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-rw-r--r--OpenSim/Region/ClientStack/LindenUDP/LLUDPClientCollection.cs282
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diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLUDPClientCollection.cs b/OpenSim/Region/ClientStack/LindenUDP/LLUDPClientCollection.cs
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1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.Collections.Generic;
30using System.Net;
31using OpenSim.Framework;
32using OpenMetaverse;
33
34using ReaderWriterLockImpl = OpenMetaverse.ReaderWriterLockSlim;
35
36namespace OpenSim.Region.ClientStack.LindenUDP
37{
38 public sealed class UDPClientCollection
39 {
40 Dictionary<UUID, LLUDPClient> Dictionary1;
41 Dictionary<IPEndPoint, LLUDPClient> Dictionary2;
42 LLUDPClient[] Array;
43 ReaderWriterLockImpl rwLock = new ReaderWriterLockImpl();
44 object m_sync = new object();
45
46 public UDPClientCollection()
47 {
48 Dictionary1 = new Dictionary<UUID, LLUDPClient>();
49 Dictionary2 = new Dictionary<IPEndPoint, LLUDPClient>();
50 Array = new LLUDPClient[0];
51 }
52
53 public UDPClientCollection(int capacity)
54 {
55 Dictionary1 = new Dictionary<UUID, LLUDPClient>(capacity);
56 Dictionary2 = new Dictionary<IPEndPoint, LLUDPClient>(capacity);
57 Array = new LLUDPClient[0];
58 }
59
60 public void Add(UUID key1, IPEndPoint key2, LLUDPClient value)
61 {
62 //rwLock.EnterWriteLock();
63
64 //try
65 //{
66 // if (Dictionary1.ContainsKey(key1))
67 // {
68 // if (!Dictionary2.ContainsKey(key2))
69 // throw new ArgumentException("key1 exists in the dictionary but not key2");
70 // }
71 // else if (Dictionary2.ContainsKey(key2))
72 // {
73 // if (!Dictionary1.ContainsKey(key1))
74 // throw new ArgumentException("key2 exists in the dictionary but not key1");
75 // }
76
77 // Dictionary1[key1] = value;
78 // Dictionary2[key2] = value;
79
80 // LLUDPClient[] oldArray = Array;
81 // int oldLength = oldArray.Length;
82
83 // LLUDPClient[] newArray = new LLUDPClient[oldLength + 1];
84 // for (int i = 0; i < oldLength; i++)
85 // newArray[i] = oldArray[i];
86 // newArray[oldLength] = value;
87
88 // Array = newArray;
89 //}
90 //finally { rwLock.ExitWriteLock(); }
91
92 lock (m_sync)
93 {
94 if (Dictionary1.ContainsKey(key1))
95 {
96 if (!Dictionary2.ContainsKey(key2))
97 throw new ArgumentException("key1 exists in the dictionary but not key2");
98 }
99 else if (Dictionary2.ContainsKey(key2))
100 {
101 if (!Dictionary1.ContainsKey(key1))
102 throw new ArgumentException("key2 exists in the dictionary but not key1");
103 }
104
105 Dictionary1[key1] = value;
106 Dictionary2[key2] = value;
107
108 LLUDPClient[] oldArray = Array;
109 int oldLength = oldArray.Length;
110
111 LLUDPClient[] newArray = new LLUDPClient[oldLength + 1];
112 for (int i = 0; i < oldLength; i++)
113 newArray[i] = oldArray[i];
114 newArray[oldLength] = value;
115
116 Array = newArray;
117 }
118
119 }
120
121 public bool Remove(UUID key1, IPEndPoint key2)
122 {
123 //rwLock.EnterWriteLock();
124
125 //try
126 //{
127 // LLUDPClient value;
128 // if (Dictionary1.TryGetValue(key1, out value))
129 // {
130 // Dictionary1.Remove(key1);
131 // Dictionary2.Remove(key2);
132
133 // LLUDPClient[] oldArray = Array;
134 // int oldLength = oldArray.Length;
135
136 // LLUDPClient[] newArray = new LLUDPClient[oldLength - 1];
137 // int j = 0;
138 // for (int i = 0; i < oldLength; i++)
139 // {
140 // if (oldArray[i] != value)
141 // newArray[j++] = oldArray[i];
142 // }
143
144 // Array = newArray;
145 // return true;
146 // }
147 //}
148 //finally { rwLock.ExitWriteLock(); }
149
150 //return false;
151
152 lock (m_sync)
153 {
154 LLUDPClient value;
155 if (Dictionary1.TryGetValue(key1, out value))
156 {
157 Dictionary1.Remove(key1);
158 Dictionary2.Remove(key2);
159
160 LLUDPClient[] oldArray = Array;
161 int oldLength = oldArray.Length;
162
163 LLUDPClient[] newArray = new LLUDPClient[oldLength - 1];
164 int j = 0;
165 for (int i = 0; i < oldLength; i++)
166 {
167 if (oldArray[i] != value)
168 newArray[j++] = oldArray[i];
169 }
170
171 Array = newArray;
172 return true;
173 }
174 }
175
176 return false;
177
178 }
179
180 public void Clear()
181 {
182 //rwLock.EnterWriteLock();
183
184 //try
185 //{
186 // Dictionary1.Clear();
187 // Dictionary2.Clear();
188 // Array = new LLUDPClient[0];
189 //}
190 //finally { rwLock.ExitWriteLock(); }
191
192 lock (m_sync)
193 {
194 Dictionary1.Clear();
195 Dictionary2.Clear();
196 Array = new LLUDPClient[0];
197 }
198
199 }
200
201 public int Count
202 {
203 get { return Array.Length; }
204 }
205
206 public bool ContainsKey(UUID key)
207 {
208 return Dictionary1.ContainsKey(key);
209 }
210
211 public bool ContainsKey(IPEndPoint key)
212 {
213 return Dictionary2.ContainsKey(key);
214 }
215
216 public bool TryGetValue(UUID key, out LLUDPClient value)
217 {
218 ////bool success;
219 ////bool doLock = !rwLock.IsUpgradeableReadLockHeld;
220 ////if (doLock) rwLock.EnterReadLock();
221
222 ////try { success = Dictionary1.TryGetValue(key, out value); }
223 ////finally { if (doLock) rwLock.ExitReadLock(); }
224
225 ////return success;
226
227 //lock (m_sync)
228 // return Dictionary1.TryGetValue(key, out value);
229
230 try
231 {
232 return Dictionary1.TryGetValue(key, out value);
233 }
234 catch { }
235 value = null;
236 return false;
237 }
238
239 public bool TryGetValue(IPEndPoint key, out LLUDPClient value)
240 {
241 ////bool success;
242 ////bool doLock = !rwLock.IsUpgradeableReadLockHeld;
243 ////if (doLock) rwLock.EnterReadLock();
244
245 ////try { success = Dictionary2.TryGetValue(key, out value); }
246 ////finally { if (doLock) rwLock.ExitReadLock(); }
247
248 ////return success;
249
250 lock (m_sync)
251 return Dictionary2.TryGetValue(key, out value);
252
253 //try
254 //{
255 // return Dictionary2.TryGetValue(key, out value);
256 //}
257 //catch { }
258 //value = null;
259 //return false;
260
261 }
262
263 public void ForEach(Action<LLUDPClient> action)
264 {
265 //bool doLock = !rwLock.IsUpgradeableReadLockHeld;
266 //if (doLock) rwLock.EnterUpgradeableReadLock();
267
268 //try { Parallel.ForEach<LLUDPClient>(Array, action); }
269 //finally { if (doLock) rwLock.ExitUpgradeableReadLock(); }
270
271 LLUDPClient[] localArray = null;
272 lock (m_sync)
273 {
274 localArray = new LLUDPClient[Array.Length];
275 Array.CopyTo(localArray, 0);
276 }
277
278 Parallel.ForEach<LLUDPClient>(localArray, action);
279
280 }
281 }
282}