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Diffstat (limited to 'OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs')
-rw-r--r--OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs7
1 files changed, 5 insertions, 2 deletions
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
index 3f90004..0052729 100644
--- a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
+++ b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
@@ -1637,6 +1637,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP
1637 enablesimpacket.SimulatorInfo.IP += (uint)byteIP[1] << 8; 1637 enablesimpacket.SimulatorInfo.IP += (uint)byteIP[1] << 8;
1638 enablesimpacket.SimulatorInfo.IP += (uint)byteIP[0]; 1638 enablesimpacket.SimulatorInfo.IP += (uint)byteIP[0];
1639 enablesimpacket.SimulatorInfo.Port = neighbourPort; 1639 enablesimpacket.SimulatorInfo.Port = neighbourPort;
1640
1641 enablesimpacket.Header.Reliable = true; // ESP's should be reliable.
1642
1640 OutPacket(enablesimpacket, ThrottleOutPacketType.Task); 1643 OutPacket(enablesimpacket, ThrottleOutPacketType.Task);
1641 } 1644 }
1642 1645
@@ -2302,7 +2305,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
2302 return itemBlock; 2305 return itemBlock;
2303 } 2306 }
2304 2307
2305 public void SendBulkUpdateInventory(InventoryNodeBase node) 2308 public void SendBulkUpdateInventory(InventoryNodeBase node)
2306 { 2309 {
2307 if (node is InventoryItemBase) 2310 if (node is InventoryItemBase)
2308 SendBulkUpdateInventoryItem((InventoryItemBase)node); 2311 SendBulkUpdateInventoryItem((InventoryItemBase)node);
@@ -2907,7 +2910,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
2907 else if (m_avatarTerseUpdates.Count == 1) 2910 else if (m_avatarTerseUpdates.Count == 1)
2908 { 2911 {
2909 lock (m_avatarTerseUpdateTimer) 2912 lock (m_avatarTerseUpdateTimer)
2910 m_avatarTerseUpdateTimer.Start(); 2913 m_avatarTerseUpdateTimer.Start();
2911 } 2914 }
2912 } 2915 }
2913 } 2916 }