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-rw-r--r--OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs b/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs
index 1dd58bf..82ae640 100644
--- a/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs
+++ b/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs
@@ -431,8 +431,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP
431 { 431 {
432 m_log.Debug("[LLUDPSERVER]: Resending " + expiredPackets.Count + " packets to " + udpClient.AgentID + ", RTO=" + udpClient.RTO); 432 m_log.Debug("[LLUDPSERVER]: Resending " + expiredPackets.Count + " packets to " + udpClient.AgentID + ", RTO=" + udpClient.RTO);
433 433
434 // Backoff the RTO 434 // Exponential backoff of the retransmission timeout
435 udpClient.RTO = Math.Min(udpClient.RTO * 2, 60000); 435 udpClient.BackoffRTO();
436 436
437 // Resend packets 437 // Resend packets
438 for (int i = 0; i < expiredPackets.Count; i++) 438 for (int i = 0; i < expiredPackets.Count; i++)