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-rw-r--r--OpenSim/Region/ClientStack/LindenUDP/LLUDPClient.cs8
1 files changed, 6 insertions, 2 deletions
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLUDPClient.cs b/OpenSim/Region/ClientStack/LindenUDP/LLUDPClient.cs
index 0a090b4..71f4c47 100644
--- a/OpenSim/Region/ClientStack/LindenUDP/LLUDPClient.cs
+++ b/OpenSim/Region/ClientStack/LindenUDP/LLUDPClient.cs
@@ -535,14 +535,18 @@ namespace OpenSim.Region.ClientStack.LindenUDP
535 ThrottleOutPacketType type = (ThrottleOutPacketType)i; 535 ThrottleOutPacketType type = (ThrottleOutPacketType)i;
536 QueueEmpty callback = OnQueueEmpty; 536 QueueEmpty callback = OnQueueEmpty;
537 537
538 int start = Environment.TickCount;
539
538 if (callback != null) 540 if (callback != null)
539 { 541 {
540 try { callback(type); } 542 try { callback(type); }
541 catch (Exception e) { m_log.Error("[LLUDPCLIENT]: OnQueueEmpty(" + type + ") threw an exception: " + e.Message, e); } 543 catch (Exception e) { m_log.Error("[LLUDPCLIENT]: OnQueueEmpty(" + type + ") threw an exception: " + e.Message, e); }
542 } 544 }
543 545
544 // HACK: Try spending some extra time here to slow down OnQueueEmpty calls 546 // Make sure all queue empty calls take at least a measurable amount of time,
545 //System.Threading.Thread.Sleep(100); 547 // otherwise we'll peg a CPU trying to fire these too fast
548 if (Environment.TickCount == start)
549 System.Threading.Thread.Sleep((int)m_udpServer.TickCountResolution);
546 550
547 m_onQueueEmptyRunning[i] = false; 551 m_onQueueEmptyRunning[i] = false;
548 } 552 }