diff options
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/ClientStack/LindenUDP/LLPacketQueue.cs | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLPacketQueue.cs b/OpenSim/Region/ClientStack/LindenUDP/LLPacketQueue.cs index 9abde5d..317d852 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLPacketQueue.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLPacketQueue.cs | |||
@@ -110,13 +110,13 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
110 | AssetOutgoingPacketQueue = new Queue<LLQueItem>(); | 110 | AssetOutgoingPacketQueue = new Queue<LLQueItem>(); |
111 | 111 | ||
112 | // Set up the throttle classes (min, max, current) in bits per second | 112 | // Set up the throttle classes (min, max, current) in bits per second |
113 | ResendThrottle = new LLPacketThrottle(5000, 100000, 16000); | 113 | ResendThrottle = new LLPacketThrottle(5000, 100000, 16000, userSettings.ClientThrottleMultipler); |
114 | LandThrottle = new LLPacketThrottle(1000, 100000, 2000); | 114 | LandThrottle = new LLPacketThrottle(1000, 100000, 2000, userSettings.ClientThrottleMultipler); |
115 | WindThrottle = new LLPacketThrottle(0, 100000, 0); | 115 | WindThrottle = new LLPacketThrottle(0, 100000, 0, userSettings.ClientThrottleMultipler); |
116 | CloudThrottle = new LLPacketThrottle(0, 100000, 0); | 116 | CloudThrottle = new LLPacketThrottle(0, 100000, 0, userSettings.ClientThrottleMultipler); |
117 | TaskThrottle = new LLPacketThrottle(1000, 800000, 3000); | 117 | TaskThrottle = new LLPacketThrottle(1000, 800000, 3000, userSettings.ClientThrottleMultipler); |
118 | AssetThrottle = new LLPacketThrottle(1000, 800000, 1000); | 118 | AssetThrottle = new LLPacketThrottle(1000, 800000, 1000, userSettings.ClientThrottleMultipler); |
119 | TextureThrottle = new LLPacketThrottle(1000, 800000, 4000); | 119 | TextureThrottle = new LLPacketThrottle(1000, 800000, 4000, userSettings.ClientThrottleMultipler); |
120 | 120 | ||
121 | // Total Throttle trumps all - it is the number of bits in total that are allowed to go out per second. | 121 | // Total Throttle trumps all - it is the number of bits in total that are allowed to go out per second. |
122 | ThrottleSettings totalThrottleSettings = userSettings.TotalThrottleSettings; | 122 | ThrottleSettings totalThrottleSettings = userSettings.TotalThrottleSettings; |
@@ -127,7 +127,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
127 | 127 | ||
128 | TotalThrottle | 128 | TotalThrottle |
129 | = new LLPacketThrottle( | 129 | = new LLPacketThrottle( |
130 | totalThrottleSettings.Min, totalThrottleSettings.Max, totalThrottleSettings.Current); | 130 | totalThrottleSettings.Min, totalThrottleSettings.Max, totalThrottleSettings.Current, userSettings.ClientThrottleMultipler); |
131 | 131 | ||
132 | throttleTimer = new Timer((int) (throttletimems/throttleTimeDivisor)); | 132 | throttleTimer = new Timer((int) (throttletimems/throttleTimeDivisor)); |
133 | throttleTimer.Elapsed += new ElapsedEventHandler(ThrottleTimerElapsed); | 133 | throttleTimer.Elapsed += new ElapsedEventHandler(ThrottleTimerElapsed); |