, useCircuit.CircuitCode.Code, m_localScene.RegionInfo.RegionName);
465 } 465 }
466 } 466 }
467 467
468 // Ack the UseCircuitCode packet 468 // Ack the UseCircuitCode packet
469 PacketAckPacket ack_it = (PacketAckPacket)PacketPool.Instance.GetPacket(PacketType.PacketAck); 469 PacketAckPacket ack_it = (PacketAckPacket)PacketPool.Instance.GetPacket(PacketType.PacketAck);
@@ -605,7 +605,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
605 useCircuit.CircuitCode.ID, useCircuit.CircuitCode.Code); 605 useCircuit.CircuitCode.ID, useCircuit.CircuitCode.Code);
606 606
607 return; 607 return;
608 } 608 }
609 609
610 lock (clientCircuits) 610 lock (clientCircuits)
611 { 611 {