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-rw-r--r--OpenSim/Region/ClientStack/LindenUDP/LLImageManager.cs10
1 files changed, 10 insertions, 0 deletions
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLImageManager.cs b/OpenSim/Region/ClientStack/LindenUDP/LLImageManager.cs
index aa2423f..f0fd74b 100644
--- a/OpenSim/Region/ClientStack/LindenUDP/LLImageManager.cs
+++ b/OpenSim/Region/ClientStack/LindenUDP/LLImageManager.cs
@@ -199,6 +199,16 @@ namespace OpenSim.Region.ClientStack.LindenUDP
199 199
200 int numCollected = 0; 200 int numCollected = 0;
201 //First of all make sure our packet queue isn't above our threshold 201 //First of all make sure our packet queue isn't above our threshold
202 if (m_client == null)
203 return;
204
205 if (m_client.PacketHandler == null)
206 return;
207
208 if (m_client.PacketHandler.PacketQueue == null)
209 return;
210
211
202 if (m_client.PacketHandler.PacketQueue.TextureOutgoingPacketQueueCount < 200) 212 if (m_client.PacketHandler.PacketQueue.TextureOutgoingPacketQueueCount < 200)
203 { 213 {
204 214