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Diffstat (limited to 'OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs')
-rw-r--r--OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs71
1 files changed, 17 insertions, 54 deletions
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
index 460f94e..23fa1a3 100644
--- a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
+++ b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
@@ -81,8 +81,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
81 private List<ObjectUpdatePacket.ObjectDataBlock> m_primFullUpdates = 81 private List<ObjectUpdatePacket.ObjectDataBlock> m_primFullUpdates =
82 new List<ObjectUpdatePacket.ObjectDataBlock>(); 82 new List<ObjectUpdatePacket.ObjectDataBlock>();
83 83
84 private Timer m_textureRequestTimer;
85
86 private bool m_clientBlocked; 84 private bool m_clientBlocked;
87 85
88 private int m_probesWithNoIngressPackets; 86 private int m_probesWithNoIngressPackets;
@@ -143,9 +141,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP
143 protected int m_primTerseUpdateRate = 10; 141 protected int m_primTerseUpdateRate = 10;
144 protected int m_primFullUpdateRate = 14; 142 protected int m_primFullUpdateRate = 14;
145 143
146 protected int m_textureRequestRate = 100; 144 protected int m_textureSendLimit = 100;
147 protected int m_textureSendLimit = 10; 145 protected int m_textureDataLimit = 10;
148 protected int m_textureDataLimit = 5;
149 146
150 protected int m_packetMTU = 1400; 147 protected int m_packetMTU = 1400;
151 148
@@ -534,6 +531,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
534 m_PacketHandler = new LLPacketHandler(this, m_networkServer, userSettings); 531 m_PacketHandler = new LLPacketHandler(this, m_networkServer, userSettings);
535 m_PacketHandler.SynchronizeClient = SynchronizeClient; 532 m_PacketHandler.SynchronizeClient = SynchronizeClient;
536 m_PacketHandler.OnPacketStats += PopulateStats; 533 m_PacketHandler.OnPacketStats += PopulateStats;
534 m_PacketHandler.OnQueueEmpty += HandleQueueEmpty;
537 535
538 if (scene.Config != null) 536 if (scene.Config != null)
539 { 537 {
@@ -555,9 +553,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
555 m_primFullUpdateRate = clientConfig.GetInt("FullUpdateRate", 553 m_primFullUpdateRate = clientConfig.GetInt("FullUpdateRate",
556 m_primFullUpdateRate); 554 m_primFullUpdateRate);
557 555
558 m_textureRequestRate = clientConfig.GetInt("TextureRequestRate",
559 m_textureRequestRate);
560
561 m_textureSendLimit = clientConfig.GetInt("TextureSendLimit", 556 m_textureSendLimit = clientConfig.GetInt("TextureSendLimit",
562 m_textureSendLimit); 557 m_textureSendLimit);
563 558
@@ -607,9 +602,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
607 if (m_primFullUpdateTimer.Enabled) 602 if (m_primFullUpdateTimer.Enabled)
608 lock (m_primFullUpdateTimer) 603 lock (m_primFullUpdateTimer)
609 m_primFullUpdateTimer.Stop(); 604 m_primFullUpdateTimer.Stop();
610 if (m_textureRequestTimer.Enabled)
611 lock (m_textureRequestTimer)
612 m_textureRequestTimer.Stop();
613 605
614 // This is just to give the client a reasonable chance of 606 // This is just to give the client a reasonable chance of
615 // flushing out all it's packets. There should probably 607 // flushing out all it's packets. There should probably
@@ -706,10 +698,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
706 if (m_primFullUpdateTimer.Enabled) 698 if (m_primFullUpdateTimer.Enabled)
707 lock (m_primFullUpdateTimer) 699 lock (m_primFullUpdateTimer)
708 m_primFullUpdateTimer.Stop(); 700 m_primFullUpdateTimer.Stop();
709
710 if (m_textureRequestTimer.Enabled)
711 lock (m_textureRequestTimer)
712 m_textureRequestTimer.Stop();
713 } 701 }
714 702
715 public void Restart() 703 public void Restart()
@@ -732,11 +720,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
732 m_primFullUpdateTimer = new Timer(m_primFullUpdateRate); 720 m_primFullUpdateTimer = new Timer(m_primFullUpdateRate);
733 m_primFullUpdateTimer.Elapsed += new ElapsedEventHandler(ProcessPrimFullUpdates); 721 m_primFullUpdateTimer.Elapsed += new ElapsedEventHandler(ProcessPrimFullUpdates);
734 m_primFullUpdateTimer.AutoReset = false; 722 m_primFullUpdateTimer.AutoReset = false;
735
736 m_textureRequestTimer = new Timer(m_textureRequestRate);
737 m_textureRequestTimer.Elapsed += new ElapsedEventHandler(ProcessTextureRequests);
738 m_textureRequestTimer.AutoReset = false;
739
740 } 723 }
741 724
742 private void Terminate() 725 private void Terminate()
@@ -747,7 +730,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
747 m_avatarTerseUpdateTimer.Close(); 730 m_avatarTerseUpdateTimer.Close();
748 m_primTerseUpdateTimer.Close(); 731 m_primTerseUpdateTimer.Close();
749 m_primFullUpdateTimer.Close(); 732 m_primFullUpdateTimer.Close();
750 m_textureRequestTimer.Close();
751 733
752 m_PacketHandler.OnPacketStats -= PopulateStats; 734 m_PacketHandler.OnPacketStats -= PopulateStats;
753 m_PacketHandler.Dispose(); 735 m_PacketHandler.Dispose();
@@ -982,10 +964,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
982 m_primFullUpdateTimer.Elapsed += new ElapsedEventHandler(ProcessPrimFullUpdates); 964 m_primFullUpdateTimer.Elapsed += new ElapsedEventHandler(ProcessPrimFullUpdates);
983 m_primFullUpdateTimer.AutoReset = false; 965 m_primFullUpdateTimer.AutoReset = false;
984 966
985 m_textureRequestTimer = new Timer(m_textureRequestRate);
986 m_textureRequestTimer.Elapsed += new ElapsedEventHandler(ProcessTextureRequests);
987 m_textureRequestTimer.AutoReset = false;
988
989 m_scene.AddNewClient(this); 967 m_scene.AddNewClient(this);
990 968
991 RefreshGroupMembership(); 969 RefreshGroupMembership();
@@ -1057,26 +1035,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
1057 } 1035 }
1058 } 1036 }
1059 1037
1060 protected virtual void TextureRequestHandler()
1061 {
1062 m_log.DebugFormat("[TRH] Thread started");
1063 while (m_imageManager != null)
1064 {
1065 try
1066 {
1067 while (m_imageManager != null)
1068 {
1069 }
1070 }
1071 catch (Exception e)
1072 {
1073 m_log.WarnFormat("[TRH] Exception in handler loop: {0}", e.Message);
1074 m_log.Debug(e);
1075 }
1076 }
1077 m_log.DebugFormat("[TRH] Thread terminated");
1078 }
1079
1080 # endregion 1038 # endregion
1081 1039
1082 // Previously ClientView.API partial class 1040 // Previously ClientView.API partial class
@@ -3176,16 +3134,23 @@ namespace OpenSim.Region.ClientStack.LindenUDP
3176 // Unlike the other timers, this one is only started after 3134 // Unlike the other timers, this one is only started after
3177 // the first request is seen. 3135 // the first request is seen.
3178 3136
3179 void ProcessTextureRequests(object sender, ElapsedEventArgs e) 3137 void HandleQueueEmpty(ThrottleOutPacketType queue)
3138 {
3139 switch (queue)
3140 {
3141 case ThrottleOutPacketType.Texture:
3142 m_log.Debug("Texture queue empty");
3143 ProcessTextureRequests();
3144 break;
3145 }
3146 }
3147
3148 void ProcessTextureRequests()
3180 { 3149 {
3181 if (m_imageManager != null) 3150 if (m_imageManager != null)
3182 { 3151 {
3183 if (m_imageManager.ProcessImageQueue(m_textureSendLimit, 3152 m_imageManager.ProcessImageQueue(m_textureSendLimit,
3184 m_textureDataLimit)) 3153 m_textureDataLimit);
3185 {
3186 lock (m_textureRequestTimer)
3187 m_textureRequestTimer.Start();
3188 }
3189 } 3154 }
3190 } 3155 }
3191 3156
@@ -6638,8 +6603,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
6638 if (m_imageManager != null) 6603 if (m_imageManager != null)
6639 { 6604 {
6640 m_imageManager.EnqueueReq(args); 6605 m_imageManager.EnqueueReq(args);
6641 lock (m_textureRequestTimer)
6642 m_textureRequestTimer.Start();
6643 } 6606 }
6644 } 6607 }
6645 } 6608 }