aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/ClientStack/LindenUDP/LLUDPClient.cs
diff options
context:
space:
mode:
Diffstat (limited to 'OpenSim/Region/ClientStack/LindenUDP/LLUDPClient.cs')
-rw-r--r--OpenSim/Region/ClientStack/LindenUDP/LLUDPClient.cs3
1 files changed, 0 insertions, 3 deletions
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLUDPClient.cs b/OpenSim/Region/ClientStack/LindenUDP/LLUDPClient.cs
index 84a4959..6619dcb 100644
--- a/OpenSim/Region/ClientStack/LindenUDP/LLUDPClient.cs
+++ b/OpenSim/Region/ClientStack/LindenUDP/LLUDPClient.cs
@@ -135,8 +135,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
135 private readonly TokenBucket m_throttle; 135 private readonly TokenBucket m_throttle;
136 /// <summary>Throttle buckets for each packet category</summary> 136 /// <summary>Throttle buckets for each packet category</summary>
137 private readonly TokenBucket[] m_throttleCategories; 137 private readonly TokenBucket[] m_throttleCategories;
138 /// <summary>Throttle rate defaults and limits</summary>
139 private readonly ThrottleRates m_defaultThrottleRates;
140 /// <summary>Outgoing queues for throttled packets</summary> 138 /// <summary>Outgoing queues for throttled packets</summary>
141 private readonly OpenSim.Framework.LocklessQueue<OutgoingPacket>[] m_packetOutboxes = new OpenSim.Framework.LocklessQueue<OutgoingPacket>[THROTTLE_CATEGORY_COUNT]; 139 private readonly OpenSim.Framework.LocklessQueue<OutgoingPacket>[] m_packetOutboxes = new OpenSim.Framework.LocklessQueue<OutgoingPacket>[THROTTLE_CATEGORY_COUNT];
142 /// <summary>A container that can hold one packet for each outbox, used to store 140 /// <summary>A container that can hold one packet for each outbox, used to store
@@ -161,7 +159,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
161 RemoteEndPoint = remoteEndPoint; 159 RemoteEndPoint = remoteEndPoint;
162 CircuitCode = circuitCode; 160 CircuitCode = circuitCode;
163 m_udpServer = server; 161 m_udpServer = server;
164 m_defaultThrottleRates = rates;
165 // Create a token bucket throttle for this client that has the scene token bucket as a parent 162 // Create a token bucket throttle for this client that has the scene token bucket as a parent
166 m_throttle = new TokenBucket(parentThrottle, rates.TotalLimit, rates.Total); 163 m_throttle = new TokenBucket(parentThrottle, rates.TotalLimit, rates.Total);
167 // Create an array of token buckets for this clients different throttle categories 164 // Create an array of token buckets for this clients different throttle categories