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Diffstat (limited to 'OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs')
-rw-r--r--OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs38
1 files changed, 19 insertions, 19 deletions
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
index 4d27a0c..180a806 100644
--- a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
+++ b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
@@ -5007,25 +5007,25 @@ namespace OpenSim.Region.ClientStack.LindenUDP
5007 RezScriptPacket rezScriptx = (RezScriptPacket)Pack; 5007 RezScriptPacket rezScriptx = (RezScriptPacket)Pack;
5008 5008
5009 handlerRezScript = OnRezScript; 5009 handlerRezScript = OnRezScript;
5010 InventoryItemBase item=new InventoryItemBase(); 5010 InventoryItemBase item=new InventoryItemBase();
5011 item.ID=rezScriptx.InventoryBlock.ItemID; 5011 item.ID=rezScriptx.InventoryBlock.ItemID;
5012 item.Folder=rezScriptx.InventoryBlock.FolderID; 5012 item.Folder=rezScriptx.InventoryBlock.FolderID;
5013 item.Creator=rezScriptx.InventoryBlock.CreatorID; 5013 item.Creator=rezScriptx.InventoryBlock.CreatorID;
5014 item.Owner=rezScriptx.InventoryBlock.OwnerID; 5014 item.Owner=rezScriptx.InventoryBlock.OwnerID;
5015 item.BasePermissions=rezScriptx.InventoryBlock.BaseMask; 5015 item.BasePermissions=rezScriptx.InventoryBlock.BaseMask;
5016 item.CurrentPermissions=rezScriptx.InventoryBlock.OwnerMask; 5016 item.CurrentPermissions=rezScriptx.InventoryBlock.OwnerMask;
5017 item.EveryOnePermissions=rezScriptx.InventoryBlock.EveryoneMask; 5017 item.EveryOnePermissions=rezScriptx.InventoryBlock.EveryoneMask;
5018 item.NextPermissions=rezScriptx.InventoryBlock.NextOwnerMask; 5018 item.NextPermissions=rezScriptx.InventoryBlock.NextOwnerMask;
5019 item.GroupOwned=rezScriptx.InventoryBlock.GroupOwned; 5019 item.GroupOwned=rezScriptx.InventoryBlock.GroupOwned;
5020 item.GroupID=rezScriptx.InventoryBlock.GroupID; 5020 item.GroupID=rezScriptx.InventoryBlock.GroupID;
5021 item.AssetType=rezScriptx.InventoryBlock.Type; 5021 item.AssetType=rezScriptx.InventoryBlock.Type;
5022 item.InvType=rezScriptx.InventoryBlock.InvType; 5022 item.InvType=rezScriptx.InventoryBlock.InvType;
5023 item.Flags=rezScriptx.InventoryBlock.Flags; 5023 item.Flags=rezScriptx.InventoryBlock.Flags;
5024 item.SaleType=rezScriptx.InventoryBlock.SaleType; 5024 item.SaleType=rezScriptx.InventoryBlock.SaleType;
5025 item.SalePrice=rezScriptx.InventoryBlock.SalePrice; 5025 item.SalePrice=rezScriptx.InventoryBlock.SalePrice;
5026 item.Name=Util.FieldToString(rezScriptx.InventoryBlock.Name); 5026 item.Name=Util.FieldToString(rezScriptx.InventoryBlock.Name);
5027 item.Description=Util.FieldToString(rezScriptx.InventoryBlock.Description); 5027 item.Description=Util.FieldToString(rezScriptx.InventoryBlock.Description);
5028 item.CreationDate=(int)rezScriptx.InventoryBlock.CreationDate; 5028 item.CreationDate=(int)rezScriptx.InventoryBlock.CreationDate;
5029 5029
5030 if (handlerRezScript != null) 5030 if (handlerRezScript != null)
5031 { 5031 {