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Diffstat (limited to 'OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs')
-rw-r--r--OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs1857
1 files changed, 938 insertions, 919 deletions
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
index 05a2a63..0ba76ec 100644
--- a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
+++ b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
@@ -45,12 +45,50 @@ using OpenSim.Region.Framework.Interfaces;
45using OpenSim.Region.Framework.Scenes; 45using OpenSim.Region.Framework.Scenes;
46using OpenSim.Region.Framework.Scenes.Hypergrid; 46using OpenSim.Region.Framework.Scenes.Hypergrid;
47using OpenSim.Services.Interfaces; 47using OpenSim.Services.Interfaces;
48using Timer=System.Timers.Timer; 48using Timer = System.Timers.Timer;
49using AssetLandmark = OpenSim.Framework.AssetLandmark; 49using AssetLandmark = OpenSim.Framework.AssetLandmark;
50using Nini.Config; 50using Nini.Config;
51 51
52namespace OpenSim.Region.ClientStack.LindenUDP 52namespace OpenSim.Region.ClientStack.LindenUDP
53{ 53{
54 #region Enums
55
56 /// <summary>
57 /// Specifies the fields that have been changed when sending a prim or
58 /// avatar update
59 /// </summary>
60 [Flags]
61 public enum PrimUpdateFlags : uint
62 {
63 None = 0,
64 AttachmentPoint = 1 << 0,
65 Material = 1 << 1,
66 ClickAction = 1 << 2,
67 Scale = 1 << 3,
68 ParentID = 1 << 4,
69 PrimFlags = 1 << 5,
70 PrimData = 1 << 6,
71 MediaURL = 1 << 7,
72 ScratchPad = 1 << 8,
73 Textures = 1 << 9,
74 TextureAnim = 1 << 10,
75 NameValue = 1 << 11,
76 Position = 1 << 12,
77 Rotation = 1 << 13,
78 Velocity = 1 << 14,
79 Acceleration = 1 << 15,
80 AngularVelocity = 1 << 16,
81 CollisionPlane = 1 << 17,
82 Text = 1 << 18,
83 Particles = 1 << 19,
84 ExtraData = 1 << 20,
85 Sound = 1 << 21,
86 Joint = 1 << 22,
87 FullUpdate = UInt32.MaxValue
88 }
89
90 #endregion Enums
91
54 public delegate bool PacketMethod(IClientAPI simClient, Packet packet); 92 public delegate bool PacketMethod(IClientAPI simClient, Packet packet);
55 93
56 /// <summary> 94 /// <summary>
@@ -257,6 +295,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
257 public event MuteListRequest OnMuteListRequest; 295 public event MuteListRequest OnMuteListRequest;
258 public event AvatarInterestUpdate OnAvatarInterestUpdate; 296 public event AvatarInterestUpdate OnAvatarInterestUpdate;
259 public event PlacesQuery OnPlacesQuery; 297 public event PlacesQuery OnPlacesQuery;
298 public event AgentFOV OnAgentFOV;
260 299
261 #endregion Events 300 #endregion Events
262 301
@@ -282,12 +321,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP
282 private readonly IGroupsModule m_GroupsModule; 321 private readonly IGroupsModule m_GroupsModule;
283 322
284 private int m_cachedTextureSerial; 323 private int m_cachedTextureSerial;
285 private Timer m_avatarTerseUpdateTimer; 324 private PriorityQueue<double, ImprovedTerseObjectUpdatePacket.ObjectDataBlock> m_avatarTerseUpdates;
286 private List<ImprovedTerseObjectUpdatePacket.ObjectDataBlock> m_avatarTerseUpdates = new List<ImprovedTerseObjectUpdatePacket.ObjectDataBlock>(); 325 private PriorityQueue<double, ImprovedTerseObjectUpdatePacket.ObjectDataBlock> m_primTerseUpdates;
287 private Timer m_primTerseUpdateTimer; 326 private PriorityQueue<double, ObjectUpdatePacket.ObjectDataBlock> m_primFullUpdates;
288 private List<ImprovedTerseObjectUpdatePacket.ObjectDataBlock> m_primTerseUpdates = new List<ImprovedTerseObjectUpdatePacket.ObjectDataBlock>();
289 private Timer m_primFullUpdateTimer;
290 private List<ObjectUpdatePacket.ObjectDataBlock> m_primFullUpdates = new List<ObjectUpdatePacket.ObjectDataBlock>();
291 private int m_moneyBalance; 327 private int m_moneyBalance;
292 private int m_animationSequenceNumber = 1; 328 private int m_animationSequenceNumber = 1;
293 private bool m_SendLogoutPacketWhenClosing = true; 329 private bool m_SendLogoutPacketWhenClosing = true;
@@ -296,26 +332,26 @@ namespace OpenSim.Region.ClientStack.LindenUDP
296 332
297 protected Dictionary<PacketType, PacketMethod> m_packetHandlers = new Dictionary<PacketType, PacketMethod>(); 333 protected Dictionary<PacketType, PacketMethod> m_packetHandlers = new Dictionary<PacketType, PacketMethod>();
298 protected Dictionary<string, GenericMessage> m_genericPacketHandlers = new Dictionary<string, GenericMessage>(); //PauPaw:Local Generic Message handlers 334 protected Dictionary<string, GenericMessage> m_genericPacketHandlers = new Dictionary<string, GenericMessage>(); //PauPaw:Local Generic Message handlers
299 protected IScene m_scene; 335 protected Scene m_scene;
300 protected LLImageManager m_imageManager; 336 protected LLImageManager m_imageManager;
301 protected string m_firstName; 337 protected string m_firstName;
302 protected string m_lastName; 338 protected string m_lastName;
303 protected Thread m_clientThread; 339 protected Thread m_clientThread;
304 protected Vector3 m_startpos; 340 protected Vector3 m_startpos;
305 protected EndPoint m_userEndPoint; 341 protected EndPoint m_userEndPoint;
306 protected UUID m_activeGroupID = UUID.Zero; 342 protected UUID m_activeGroupID;
307 protected string m_activeGroupName = String.Empty; 343 protected string m_activeGroupName = String.Empty;
308 protected ulong m_activeGroupPowers; 344 protected ulong m_activeGroupPowers;
309 protected Dictionary<UUID,ulong> m_groupPowers = new Dictionary<UUID, ulong>(); 345 protected Dictionary<UUID, ulong> m_groupPowers = new Dictionary<UUID, ulong>();
310 protected int m_terrainCheckerCount; 346 protected int m_terrainCheckerCount;
311 347 protected uint m_agentFOVCounter;
312 // LL uses these limits, apparently. Compressed terse would be 23, but we don't have that yet 348
313 protected int m_primTerseUpdatesPerPacket = 10; 349 // These numbers are guesses at a decent tradeoff between responsiveness
314 protected int m_primFullUpdatesPerPacket = 14; 350 // of the interest list and throughput. Lower is more responsive, higher
315 protected int m_primTerseUpdateRate = 10; 351 // is better throughput
316 protected int m_primFullUpdateRate = 14; 352 protected int m_primTerseUpdatesPerPacket = 25;
317 protected int m_avatarTerseUpdateRate = 50; 353 protected int m_primFullUpdatesPerPacket = 100;
318 protected int m_avatarTerseUpdatesPerPacket = 5; 354 protected int m_avatarTerseUpdatesPerPacket = 10;
319 /// <summary>Number of texture packets to put on the queue each time the 355 /// <summary>Number of texture packets to put on the queue each time the
320 /// OnQueueEmpty event is triggered for the texture category</summary> 356 /// OnQueueEmpty event is triggered for the texture category</summary>
321 protected int m_textureSendLimit = 20; 357 protected int m_textureSendLimit = 20;
@@ -369,21 +405,26 @@ namespace OpenSim.Region.ClientStack.LindenUDP
369 /// <summary> 405 /// <summary>
370 /// Constructor 406 /// Constructor
371 /// </summary> 407 /// </summary>
372 public LLClientView(EndPoint remoteEP, IScene scene, LLUDPServer udpServer, LLUDPClient udpClient, AuthenticateResponse sessionInfo, 408 public LLClientView(EndPoint remoteEP, Scene scene, LLUDPServer udpServer, LLUDPClient udpClient, AuthenticateResponse sessionInfo,
373 UUID agentId, UUID sessionId, uint circuitCode) 409 UUID agentId, UUID sessionId, uint circuitCode)
374 { 410 {
375 RegisterInterface<IClientIM>(this); 411 RegisterInterface<IClientIM>(this);
376 RegisterInterface<IClientChat>(this); 412 RegisterInterface<IClientChat>(this);
377 RegisterInterface<IClientIPEndpoint>(this); 413 RegisterInterface<IClientIPEndpoint>(this);
378 414
379 InitDefaultAnimations(); 415 InitDefaultAnimations();
380 416
381 m_scene = scene; 417 m_scene = scene;
418
419 m_avatarTerseUpdates = new PriorityQueue<double, ImprovedTerseObjectUpdatePacket.ObjectDataBlock>();
420 m_primTerseUpdates = new PriorityQueue<double, ImprovedTerseObjectUpdatePacket.ObjectDataBlock>();
421 m_primFullUpdates = new PriorityQueue<double, ObjectUpdatePacket.ObjectDataBlock>(m_scene.Entities.Count);
422
382 m_assetService = m_scene.RequestModuleInterface<IAssetService>(); 423 m_assetService = m_scene.RequestModuleInterface<IAssetService>();
383 m_hyperAssets = m_scene.RequestModuleInterface<IHyperAssetService>(); 424 m_hyperAssets = m_scene.RequestModuleInterface<IHyperAssetService>();
384 m_GroupsModule = scene.RequestModuleInterface<IGroupsModule>(); 425 m_GroupsModule = scene.RequestModuleInterface<IGroupsModule>();
385 m_imageManager = new LLImageManager(this, m_assetService, Scene.RequestModuleInterface<IJ2KDecoder>()); 426 m_imageManager = new LLImageManager(this, m_assetService, Scene.RequestModuleInterface<IJ2KDecoder>());
386 m_channelVersion = Utils.StringToBytes(scene.GetSimulatorVersion()); 427 m_channelVersion = Util.StringToBytes256(scene.GetSimulatorVersion());
387 m_agentId = agentId; 428 m_agentId = agentId;
388 m_sessionId = sessionId; 429 m_sessionId = sessionId;
389 m_secureSessionId = sessionInfo.LoginInfo.SecureSession; 430 m_secureSessionId = sessionInfo.LoginInfo.SecureSession;
@@ -438,25 +479,10 @@ namespace OpenSim.Region.ClientStack.LindenUDP
438 // Remove ourselves from the scene 479 // Remove ourselves from the scene
439 m_scene.RemoveClient(AgentId); 480 m_scene.RemoveClient(AgentId);
440 481
441 // Shut down timers. Thread Context of this method is murky. Lock all timers
442 if (m_avatarTerseUpdateTimer.Enabled)
443 lock (m_avatarTerseUpdateTimer)
444 m_avatarTerseUpdateTimer.Stop();
445 if (m_primTerseUpdateTimer.Enabled)
446 lock (m_primTerseUpdateTimer)
447 m_primTerseUpdateTimer.Stop();
448 if (m_primFullUpdateTimer.Enabled)
449 lock (m_primFullUpdateTimer)
450 m_primFullUpdateTimer.Stop();
451
452 // We can't reach into other scenes and close the connection 482 // We can't reach into other scenes and close the connection
453 // We need to do this over grid communications 483 // We need to do this over grid communications
454 //m_scene.CloseAllAgents(CircuitCode); 484 //m_scene.CloseAllAgents(CircuitCode);
455 485
456 m_avatarTerseUpdateTimer.Dispose();
457 m_primTerseUpdateTimer.Dispose();
458 m_primFullUpdateTimer.Dispose();
459
460 // Disable UDP handling for this client 486 // Disable UDP handling for this client
461 m_udpClient.Shutdown(); 487 m_udpClient.Shutdown();
462 488
@@ -474,7 +500,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
474 kupack.UserInfo.SessionID = SessionId; 500 kupack.UserInfo.SessionID = SessionId;
475 kupack.TargetBlock.TargetIP = 0; 501 kupack.TargetBlock.TargetIP = 0;
476 kupack.TargetBlock.TargetPort = 0; 502 kupack.TargetBlock.TargetPort = 0;
477 kupack.UserInfo.Reason = Utils.StringToBytes(message); 503 kupack.UserInfo.Reason = Util.StringToBytes256(message);
478 OutPacket(kupack, ThrottleOutPacketType.Task); 504 OutPacket(kupack, ThrottleOutPacketType.Task);
479 // You must sleep here or users get no message! 505 // You must sleep here or users get no message!
480 Thread.Sleep(500); 506 Thread.Sleep(500);
@@ -483,18 +509,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
483 509
484 public void Stop() 510 public void Stop()
485 { 511 {
486 // Shut down timers. Thread Context is Murky, lock all timers!
487 if (m_avatarTerseUpdateTimer.Enabled)
488 lock (m_avatarTerseUpdateTimer)
489 m_avatarTerseUpdateTimer.Stop();
490
491 if (m_primTerseUpdateTimer.Enabled)
492 lock (m_primTerseUpdateTimer)
493 m_primTerseUpdateTimer.Stop();
494 512
495 if (m_primFullUpdateTimer.Enabled)
496 lock (m_primFullUpdateTimer)
497 m_primFullUpdateTimer.Stop();
498 } 513 }
499 514
500 #endregion Client Methods 515 #endregion Client Methods
@@ -590,18 +605,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
590 605
591 public virtual void Start() 606 public virtual void Start()
592 { 607 {
593 m_avatarTerseUpdateTimer = new Timer(m_avatarTerseUpdateRate);
594 m_avatarTerseUpdateTimer.Elapsed += new ElapsedEventHandler(ProcessAvatarTerseUpdates);
595 m_avatarTerseUpdateTimer.AutoReset = false;
596
597 m_primTerseUpdateTimer = new Timer(m_primTerseUpdateRate);
598 m_primTerseUpdateTimer.Elapsed += new ElapsedEventHandler(ProcessPrimTerseUpdates);
599 m_primTerseUpdateTimer.AutoReset = false;
600
601 m_primFullUpdateTimer = new Timer(m_primFullUpdateRate);
602 m_primFullUpdateTimer.Elapsed += new ElapsedEventHandler(ProcessPrimFullUpdates);
603 m_primFullUpdateTimer.AutoReset = false;
604
605 m_scene.AddNewClient(this); 608 m_scene.AddNewClient(this);
606 609
607 RefreshGroupMembership(); 610 RefreshGroupMembership();
@@ -618,7 +621,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
618 } 621 }
619 622
620 // Sound 623 // Sound
621 public void SoundTrigger(UUID soundId, UUID owerid, UUID Objectid,UUID ParentId,float Gain, Vector3 Position,UInt64 Handle) 624 public void SoundTrigger(UUID soundId, UUID owerid, UUID Objectid, UUID ParentId, float Gain, Vector3 Position, UInt64 Handle)
622 { 625 {
623 } 626 }
624 627
@@ -642,7 +645,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
642 handshake.RegionInfo.WaterHeight = args.waterHeight; 645 handshake.RegionInfo.WaterHeight = args.waterHeight;
643 646
644 handshake.RegionInfo.RegionFlags = args.regionFlags; 647 handshake.RegionInfo.RegionFlags = args.regionFlags;
645 handshake.RegionInfo.SimName = Utils.StringToBytes(args.regionName); 648 handshake.RegionInfo.SimName = Util.StringToBytes256(args.regionName);
646 handshake.RegionInfo.SimOwner = args.SimOwner; 649 handshake.RegionInfo.SimOwner = args.SimOwner;
647 handshake.RegionInfo.TerrainBase0 = args.terrainBase0; 650 handshake.RegionInfo.TerrainBase0 = args.terrainBase0;
648 handshake.RegionInfo.TerrainBase1 = args.terrainBase1; 651 handshake.RegionInfo.TerrainBase1 = args.terrainBase1;
@@ -655,7 +658,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
655 handshake.RegionInfo.CacheID = UUID.Random(); //I guess this is for the client to remember an old setting? 658 handshake.RegionInfo.CacheID = UUID.Random(); //I guess this is for the client to remember an old setting?
656 handshake.RegionInfo2 = new RegionHandshakePacket.RegionInfo2Block(); 659 handshake.RegionInfo2 = new RegionHandshakePacket.RegionInfo2Block();
657 handshake.RegionInfo2.RegionID = regionInfo.RegionID; 660 handshake.RegionInfo2.RegionID = regionInfo.RegionID;
658 661
659 handshake.RegionInfo3 = new RegionHandshakePacket.RegionInfo3Block(); 662 handshake.RegionInfo3 = new RegionHandshakePacket.RegionInfo3Block();
660 handshake.RegionInfo3.CPUClassID = 9; 663 handshake.RegionInfo3.CPUClassID = 9;
661 handshake.RegionInfo3.CPURatio = 1; 664 handshake.RegionInfo3.CPURatio = 1;
@@ -698,11 +701,11 @@ namespace OpenSim.Region.ClientStack.LindenUDP
698 { 701 {
699 ChatFromSimulatorPacket reply = (ChatFromSimulatorPacket)PacketPool.Instance.GetPacket(PacketType.ChatFromSimulator); 702 ChatFromSimulatorPacket reply = (ChatFromSimulatorPacket)PacketPool.Instance.GetPacket(PacketType.ChatFromSimulator);
700 reply.ChatData.Audible = audible; 703 reply.ChatData.Audible = audible;
701 reply.ChatData.Message = Utils.StringToBytes(message); 704 reply.ChatData.Message = Util.StringToBytes1024(message);
702 reply.ChatData.ChatType = type; 705 reply.ChatData.ChatType = type;
703 reply.ChatData.SourceType = source; 706 reply.ChatData.SourceType = source;
704 reply.ChatData.Position = fromPos; 707 reply.ChatData.Position = fromPos;
705 reply.ChatData.FromName = Utils.StringToBytes(fromName); 708 reply.ChatData.FromName = Util.StringToBytes256(fromName);
706 reply.ChatData.OwnerID = fromAgentID; 709 reply.ChatData.OwnerID = fromAgentID;
707 reply.ChatData.SourceID = fromAgentID; 710 reply.ChatData.SourceID = fromAgentID;
708 711
@@ -723,7 +726,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
723 726
724 msg.AgentData.AgentID = new UUID(im.fromAgentID); 727 msg.AgentData.AgentID = new UUID(im.fromAgentID);
725 msg.AgentData.SessionID = UUID.Zero; 728 msg.AgentData.SessionID = UUID.Zero;
726 msg.MessageBlock.FromAgentName = Utils.StringToBytes(im.fromAgentName); 729 msg.MessageBlock.FromAgentName = Util.StringToBytes256(im.fromAgentName);
727 msg.MessageBlock.Dialog = im.dialog; 730 msg.MessageBlock.Dialog = im.dialog;
728 msg.MessageBlock.FromGroup = im.fromGroup; 731 msg.MessageBlock.FromGroup = im.fromGroup;
729 if (im.imSessionID == UUID.Zero.Guid) 732 if (im.imSessionID == UUID.Zero.Guid)
@@ -736,12 +739,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
736 msg.MessageBlock.RegionID = new UUID(im.RegionID); 739 msg.MessageBlock.RegionID = new UUID(im.RegionID);
737 msg.MessageBlock.Timestamp = im.timestamp; 740 msg.MessageBlock.Timestamp = im.timestamp;
738 msg.MessageBlock.ToAgentID = new UUID(im.toAgentID); 741 msg.MessageBlock.ToAgentID = new UUID(im.toAgentID);
739 // Cap the message length at 1099. There is a limit in ImprovedInstantMessagePacket 742 msg.MessageBlock.Message = Util.StringToBytes1024(im.message);
740 // the limit is 1100 but a 0 byte gets added to mark the end of the string
741 if (im.message != null && im.message.Length > 1099)
742 msg.MessageBlock.Message = Utils.StringToBytes(im.message.Substring(0, 1099));
743 else
744 msg.MessageBlock.Message = Utils.StringToBytes(im.message);
745 msg.MessageBlock.BinaryBucket = im.binaryBucket; 743 msg.MessageBlock.BinaryBucket = im.binaryBucket;
746 744
747 if (im.message.StartsWith("[grouptest]")) 745 if (im.message.StartsWith("[grouptest]"))
@@ -759,7 +757,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
759 eq.ChatterboxInvitation( 757 eq.ChatterboxInvitation(
760 new UUID("00000000-68f9-1111-024e-222222111123"), 758 new UUID("00000000-68f9-1111-024e-222222111123"),
761 "OpenSimulator Testing", new UUID(im.fromAgentID), im.message, new UUID(im.toAgentID), im.fromAgentName, im.dialog, 0, 759 "OpenSimulator Testing", new UUID(im.fromAgentID), im.message, new UUID(im.toAgentID), im.fromAgentName, im.dialog, 0,
762 false, 0, new Vector3(), 1, new UUID(im.imSessionID), im.fromGroup, Utils.StringToBytes("OpenSimulator Testing")); 760 false, 0, new Vector3(), 1, new UUID(im.imSessionID), im.fromGroup, Util.StringToBytes256("OpenSimulator Testing"));
763 761
764 eq.ChatterBoxSessionAgentListUpdates( 762 eq.ChatterBoxSessionAgentListUpdates(
765 new UUID("00000000-68f9-1111-024e-222222111123"), 763 new UUID("00000000-68f9-1111-024e-222222111123"),
@@ -776,13 +774,13 @@ namespace OpenSim.Region.ClientStack.LindenUDP
776 public void SendGenericMessage(string method, List<string> message) 774 public void SendGenericMessage(string method, List<string> message)
777 { 775 {
778 GenericMessagePacket gmp = new GenericMessagePacket(); 776 GenericMessagePacket gmp = new GenericMessagePacket();
779 gmp.MethodData.Method = Utils.StringToBytes(method); 777 gmp.MethodData.Method = Util.StringToBytes256(method);
780 gmp.ParamList = new GenericMessagePacket.ParamListBlock[message.Count]; 778 gmp.ParamList = new GenericMessagePacket.ParamListBlock[message.Count];
781 int i = 0; 779 int i = 0;
782 foreach (string val in message) 780 foreach (string val in message)
783 { 781 {
784 gmp.ParamList[i] = new GenericMessagePacket.ParamListBlock(); 782 gmp.ParamList[i] = new GenericMessagePacket.ParamListBlock();
785 gmp.ParamList[i++].Parameter = Utils.StringToBytes(val); 783 gmp.ParamList[i++].Parameter = Util.StringToBytes256(val);
786 } 784 }
787 OutPacket(gmp, ThrottleOutPacketType.Task); 785 OutPacket(gmp, ThrottleOutPacketType.Task);
788 } 786 }
@@ -793,7 +791,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
793 /// <param name="map">heightmap</param> 791 /// <param name="map">heightmap</param>
794 public virtual void SendLayerData(float[] map) 792 public virtual void SendLayerData(float[] map)
795 { 793 {
796 ThreadPool.QueueUserWorkItem(DoSendLayerData, map); 794 Util.FireAndForget(DoSendLayerData, map);
797 } 795 }
798 796
799 /// <summary> 797 /// <summary>
@@ -802,32 +800,55 @@ namespace OpenSim.Region.ClientStack.LindenUDP
802 /// <param name="o"></param> 800 /// <param name="o"></param>
803 private void DoSendLayerData(object o) 801 private void DoSendLayerData(object o)
804 { 802 {
805 float[] map = (float[])o; 803 float[] map = LLHeightFieldMoronize((float[])o);
806 804
807 try 805 try
808 { 806 {
809 for (int y = 0; y < 16; y++) 807 //for (int y = 0; y < 16; y++)
810 { 808 //{
811 // For some terrains, sending more than one terrain patch at once results in a libsecondlife exception 809 // for (int x = 0; x < 16; x++)
812 // see http://opensimulator.org/mantis/view.php?id=1662 810 // {
813 //for (int x = 0; x < 16; x += 4) 811 // SendLayerData(x, y, map);
814 //{ 812 // }
815 // SendLayerPacket(map, y, x); 813 //}
816 // Thread.Sleep(150); 814
817 //} 815 // Send LayerData in a spiral pattern. Fun!
818 for (int x = 0; x < 16; x++) 816 SendLayerTopRight(map, 0, 0, 15, 15);
819 {
820 SendLayerData(x, y, LLHeightFieldMoronize(map));
821 Thread.Sleep(35);
822 }
823 }
824 } 817 }
825 catch (Exception e) 818 catch (Exception e)
826 { 819 {
827 m_log.Warn("[CLIENT]: ClientView.API.cs: SendLayerData() - Failed with exception " + e); 820 m_log.Error("[CLIENT]: SendLayerData() Failed with exception: " + e.Message, e);
828 } 821 }
829 } 822 }
830 823
824 private void SendLayerTopRight(float[] map, int x1, int y1, int x2, int y2)
825 {
826 // Row
827 for (int i = x1; i <= x2; i++)
828 SendLayerData(i, y1, map);
829
830 // Column
831 for (int j = y1 + 1; j <= y2; j++)
832 SendLayerData(x2, j, map);
833
834 if (x2 - x1 > 0)
835 SendLayerBottomLeft(map, x1, y1 + 1, x2 - 1, y2);
836 }
837
838 void SendLayerBottomLeft(float[] map, int x1, int y1, int x2, int y2)
839 {
840 // Row in reverse
841 for (int i = x2; i >= x1; i--)
842 SendLayerData(i, y2, map);
843
844 // Column in reverse
845 for (int j = y2 - 1; j >= y1; j--)
846 SendLayerData(x1, j, map);
847
848 if (x2 - x1 > 0)
849 SendLayerTopRight(map, x1 + 1, y1, x2, y2 - 1);
850 }
851
831 /// <summary> 852 /// <summary>
832 /// Sends a set of four patches (x, x+1, ..., x+3) to the client 853 /// Sends a set of four patches (x, x+1, ..., x+3) to the client
833 /// </summary> 854 /// </summary>
@@ -856,22 +877,19 @@ namespace OpenSim.Region.ClientStack.LindenUDP
856 { 877 {
857 try 878 try
858 { 879 {
859 int[] patches = new int[1]; 880 int[] patches = new int[] { py * 16 + px };
860 int patchx, patchy; 881 float[] heightmap = (map.Length == 65536) ?
861 patchx = px; 882 map :
862 patchy = py; 883 LLHeightFieldMoronize(map);
863 884
864 patches[0] = patchx + 0 + patchy * 16; 885 LayerDataPacket layerpack = TerrainCompressor.CreateLandPacket(heightmap, patches);
865 886 layerpack.Header.Reliable = true;
866 LayerDataPacket layerpack = TerrainCompressor.CreateLandPacket(((map.Length==65536)? map : LLHeightFieldMoronize(map)), patches);
867 layerpack.Header.Zerocoded = true;
868 887
869 OutPacket(layerpack, ThrottleOutPacketType.Land); 888 OutPacket(layerpack, ThrottleOutPacketType.Land);
870
871 } 889 }
872 catch (Exception e) 890 catch (Exception e)
873 { 891 {
874 m_log.Warn("[client]: ClientView.API.cs: SendLayerData() - Failed with exception " + e.ToString()); 892 m_log.Error("[CLIENT]: SendLayerData() Failed with exception: " + e.Message, e);
875 } 893 }
876 } 894 }
877 895
@@ -900,7 +918,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
900 Array.Copy(map, i * (int)Constants.RegionSize, returnmap, i * 256, 256); 918 Array.Copy(map, i * (int)Constants.RegionSize, returnmap, i * 256, 256);
901 } 919 }
902 920
903
904 //Array.Copy(map,0,returnmap,0,(map.Length < 65536)? map.Length : 65536); 921 //Array.Copy(map,0,returnmap,0,(map.Length < 65536)? map.Length : 65536);
905 922
906 return returnmap; 923 return returnmap;
@@ -914,7 +931,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
914 /// <param name="windSpeeds">16x16 array of wind speeds</param> 931 /// <param name="windSpeeds">16x16 array of wind speeds</param>
915 public virtual void SendWindData(Vector2[] windSpeeds) 932 public virtual void SendWindData(Vector2[] windSpeeds)
916 { 933 {
917 ThreadPool.QueueUserWorkItem(new WaitCallback(DoSendWindData), (object)windSpeeds); 934 Util.FireAndForget(DoSendWindData, windSpeeds);
918 } 935 }
919 936
920 /// <summary> 937 /// <summary>
@@ -923,7 +940,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
923 /// <param name="windSpeeds">16x16 array of cloud densities</param> 940 /// <param name="windSpeeds">16x16 array of cloud densities</param>
924 public virtual void SendCloudData(float[] cloudDensity) 941 public virtual void SendCloudData(float[] cloudDensity)
925 { 942 {
926 ThreadPool.QueueUserWorkItem(new WaitCallback(DoSendCloudData), (object)cloudDensity); 943 Util.FireAndForget(DoSendCloudData, cloudDensity);
927 } 944 }
928 945
929 /// <summary> 946 /// <summary>
@@ -1012,14 +1029,14 @@ namespace OpenSim.Region.ClientStack.LindenUDP
1012 agentData.child = false; 1029 agentData.child = false;
1013 agentData.firstname = m_firstName; 1030 agentData.firstname = m_firstName;
1014 agentData.lastname = m_lastName; 1031 agentData.lastname = m_lastName;
1015 1032
1016 ICapabilitiesModule capsModule = m_scene.RequestModuleInterface<ICapabilitiesModule>(); 1033 ICapabilitiesModule capsModule = m_scene.RequestModuleInterface<ICapabilitiesModule>();
1017 1034
1018 if (capsModule == null) // can happen when shutting down. 1035 if (capsModule == null) // can happen when shutting down.
1019 return agentData; 1036 return agentData;
1020 1037
1021 agentData.CapsPath = capsModule.GetCapsPath(m_agentId); 1038 agentData.CapsPath = capsModule.GetCapsPath(m_agentId);
1022 agentData.ChildrenCapSeeds = new Dictionary<ulong,string>(capsModule.GetChildrenSeeds(m_agentId)); 1039 agentData.ChildrenCapSeeds = new Dictionary<ulong, string>(capsModule.GetChildrenSeeds(m_agentId));
1023 1040
1024 return agentData; 1041 return agentData;
1025 } 1042 }
@@ -1046,7 +1063,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
1046 newSimPack.RegionData.SimIP += (uint)byteIP[1] << 8; 1063 newSimPack.RegionData.SimIP += (uint)byteIP[1] << 8;
1047 newSimPack.RegionData.SimIP += (uint)byteIP[0]; 1064 newSimPack.RegionData.SimIP += (uint)byteIP[0];
1048 newSimPack.RegionData.SimPort = (ushort)externalIPEndPoint.Port; 1065 newSimPack.RegionData.SimPort = (ushort)externalIPEndPoint.Port;
1049 newSimPack.RegionData.SeedCapability = Utils.StringToBytes(capsURL); 1066 newSimPack.RegionData.SeedCapability = Util.StringToBytes256(capsURL);
1050 1067
1051 // Hack to get this out immediately and skip throttles 1068 // Hack to get this out immediately and skip throttles
1052 OutPacket(newSimPack, ThrottleOutPacketType.Unknown); 1069 OutPacket(newSimPack, ThrottleOutPacketType.Unknown);
@@ -1124,7 +1141,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
1124 teleport.Info.RegionHandle = regionHandle; 1141 teleport.Info.RegionHandle = regionHandle;
1125 teleport.Info.SimAccess = simAccess; 1142 teleport.Info.SimAccess = simAccess;
1126 1143
1127 teleport.Info.SeedCapability = Utils.StringToBytes(capsURL); 1144 teleport.Info.SeedCapability = Util.StringToBytes256(capsURL);
1128 1145
1129 IPAddress oIP = newRegionEndPoint.Address; 1146 IPAddress oIP = newRegionEndPoint.Address;
1130 byte[] byteIP = oIP.GetAddressBytes(); 1147 byte[] byteIP = oIP.GetAddressBytes();
@@ -1149,7 +1166,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
1149 { 1166 {
1150 TeleportFailedPacket tpFailed = (TeleportFailedPacket)PacketPool.Instance.GetPacket(PacketType.TeleportFailed); 1167 TeleportFailedPacket tpFailed = (TeleportFailedPacket)PacketPool.Instance.GetPacket(PacketType.TeleportFailed);
1151 tpFailed.Info.AgentID = AgentId; 1168 tpFailed.Info.AgentID = AgentId;
1152 tpFailed.Info.Reason = Utils.StringToBytes(reason); 1169 tpFailed.Info.Reason = Util.StringToBytes256(reason);
1153 tpFailed.AlertInfo = new TeleportFailedPacket.AlertInfoBlock[0]; 1170 tpFailed.AlertInfo = new TeleportFailedPacket.AlertInfoBlock[0];
1154 1171
1155 // Hack to get this out immediately and skip throttles 1172 // Hack to get this out immediately and skip throttles
@@ -1211,11 +1228,10 @@ namespace OpenSim.Region.ClientStack.LindenUDP
1211 StartPingCheckPacket pc = (StartPingCheckPacket)PacketPool.Instance.GetPacket(PacketType.StartPingCheck); 1228 StartPingCheckPacket pc = (StartPingCheckPacket)PacketPool.Instance.GetPacket(PacketType.StartPingCheck);
1212 pc.Header.Reliable = false; 1229 pc.Header.Reliable = false;
1213 1230
1214 OutgoingPacket oldestPacket = m_udpClient.NeedAcks.GetOldest();
1215
1216 pc.PingID.PingID = seq; 1231 pc.PingID.PingID = seq;
1217 pc.PingID.OldestUnacked = (oldestPacket != null) ? oldestPacket.SequenceNumber : 0; 1232 // We *could* get OldestUnacked, but it would hurt performance and not provide any benefit
1218 1233 pc.PingID.OldestUnacked = 0;
1234
1219 OutPacket(pc, ThrottleOutPacketType.Unknown); 1235 OutPacket(pc, ThrottleOutPacketType.Unknown);
1220 } 1236 }
1221 1237
@@ -1521,7 +1537,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
1521 inventoryReply.Header.Zerocoded = true; 1537 inventoryReply.Header.Zerocoded = true;
1522 OutPacket(inventoryReply, ThrottleOutPacketType.Asset); 1538 OutPacket(inventoryReply, ThrottleOutPacketType.Asset);
1523 } 1539 }
1524 1540
1525 protected void SendBulkUpdateInventoryFolder(InventoryFolderBase folderBase) 1541 protected void SendBulkUpdateInventoryFolder(InventoryFolderBase folderBase)
1526 { 1542 {
1527 // We will use the same transaction id for all the separate packets to be sent out in this update. 1543 // We will use the same transaction id for all the separate packets to be sent out in this update.
@@ -1545,7 +1561,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
1545 bulkUpdate.FolderData = folderDataBlocks.ToArray(); 1561 bulkUpdate.FolderData = folderDataBlocks.ToArray();
1546 List<BulkUpdateInventoryPacket.ItemDataBlock> foo = new List<BulkUpdateInventoryPacket.ItemDataBlock>(); 1562 List<BulkUpdateInventoryPacket.ItemDataBlock> foo = new List<BulkUpdateInventoryPacket.ItemDataBlock>();
1547 bulkUpdate.ItemData = foo.ToArray(); 1563 bulkUpdate.ItemData = foo.ToArray();
1548 1564
1549 //m_log.Debug("SendBulkUpdateInventory :" + bulkUpdate); 1565 //m_log.Debug("SendBulkUpdateInventory :" + bulkUpdate);
1550 OutPacket(bulkUpdate, ThrottleOutPacketType.Asset); 1566 OutPacket(bulkUpdate, ThrottleOutPacketType.Asset);
1551 } 1567 }
@@ -1668,7 +1684,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
1668 1684
1669 return itemBlock; 1685 return itemBlock;
1670 } 1686 }
1671 1687
1672 public void SendBulkUpdateInventory(InventoryNodeBase node) 1688 public void SendBulkUpdateInventory(InventoryNodeBase node)
1673 { 1689 {
1674 if (node is InventoryItemBase) 1690 if (node is InventoryItemBase)
@@ -1678,7 +1694,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
1678 else 1694 else
1679 m_log.ErrorFormat("[CLIENT]: Client for {0} sent unknown inventory node named {1}", Name, node.Name); 1695 m_log.ErrorFormat("[CLIENT]: Client for {0} sent unknown inventory node named {1}", Name, node.Name);
1680 } 1696 }
1681 1697
1682 protected void SendBulkUpdateInventoryItem(InventoryItemBase item) 1698 protected void SendBulkUpdateInventoryItem(InventoryItemBase item)
1683 { 1699 {
1684 const uint FULL_MASK_PERMISSIONS = (uint)PermissionMask.All; 1700 const uint FULL_MASK_PERMISSIONS = (uint)PermissionMask.All;
@@ -1881,11 +1897,11 @@ namespace OpenSim.Region.ClientStack.LindenUDP
1881 AgentDataUpdatePacket sendAgentDataUpdate = (AgentDataUpdatePacket)PacketPool.Instance.GetPacket(PacketType.AgentDataUpdate); 1897 AgentDataUpdatePacket sendAgentDataUpdate = (AgentDataUpdatePacket)PacketPool.Instance.GetPacket(PacketType.AgentDataUpdate);
1882 sendAgentDataUpdate.AgentData.ActiveGroupID = activegroupid; 1898 sendAgentDataUpdate.AgentData.ActiveGroupID = activegroupid;
1883 sendAgentDataUpdate.AgentData.AgentID = agentid; 1899 sendAgentDataUpdate.AgentData.AgentID = agentid;
1884 sendAgentDataUpdate.AgentData.FirstName = Utils.StringToBytes(firstname); 1900 sendAgentDataUpdate.AgentData.FirstName = Util.StringToBytes256(firstname);
1885 sendAgentDataUpdate.AgentData.GroupName = Utils.StringToBytes(groupname); 1901 sendAgentDataUpdate.AgentData.GroupName = Util.StringToBytes256(groupname);
1886 sendAgentDataUpdate.AgentData.GroupPowers = grouppowers; 1902 sendAgentDataUpdate.AgentData.GroupPowers = grouppowers;
1887 sendAgentDataUpdate.AgentData.GroupTitle = Utils.StringToBytes(grouptitle); 1903 sendAgentDataUpdate.AgentData.GroupTitle = Util.StringToBytes256(grouptitle);
1888 sendAgentDataUpdate.AgentData.LastName = Utils.StringToBytes(lastname); 1904 sendAgentDataUpdate.AgentData.LastName = Util.StringToBytes256(lastname);
1889 OutPacket(sendAgentDataUpdate, ThrottleOutPacketType.Task); 1905 OutPacket(sendAgentDataUpdate, ThrottleOutPacketType.Task);
1890 } 1906 }
1891 1907
@@ -1898,7 +1914,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
1898 { 1914 {
1899 AlertMessagePacket alertPack = (AlertMessagePacket)PacketPool.Instance.GetPacket(PacketType.AlertMessage); 1915 AlertMessagePacket alertPack = (AlertMessagePacket)PacketPool.Instance.GetPacket(PacketType.AlertMessage);
1900 alertPack.AlertData = new AlertMessagePacket.AlertDataBlock(); 1916 alertPack.AlertData = new AlertMessagePacket.AlertDataBlock();
1901 alertPack.AlertData.Message = Utils.StringToBytes(message); 1917 alertPack.AlertData.Message = Util.StringToBytes256(message);
1902 alertPack.AlertInfo = new AlertMessagePacket.AlertInfoBlock[0]; 1918 alertPack.AlertInfo = new AlertMessagePacket.AlertInfoBlock[0];
1903 OutPacket(alertPack, ThrottleOutPacketType.Task); 1919 OutPacket(alertPack, ThrottleOutPacketType.Task);
1904 } 1920 }
@@ -1925,7 +1941,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
1925 { 1941 {
1926 AgentAlertMessagePacket alertPack = (AgentAlertMessagePacket)PacketPool.Instance.GetPacket(PacketType.AgentAlertMessage); 1942 AgentAlertMessagePacket alertPack = (AgentAlertMessagePacket)PacketPool.Instance.GetPacket(PacketType.AgentAlertMessage);
1927 alertPack.AgentData.AgentID = AgentId; 1943 alertPack.AgentData.AgentID = AgentId;
1928 alertPack.AlertData.Message = Utils.StringToBytes(message); 1944 alertPack.AlertData.Message = Util.StringToBytes256(message);
1929 alertPack.AlertData.Modal = modal; 1945 alertPack.AlertData.Modal = modal;
1930 1946
1931 return alertPack; 1947 return alertPack;
@@ -1935,12 +1951,12 @@ namespace OpenSim.Region.ClientStack.LindenUDP
1935 string url) 1951 string url)
1936 { 1952 {
1937 LoadURLPacket loadURL = (LoadURLPacket)PacketPool.Instance.GetPacket(PacketType.LoadURL); 1953 LoadURLPacket loadURL = (LoadURLPacket)PacketPool.Instance.GetPacket(PacketType.LoadURL);
1938 loadURL.Data.ObjectName = Utils.StringToBytes(objectname); 1954 loadURL.Data.ObjectName = Util.StringToBytes256(objectname);
1939 loadURL.Data.ObjectID = objectID; 1955 loadURL.Data.ObjectID = objectID;
1940 loadURL.Data.OwnerID = ownerID; 1956 loadURL.Data.OwnerID = ownerID;
1941 loadURL.Data.OwnerIsGroup = groupOwned; 1957 loadURL.Data.OwnerIsGroup = groupOwned;
1942 loadURL.Data.Message = Utils.StringToBytes(message); 1958 loadURL.Data.Message = Util.StringToBytes256(message);
1943 loadURL.Data.URL = Utils.StringToBytes(url); 1959 loadURL.Data.URL = Util.StringToBytes256(url);
1944 OutPacket(loadURL, ThrottleOutPacketType.Task); 1960 OutPacket(loadURL, ThrottleOutPacketType.Task);
1945 } 1961 }
1946 1962
@@ -1948,18 +1964,18 @@ namespace OpenSim.Region.ClientStack.LindenUDP
1948 { 1964 {
1949 ScriptDialogPacket dialog = (ScriptDialogPacket)PacketPool.Instance.GetPacket(PacketType.ScriptDialog); 1965 ScriptDialogPacket dialog = (ScriptDialogPacket)PacketPool.Instance.GetPacket(PacketType.ScriptDialog);
1950 dialog.Data.ObjectID = objectID; 1966 dialog.Data.ObjectID = objectID;
1951 dialog.Data.ObjectName = Utils.StringToBytes(objectname); 1967 dialog.Data.ObjectName = Util.StringToBytes256(objectname);
1952 // this is the username of the *owner* 1968 // this is the username of the *owner*
1953 dialog.Data.FirstName = Utils.StringToBytes(ownerFirstName); 1969 dialog.Data.FirstName = Util.StringToBytes256(ownerFirstName);
1954 dialog.Data.LastName = Utils.StringToBytes(ownerLastName); 1970 dialog.Data.LastName = Util.StringToBytes256(ownerLastName);
1955 dialog.Data.Message = Utils.StringToBytes(msg); 1971 dialog.Data.Message = Util.StringToBytes1024(msg);
1956 dialog.Data.ImageID = textureID; 1972 dialog.Data.ImageID = textureID;
1957 dialog.Data.ChatChannel = ch; 1973 dialog.Data.ChatChannel = ch;
1958 ScriptDialogPacket.ButtonsBlock[] buttons = new ScriptDialogPacket.ButtonsBlock[buttonlabels.Length]; 1974 ScriptDialogPacket.ButtonsBlock[] buttons = new ScriptDialogPacket.ButtonsBlock[buttonlabels.Length];
1959 for (int i = 0; i < buttonlabels.Length; i++) 1975 for (int i = 0; i < buttonlabels.Length; i++)
1960 { 1976 {
1961 buttons[i] = new ScriptDialogPacket.ButtonsBlock(); 1977 buttons[i] = new ScriptDialogPacket.ButtonsBlock();
1962 buttons[i].ButtonLabel = Utils.StringToBytes(buttonlabels[i]); 1978 buttons[i].ButtonLabel = Util.StringToBytes256(buttonlabels[i]);
1963 } 1979 }
1964 dialog.Buttons = buttons; 1980 dialog.Buttons = buttons;
1965 OutPacket(dialog, ThrottleOutPacketType.Task); 1981 OutPacket(dialog, ThrottleOutPacketType.Task);
@@ -2115,19 +2131,19 @@ namespace OpenSim.Region.ClientStack.LindenUDP
2115 avatarReply.AgentData.AgentID = AgentId; 2131 avatarReply.AgentData.AgentID = AgentId;
2116 avatarReply.AgentData.AvatarID = avatarID; 2132 avatarReply.AgentData.AvatarID = avatarID;
2117 if (aboutText != null) 2133 if (aboutText != null)
2118 avatarReply.PropertiesData.AboutText = Utils.StringToBytes(aboutText); 2134 avatarReply.PropertiesData.AboutText = Util.StringToBytes1024(aboutText);
2119 else 2135 else
2120 avatarReply.PropertiesData.AboutText = Utils.StringToBytes(""); 2136 avatarReply.PropertiesData.AboutText = Utils.EmptyBytes;
2121 avatarReply.PropertiesData.BornOn = Utils.StringToBytes(bornOn); 2137 avatarReply.PropertiesData.BornOn = Util.StringToBytes256(bornOn);
2122 avatarReply.PropertiesData.CharterMember = charterMember; 2138 avatarReply.PropertiesData.CharterMember = charterMember;
2123 if (flAbout != null) 2139 if (flAbout != null)
2124 avatarReply.PropertiesData.FLAboutText = Utils.StringToBytes(flAbout); 2140 avatarReply.PropertiesData.FLAboutText = Util.StringToBytes256(flAbout);
2125 else 2141 else
2126 avatarReply.PropertiesData.FLAboutText = Utils.StringToBytes(""); 2142 avatarReply.PropertiesData.FLAboutText = Utils.EmptyBytes;
2127 avatarReply.PropertiesData.Flags = flags; 2143 avatarReply.PropertiesData.Flags = flags;
2128 avatarReply.PropertiesData.FLImageID = flImageID; 2144 avatarReply.PropertiesData.FLImageID = flImageID;
2129 avatarReply.PropertiesData.ImageID = imageID; 2145 avatarReply.PropertiesData.ImageID = imageID;
2130 avatarReply.PropertiesData.ProfileURL = Utils.StringToBytes(profileURL); 2146 avatarReply.PropertiesData.ProfileURL = Util.StringToBytes256(profileURL);
2131 avatarReply.PropertiesData.PartnerID = partnerID; 2147 avatarReply.PropertiesData.PartnerID = partnerID;
2132 OutPacket(avatarReply, ThrottleOutPacketType.Task); 2148 OutPacket(avatarReply, ThrottleOutPacketType.Task);
2133 } 2149 }
@@ -2254,7 +2270,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
2254 Group.Contribution = GroupMembership[i].Contribution; 2270 Group.Contribution = GroupMembership[i].Contribution;
2255 Group.GroupID = GroupMembership[i].GroupID; 2271 Group.GroupID = GroupMembership[i].GroupID;
2256 Group.GroupInsigniaID = GroupMembership[i].GroupPicture; 2272 Group.GroupInsigniaID = GroupMembership[i].GroupPicture;
2257 Group.GroupName = Utils.StringToBytes(GroupMembership[i].GroupName); 2273 Group.GroupName = Util.StringToBytes256(GroupMembership[i].GroupName);
2258 Group.GroupPowers = GroupMembership[i].GroupPowers; 2274 Group.GroupPowers = GroupMembership[i].GroupPowers;
2259 Groups[i] = Group; 2275 Groups[i] = Group;
2260 2276
@@ -2288,7 +2304,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
2288 UUIDGroupNameReplyPacket.UUIDNameBlockBlock[] uidnameblock = new UUIDGroupNameReplyPacket.UUIDNameBlockBlock[1]; 2304 UUIDGroupNameReplyPacket.UUIDNameBlockBlock[] uidnameblock = new UUIDGroupNameReplyPacket.UUIDNameBlockBlock[1];
2289 UUIDGroupNameReplyPacket.UUIDNameBlockBlock uidnamebloc = new UUIDGroupNameReplyPacket.UUIDNameBlockBlock(); 2305 UUIDGroupNameReplyPacket.UUIDNameBlockBlock uidnamebloc = new UUIDGroupNameReplyPacket.UUIDNameBlockBlock();
2290 uidnamebloc.ID = groupLLUID; 2306 uidnamebloc.ID = groupLLUID;
2291 uidnamebloc.GroupName = Utils.StringToBytes(GroupName); 2307 uidnamebloc.GroupName = Util.StringToBytes256(GroupName);
2292 uidnameblock[0] = uidnamebloc; 2308 uidnameblock[0] = uidnamebloc;
2293 pack.UUIDNameBlock = uidnameblock; 2309 pack.UUIDNameBlock = uidnameblock;
2294 OutPacket(pack, ThrottleOutPacketType.Task); 2310 OutPacket(pack, ThrottleOutPacketType.Task);
@@ -2313,8 +2329,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP
2313 lsrepdb.Score = lsrpia[i].Score; 2329 lsrepdb.Score = lsrpia[i].Score;
2314 lsrepdb.TaskID = lsrpia[i].TaskID; 2330 lsrepdb.TaskID = lsrpia[i].TaskID;
2315 lsrepdb.TaskLocalID = lsrpia[i].TaskLocalID; 2331 lsrepdb.TaskLocalID = lsrpia[i].TaskLocalID;
2316 lsrepdb.TaskName = Utils.StringToBytes(lsrpia[i].TaskName); 2332 lsrepdb.TaskName = Util.StringToBytes256(lsrpia[i].TaskName);
2317 lsrepdb.OwnerName = Utils.StringToBytes(lsrpia[i].OwnerName); 2333 lsrepdb.OwnerName = Util.StringToBytes256(lsrpia[i].OwnerName);
2318 lsrepdba[i] = lsrepdb; 2334 lsrepdba[i] = lsrepdb;
2319 } 2335 }
2320 lsrp.ReportData = lsrepdba; 2336 lsrp.ReportData = lsrepdba;
@@ -3102,9 +3118,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP
3102 awb.ItemID = wearables[i].ItemID; 3118 awb.ItemID = wearables[i].ItemID;
3103 aw.WearableData[i] = awb; 3119 aw.WearableData[i] = awb;
3104 3120
3105// m_log.DebugFormat( 3121 // m_log.DebugFormat(
3106// "[APPEARANCE]: Sending wearable item/asset {0} {1} (index {2}) for {3}", 3122 // "[APPEARANCE]: Sending wearable item/asset {0} {1} (index {2}) for {3}",
3107// awb.ItemID, awb.AssetID, i, Name); 3123 // awb.ItemID, awb.AssetID, i, Name);
3108 } 3124 }
3109 3125
3110 OutPacket(aw, ThrottleOutPacketType.Task); 3126 OutPacket(aw, ThrottleOutPacketType.Task);
@@ -3127,7 +3143,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
3127 3143
3128 avp.Sender.IsTrial = false; 3144 avp.Sender.IsTrial = false;
3129 avp.Sender.ID = agentID; 3145 avp.Sender.ID = agentID;
3130 OutPacket(avp, ThrottleOutPacketType.State); 3146 OutPacket(avp, ThrottleOutPacketType.Task);
3131 } 3147 }
3132 3148
3133 public void SendAnimations(UUID[] animations, int[] seqs, UUID sourceAgentId, UUID[] objectIDs) 3149 public void SendAnimations(UUID[] animations, int[] seqs, UUID sourceAgentId, UUID[] objectIDs)
@@ -3159,123 +3175,174 @@ namespace OpenSim.Region.ClientStack.LindenUDP
3159 3175
3160 #endregion 3176 #endregion
3161 3177
3162 #region Avatar Packet/data sending Methods 3178 #region Prim/Avatar Updates
3163 3179
3164 /// <summary> 3180 /*void SendObjectUpdate(SceneObjectPart obj, PrimFlags creatorFlags, PrimUpdateFlags updateFlags)
3165 /// send a objectupdate packet with information about the clients avatar
3166 /// </summary>
3167 public void SendAvatarData(ulong regionHandle, string firstName, string lastName, string grouptitle, UUID avatarID,
3168 uint avatarLocalID, Vector3 Pos, byte[] textureEntry, uint parentID, Quaternion rotation)
3169 { 3181 {
3170 ObjectUpdatePacket objupdate = (ObjectUpdatePacket)PacketPool.Instance.GetPacket(PacketType.ObjectUpdate); 3182 bool canUseCompressed, canUseImproved;
3171 // TODO: don't create new blocks if recycling an old packet 3183 UpdateFlagsToPacketType(creatorFlags, updateFlags, out canUseCompressed, out canUseImproved);
3172 objupdate.RegionData.RegionHandle = regionHandle; 3184
3173 objupdate.RegionData.TimeDilation = ushort.MaxValue; 3185 if (!canUseImproved && !canUseCompressed)
3174 objupdate.ObjectData = new ObjectUpdatePacket.ObjectDataBlock[1]; 3186 SendFullObjectUpdate(obj, creatorFlags, updateFlags);
3175 objupdate.ObjectData[0] = CreateDefaultAvatarPacket(textureEntry); 3187 else if (!canUseImproved)
3188 SendObjectUpdateCompressed(obj, creatorFlags, updateFlags);
3189 else
3190 SendImprovedTerseObjectUpdate(obj, creatorFlags, updateFlags);
3191 }
3176 3192
3177 //give this avatar object a local id and assign the user a name 3193 void SendFullObjectUpdate(SceneObjectPart obj, PrimFlags creatorFlags, PrimUpdateFlags updateFlags)
3178 objupdate.ObjectData[0].ID = avatarLocalID; 3194 {
3179 objupdate.ObjectData[0].FullID = avatarID; 3195 IClientAPI owner;
3180 objupdate.ObjectData[0].ParentID = parentID; 3196 if (m_scene.ClientManager.TryGetValue(obj.OwnerID, out owner) && owner is LLClientView)
3181 objupdate.ObjectData[0].NameValue = 3197 {
3182 Utils.StringToBytes("FirstName STRING RW SV " + firstName + "\nLastName STRING RW SV " + lastName + "\nTitle STRING RW SV " + grouptitle); 3198 LLClientView llOwner = (LLClientView)owner;
3183 3199
3184 Vector3 pos2 = new Vector3(Pos.X, Pos.Y, Pos.Z); 3200 // Send an update out to the owner
3185 byte[] pb = pos2.GetBytes(); 3201 ObjectUpdatePacket updateToOwner = new ObjectUpdatePacket();
3186 Array.Copy(pb, 0, objupdate.ObjectData[0].ObjectData, 16, pb.Length); 3202 updateToOwner.RegionData.RegionHandle = obj.RegionHandle;
3203 //updateToOwner.RegionData.TimeDilation = (ushort)(timeDilation * (float)UInt16.MaxValue);
3204 updateToOwner.ObjectData = new ObjectUpdatePacket.ObjectDataBlock[1];
3205 updateToOwner.ObjectData[0] = BuildUpdateBlock(obj, obj.Flags | creatorFlags | PrimFlags.ObjectYouOwner, 0);
3187 3206
3188 byte[] rot = rotation.GetBytes(); 3207 m_udpServer.SendPacket(llOwner.UDPClient, updateToOwner, ThrottleOutPacketType.State, true);
3189 Array.Copy(rot, 0, objupdate.ObjectData[0].ObjectData, 52, rot.Length); 3208 }
3190 3209
3191 objupdate.Header.Zerocoded = true; 3210 // Send an update out to everyone else
3192 OutPacket(objupdate, ThrottleOutPacketType.Task); 3211 ObjectUpdatePacket updateToOthers = new ObjectUpdatePacket();
3212 updateToOthers.RegionData.RegionHandle = obj.RegionHandle;
3213 //updateToOthers.RegionData.TimeDilation = (ushort)(timeDilation * (float)UInt16.MaxValue);
3214 updateToOthers.ObjectData = new ObjectUpdatePacket.ObjectDataBlock[1];
3215 updateToOthers.ObjectData[0] = BuildUpdateBlock(obj, obj.Flags, 0);
3216
3217 m_scene.ClientManager.ForEach(
3218 delegate(IClientAPI client)
3219 {
3220 if (client.AgentId != obj.OwnerID && client is LLClientView)
3221 {
3222 LLClientView llClient = (LLClientView)client;
3223 m_udpServer.SendPacket(llClient.UDPClient, updateToOthers, ThrottleOutPacketType.State, true);
3224 }
3225 }
3226 );
3193 } 3227 }
3194 3228
3195 /// <summary> 3229 void SendObjectUpdateCompressed(SceneObjectPart obj, PrimFlags creatorFlags, PrimUpdateFlags updateFlags)
3196 /// Send a terse positional/rotation/velocity update about an avatar
3197 /// to the client. This avatar can be that of the client itself.
3198 /// </summary>
3199 public virtual void SendAvatarTerseUpdate(ulong regionHandle,
3200 ushort timeDilation, uint localID, Vector3 position,
3201 Vector3 velocity, Quaternion rotation, UUID agentid)
3202 { 3230 {
3203 if (rotation.X == rotation.Y && 3231 }
3204 rotation.Y == rotation.Z &&
3205 rotation.Z == rotation.W && rotation.W == 0)
3206 rotation = Quaternion.Identity;
3207 3232
3208 ImprovedTerseObjectUpdatePacket.ObjectDataBlock terseBlock = 3233 void SendImprovedTerseObjectUpdate(SceneObjectPart obj, PrimFlags creatorFlags, PrimUpdateFlags updateFlags)
3209 CreateAvatarImprovedBlock(localID, position, velocity,rotation); 3234 {
3210 3235 }
3211 lock (m_avatarTerseUpdates) 3236
3212 { 3237 void UpdateFlagsToPacketType(PrimFlags creatorFlags, PrimUpdateFlags updateFlags, out bool canUseCompressed, out bool canUseImproved)
3213 m_avatarTerseUpdates.Add(terseBlock); 3238 {
3239 canUseCompressed = true;
3240 canUseImproved = true;
3214 3241
3215 // If packet is full or own movement packet, send it. 3242 if ((updateFlags & PrimUpdateFlags.FullUpdate) == PrimUpdateFlags.FullUpdate || creatorFlags != PrimFlags.None)
3216 if (m_avatarTerseUpdates.Count >= m_avatarTerseUpdatesPerPacket) 3243 {
3244 canUseCompressed = false;
3245 canUseImproved = false;
3246 }
3247 else
3248 {
3249 if ((updateFlags & PrimUpdateFlags.Velocity) != 0 ||
3250 (updateFlags & PrimUpdateFlags.Acceleration) != 0 ||
3251 (updateFlags & PrimUpdateFlags.CollisionPlane) != 0 ||
3252 (updateFlags & PrimUpdateFlags.Joint) != 0)
3217 { 3253 {
3218 ProcessAvatarTerseUpdates(this, null); 3254 canUseCompressed = false;
3219 } 3255 }
3220 else if (m_avatarTerseUpdates.Count == 1) 3256
3257 if ((updateFlags & PrimUpdateFlags.PrimFlags) != 0 ||
3258 (updateFlags & PrimUpdateFlags.ParentID) != 0 ||
3259 (updateFlags & PrimUpdateFlags.Scale) != 0 ||
3260 (updateFlags & PrimUpdateFlags.PrimData) != 0 ||
3261 (updateFlags & PrimUpdateFlags.Text) != 0 ||
3262 (updateFlags & PrimUpdateFlags.NameValue) != 0 ||
3263 (updateFlags & PrimUpdateFlags.ExtraData) != 0 ||
3264 (updateFlags & PrimUpdateFlags.TextureAnim) != 0 ||
3265 (updateFlags & PrimUpdateFlags.Sound) != 0 ||
3266 (updateFlags & PrimUpdateFlags.Particles) != 0 ||
3267 (updateFlags & PrimUpdateFlags.Material) != 0 ||
3268 (updateFlags & PrimUpdateFlags.ClickAction) != 0 ||
3269 (updateFlags & PrimUpdateFlags.MediaURL) != 0 ||
3270 (updateFlags & PrimUpdateFlags.Joint) != 0)
3221 { 3271 {
3222 lock (m_avatarTerseUpdateTimer) 3272 canUseImproved = false;
3223 m_avatarTerseUpdateTimer.Start();
3224 } 3273 }
3225 } 3274 }
3226 } 3275 }*/
3276
3277 #endregion Prim/Avatar Updates
3227 3278
3228 private void ProcessAvatarTerseUpdates(object sender, ElapsedEventArgs e) 3279 #region Avatar Packet/Data Sending Methods
3280
3281 /// <summary>
3282 /// Send an ObjectUpdate packet with information about an avatar
3283 /// </summary>
3284 public void SendAvatarData(SendAvatarData data)
3229 { 3285 {
3230 lock (m_avatarTerseUpdates) 3286 ObjectUpdatePacket objupdate = (ObjectUpdatePacket)PacketPool.Instance.GetPacket(PacketType.ObjectUpdate);
3231 { 3287 objupdate.Header.Zerocoded = true;
3232 ImprovedTerseObjectUpdatePacket terse = (ImprovedTerseObjectUpdatePacket)PacketPool.Instance.GetPacket(PacketType.ImprovedTerseObjectUpdate);
3233 3288
3234 terse.RegionData = new ImprovedTerseObjectUpdatePacket.RegionDataBlock(); 3289 objupdate.RegionData.RegionHandle = data.RegionHandle;
3290 objupdate.RegionData.TimeDilation = ushort.MaxValue;
3235 3291
3236 terse.RegionData.RegionHandle = Scene.RegionInfo.RegionHandle; 3292 objupdate.ObjectData = new ObjectUpdatePacket.ObjectDataBlock[1];
3237 terse.RegionData.TimeDilation = 3293 objupdate.ObjectData[0] = CreateAvatarUpdateBlock(data);
3238 (ushort)(Scene.TimeDilation * ushort.MaxValue);
3239 3294
3240 int max = m_avatarTerseUpdatesPerPacket; 3295 OutPacket(objupdate, ThrottleOutPacketType.Task);
3241 if (max > m_avatarTerseUpdates.Count) 3296 }
3242 max = m_avatarTerseUpdates.Count;
3243 3297
3244 int count = 0; 3298 /// <summary>
3245 int size = 0; 3299 /// Send a terse positional/rotation/velocity update about an avatar
3300 /// to the client. This avatar can be that of the client itself.
3301 /// </summary>
3302 public virtual void SendAvatarTerseUpdate(SendAvatarTerseData data)
3303 {
3304 if (data.Priority == double.NaN)
3305 {
3306 m_log.Error("[LLClientView] SendAvatarTerseUpdate received a NaN priority, dropping update");
3307 return;
3308 }
3246 3309
3247 byte[] zerobuffer = new byte[1024]; 3310 Quaternion rotation = data.Rotation;
3248 byte[] blockbuffer = new byte[1024]; 3311 if (rotation.W == 0.0f && rotation.X == 0.0f && rotation.Y == 0.0f && rotation.Z == 0.0f)
3312 rotation = Quaternion.Identity;
3249 3313
3250 for (count = 0 ; count < max ; count++) 3314 ImprovedTerseObjectUpdatePacket.ObjectDataBlock terseBlock = CreateImprovedTerseBlock(data);
3251 {
3252 int length = 0;
3253 m_avatarTerseUpdates[count].ToBytes(blockbuffer, ref length);
3254 length = Helpers.ZeroEncode(blockbuffer, length, zerobuffer);
3255 if (size + length > Packet.MTU)
3256 break;
3257 size += length;
3258 }
3259 3315
3260 terse.ObjectData = new ImprovedTerseObjectUpdatePacket.ObjectDataBlock[count]; 3316 lock (m_avatarTerseUpdates.SyncRoot)
3317 m_avatarTerseUpdates.Enqueue(data.Priority, terseBlock, data.LocalID);
3261 3318
3262 for (int i = 0 ; i < count ; i++) 3319 // If we received an update about our own avatar, process the avatar update priority queue immediately
3263 { 3320 if (data.AgentID == m_agentId)
3264 terse.ObjectData[i] = m_avatarTerseUpdates[0]; 3321 ProcessAvatarTerseUpdates();
3265 m_avatarTerseUpdates.RemoveAt(0); 3322 }
3266 }
3267 3323
3268 terse.Header.Reliable = false; 3324 private void ProcessAvatarTerseUpdates()
3269 terse.Header.Zerocoded = true; 3325 {
3270 // FIXME: Move this to ThrottleOutPacketType.State when the real prioritization code is committed 3326 ImprovedTerseObjectUpdatePacket terse = (ImprovedTerseObjectUpdatePacket)PacketPool.Instance.GetPacket(PacketType.ImprovedTerseObjectUpdate);
3271 OutPacket(terse, ThrottleOutPacketType.Task); 3327 terse.Header.Reliable = false;
3328 terse.Header.Zerocoded = true;
3272 3329
3273 if (m_avatarTerseUpdates.Count == 0) 3330 //terse.RegionData = new ImprovedTerseObjectUpdatePacket.RegionDataBlock();
3274 { 3331 terse.RegionData.RegionHandle = Scene.RegionInfo.RegionHandle;
3275 lock (m_avatarTerseUpdateTimer) 3332 terse.RegionData.TimeDilation = (ushort)(Scene.TimeDilation * ushort.MaxValue);
3276 m_avatarTerseUpdateTimer.Stop(); 3333
3277 } 3334 lock (m_avatarTerseUpdates.SyncRoot)
3335 {
3336 int count = Math.Min(m_avatarTerseUpdates.Count, m_avatarTerseUpdatesPerPacket);
3337 if (count == 0)
3338 return;
3339
3340 terse.ObjectData = new ImprovedTerseObjectUpdatePacket.ObjectDataBlock[count];
3341 for (int i = 0; i < count; i++)
3342 terse.ObjectData[i] = m_avatarTerseUpdates.Dequeue();
3278 } 3343 }
3344
3345 OutPacket(terse, ThrottleOutPacketType.Task);
3279 } 3346 }
3280 3347
3281 public void SendCoarseLocationUpdate(List<UUID> users, List<Vector3> CoarseLocations) 3348 public void SendCoarseLocationUpdate(List<UUID> users, List<Vector3> CoarseLocations)
@@ -3294,7 +3361,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
3294 { 3361 {
3295 CoarseLocationUpdatePacket.LocationBlock lb = 3362 CoarseLocationUpdatePacket.LocationBlock lb =
3296 new CoarseLocationUpdatePacket.LocationBlock(); 3363 new CoarseLocationUpdatePacket.LocationBlock();
3297 3364
3298 lb.X = (byte)CoarseLocations[i].X; 3365 lb.X = (byte)CoarseLocations[i].X;
3299 lb.Y = (byte)CoarseLocations[i].Y; 3366 lb.Y = (byte)CoarseLocations[i].Y;
3300 3367
@@ -3314,319 +3381,211 @@ namespace OpenSim.Region.ClientStack.LindenUDP
3314 OutPacket(loc, ThrottleOutPacketType.Task); 3381 OutPacket(loc, ThrottleOutPacketType.Task);
3315 } 3382 }
3316 3383
3317 #endregion 3384 #endregion Avatar Packet/Data Sending Methods
3318 3385
3319 #region Primitive Packet/data Sending Methods 3386 #region Primitive Packet/Data Sending Methods
3320 3387
3321 /// <summary> 3388 public void SendPrimitiveToClient(SendPrimitiveData data)
3322 ///
3323 /// </summary>
3324 /// <param name="localID"></param>
3325 /// <param name="rotation"></param>
3326 /// <param name="attachPoint"></param>
3327 public void AttachObject(uint localID, Quaternion rotation, byte attachPoint, UUID ownerID)
3328 { 3389 {
3329 if (attachPoint > 30 && ownerID != AgentId) // Someone else's HUD 3390 if (data.priority == double.NaN)
3391 {
3392 m_log.Error("[LLClientView] SendPrimitiveToClient received a NaN priority, dropping update");
3330 return; 3393 return;
3394 }
3331 3395
3332 ObjectAttachPacket attach = (ObjectAttachPacket)PacketPool.Instance.GetPacket(PacketType.ObjectAttach); 3396 Quaternion rotation = data.rotation;
3333 // TODO: don't create new blocks if recycling an old packet 3397 if (rotation.W == 0.0f && rotation.X == 0.0f && rotation.Y == 0.0f && rotation.Z == 0.0f)
3334 attach.AgentData.AgentID = AgentId; 3398 rotation = Quaternion.Identity;
3335 attach.AgentData.SessionID = m_sessionId;
3336 attach.AgentData.AttachmentPoint = attachPoint;
3337 attach.ObjectData = new ObjectAttachPacket.ObjectDataBlock[1];
3338 attach.ObjectData[0] = new ObjectAttachPacket.ObjectDataBlock();
3339 attach.ObjectData[0].ObjectLocalID = localID;
3340 attach.ObjectData[0].Rotation = rotation;
3341 attach.Header.Zerocoded = true;
3342 OutPacket(attach, ThrottleOutPacketType.Task);
3343 }
3344
3345 public void SendPrimitiveToClient(
3346 ulong regionHandle, ushort timeDilation, uint localID, PrimitiveBaseShape primShape,
3347 Vector3 pos, Vector3 vel, Vector3 acc, Quaternion rotation, Vector3 rvel,
3348 uint flags, UUID objectID, UUID ownerID, string text, byte[] color,
3349 uint parentID, byte[] particleSystem, byte clickAction, byte material)
3350 {
3351 byte[] textureanim = new byte[0];
3352
3353 SendPrimitiveToClient(regionHandle, timeDilation, localID, primShape, pos, vel,
3354 acc, rotation, rvel, flags,
3355 objectID, ownerID, text, color, parentID, particleSystem,
3356 clickAction, material, textureanim, false, 0, UUID.Zero, UUID.Zero, 0, 0, 0);
3357 }
3358
3359 public void SendPrimitiveToClient(
3360 ulong regionHandle, ushort timeDilation, uint localID, PrimitiveBaseShape primShape,
3361 Vector3 pos, Vector3 velocity, Vector3 acceleration, Quaternion rotation, Vector3 rotational_velocity,
3362 uint flags,
3363 UUID objectID, UUID ownerID, string text, byte[] color, uint parentID, byte[] particleSystem,
3364 byte clickAction, byte material, byte[] textureanim, bool attachment, uint AttachPoint, UUID AssetId, UUID SoundId, double SoundGain, byte SoundFlags, double SoundRadius)
3365 {
3366 3399
3367 if (AttachPoint > 30 && ownerID != AgentId) // Someone else's HUD 3400 if (data.AttachPoint > 30 && data.ownerID != AgentId) // Someone else's HUD
3368 return; 3401 return;
3369 if (primShape.PCode == 9 && primShape.State != 0 && parentID == 0) 3402 if (data.primShape.State != 0 && data.parentID == 0 && data.primShape.PCode == 9)
3370 return; 3403 return;
3371 3404
3372 if (rotation.X == rotation.Y && rotation.Y == rotation.Z && rotation.Z == rotation.W && rotation.W == 0) 3405 ObjectUpdatePacket.ObjectDataBlock objectData = CreatePrimUpdateBlock(data);
3373 rotation = Quaternion.Identity;
3374 3406
3375 ObjectUpdatePacket.ObjectDataBlock objectData = CreatePrimUpdateBlock(primShape, flags); 3407 lock (m_primFullUpdates.SyncRoot)
3408 m_primFullUpdates.Enqueue(data.priority, objectData, data.localID);
3409 }
3376 3410
3377 objectData.ID = localID; 3411 void ProcessPrimFullUpdates()
3378 objectData.FullID = objectID; 3412 {
3379 objectData.OwnerID = ownerID; 3413 ObjectUpdatePacket outPacket = (ObjectUpdatePacket)PacketPool.Instance.GetPacket(PacketType.ObjectUpdate);
3414 outPacket.Header.Zerocoded = true;
3380 3415
3381 objectData.Text = Util.StringToBytes256(text); 3416 outPacket.RegionData.RegionHandle = Scene.RegionInfo.RegionHandle;
3382 objectData.TextColor[0] = color[0]; 3417 outPacket.RegionData.TimeDilation = (ushort)(Scene.TimeDilation * ushort.MaxValue);
3383 objectData.TextColor[1] = color[1];
3384 objectData.TextColor[2] = color[2];
3385 objectData.TextColor[3] = color[3];
3386 objectData.ParentID = parentID;
3387 objectData.PSBlock = particleSystem;
3388 objectData.ClickAction = clickAction;
3389 objectData.Material = material;
3390 objectData.Flags = 0;
3391 3418
3392 if (attachment) 3419 lock (m_primFullUpdates.SyncRoot)
3393 { 3420 {
3394 // Necessary??? 3421 int count = Math.Min(m_primFullUpdates.Count, m_primFullUpdatesPerPacket);
3395 objectData.JointAxisOrAnchor = new Vector3(0, 0, 2); 3422 if (count == 0)
3396 objectData.JointPivot = new Vector3(0, 0, 0); 3423 return;
3397
3398 // Item from inventory???
3399 objectData.NameValue =
3400 Utils.StringToBytes("AttachItemID STRING RW SV " + AssetId.Guid);
3401 objectData.State = (byte)((AttachPoint % 16) * 16 + (AttachPoint / 16));
3402 }
3403 3424
3404 // Xantor 20080528: Send sound info as well 3425 outPacket.ObjectData = new ObjectUpdatePacket.ObjectDataBlock[count];
3405 // Xantor 20080530: Zero out everything if there's no SoundId, so zerocompression will work again 3426 for (int i = 0; i < count; i++)
3406 objectData.Sound = SoundId; 3427 outPacket.ObjectData[i] = m_primFullUpdates.Dequeue();
3407 if (SoundId == UUID.Zero)
3408 {
3409 objectData.OwnerID = UUID.Zero;
3410 objectData.Gain = 0.0f;
3411 objectData.Radius = 0.0f;
3412 objectData.Flags = 0;
3413 }
3414 else
3415 {
3416 objectData.OwnerID = ownerID;
3417 objectData.Gain = (float)SoundGain;
3418 objectData.Radius = (float)SoundRadius;
3419 objectData.Flags = SoundFlags;
3420 } 3428 }
3421 3429
3422 byte[] pb = pos.GetBytes(); 3430 OutPacket(outPacket, ThrottleOutPacketType.State);
3423 Array.Copy(pb, 0, objectData.ObjectData, 0, pb.Length); 3431 }
3424
3425 byte[] vel = velocity.GetBytes();
3426 Array.Copy(vel, 0, objectData.ObjectData, pb.Length, vel.Length);
3427
3428 byte[] rot = rotation.GetBytes();
3429 Array.Copy(rot, 0, objectData.ObjectData, 36, rot.Length);
3430
3431 byte[] rvel = rotational_velocity.GetBytes();
3432 Array.Copy(rvel, 0, objectData.ObjectData, 36 + rot.Length, rvel.Length);
3433 3432
3434 if (textureanim.Length > 0) 3433 public void SendPrimTerseUpdate(SendPrimitiveTerseData data)
3434 {
3435 if (data.Priority == double.NaN)
3435 { 3436 {
3436 objectData.TextureAnim = textureanim; 3437 m_log.Error("[LLClientView] SendPrimTerseUpdate received a NaN priority, dropping update");
3438 return;
3437 } 3439 }
3438 3440
3439 lock (m_primFullUpdates) 3441 Quaternion rotation = data.Rotation;
3440 { 3442 if (rotation.W == 0.0f && rotation.X == 0.0f && rotation.Y == 0.0f && rotation.Z == 0.0f)
3441 if (m_primFullUpdates.Count == 0) 3443 rotation = Quaternion.Identity;
3442 m_primFullUpdateTimer.Start();
3443 3444
3444 m_primFullUpdates.Add(objectData); 3445 if (data.AttachPoint > 30 && data.OwnerID != AgentId) // Someone else's HUD
3446 return;
3445 3447
3446 if (m_primFullUpdates.Count >= m_primFullUpdatesPerPacket) 3448 ImprovedTerseObjectUpdatePacket.ObjectDataBlock objectData = CreateImprovedTerseBlock(data);
3447 ProcessPrimFullUpdates(this, null);
3448 }
3449 }
3450 3449
3451 void HandleQueueEmpty(ThrottleOutPacketType queue) 3450 lock (m_primTerseUpdates.SyncRoot)
3452 { 3451 m_primTerseUpdates.Enqueue(data.Priority, objectData, data.LocalID);
3453 switch (queue)
3454 {
3455 case ThrottleOutPacketType.Texture:
3456 ProcessTextureRequests();
3457 break;
3458 }
3459 } 3452 }
3460 3453
3461 void ProcessTextureRequests() 3454 void ProcessPrimTerseUpdates()
3462 { 3455 {
3463 if (m_imageManager != null) 3456 ImprovedTerseObjectUpdatePacket outPacket = (ImprovedTerseObjectUpdatePacket)PacketPool.Instance.GetPacket(PacketType.ImprovedTerseObjectUpdate);
3464 m_imageManager.ProcessImageQueue(m_textureSendLimit); 3457 outPacket.Header.Reliable = false;
3465 } 3458 outPacket.Header.Zerocoded = true;
3466 3459
3467 void ProcessPrimFullUpdates(object sender, ElapsedEventArgs e) 3460 outPacket.RegionData.RegionHandle = Scene.RegionInfo.RegionHandle;
3468 { 3461 outPacket.RegionData.TimeDilation = (ushort)(Scene.TimeDilation * ushort.MaxValue);
3469 lock (m_primFullUpdates)
3470 {
3471 if (m_primFullUpdates.Count == 0 && m_primFullUpdateTimer.Enabled)
3472 {
3473 lock (m_primFullUpdateTimer)
3474 m_primFullUpdateTimer.Stop();
3475 3462
3463 lock (m_primTerseUpdates.SyncRoot)
3464 {
3465 int count = Math.Min(m_primTerseUpdates.Count, m_primTerseUpdatesPerPacket);
3466 if (count == 0)
3476 return; 3467 return;
3477 }
3478
3479 ObjectUpdatePacket outPacket =
3480 (ObjectUpdatePacket)PacketPool.Instance.GetPacket(
3481 PacketType.ObjectUpdate);
3482 3468
3483 outPacket.RegionData.RegionHandle = 3469 outPacket.ObjectData = new ImprovedTerseObjectUpdatePacket.ObjectDataBlock[count];
3484 Scene.RegionInfo.RegionHandle; 3470 for (int i = 0; i < count; i++)
3485 outPacket.RegionData.TimeDilation = 3471 outPacket.ObjectData[i] = m_primTerseUpdates.Dequeue();
3486 (ushort)(Scene.TimeDilation * ushort.MaxValue); 3472 }
3487
3488 int max = m_primFullUpdates.Count;
3489 if (max > m_primFullUpdatesPerPacket)
3490 max = m_primFullUpdatesPerPacket;
3491
3492 int count = 0;
3493 int size = 0;
3494 3473
3495 byte[] zerobuffer = new byte[1024]; 3474 OutPacket(outPacket, ThrottleOutPacketType.State);
3496 byte[] blockbuffer = new byte[1024]; 3475 }
3497 3476
3498 for (count = 0 ; count < max ; count++) 3477 public void ReprioritizeUpdates(StateUpdateTypes type, UpdatePriorityHandler handler)
3478 {
3479 PriorityQueue<double, ImprovedTerseObjectUpdatePacket.ObjectDataBlock>.UpdatePriorityHandler terse_update_priority_handler =
3480 delegate(ref double priority, uint local_id)
3499 { 3481 {
3500 int length = 0; 3482 priority = handler(new UpdatePriorityData(priority, local_id));
3501 m_primFullUpdates[count].ToBytes(blockbuffer, ref length); 3483 return priority != double.NaN;
3502 length = Helpers.ZeroEncode(blockbuffer, length, zerobuffer); 3484 };
3503 if (size + length > Packet.MTU) 3485 PriorityQueue<double, ObjectUpdatePacket.ObjectDataBlock>.UpdatePriorityHandler update_priority_handler =
3504 break; 3486 delegate(ref double priority, uint local_id)
3505 size += length; 3487 {
3506 } 3488 priority = handler(new UpdatePriorityData(priority, local_id));
3489 return priority != double.NaN;
3490 };
3507 3491
3508 outPacket.ObjectData = 3492 if ((type & StateUpdateTypes.AvatarTerse) != 0)
3509 new ObjectUpdatePacket.ObjectDataBlock[count]; 3493 {
3494 lock (m_avatarTerseUpdates.SyncRoot)
3495 m_avatarTerseUpdates.Reprioritize(terse_update_priority_handler);
3496 }
3510 3497
3511 for (int index = 0 ; index < count ; index++) 3498 if ((type & StateUpdateTypes.PrimitiveFull) != 0)
3512 { 3499 {
3513 outPacket.ObjectData[index] = m_primFullUpdates[0]; 3500 lock (m_primFullUpdates.SyncRoot)
3514 m_primFullUpdates.RemoveAt(0); 3501 m_primFullUpdates.Reprioritize(update_priority_handler);
3515 } 3502 }
3516 3503
3517 outPacket.Header.Zerocoded = true; 3504 if ((type & StateUpdateTypes.PrimitiveTerse) != 0)
3518 OutPacket(outPacket, ThrottleOutPacketType.State); 3505 {
3506 lock (m_primTerseUpdates.SyncRoot)
3507 m_primTerseUpdates.Reprioritize(terse_update_priority_handler);
3508 }
3509 }
3519 3510
3520 if (m_primFullUpdates.Count == 0 && m_primFullUpdateTimer.Enabled) 3511 public void FlushPrimUpdates()
3521 lock (m_primFullUpdateTimer) 3512 {
3522 m_primFullUpdateTimer.Stop(); 3513 while (m_primFullUpdates.Count > 0)
3514 {
3515 ProcessPrimFullUpdates();
3516 }
3517 while (m_primTerseUpdates.Count > 0)
3518 {
3519 ProcessPrimTerseUpdates();
3520 }
3521 while (m_avatarTerseUpdates.Count > 0)
3522 {
3523 ProcessAvatarTerseUpdates();
3523 } 3524 }
3524 } 3525 }
3525 3526
3527 #endregion Primitive Packet/Data Sending Methods
3528
3526 /// <summary> 3529 /// <summary>
3527 /// 3530 ///
3528 /// </summary> 3531 /// </summary>
3529 public void SendPrimTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, Vector3 position, 3532 /// <param name="localID"></param>
3530 Quaternion rotation, Vector3 velocity, Vector3 rotationalvelocity, byte state, UUID AssetId, UUID ownerID, int attachPoint) 3533 /// <param name="rotation"></param>
3534 /// <param name="attachPoint"></param>
3535 public void AttachObject(uint localID, Quaternion rotation, byte attachPoint, UUID ownerID)
3531 { 3536 {
3532 if (attachPoint > 30 && ownerID != AgentId) // Someone else's HUD 3537 if (attachPoint > 30 && ownerID != AgentId) // Someone else's HUD
3533 return; 3538 return;
3534 3539
3535 if (rotation.X == rotation.Y && rotation.Y == rotation.Z && rotation.Z == rotation.W && rotation.W == 0) 3540 ObjectAttachPacket attach = (ObjectAttachPacket)PacketPool.Instance.GetPacket(PacketType.ObjectAttach);
3536 rotation = Quaternion.Identity; 3541 // TODO: don't create new blocks if recycling an old packet
3537 3542 attach.AgentData.AgentID = AgentId;
3538 ImprovedTerseObjectUpdatePacket.ObjectDataBlock objectData = 3543 attach.AgentData.SessionID = m_sessionId;
3539 CreatePrimImprovedBlock(localID, position, rotation, 3544 attach.AgentData.AttachmentPoint = attachPoint;
3540 velocity, rotationalvelocity, state); 3545 attach.ObjectData = new ObjectAttachPacket.ObjectDataBlock[1];
3541 3546 attach.ObjectData[0] = new ObjectAttachPacket.ObjectDataBlock();
3542 lock (m_primTerseUpdates) 3547 attach.ObjectData[0].ObjectLocalID = localID;
3543 { 3548 attach.ObjectData[0].Rotation = rotation;
3544 if (m_primTerseUpdates.Count == 0) 3549 attach.Header.Zerocoded = true;
3545 m_primTerseUpdateTimer.Start(); 3550 OutPacket(attach, ThrottleOutPacketType.Task);
3546
3547 m_primTerseUpdates.Add(objectData);
3548
3549 if (m_primTerseUpdates.Count >= m_primTerseUpdatesPerPacket)
3550 ProcessPrimTerseUpdates(this, null);
3551 }
3552 } 3551 }
3553 3552
3554 void ProcessPrimTerseUpdates(object sender, ElapsedEventArgs e) 3553 void HandleQueueEmpty(ThrottleOutPacketTypeFlags categories)
3555 { 3554 {
3556 lock (m_primTerseUpdates) 3555 if ((categories & ThrottleOutPacketTypeFlags.Task) != 0)
3557 { 3556 {
3558 if (m_primTerseUpdates.Count == 0) 3557 lock (m_avatarTerseUpdates.SyncRoot)
3559 { 3558 {
3560 lock (m_primTerseUpdateTimer) 3559 if (m_avatarTerseUpdates.Count > 0)
3561 m_primTerseUpdateTimer.Stop(); 3560 ProcessAvatarTerseUpdates();
3562
3563 return;
3564 } 3561 }
3562 }
3565 3563
3566 ImprovedTerseObjectUpdatePacket outPacket = 3564 if ((categories & ThrottleOutPacketTypeFlags.State) != 0)
3567 (ImprovedTerseObjectUpdatePacket) 3565 {
3568 PacketPool.Instance.GetPacket( 3566 lock (m_primFullUpdates.SyncRoot)
3569 PacketType.ImprovedTerseObjectUpdate);
3570
3571 outPacket.RegionData.RegionHandle =
3572 Scene.RegionInfo.RegionHandle;
3573 outPacket.RegionData.TimeDilation =
3574 (ushort)(Scene.TimeDilation * ushort.MaxValue);
3575
3576 int max = m_primTerseUpdates.Count;
3577 if (max > m_primTerseUpdatesPerPacket)
3578 max = m_primTerseUpdatesPerPacket;
3579
3580 int count = 0;
3581 int size = 0;
3582
3583 byte[] zerobuffer = new byte[1024];
3584 byte[] blockbuffer = new byte[1024];
3585
3586 for (count = 0 ; count < max ; count++)
3587 { 3567 {
3588 int length = 0; 3568 if (m_primFullUpdates.Count > 0)
3589 m_primTerseUpdates[count].ToBytes(blockbuffer, ref length); 3569 ProcessPrimFullUpdates();
3590 length = Helpers.ZeroEncode(blockbuffer, length, zerobuffer);
3591 if (size + length > Packet.MTU)
3592 break;
3593 size += length;
3594 } 3570 }
3595 3571
3596 outPacket.ObjectData = 3572 lock (m_primTerseUpdates.SyncRoot)
3597 new ImprovedTerseObjectUpdatePacket.
3598 ObjectDataBlock[count];
3599
3600 for (int index = 0 ; index < count ; index++)
3601 { 3573 {
3602 outPacket.ObjectData[index] = m_primTerseUpdates[0]; 3574 if (m_primTerseUpdates.Count > 0)
3603 m_primTerseUpdates.RemoveAt(0); 3575 ProcessPrimTerseUpdates();
3604 } 3576 }
3577 }
3605 3578
3606 outPacket.Header.Reliable = false; 3579 if ((categories & ThrottleOutPacketTypeFlags.Texture) != 0)
3607 outPacket.Header.Zerocoded = true; 3580 {
3608 OutPacket(outPacket, ThrottleOutPacketType.State); 3581 ProcessTextureRequests();
3609
3610 if (m_primTerseUpdates.Count == 0)
3611 lock (m_primTerseUpdateTimer)
3612 m_primTerseUpdateTimer.Stop();
3613 } 3582 }
3614 } 3583 }
3615 3584
3616 public void FlushPrimUpdates() 3585 void ProcessTextureRequests()
3617 { 3586 {
3618 while (m_primFullUpdates.Count > 0) 3587 if (m_imageManager != null)
3619 { 3588 m_imageManager.ProcessImageQueue(m_textureSendLimit);
3620 ProcessPrimFullUpdates(this, null);
3621 }
3622 while (m_primTerseUpdates.Count > 0)
3623 {
3624 ProcessPrimTerseUpdates(this, null);
3625 }
3626 while (m_avatarTerseUpdates.Count > 0)
3627 {
3628 ProcessAvatarTerseUpdates(this, null);
3629 }
3630 } 3589 }
3631 3590
3632 public void SendAssetUploadCompleteMessage(sbyte AssetType, bool Success, UUID AssetFullID) 3591 public void SendAssetUploadCompleteMessage(sbyte AssetType, bool Success, UUID AssetFullID)
@@ -3659,7 +3618,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
3659 newPack.Header.Zerocoded = true; 3618 newPack.Header.Zerocoded = true;
3660 OutPacket(newPack, ThrottleOutPacketType.Asset); 3619 OutPacket(newPack, ThrottleOutPacketType.Asset);
3661 } 3620 }
3662 3621
3663 public void SendInitiateDownload(string simFileName, string clientFileName) 3622 public void SendInitiateDownload(string simFileName, string clientFileName)
3664 { 3623 {
3665 InitiateDownloadPacket newPack = new InitiateDownloadPacket(); 3624 InitiateDownloadPacket newPack = new InitiateDownloadPacket();
@@ -3668,7 +3627,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
3668 newPack.FileData.ViewerFilename = Utils.StringToBytes(clientFileName); 3627 newPack.FileData.ViewerFilename = Utils.StringToBytes(clientFileName);
3669 OutPacket(newPack, ThrottleOutPacketType.Asset); 3628 OutPacket(newPack, ThrottleOutPacketType.Asset);
3670 } 3629 }
3671 3630
3672 public void SendImageFirstPart( 3631 public void SendImageFirstPart(
3673 ushort numParts, UUID ImageUUID, uint ImageSize, byte[] ImageData, byte imageCodec) 3632 ushort numParts, UUID ImageUUID, uint ImageSize, byte[] ImageData, byte imageCodec)
3674 { 3633 {
@@ -3810,8 +3769,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
3810 OutPacket(proper, ThrottleOutPacketType.Task); 3769 OutPacket(proper, ThrottleOutPacketType.Task);
3811 } 3770 }
3812 3771
3813 #endregion
3814
3815 #region Estate Data Sending Methods 3772 #region Estate Data Sending Methods
3816 3773
3817 private static bool convertParamStringToBool(byte[] field) 3774 private static bool convertParamStringToBool(byte[] field)
@@ -3858,7 +3815,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
3858 3815
3859 public void SendBannedUserList(UUID invoice, EstateBan[] bl, uint estateID) 3816 public void SendBannedUserList(UUID invoice, EstateBan[] bl, uint estateID)
3860 { 3817 {
3861 List<UUID>BannedUsers = new List<UUID>(); 3818 List<UUID> BannedUsers = new List<UUID>();
3862 3819
3863 for (int i = 0; i < bl.Length; i++) 3820 for (int i = 0; i < bl.Length; i++)
3864 { 3821 {
@@ -3922,7 +3879,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
3922 rinfoblk.UseEstateSun = args.useEstateSun; 3879 rinfoblk.UseEstateSun = args.useEstateSun;
3923 rinfoblk.WaterHeight = args.waterHeight; 3880 rinfoblk.WaterHeight = args.waterHeight;
3924 rinfoblk.SimName = Utils.StringToBytes(args.simName); 3881 rinfoblk.SimName = Utils.StringToBytes(args.simName);
3925 3882
3926 rinfopack.RegionInfo2 = new RegionInfoPacket.RegionInfo2Block(); 3883 rinfopack.RegionInfo2 = new RegionInfoPacket.RegionInfo2Block();
3927 rinfopack.RegionInfo2.HardMaxAgents = uint.MaxValue; 3884 rinfopack.RegionInfo2.HardMaxAgents = uint.MaxValue;
3928 rinfopack.RegionInfo2.HardMaxObjects = uint.MaxValue; 3885 rinfopack.RegionInfo2.HardMaxObjects = uint.MaxValue;
@@ -4169,7 +4126,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
4169 4126
4170 public void SendLandObjectOwners(LandData land, List<UUID> groups, Dictionary<UUID, int> ownersAndCount) 4127 public void SendLandObjectOwners(LandData land, List<UUID> groups, Dictionary<UUID, int> ownersAndCount)
4171 { 4128 {
4172 4129
4173 4130
4174 int notifyCount = ownersAndCount.Count; 4131 int notifyCount = ownersAndCount.Count;
4175 ParcelObjectOwnersReplyPacket pack = (ParcelObjectOwnersReplyPacket)PacketPool.Instance.GetPacket(PacketType.ParcelObjectOwnersReply); 4132 ParcelObjectOwnersReplyPacket pack = (ParcelObjectOwnersReplyPacket)PacketPool.Instance.GetPacket(PacketType.ParcelObjectOwnersReply);
@@ -4218,325 +4175,223 @@ namespace OpenSim.Region.ClientStack.LindenUDP
4218 4175
4219 #region Helper Methods 4176 #region Helper Methods
4220 4177
4221 protected ImprovedTerseObjectUpdatePacket.ObjectDataBlock CreateAvatarImprovedBlock(uint localID, Vector3 pos, 4178 protected ImprovedTerseObjectUpdatePacket.ObjectDataBlock CreateImprovedTerseBlock(SendAvatarTerseData data)
4222 Vector3 velocity,
4223 Quaternion rotation)
4224 { 4179 {
4225 byte[] bytes = new byte[60]; 4180 return CreateImprovedTerseBlock(true, data.LocalID, 0, data.CollisionPlane, data.Position, data.Velocity,
4226 int i = 0; 4181 data.Acceleration, data.Rotation, Vector3.Zero, data.TextureEntry);
4227 ImprovedTerseObjectUpdatePacket.ObjectDataBlock dat = PacketPool.GetDataBlock<ImprovedTerseObjectUpdatePacket.ObjectDataBlock>();
4228
4229 dat.TextureEntry = new byte[0]; // AvatarTemplate.TextureEntry;
4230
4231 uint ID = localID;
4232
4233 bytes[i++] = (byte)(ID % 256);
4234 bytes[i++] = (byte)((ID >> 8) % 256);
4235 bytes[i++] = (byte)((ID >> 16) % 256);
4236 bytes[i++] = (byte)((ID >> 24) % 256);
4237 bytes[i++] = 0;
4238 bytes[i++] = 1;
4239 i += 14;
4240 bytes[i++] = 128;
4241 bytes[i++] = 63;
4242
4243 byte[] pb = pos.GetBytes();
4244 Array.Copy(pb, 0, bytes, i, pb.Length);
4245 i += 12;
4246
4247 Vector3 internDirec = new Vector3(velocity.X, velocity.Y, velocity.Z);
4248
4249 internDirec = internDirec / 128.0f;
4250 internDirec.X += 1;
4251 internDirec.Y += 1;
4252 internDirec.Z += 1;
4253
4254 ushort InternVelocityX = (ushort)(32768 * internDirec.X);
4255 ushort InternVelocityY = (ushort)(32768 * internDirec.Y);
4256 ushort InternVelocityZ = (ushort)(32768 * internDirec.Z);
4257
4258 ushort ac = 32767;
4259 bytes[i++] = (byte)(InternVelocityX % 256);
4260 bytes[i++] = (byte)((InternVelocityX >> 8) % 256);
4261 bytes[i++] = (byte)(InternVelocityY % 256);
4262 bytes[i++] = (byte)((InternVelocityY >> 8) % 256);
4263 bytes[i++] = (byte)(InternVelocityZ % 256);
4264 bytes[i++] = (byte)((InternVelocityZ >> 8) % 256);
4265
4266 //accel
4267 bytes[i++] = (byte)(ac % 256);
4268 bytes[i++] = (byte)((ac >> 8) % 256);
4269 bytes[i++] = (byte)(ac % 256);
4270 bytes[i++] = (byte)((ac >> 8) % 256);
4271 bytes[i++] = (byte)(ac % 256);
4272 bytes[i++] = (byte)((ac >> 8) % 256);
4273
4274 //rotation
4275 ushort rw, rx, ry, rz;
4276 rw = (ushort)(32768 * (rotation.W + 1));
4277 rx = (ushort)(32768 * (rotation.X + 1));
4278 ry = (ushort)(32768 * (rotation.Y + 1));
4279 rz = (ushort)(32768 * (rotation.Z + 1));
4280
4281 //rot
4282 bytes[i++] = (byte)(rx % 256);
4283 bytes[i++] = (byte)((rx >> 8) % 256);
4284 bytes[i++] = (byte)(ry % 256);
4285 bytes[i++] = (byte)((ry >> 8) % 256);
4286 bytes[i++] = (byte)(rz % 256);
4287 bytes[i++] = (byte)((rz >> 8) % 256);
4288 bytes[i++] = (byte)(rw % 256);
4289 bytes[i++] = (byte)((rw >> 8) % 256);
4290
4291 //rotation vel
4292 bytes[i++] = (byte)(ac % 256);
4293 bytes[i++] = (byte)((ac >> 8) % 256);
4294 bytes[i++] = (byte)(ac % 256);
4295 bytes[i++] = (byte)((ac >> 8) % 256);
4296 bytes[i++] = (byte)(ac % 256);
4297 bytes[i++] = (byte)((ac >> 8) % 256);
4298
4299 dat.Data = bytes;
4300
4301 return (dat);
4302 } 4182 }
4303 4183
4304 /// <summary> 4184 protected ImprovedTerseObjectUpdatePacket.ObjectDataBlock CreateImprovedTerseBlock(SendPrimitiveTerseData data)
4305 ///
4306 /// </summary>
4307 /// <param name="localID"></param>
4308 /// <param name="position"></param>
4309 /// <param name="rotation"></param>
4310 /// <returns></returns>
4311 protected ImprovedTerseObjectUpdatePacket.ObjectDataBlock CreatePrimImprovedBlock(uint localID,
4312 Vector3 position,
4313 Quaternion rotation,
4314 Vector3 velocity,
4315 Vector3 rotationalvelocity,
4316 byte state)
4317 { 4185 {
4318 uint ID = localID; 4186 return CreateImprovedTerseBlock(false, data.LocalID, data.State, Vector4.Zero, data.Position, data.Velocity,
4319 byte[] bytes = new byte[60]; 4187 data.Acceleration, data.Rotation, data.AngularVelocity, data.TextureEntry);
4320
4321 int i = 0;
4322 ImprovedTerseObjectUpdatePacket.ObjectDataBlock dat = PacketPool.GetDataBlock<ImprovedTerseObjectUpdatePacket.ObjectDataBlock>();
4323 dat.TextureEntry = new byte[0];
4324 bytes[i++] = (byte)(ID % 256);
4325 bytes[i++] = (byte)((ID >> 8) % 256);
4326 bytes[i++] = (byte)((ID >> 16) % 256);
4327 bytes[i++] = (byte)((ID >> 24) % 256);
4328 bytes[i++] = (byte)(((state & 0xf0) >> 4) | ((state & 0x0f) << 4));
4329 bytes[i++] = 0;
4330
4331 byte[] pb = position.GetBytes();
4332 Array.Copy(pb, 0, bytes, i, pb.Length);
4333 i += 12;
4334 ushort ac = 32767;
4335
4336 ushort velx, vely, velz;
4337 Vector3 vel = new Vector3(velocity.X, velocity.Y, velocity.Z);
4338
4339 vel = vel / 128.0f;
4340 vel.X += 1;
4341 vel.Y += 1;
4342 vel.Z += 1;
4343 //vel
4344 velx = (ushort)(32768 * (vel.X));
4345 vely = (ushort)(32768 * (vel.Y));
4346 velz = (ushort)(32768 * (vel.Z));
4347
4348 bytes[i++] = (byte)(velx % 256);
4349 bytes[i++] = (byte)((velx >> 8) % 256);
4350 bytes[i++] = (byte)(vely % 256);
4351 bytes[i++] = (byte)((vely >> 8) % 256);
4352 bytes[i++] = (byte)(velz % 256);
4353 bytes[i++] = (byte)((velz >> 8) % 256);
4354
4355 //accel
4356 bytes[i++] = (byte)(ac % 256);
4357 bytes[i++] = (byte)((ac >> 8) % 256);
4358 bytes[i++] = (byte)(ac % 256);
4359 bytes[i++] = (byte)((ac >> 8) % 256);
4360 bytes[i++] = (byte)(ac % 256);
4361 bytes[i++] = (byte)((ac >> 8) % 256);
4362
4363 ushort rw, rx, ry, rz;
4364 rw = (ushort)(32768 * (rotation.W + 1));
4365 rx = (ushort)(32768 * (rotation.X + 1));
4366 ry = (ushort)(32768 * (rotation.Y + 1));
4367 rz = (ushort)(32768 * (rotation.Z + 1));
4368
4369 //rot
4370 bytes[i++] = (byte)(rx % 256);
4371 bytes[i++] = (byte)((rx >> 8) % 256);
4372 bytes[i++] = (byte)(ry % 256);
4373 bytes[i++] = (byte)((ry >> 8) % 256);
4374 bytes[i++] = (byte)(rz % 256);
4375 bytes[i++] = (byte)((rz >> 8) % 256);
4376 bytes[i++] = (byte)(rw % 256);
4377 bytes[i++] = (byte)((rw >> 8) % 256);
4378
4379 //rotation vel
4380 Vector3 rvel = new Vector3(rotationalvelocity.X, rotationalvelocity.Y, rotationalvelocity.Z);
4381
4382 rvel = rvel / 128.0f;
4383 rvel.X += 1;
4384 rvel.Y += 1;
4385 rvel.Z += 1;
4386 //vel
4387 ushort rvelx = (ushort)(32768 * (rvel.X));
4388 ushort rvely = (ushort)(32768 * (rvel.Y));
4389 ushort rvelz = (ushort)(32768 * (rvel.Z));
4390
4391 bytes[i++] = (byte)(rvelx % 256);
4392 bytes[i++] = (byte)((rvelx >> 8) % 256);
4393 bytes[i++] = (byte)(rvely % 256);
4394 bytes[i++] = (byte)((rvely >> 8) % 256);
4395 bytes[i++] = (byte)(rvelz % 256);
4396 bytes[i++] = (byte)((rvelz >> 8) % 256);
4397 dat.Data = bytes;
4398
4399 return dat;
4400 } 4188 }
4401 4189
4402 /// <summary> 4190 protected ImprovedTerseObjectUpdatePacket.ObjectDataBlock CreateImprovedTerseBlock(bool avatar, uint localID, byte state,
4403 /// Create the ObjectDataBlock for a ObjectUpdatePacket (for a Primitive) 4191 Vector4 collisionPlane, Vector3 position, Vector3 velocity, Vector3 acceleration, Quaternion rotation,
4404 /// </summary> 4192 Vector3 angularVelocity, byte[] textureEntry)
4405 /// <param name="primData"></param> 4193 {
4406 /// <returns></returns> 4194 int pos = 0;
4407 protected ObjectUpdatePacket.ObjectDataBlock CreatePrimUpdateBlock(PrimitiveBaseShape primShape, uint flags) 4195 byte[] data = new byte[(avatar ? 60 : 44)];
4408 {
4409 ObjectUpdatePacket.ObjectDataBlock objupdate = PacketPool.GetDataBlock<ObjectUpdatePacket.ObjectDataBlock>();
4410 SetDefaultPrimPacketValues(objupdate);
4411 objupdate.UpdateFlags = flags;
4412 SetPrimPacketShapeData(objupdate, primShape);
4413
4414 if ((primShape.PCode == (byte)PCode.NewTree) || (primShape.PCode == (byte)PCode.Tree) || (primShape.PCode == (byte)PCode.Grass))
4415 {
4416 objupdate.Data = new byte[1];
4417 objupdate.Data[0] = primShape.State;
4418 }
4419 return objupdate;
4420 }
4421
4422 protected void SetPrimPacketShapeData(ObjectUpdatePacket.ObjectDataBlock objectData, PrimitiveBaseShape primData)
4423 {
4424 objectData.TextureEntry = primData.TextureEntry;
4425 objectData.PCode = primData.PCode;
4426 objectData.State = primData.State;
4427 objectData.PathBegin = primData.PathBegin;
4428 objectData.PathEnd = primData.PathEnd;
4429 objectData.PathScaleX = primData.PathScaleX;
4430 objectData.PathScaleY = primData.PathScaleY;
4431 objectData.PathShearX = primData.PathShearX;
4432 objectData.PathShearY = primData.PathShearY;
4433 objectData.PathSkew = primData.PathSkew;
4434 objectData.ProfileBegin = primData.ProfileBegin;
4435 objectData.ProfileEnd = primData.ProfileEnd;
4436 objectData.Scale = primData.Scale;
4437 objectData.PathCurve = primData.PathCurve;
4438 objectData.ProfileCurve = primData.ProfileCurve;
4439 objectData.ProfileHollow = primData.ProfileHollow;
4440 objectData.PathRadiusOffset = primData.PathRadiusOffset;
4441 objectData.PathRevolutions = primData.PathRevolutions;
4442 objectData.PathTaperX = primData.PathTaperX;
4443 objectData.PathTaperY = primData.PathTaperY;
4444 objectData.PathTwist = primData.PathTwist;
4445 objectData.PathTwistBegin = primData.PathTwistBegin;
4446 objectData.ExtraParams = primData.ExtraParams;
4447 }
4448 4196
4449 /// <summary> 4197 // LocalID
4450 /// Set some default values in a ObjectUpdatePacket 4198 Utils.UIntToBytes(localID, data, pos);
4451 /// </summary> 4199 pos += 4;
4452 /// <param name="objdata"></param>
4453 protected void SetDefaultPrimPacketValues(ObjectUpdatePacket.ObjectDataBlock objdata)
4454 {
4455 objdata.PSBlock = new byte[0];
4456 objdata.ExtraParams = new byte[1];
4457 objdata.MediaURL = new byte[0];
4458 objdata.NameValue = new byte[0];
4459 objdata.Text = new byte[0];
4460 objdata.TextColor = new byte[4];
4461 objdata.JointAxisOrAnchor = new Vector3(0, 0, 0);
4462 objdata.JointPivot = new Vector3(0, 0, 0);
4463 objdata.Material = 3;
4464 objdata.TextureAnim = new byte[0];
4465 objdata.Sound = UUID.Zero;
4466 objdata.State = 0;
4467 objdata.Data = new byte[0];
4468
4469 objdata.ObjectData = new byte[60];
4470 objdata.ObjectData[46] = 128;
4471 objdata.ObjectData[47] = 63;
4472 }
4473 4200
4474 /// <summary> 4201 // Avatar/CollisionPlane
4475 /// 4202 data[pos++] = state;
4476 /// </summary> 4203 if (avatar)
4477 /// <returns></returns> 4204 {
4478 public ObjectUpdatePacket.ObjectDataBlock CreateDefaultAvatarPacket(byte[] textureEntry) 4205 data[pos++] = 1;
4479 { 4206
4480 ObjectUpdatePacket.ObjectDataBlock objdata = PacketPool.GetDataBlock<ObjectUpdatePacket.ObjectDataBlock>(); 4207 if (collisionPlane == Vector4.Zero)
4481 // new OpenMetaverse.Packets.ObjectUpdatePacket.ObjectDataBlock(data1, ref i); 4208 collisionPlane = Vector4.UnitW;
4482 4209
4483 SetDefaultAvatarPacketValues(ref objdata); 4210 collisionPlane.ToBytes(data, pos);
4484 objdata.UpdateFlags = 61 + (9 << 8) + (130 << 16) + (16 << 24); 4211 pos += 16;
4485 objdata.PathCurve = 16; 4212 }
4486 objdata.ProfileCurve = 1; 4213 else
4487 objdata.PathScaleX = 100;
4488 objdata.PathScaleY = 100;
4489 objdata.ParentID = 0;
4490 objdata.OwnerID = UUID.Zero;
4491 objdata.Scale = new Vector3(1, 1, 1);
4492 objdata.PCode = (byte)PCode.Avatar;
4493 if (textureEntry != null)
4494 { 4214 {
4495 objdata.TextureEntry = textureEntry; 4215 ++pos;
4496 } 4216 }
4497 Vector3 pos = new Vector3(objdata.ObjectData, 16);
4498 pos.X = 100f;
4499 objdata.ID = 8880000;
4500 objdata.NameValue = Utils.StringToBytes("FirstName STRING RW SV Test \nLastName STRING RW SV User ");
4501 //Vector3 pos2 = new Vector3(100f, 100f, 23f);
4502 //objdata.FullID=user.AgentId;
4503 byte[] pb = pos.GetBytes();
4504 Array.Copy(pb, 0, objdata.ObjectData, 16, pb.Length);
4505 4217
4506 return objdata; 4218 // Position
4507 } 4219 position.ToBytes(data, pos);
4220 pos += 12;
4508 4221
4509 /// <summary> 4222 // Velocity
4510 /// 4223 Utils.UInt16ToBytes(Utils.FloatToUInt16(velocity.X, -128.0f, 128.0f), data, pos); pos += 2;
4511 /// </summary> 4224 Utils.UInt16ToBytes(Utils.FloatToUInt16(velocity.Y, -128.0f, 128.0f), data, pos); pos += 2;
4512 /// <param name="objdata"></param> 4225 Utils.UInt16ToBytes(Utils.FloatToUInt16(velocity.Z, -128.0f, 128.0f), data, pos); pos += 2;
4513 protected void SetDefaultAvatarPacketValues(ref ObjectUpdatePacket.ObjectDataBlock objdata) 4226
4514 { 4227 // Acceleration
4515 objdata.PSBlock = new byte[0]; 4228 Utils.UInt16ToBytes(Utils.FloatToUInt16(acceleration.X, -64.0f, 64.0f), data, pos); pos += 2;
4516 objdata.ExtraParams = new byte[1]; 4229 Utils.UInt16ToBytes(Utils.FloatToUInt16(acceleration.Y, -64.0f, 64.0f), data, pos); pos += 2;
4517 objdata.MediaURL = new byte[0]; 4230 Utils.UInt16ToBytes(Utils.FloatToUInt16(acceleration.Z, -64.0f, 64.0f), data, pos); pos += 2;
4518 objdata.NameValue = new byte[0]; 4231
4519 objdata.Text = new byte[0]; 4232 // Rotation
4520 objdata.TextColor = new byte[4]; 4233 Utils.UInt16ToBytes(Utils.FloatToUInt16(rotation.X, -1.0f, 1.0f), data, pos); pos += 2;
4521 objdata.JointAxisOrAnchor = new Vector3(0, 0, 0); 4234 Utils.UInt16ToBytes(Utils.FloatToUInt16(rotation.Y, -1.0f, 1.0f), data, pos); pos += 2;
4522 objdata.JointPivot = new Vector3(0, 0, 0); 4235 Utils.UInt16ToBytes(Utils.FloatToUInt16(rotation.Z, -1.0f, 1.0f), data, pos); pos += 2;
4523 objdata.Material = 4; 4236 Utils.UInt16ToBytes(Utils.FloatToUInt16(rotation.W, -1.0f, 1.0f), data, pos); pos += 2;
4524 objdata.TextureAnim = new byte[0]; 4237
4525 objdata.Sound = UUID.Zero; 4238 // Angular Velocity
4526 Primitive.TextureEntry ntex = new Primitive.TextureEntry(new UUID("00000000-0000-0000-5005-000000000005")); 4239 Utils.UInt16ToBytes(Utils.FloatToUInt16(angularVelocity.X, -64.0f, 64.0f), data, pos); pos += 2;
4527 objdata.TextureEntry = ntex.GetBytes(); 4240 Utils.UInt16ToBytes(Utils.FloatToUInt16(angularVelocity.Y, -64.0f, 64.0f), data, pos); pos += 2;
4528 4241 Utils.UInt16ToBytes(Utils.FloatToUInt16(angularVelocity.Z, -64.0f, 64.0f), data, pos); pos += 2;
4529 objdata.State = 0; 4242
4530 objdata.Data = new byte[0]; 4243 ImprovedTerseObjectUpdatePacket.ObjectDataBlock block = new ImprovedTerseObjectUpdatePacket.ObjectDataBlock();
4531 4244 block.Data = data;
4532 objdata.ObjectData = new byte[76]; 4245
4533 objdata.ObjectData[15] = 128; 4246 if (textureEntry != null && textureEntry.Length > 0)
4534 objdata.ObjectData[16] = 63; 4247 {
4535 objdata.ObjectData[56] = 128; 4248 byte[] teBytesFinal = new byte[textureEntry.Length + 4];
4536 objdata.ObjectData[61] = 102; 4249
4537 objdata.ObjectData[62] = 40; 4250 // Texture Length
4538 objdata.ObjectData[63] = 61; 4251 Utils.IntToBytes(textureEntry.Length, textureEntry, 0);
4539 objdata.ObjectData[64] = 189; 4252 // Texture
4253 Buffer.BlockCopy(textureEntry, 0, teBytesFinal, 4, textureEntry.Length);
4254
4255 block.TextureEntry = teBytesFinal;
4256 }
4257 else
4258 {
4259 block.TextureEntry = Utils.EmptyBytes;
4260 }
4261
4262 return block;
4263 }
4264
4265 protected ObjectUpdatePacket.ObjectDataBlock CreateAvatarUpdateBlock(SendAvatarData data)
4266 {
4267 byte[] objectData = new byte[76];
4268
4269 Vector4.UnitW.ToBytes(objectData, 0); // TODO: Collision plane support
4270 data.Position.ToBytes(objectData, 16);
4271 //data.Velocity.ToBytes(objectData, 28);
4272 //data.Acceleration.ToBytes(objectData, 40);
4273 data.Rotation.ToBytes(objectData, 52);
4274 //data.AngularVelocity.ToBytes(objectData, 64);
4275
4276 ObjectUpdatePacket.ObjectDataBlock update = new ObjectUpdatePacket.ObjectDataBlock();
4277
4278 update.Data = Utils.EmptyBytes;
4279 update.ExtraParams = new byte[1];
4280 update.FullID = data.AvatarID;
4281 update.ID = data.AvatarLocalID;
4282 update.Material = (byte)Material.Flesh;
4283 update.MediaURL = Utils.EmptyBytes;
4284 update.NameValue = Utils.StringToBytes("FirstName STRING RW SV " + data.FirstName + "\nLastName STRING RW SV " +
4285 data.LastName + "\nTitle STRING RW SV " + data.GroupTitle);
4286 update.ObjectData = objectData;
4287 update.ParentID = data.ParentID;
4288 update.PathCurve = 16;
4289 update.PathScaleX = 100;
4290 update.PathScaleY = 100;
4291 update.PCode = (byte)PCode.Avatar;
4292 update.ProfileCurve = 1;
4293 update.PSBlock = Utils.EmptyBytes;
4294 update.Scale = Vector3.One;
4295 update.Text = Utils.EmptyBytes;
4296 update.TextColor = new byte[4];
4297 update.TextureAnim = Utils.EmptyBytes;
4298 update.TextureEntry = data.TextureEntry ?? Utils.EmptyBytes;
4299 update.UpdateFlags = 61 + (9 << 8) + (130 << 16) + (16 << 24); // TODO: Replace these numbers with PrimFlags
4300
4301 return update;
4302 }
4303
4304 protected ObjectUpdatePacket.ObjectDataBlock CreatePrimUpdateBlock(SendPrimitiveData data)
4305 {
4306 byte[] objectData = new byte[60];
4307 data.pos.ToBytes(objectData, 0);
4308 data.vel.ToBytes(objectData, 12);
4309 data.acc.ToBytes(objectData, 24);
4310 data.rotation.ToBytes(objectData, 36);
4311 data.rvel.ToBytes(objectData, 48);
4312
4313 ObjectUpdatePacket.ObjectDataBlock update = new ObjectUpdatePacket.ObjectDataBlock();
4314 update.ClickAction = (byte)data.clickAction;
4315 update.CRC = 0;
4316 update.ExtraParams = data.primShape.ExtraParams ?? Utils.EmptyBytes;
4317 update.FullID = data.objectID;
4318 update.ID = data.localID;
4319 //update.JointAxisOrAnchor = Vector3.Zero; // These are deprecated
4320 //update.JointPivot = Vector3.Zero;
4321 //update.JointType = 0;
4322 update.Material = data.material;
4323 update.MediaURL = Utils.EmptyBytes; // FIXME: Support this in OpenSim
4324 if (data.attachment)
4325 {
4326 update.NameValue = Util.StringToBytes256("AttachItemID STRING RW SV " + data.AssetId);
4327 update.State = (byte)((data.AttachPoint % 16) * 16 + (data.AttachPoint / 16));
4328 }
4329 else
4330 {
4331 update.NameValue = Utils.EmptyBytes;
4332 update.State = data.primShape.State;
4333 }
4334 update.ObjectData = objectData;
4335 update.ParentID = data.parentID;
4336 update.PathBegin = data.primShape.PathBegin;
4337 update.PathCurve = data.primShape.PathCurve;
4338 update.PathEnd = data.primShape.PathEnd;
4339 update.PathRadiusOffset = data.primShape.PathRadiusOffset;
4340 update.PathRevolutions = data.primShape.PathRevolutions;
4341 update.PathScaleX = data.primShape.PathScaleX;
4342 update.PathScaleY = data.primShape.PathScaleY;
4343 update.PathShearX = data.primShape.PathShearX;
4344 update.PathShearY = data.primShape.PathShearY;
4345 update.PathSkew = data.primShape.PathSkew;
4346 update.PathTaperX = data.primShape.PathTaperX;
4347 update.PathTaperY = data.primShape.PathTaperY;
4348 update.PathTwist = data.primShape.PathTwist;
4349 update.PathTwistBegin = data.primShape.PathTwistBegin;
4350 update.PCode = data.primShape.PCode;
4351 update.ProfileBegin = data.primShape.ProfileBegin;
4352 update.ProfileCurve = data.primShape.ProfileCurve;
4353 update.ProfileEnd = data.primShape.ProfileEnd;
4354 update.ProfileHollow = data.primShape.ProfileHollow;
4355 update.PSBlock = data.particleSystem ?? Utils.EmptyBytes;
4356 update.TextColor = data.color ?? Color4.Black.GetBytes(true);
4357 update.TextureAnim = data.textureanim ?? Utils.EmptyBytes;
4358 update.TextureEntry = data.primShape.TextureEntry ?? Utils.EmptyBytes;
4359 update.Scale = data.primShape.Scale;
4360 update.Text = Util.StringToBytes256(data.text);
4361 update.UpdateFlags = (uint)data.flags;
4362
4363 if (data.SoundId != UUID.Zero)
4364 {
4365 update.Sound = data.SoundId;
4366 update.OwnerID = data.ownerID;
4367 update.Gain = (float)data.SoundVolume;
4368 update.Radius = (float)data.SoundRadius;
4369 update.Flags = data.SoundFlags;
4370 }
4371
4372 switch ((PCode)data.primShape.PCode)
4373 {
4374 case PCode.Grass:
4375 case PCode.Tree:
4376 case PCode.NewTree:
4377 update.Data = new byte[] { data.primShape.State };
4378 break;
4379 default:
4380 // TODO: Support ScratchPad
4381 //if (prim.ScratchPad != null)
4382 //{
4383 // update.Data = new byte[prim.ScratchPad.Length];
4384 // Buffer.BlockCopy(prim.ScratchPad, 0, update.Data, 0, update.Data.Length);
4385 //}
4386 //else
4387 //{
4388 // update.Data = Utils.EmptyBytes;
4389 //}
4390 update.Data = Utils.EmptyBytes;
4391 break;
4392 }
4393
4394 return update;
4540 } 4395 }
4541 4396
4542 public void SendNameReply(UUID profileId, string firstname, string lastname) 4397 public void SendNameReply(UUID profileId, string firstname, string lastname)
@@ -4546,8 +4401,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP
4546 packet.UUIDNameBlock = new UUIDNameReplyPacket.UUIDNameBlockBlock[1]; 4401 packet.UUIDNameBlock = new UUIDNameReplyPacket.UUIDNameBlockBlock[1];
4547 packet.UUIDNameBlock[0] = new UUIDNameReplyPacket.UUIDNameBlockBlock(); 4402 packet.UUIDNameBlock[0] = new UUIDNameReplyPacket.UUIDNameBlockBlock();
4548 packet.UUIDNameBlock[0].ID = profileId; 4403 packet.UUIDNameBlock[0].ID = profileId;
4549 packet.UUIDNameBlock[0].FirstName = Utils.StringToBytes(firstname); 4404 packet.UUIDNameBlock[0].FirstName = Util.StringToBytes256(firstname);
4550 packet.UUIDNameBlock[0].LastName = Utils.StringToBytes(lastname); 4405 packet.UUIDNameBlock[0].LastName = Util.StringToBytes256(lastname);
4551 4406
4552 OutPacket(packet, ThrottleOutPacketType.Task); 4407 OutPacket(packet, ThrottleOutPacketType.Task);
4553 } 4408 }
@@ -4593,7 +4448,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
4593 4448
4594 private bool HandleMoneyTransferRequest(IClientAPI sender, Packet Pack) 4449 private bool HandleMoneyTransferRequest(IClientAPI sender, Packet Pack)
4595 { 4450 {
4596 MoneyTransferRequestPacket money = (MoneyTransferRequestPacket) Pack; 4451 MoneyTransferRequestPacket money = (MoneyTransferRequestPacket)Pack;
4597 // validate the agent owns the agentID and sessionID 4452 // validate the agent owns the agentID and sessionID
4598 if (money.MoneyData.SourceID == sender.AgentId && money.AgentData.AgentID == sender.AgentId && 4453 if (money.MoneyData.SourceID == sender.AgentId && money.AgentData.AgentID == sender.AgentId &&
4599 money.AgentData.SessionID == sender.SessionId) 4454 money.AgentData.SessionID == sender.SessionId)
@@ -4614,7 +4469,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
4614 4469
4615 private bool HandleParcelBuyRequest(IClientAPI sender, Packet Pack) 4470 private bool HandleParcelBuyRequest(IClientAPI sender, Packet Pack)
4616 { 4471 {
4617 ParcelBuyPacket parcel = (ParcelBuyPacket) Pack; 4472 ParcelBuyPacket parcel = (ParcelBuyPacket)Pack;
4618 if (parcel.AgentData.AgentID == AgentId && parcel.AgentData.SessionID == SessionId) 4473 if (parcel.AgentData.AgentID == AgentId && parcel.AgentData.SessionID == SessionId)
4619 { 4474 {
4620 ParcelBuy handlerParcelBuy = OnParcelBuy; 4475 ParcelBuy handlerParcelBuy = OnParcelBuy;
@@ -4634,7 +4489,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
4634 private bool HandleUUIDGroupNameRequest(IClientAPI sender, Packet Pack) 4489 private bool HandleUUIDGroupNameRequest(IClientAPI sender, Packet Pack)
4635 { 4490 {
4636 UUIDGroupNameRequestPacket upack = (UUIDGroupNameRequestPacket)Pack; 4491 UUIDGroupNameRequestPacket upack = (UUIDGroupNameRequestPacket)Pack;
4637 4492
4638 4493
4639 for (int i = 0; i < upack.UUIDNameBlock.Length; i++) 4494 for (int i = 0; i < upack.UUIDNameBlock.Length; i++)
4640 { 4495 {
@@ -4650,7 +4505,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
4650 4505
4651 public bool HandleGenericMessage(IClientAPI sender, Packet pack) 4506 public bool HandleGenericMessage(IClientAPI sender, Packet pack)
4652 { 4507 {
4653 GenericMessagePacket gmpack = (GenericMessagePacket) pack; 4508 GenericMessagePacket gmpack = (GenericMessagePacket)pack;
4654 if (m_genericPacketHandlers.Count == 0) return false; 4509 if (m_genericPacketHandlers.Count == 0) return false;
4655 if (gmpack.AgentData.SessionID != SessionId) return false; 4510 if (gmpack.AgentData.SessionID != SessionId) return false;
4656 4511
@@ -4743,8 +4598,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP
4743 scriptQuestion.Data.TaskID = taskID; 4598 scriptQuestion.Data.TaskID = taskID;
4744 scriptQuestion.Data.ItemID = itemID; 4599 scriptQuestion.Data.ItemID = itemID;
4745 scriptQuestion.Data.Questions = question; 4600 scriptQuestion.Data.Questions = question;
4746 scriptQuestion.Data.ObjectName = Utils.StringToBytes(taskName); 4601 scriptQuestion.Data.ObjectName = Util.StringToBytes256(taskName);
4747 scriptQuestion.Data.ObjectOwner = Utils.StringToBytes(ownerName); 4602 scriptQuestion.Data.ObjectOwner = Util.StringToBytes256(ownerName);
4748 4603
4749 OutPacket(scriptQuestion, ThrottleOutPacketType.Task); 4604 OutPacket(scriptQuestion, ThrottleOutPacketType.Task);
4750 } 4605 }
@@ -4787,7 +4642,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
4787 { 4642 {
4788 if (((LogoutRequestPacket)packet).AgentData.SessionID != SessionId) return false; 4643 if (((LogoutRequestPacket)packet).AgentData.SessionID != SessionId) return false;
4789 } 4644 }
4790 4645
4791 return Logout(client); 4646 return Logout(client);
4792 } 4647 }
4793 4648
@@ -4845,7 +4700,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
4845 4700
4846 cachedresp.Header.Zerocoded = true; 4701 cachedresp.Header.Zerocoded = true;
4847 OutPacket(cachedresp, ThrottleOutPacketType.Task); 4702 OutPacket(cachedresp, ThrottleOutPacketType.Task);
4848 4703
4849 return true; 4704 return true;
4850 } 4705 }
4851 4706
@@ -4895,7 +4750,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
4895 UpdatePrimSingleRotation handlerUpdatePrimSingleRotation = OnUpdatePrimSingleRotation; 4750 UpdatePrimSingleRotation handlerUpdatePrimSingleRotation = OnUpdatePrimSingleRotation;
4896 if (handlerUpdatePrimSingleRotation != null) 4751 if (handlerUpdatePrimSingleRotation != null)
4897 { 4752 {
4898 // m_log.Info("new tab rotation is " + rot1.X + " , " + rot1.Y + " , " + rot1.Z + " , " + rot1.W); 4753 // m_log.Info("new tab rotation is " + rot1.X + " , " + rot1.Y + " , " + rot1.Z + " , " + rot1.W);
4899 handlerUpdatePrimSingleRotation(localId, rot1, this); 4754 handlerUpdatePrimSingleRotation(localId, rot1, this);
4900 } 4755 }
4901 break; 4756 break;
@@ -4906,8 +4761,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP
4906 UpdatePrimSingleRotationPosition handlerUpdatePrimSingleRotationPosition = OnUpdatePrimSingleRotationPosition; 4761 UpdatePrimSingleRotationPosition handlerUpdatePrimSingleRotationPosition = OnUpdatePrimSingleRotationPosition;
4907 if (handlerUpdatePrimSingleRotationPosition != null) 4762 if (handlerUpdatePrimSingleRotationPosition != null)
4908 { 4763 {
4909 // m_log.Debug("new mouse rotation position is " + rotPos.X + " , " + rotPos.Y + " , " + rotPos.Z); 4764 // m_log.Debug("new mouse rotation position is " + rotPos.X + " , " + rotPos.Y + " , " + rotPos.Z);
4910 // m_log.Info("new mouse rotation is " + rot2.X + " , " + rot2.Y + " , " + rot2.Z + " , " + rot2.W); 4765 // m_log.Info("new mouse rotation is " + rot2.X + " , " + rot2.Y + " , " + rot2.Z + " , " + rot2.W);
4911 handlerUpdatePrimSingleRotationPosition(localId, rot2, rotPos, this); 4766 handlerUpdatePrimSingleRotationPosition(localId, rot2, rotPos, this);
4912 } 4767 }
4913 break; 4768 break;
@@ -4918,7 +4773,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
4918 UpdateVector handlerUpdatePrimScale = OnUpdatePrimScale; 4773 UpdateVector handlerUpdatePrimScale = OnUpdatePrimScale;
4919 if (handlerUpdatePrimScale != null) 4774 if (handlerUpdatePrimScale != null)
4920 { 4775 {
4921// m_log.Debug("new scale is " + scale4.X + " , " + scale4.Y + " , " + scale4.Z); 4776 // m_log.Debug("new scale is " + scale4.X + " , " + scale4.Y + " , " + scale4.Z);
4922 handlerUpdatePrimScale(localId, scale4, this); 4777 handlerUpdatePrimScale(localId, scale4, this);
4923 } 4778 }
4924 break; 4779 break;
@@ -4957,7 +4812,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
4957 UpdatePrimRotation handlerUpdatePrimRotation = OnUpdatePrimGroupRotation; 4812 UpdatePrimRotation handlerUpdatePrimRotation = OnUpdatePrimGroupRotation;
4958 if (handlerUpdatePrimRotation != null) 4813 if (handlerUpdatePrimRotation != null)
4959 { 4814 {
4960 // Console.WriteLine("new rotation is " + rot3.X + " , " + rot3.Y + " , " + rot3.Z + " , " + rot3.W); 4815 // Console.WriteLine("new rotation is " + rot3.X + " , " + rot3.Y + " , " + rot3.Z + " , " + rot3.W);
4961 handlerUpdatePrimRotation(localId, rot3, this); 4816 handlerUpdatePrimRotation(localId, rot3, this);
4962 } 4817 }
4963 break; 4818 break;
@@ -4968,8 +4823,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP
4968 handlerUpdatePrimGroupRotation = OnUpdatePrimGroupMouseRotation; 4823 handlerUpdatePrimGroupRotation = OnUpdatePrimGroupMouseRotation;
4969 if (handlerUpdatePrimGroupRotation != null) 4824 if (handlerUpdatePrimGroupRotation != null)
4970 { 4825 {
4971 // m_log.Debug("new rotation position is " + pos.X + " , " + pos.Y + " , " + pos.Z); 4826 // m_log.Debug("new rotation position is " + pos.X + " , " + pos.Y + " , " + pos.Z);
4972 // m_log.Debug("new group mouse rotation is " + rot4.X + " , " + rot4.Y + " , " + rot4.Z + " , " + rot4.W); 4827 // m_log.Debug("new group mouse rotation is " + rot4.X + " , " + rot4.Y + " , " + rot4.Z + " , " + rot4.W);
4973 handlerUpdatePrimGroupRotation(localId, pos3, rot4, this); 4828 handlerUpdatePrimGroupRotation(localId, pos3, rot4, this);
4974 } 4829 }
4975 break; 4830 break;
@@ -4980,7 +4835,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
4980 UpdateVector handlerUpdatePrimGroupScale = OnUpdatePrimGroupScale; 4835 UpdateVector handlerUpdatePrimGroupScale = OnUpdatePrimGroupScale;
4981 if (handlerUpdatePrimGroupScale != null) 4836 if (handlerUpdatePrimGroupScale != null)
4982 { 4837 {
4983// m_log.Debug("new scale is " + scale7.X + " , " + scale7.Y + " , " + scale7.Z); 4838 // m_log.Debug("new scale is " + scale7.X + " , " + scale7.Y + " , " + scale7.Z);
4984 handlerUpdatePrimGroupScale(localId, scale7, this); 4839 handlerUpdatePrimGroupScale(localId, scale7, this);
4985 } 4840 }
4986 break; 4841 break;
@@ -5138,7 +4993,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
5138 if (m_moneyBalance + debit >= 0) 4993 if (m_moneyBalance + debit >= 0)
5139 { 4994 {
5140 m_moneyBalance += debit; 4995 m_moneyBalance += debit;
5141 SendMoneyBalance(UUID.Zero, true, Utils.StringToBytes("Poof Poof!"), m_moneyBalance); 4996 SendMoneyBalance(UUID.Zero, true, Util.StringToBytes256("Poof Poof!"), m_moneyBalance);
5142 return true; 4997 return true;
5143 } 4998 }
5144 return false; 4999 return false;
@@ -5212,7 +5067,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
5212 // Main packet processing conditional 5067 // Main packet processing conditional
5213 switch (Pack.Type) 5068 switch (Pack.Type)
5214 { 5069 {
5215 #region Scene/Avatar 5070 #region Scene/Avatar
5216 5071
5217 case PacketType.AvatarPropertiesRequest: 5072 case PacketType.AvatarPropertiesRequest:
5218 AvatarPropertiesRequestPacket avatarProperties = (AvatarPropertiesRequestPacket)Pack; 5073 AvatarPropertiesRequestPacket avatarProperties = (AvatarPropertiesRequestPacket)Pack;
@@ -5463,7 +5318,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
5463 break; 5318 break;
5464 5319
5465 case PacketType.DeRezObject: 5320 case PacketType.DeRezObject:
5466 DeRezObjectPacket DeRezPacket = (DeRezObjectPacket) Pack; 5321 DeRezObjectPacket DeRezPacket = (DeRezObjectPacket)Pack;
5467 5322
5468 #region Packet Session and User Check 5323 #region Packet Session and User Check
5469 if (m_checkPackets) 5324 if (m_checkPackets)
@@ -5484,13 +5339,13 @@ namespace OpenSim.Region.ClientStack.LindenUDP
5484 { 5339 {
5485 deRezIDs.Add(data.ObjectLocalID); 5340 deRezIDs.Add(data.ObjectLocalID);
5486 } 5341 }
5487 // It just so happens that the values on the DeRezAction enumerator match the Destination 5342 // It just so happens that the values on the DeRezAction enumerator match the Destination
5488 // values given by a Second Life client 5343 // values given by a Second Life client
5489 handlerDeRezObject(this, deRezIDs, 5344 handlerDeRezObject(this, deRezIDs,
5490 DeRezPacket.AgentBlock.GroupID, 5345 DeRezPacket.AgentBlock.GroupID,
5491 (DeRezAction)DeRezPacket.AgentBlock.Destination, 5346 (DeRezAction)DeRezPacket.AgentBlock.Destination,
5492 DeRezPacket.AgentBlock.DestinationID); 5347 DeRezPacket.AgentBlock.DestinationID);
5493 5348
5494 } 5349 }
5495 break; 5350 break;
5496 5351
@@ -5594,7 +5449,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
5594 } 5449 }
5595 5450
5596 break; 5451 break;
5597 5452
5598 case PacketType.AgentIsNowWearing: 5453 case PacketType.AgentIsNowWearing:
5599 if (OnAvatarNowWearing != null) 5454 if (OnAvatarNowWearing != null)
5600 { 5455 {
@@ -5798,7 +5653,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
5798 5653
5799 if (lastarg != null) 5654 if (lastarg != null)
5800 { 5655 {
5801 update = 5656 update =
5802 ( 5657 (
5803 (x.BodyRotation != lastarg.BodyRotation) || 5658 (x.BodyRotation != lastarg.BodyRotation) ||
5804 (x.CameraAtAxis != lastarg.CameraAtAxis) || 5659 (x.CameraAtAxis != lastarg.CameraAtAxis) ||
@@ -5991,7 +5846,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
5991 } 5846 }
5992 5847
5993 break; 5848 break;
5994 5849
5995 case PacketType.UserInfoRequest: 5850 case PacketType.UserInfoRequest:
5996 UserInfoRequest handlerUserInfoRequest = OnUserInfoRequest; 5851 UserInfoRequest handlerUserInfoRequest = OnUserInfoRequest;
5997 if (handlerUserInfoRequest != null) 5852 if (handlerUserInfoRequest != null)
@@ -6003,7 +5858,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
6003 SendUserInfoReply(false, true, ""); 5858 SendUserInfoReply(false, true, "");
6004 } 5859 }
6005 break; 5860 break;
6006 5861
6007 case PacketType.UpdateUserInfo: 5862 case PacketType.UpdateUserInfo:
6008 UpdateUserInfoPacket updateUserInfo = (UpdateUserInfoPacket)Pack; 5863 UpdateUserInfoPacket updateUserInfo = (UpdateUserInfoPacket)Pack;
6009 5864
@@ -6030,7 +5885,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
6030 visible, this); 5885 visible, this);
6031 } 5886 }
6032 break; 5887 break;
6033 5888
6034 case PacketType.SetStartLocationRequest: 5889 case PacketType.SetStartLocationRequest:
6035 SetStartLocationRequestPacket avSetStartLocationRequestPacket = (SetStartLocationRequestPacket)Pack; 5890 SetStartLocationRequestPacket avSetStartLocationRequestPacket = (SetStartLocationRequestPacket)Pack;
6036 5891
@@ -6088,9 +5943,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP
6088 } 5943 }
6089 break; 5944 break;
6090 5945
6091 #endregion 5946 #endregion
6092 5947
6093 #region Objects/m_sceneObjects 5948 #region Objects/m_sceneObjects
6094 5949
6095 case PacketType.ObjectLink: 5950 case PacketType.ObjectLink:
6096 ObjectLinkPacket link = (ObjectLinkPacket)Pack; 5951 ObjectLinkPacket link = (ObjectLinkPacket)Pack;
@@ -6121,7 +5976,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
6121 handlerLinkObjects(this, parentprimid, childrenprims); 5976 handlerLinkObjects(this, parentprimid, childrenprims);
6122 } 5977 }
6123 break; 5978 break;
6124 5979
6125 case PacketType.ObjectDelink: 5980 case PacketType.ObjectDelink:
6126 ObjectDelinkPacket delink = (ObjectDelinkPacket)Pack; 5981 ObjectDelinkPacket delink = (ObjectDelinkPacket)Pack;
6127 5982
@@ -6150,7 +6005,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
6150 } 6005 }
6151 6006
6152 break; 6007 break;
6153 6008
6154 case PacketType.ObjectAdd: 6009 case PacketType.ObjectAdd:
6155 if (OnAddPrim != null) 6010 if (OnAddPrim != null)
6156 { 6011 {
@@ -6180,7 +6035,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
6180 handlerAddPrim(AgentId, ActiveGroupId, addPacket.ObjectData.RayEnd, addPacket.ObjectData.Rotation, shape, addPacket.ObjectData.BypassRaycast, addPacket.ObjectData.RayStart, addPacket.ObjectData.RayTargetID, addPacket.ObjectData.RayEndIsIntersection); 6035 handlerAddPrim(AgentId, ActiveGroupId, addPacket.ObjectData.RayEnd, addPacket.ObjectData.Rotation, shape, addPacket.ObjectData.BypassRaycast, addPacket.ObjectData.RayStart, addPacket.ObjectData.RayTargetID, addPacket.ObjectData.RayEndIsIntersection);
6181 } 6036 }
6182 break; 6037 break;
6183 6038
6184 case PacketType.ObjectShape: 6039 case PacketType.ObjectShape:
6185 ObjectShapePacket shapePacket = (ObjectShapePacket)Pack; 6040 ObjectShapePacket shapePacket = (ObjectShapePacket)Pack;
6186 6041
@@ -6225,7 +6080,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
6225 } 6080 }
6226 } 6081 }
6227 break; 6082 break;
6228 6083
6229 case PacketType.ObjectExtraParams: 6084 case PacketType.ObjectExtraParams:
6230 ObjectExtraParamsPacket extraPar = (ObjectExtraParamsPacket)Pack; 6085 ObjectExtraParamsPacket extraPar = (ObjectExtraParamsPacket)Pack;
6231 6086
@@ -6241,7 +6096,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
6241 ObjectExtraParams handlerUpdateExtraParams = OnUpdateExtraParams; 6096 ObjectExtraParams handlerUpdateExtraParams = OnUpdateExtraParams;
6242 if (handlerUpdateExtraParams != null) 6097 if (handlerUpdateExtraParams != null)
6243 { 6098 {
6244 for (int i = 0 ; i < extraPar.ObjectData.Length ; i++) 6099 for (int i = 0; i < extraPar.ObjectData.Length; i++)
6245 { 6100 {
6246 handlerUpdateExtraParams(m_agentId, extraPar.ObjectData[i].ObjectLocalID, 6101 handlerUpdateExtraParams(m_agentId, extraPar.ObjectData[i].ObjectLocalID,
6247 extraPar.ObjectData[i].ParamType, 6102 extraPar.ObjectData[i].ParamType,
@@ -6642,7 +6497,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
6642 break; 6497 break;
6643 case PacketType.ObjectName: 6498 case PacketType.ObjectName:
6644 ObjectNamePacket objName = (ObjectNamePacket)Pack; 6499 ObjectNamePacket objName = (ObjectNamePacket)Pack;
6645 6500
6646 #region Packet Session and User Check 6501 #region Packet Session and User Check
6647 if (m_checkPackets) 6502 if (m_checkPackets)
6648 { 6503 {
@@ -6651,7 +6506,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
6651 break; 6506 break;
6652 } 6507 }
6653 #endregion 6508 #endregion
6654 6509
6655 GenericCall7 handlerObjectName = null; 6510 GenericCall7 handlerObjectName = null;
6656 for (int i = 0; i < objName.ObjectData.Length; i++) 6511 for (int i = 0; i < objName.ObjectData.Length; i++)
6657 { 6512 {
@@ -6884,14 +6739,14 @@ namespace OpenSim.Region.ClientStack.LindenUDP
6884 } 6739 }
6885 break; 6740 break;
6886 6741
6887 #endregion 6742 #endregion
6888 6743
6889 #region Inventory/Asset/Other related packets 6744 #region Inventory/Asset/Other related packets
6890 6745
6891 case PacketType.RequestImage: 6746 case PacketType.RequestImage:
6892 RequestImagePacket imageRequest = (RequestImagePacket)Pack; 6747 RequestImagePacket imageRequest = (RequestImagePacket)Pack;
6893 //m_log.Debug("image request: " + Pack.ToString()); 6748 //m_log.Debug("image request: " + Pack.ToString());
6894 6749
6895 #region Packet Session and User Check 6750 #region Packet Session and User Check
6896 if (m_checkPackets) 6751 if (m_checkPackets)
6897 { 6752 {
@@ -6915,7 +6770,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
6915 //handlerTextureRequest = OnRequestTexture; 6770 //handlerTextureRequest = OnRequestTexture;
6916 6771
6917 //if (handlerTextureRequest != null) 6772 //if (handlerTextureRequest != null)
6918 //OnRequestTexture(this, args); 6773 //OnRequestTexture(this, args);
6919 6774
6920 // in the end, we null this, so we have to check if it's null 6775 // in the end, we null this, so we have to check if it's null
6921 if (m_imageManager != null) 6776 if (m_imageManager != null)
@@ -6961,7 +6816,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
6961 if (ti.OwnerID != AgentId) 6816 if (ti.OwnerID != AgentId)
6962 break; 6817 break;
6963 6818
6964 if ((ti.CurrentPermissions & ((uint)PermissionMask.Modify| (uint)PermissionMask.Copy | (uint)PermissionMask.Transfer)) != ((uint)PermissionMask.Modify| (uint)PermissionMask.Copy | (uint)PermissionMask.Transfer)) 6819 if ((ti.CurrentPermissions & ((uint)PermissionMask.Modify | (uint)PermissionMask.Copy | (uint)PermissionMask.Transfer)) != ((uint)PermissionMask.Modify | (uint)PermissionMask.Copy | (uint)PermissionMask.Transfer))
6965 break; 6820 break;
6966 6821
6967 if (ti.AssetID != requestID) 6822 if (ti.AssetID != requestID)
@@ -7019,7 +6874,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
7019 case PacketType.AssetUploadRequest: 6874 case PacketType.AssetUploadRequest:
7020 AssetUploadRequestPacket request = (AssetUploadRequestPacket)Pack; 6875 AssetUploadRequestPacket request = (AssetUploadRequestPacket)Pack;
7021 6876
7022 6877
7023 // m_log.Debug("upload request " + request.ToString()); 6878 // m_log.Debug("upload request " + request.ToString());
7024 // m_log.Debug("upload request was for assetid: " + request.AssetBlock.TransactionID.Combine(this.SecureSessionId).ToString()); 6879 // m_log.Debug("upload request was for assetid: " + request.AssetBlock.TransactionID.Combine(this.SecureSessionId).ToString());
7025 UUID temp = UUID.Combine(request.AssetBlock.TransactionID, SecureSessionId); 6880 UUID temp = UUID.Combine(request.AssetBlock.TransactionID, SecureSessionId);
@@ -7036,7 +6891,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
7036 break; 6891 break;
7037 case PacketType.RequestXfer: 6892 case PacketType.RequestXfer:
7038 RequestXferPacket xferReq = (RequestXferPacket)Pack; 6893 RequestXferPacket xferReq = (RequestXferPacket)Pack;
7039 6894
7040 RequestXfer handlerRequestXfer = OnRequestXfer; 6895 RequestXfer handlerRequestXfer = OnRequestXfer;
7041 6896
7042 if (handlerRequestXfer != null) 6897 if (handlerRequestXfer != null)
@@ -7055,7 +6910,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
7055 break; 6910 break;
7056 case PacketType.ConfirmXferPacket: 6911 case PacketType.ConfirmXferPacket:
7057 ConfirmXferPacketPacket confirmXfer = (ConfirmXferPacketPacket)Pack; 6912 ConfirmXferPacketPacket confirmXfer = (ConfirmXferPacketPacket)Pack;
7058 6913
7059 ConfirmXfer handlerConfirmXfer = OnConfirmXfer; 6914 ConfirmXfer handlerConfirmXfer = OnConfirmXfer;
7060 if (handlerConfirmXfer != null) 6915 if (handlerConfirmXfer != null)
7061 { 6916 {
@@ -7150,7 +7005,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
7150 break; 7005 break;
7151 case PacketType.CreateInventoryItem: 7006 case PacketType.CreateInventoryItem:
7152 CreateInventoryItemPacket createItem = (CreateInventoryItemPacket)Pack; 7007 CreateInventoryItemPacket createItem = (CreateInventoryItemPacket)Pack;
7153 7008
7154 #region Packet Session and User Check 7009 #region Packet Session and User Check
7155 if (m_checkPackets) 7010 if (m_checkPackets)
7156 { 7011 {
@@ -7243,7 +7098,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
7243 break; 7098 break;
7244 case PacketType.UpdateInventoryItem: 7099 case PacketType.UpdateInventoryItem:
7245 UpdateInventoryItemPacket inventoryItemUpdate = (UpdateInventoryItemPacket)Pack; 7100 UpdateInventoryItemPacket inventoryItemUpdate = (UpdateInventoryItemPacket)Pack;
7246 7101
7247 #region Packet Session and User Check 7102 #region Packet Session and User Check
7248 if (m_checkPackets) 7103 if (m_checkPackets)
7249 { 7104 {
@@ -7735,7 +7590,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
7735 } 7590 }
7736 break; 7591 break;
7737 7592
7738 #endregion 7593 #endregion
7739 7594
7740 case PacketType.UUIDNameRequest: 7595 case PacketType.UUIDNameRequest:
7741 UUIDNameRequestPacket incoming = (UUIDNameRequestPacket)Pack; 7596 UUIDNameRequestPacket incoming = (UUIDNameRequestPacket)Pack;
@@ -7750,7 +7605,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
7750 } 7605 }
7751 break; 7606 break;
7752 7607
7753 #region Parcel related packets 7608 #region Parcel related packets
7754 7609
7755 case PacketType.RegionHandleRequest: 7610 case PacketType.RegionHandleRequest:
7756 RegionHandleRequestPacket rhrPack = (RegionHandleRequestPacket)Pack; 7611 RegionHandleRequestPacket rhrPack = (RegionHandleRequestPacket)Pack;
@@ -8131,9 +7986,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP
8131 } 7986 }
8132 break; 7987 break;
8133 7988
8134 #endregion 7989 #endregion
8135 7990
8136 #region Estate Packets 7991 #region Estate Packets
8137 7992
8138 case PacketType.EstateOwnerMessage: 7993 case PacketType.EstateOwnerMessage:
8139 EstateOwnerMessagePacket messagePacket = (EstateOwnerMessagePacket)Pack; 7994 EstateOwnerMessagePacket messagePacket = (EstateOwnerMessagePacket)Pack;
@@ -8167,21 +8022,21 @@ namespace OpenSim.Region.ClientStack.LindenUDP
8167 convertParamStringToBool(messagePacket.ParamList[7].Parameter), convertParamStringToBool(messagePacket.ParamList[8].Parameter)); 8022 convertParamStringToBool(messagePacket.ParamList[7].Parameter), convertParamStringToBool(messagePacket.ParamList[8].Parameter));
8168 } 8023 }
8169 break; 8024 break;
8170// case "texturebase": 8025 // case "texturebase":
8171// if (((Scene)m_scene).Permissions.CanIssueEstateCommand(AgentId, false)) 8026 // if (((Scene)m_scene).Permissions.CanIssueEstateCommand(AgentId, false))
8172// { 8027 // {
8173// foreach (EstateOwnerMessagePacket.ParamListBlock block in messagePacket.ParamList) 8028 // foreach (EstateOwnerMessagePacket.ParamListBlock block in messagePacket.ParamList)
8174// { 8029 // {
8175// string s = Utils.BytesToString(block.Parameter); 8030 // string s = Utils.BytesToString(block.Parameter);
8176// string[] splitField = s.Split(' '); 8031 // string[] splitField = s.Split(' ');
8177// if (splitField.Length == 2) 8032 // if (splitField.Length == 2)
8178// { 8033 // {
8179// UUID tempUUID = new UUID(splitField[1]); 8034 // UUID tempUUID = new UUID(splitField[1]);
8180// OnSetEstateTerrainBaseTexture(this, Convert.ToInt16(splitField[0]), tempUUID); 8035 // OnSetEstateTerrainBaseTexture(this, Convert.ToInt16(splitField[0]), tempUUID);
8181// } 8036 // }
8182// } 8037 // }
8183// } 8038 // }
8184// break; 8039 // break;
8185 case "texturedetail": 8040 case "texturedetail":
8186 if (((Scene)m_scene).Permissions.CanIssueEstateCommand(AgentId, false)) 8041 if (((Scene)m_scene).Permissions.CanIssueEstateCommand(AgentId, false))
8187 { 8042 {
@@ -8423,7 +8278,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
8423 m_log.Error("EstateOwnerMessage: Unknown method requested\n" + messagePacket); 8278 m_log.Error("EstateOwnerMessage: Unknown method requested\n" + messagePacket);
8424 break; 8279 break;
8425 } 8280 }
8426 8281
8427 //int parcelID, uint reportType, uint requestflags, string filter 8282 //int parcelID, uint reportType, uint requestflags, string filter
8428 8283
8429 //lsrp.RequestData.ParcelLocalID; 8284 //lsrp.RequestData.ParcelLocalID;
@@ -8463,9 +8318,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP
8463 } 8318 }
8464 break; 8319 break;
8465 8320
8466 #endregion 8321 #endregion
8467 8322
8468 #region GodPackets 8323 #region GodPackets
8469 8324
8470 case PacketType.RequestGodlikePowers: 8325 case PacketType.RequestGodlikePowers:
8471 RequestGodlikePowersPacket rglpPack = (RequestGodlikePowersPacket)Pack; 8326 RequestGodlikePowersPacket rglpPack = (RequestGodlikePowersPacket)Pack;
@@ -8511,9 +8366,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP
8511 //OutPacket(kupack, ThrottleOutPacketType.Task); 8366 //OutPacket(kupack, ThrottleOutPacketType.Task);
8512 break; 8367 break;
8513 8368
8514 #endregion 8369 #endregion
8515 8370
8516 #region Economy/Transaction Packets 8371 #region Economy/Transaction Packets
8517 8372
8518 case PacketType.MoneyBalanceRequest: 8373 case PacketType.MoneyBalanceRequest:
8519 MoneyBalanceRequestPacket moneybalancerequestpacket = (MoneyBalanceRequestPacket)Pack; 8374 MoneyBalanceRequestPacket moneybalancerequestpacket = (MoneyBalanceRequestPacket)Pack;
@@ -8537,7 +8392,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
8537 break; 8392 break;
8538 case PacketType.EconomyDataRequest: 8393 case PacketType.EconomyDataRequest:
8539 8394
8540 8395
8541 EconomyDataRequest handlerEconomoyDataRequest = OnEconomyDataRequest; 8396 EconomyDataRequest handlerEconomoyDataRequest = OnEconomyDataRequest;
8542 if (handlerEconomoyDataRequest != null) 8397 if (handlerEconomoyDataRequest != null)
8543 { 8398 {
@@ -8613,9 +8468,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP
8613 } 8468 }
8614 break; 8469 break;
8615 8470
8616 #endregion 8471 #endregion
8617 8472
8618 #region Script Packets 8473 #region Script Packets
8619 8474
8620 case PacketType.GetScriptRunning: 8475 case PacketType.GetScriptRunning:
8621 GetScriptRunningPacket scriptRunning = (GetScriptRunningPacket)Pack; 8476 GetScriptRunningPacket scriptRunning = (GetScriptRunningPacket)Pack;
@@ -8665,9 +8520,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP
8665 } 8520 }
8666 break; 8521 break;
8667 8522
8668 #endregion 8523 #endregion
8669 8524
8670 #region Gesture Managment 8525 #region Gesture Managment
8671 8526
8672 case PacketType.ActivateGestures: 8527 case PacketType.ActivateGestures:
8673 ActivateGesturesPacket activateGesturePacket = (ActivateGesturesPacket)Pack; 8528 ActivateGesturesPacket activateGesturePacket = (ActivateGesturesPacket)Pack;
@@ -8734,21 +8589,23 @@ namespace OpenSim.Region.ClientStack.LindenUDP
8734 } 8589 }
8735 break; 8590 break;
8736 8591
8737 #endregion 8592 #endregion
8738
8739 8593
8740 #region unimplemented handlers 8594 case PacketType.AgentFOV:
8595 AgentFOVPacket fovPacket = (AgentFOVPacket)Pack;
8741 8596
8742 case PacketType.StartPingCheck: 8597 if (fovPacket.FOVBlock.GenCounter > m_agentFOVCounter)
8743 StartPingCheckPacket pingStart = (StartPingCheckPacket)Pack; 8598 {
8744 CompletePingCheckPacket pingComplete = new CompletePingCheckPacket(); 8599 m_agentFOVCounter = fovPacket.FOVBlock.GenCounter;
8745 pingComplete.PingID.PingID = pingStart.PingID.PingID; 8600 AgentFOV handlerAgentFOV = OnAgentFOV;
8746 m_udpServer.SendPacket(m_udpClient, pingComplete, ThrottleOutPacketType.Unknown, false); 8601 if (handlerAgentFOV != null)
8602 {
8603 handlerAgentFOV(this, fovPacket.FOVBlock.VerticalAngle);
8604 }
8605 }
8747 break; 8606 break;
8748 8607
8749 case PacketType.CompletePingCheck: 8608 #region unimplemented handlers
8750 // TODO: Do stats tracking or something with these?
8751 break;
8752 8609
8753 case PacketType.ViewerStats: 8610 case PacketType.ViewerStats:
8754 // TODO: handle this packet 8611 // TODO: handle this packet
@@ -8771,8 +8628,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP
8771 MapItemRequest handlerMapItemRequest = OnMapItemRequest; 8628 MapItemRequest handlerMapItemRequest = OnMapItemRequest;
8772 if (handlerMapItemRequest != null) 8629 if (handlerMapItemRequest != null)
8773 { 8630 {
8774 handlerMapItemRequest(this,mirpk.AgentData.Flags, mirpk.AgentData.EstateID, 8631 handlerMapItemRequest(this, mirpk.AgentData.Flags, mirpk.AgentData.EstateID,
8775 mirpk.AgentData.Godlike,mirpk.RequestData.ItemType, 8632 mirpk.AgentData.Godlike, mirpk.RequestData.ItemType,
8776 mirpk.RequestData.RegionHandle); 8633 mirpk.RequestData.RegionHandle);
8777 8634
8778 } 8635 }
@@ -9080,7 +8937,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
9080 new GroupTitlesReplyPacket.GroupDataBlock(); 8937 new GroupTitlesReplyPacket.GroupDataBlock();
9081 8938
9082 groupTitlesReply.GroupData[i].Title = 8939 groupTitlesReply.GroupData[i].Title =
9083 Utils.StringToBytes(d.Name); 8940 Util.StringToBytes256(d.Name);
9084 groupTitlesReply.GroupData[i].RoleID = 8941 groupTitlesReply.GroupData[i].RoleID =
9085 d.UUID; 8942 d.UUID;
9086 groupTitlesReply.GroupData[i].Selected = 8943 groupTitlesReply.GroupData[i].Selected =
@@ -9117,10 +8974,10 @@ namespace OpenSim.Region.ClientStack.LindenUDP
9117 groupProfileRequest.GroupData.GroupID); 8974 groupProfileRequest.GroupData.GroupID);
9118 8975
9119 groupProfileReply.GroupData.GroupID = d.GroupID; 8976 groupProfileReply.GroupData.GroupID = d.GroupID;
9120 groupProfileReply.GroupData.Name = Utils.StringToBytes(d.Name); 8977 groupProfileReply.GroupData.Name = Util.StringToBytes256(d.Name);
9121 groupProfileReply.GroupData.Charter = Utils.StringToBytes(d.Charter); 8978 groupProfileReply.GroupData.Charter = Util.StringToBytes1024(d.Charter);
9122 groupProfileReply.GroupData.ShowInList = d.ShowInList; 8979 groupProfileReply.GroupData.ShowInList = d.ShowInList;
9123 groupProfileReply.GroupData.MemberTitle = Utils.StringToBytes(d.MemberTitle); 8980 groupProfileReply.GroupData.MemberTitle = Util.StringToBytes256(d.MemberTitle);
9124 groupProfileReply.GroupData.PowersMask = d.PowersMask; 8981 groupProfileReply.GroupData.PowersMask = d.PowersMask;
9125 groupProfileReply.GroupData.InsigniaID = d.InsigniaID; 8982 groupProfileReply.GroupData.InsigniaID = d.InsigniaID;
9126 groupProfileReply.GroupData.FounderID = d.FounderID; 8983 groupProfileReply.GroupData.FounderID = d.FounderID;
@@ -9180,7 +9037,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
9180 groupMembersRequestPacket.GroupData.RequestID; 9037 groupMembersRequestPacket.GroupData.RequestID;
9181 groupMembersReply.GroupData.MemberCount = memberCount; 9038 groupMembersReply.GroupData.MemberCount = memberCount;
9182 9039
9183 for (int i = 0 ; i < blockCount ; i++) 9040 for (int i = 0; i < blockCount; i++)
9184 { 9041 {
9185 GroupMembersData m = members[0]; 9042 GroupMembersData m = members[0];
9186 members.RemoveAt(0); 9043 members.RemoveAt(0);
@@ -9192,11 +9049,11 @@ namespace OpenSim.Region.ClientStack.LindenUDP
9192 groupMembersReply.MemberData[i].Contribution = 9049 groupMembersReply.MemberData[i].Contribution =
9193 m.Contribution; 9050 m.Contribution;
9194 groupMembersReply.MemberData[i].OnlineStatus = 9051 groupMembersReply.MemberData[i].OnlineStatus =
9195 Utils.StringToBytes(m.OnlineStatus); 9052 Util.StringToBytes256(m.OnlineStatus);
9196 groupMembersReply.MemberData[i].AgentPowers = 9053 groupMembersReply.MemberData[i].AgentPowers =
9197 m.AgentPowers; 9054 m.AgentPowers;
9198 groupMembersReply.MemberData[i].Title = 9055 groupMembersReply.MemberData[i].Title =
9199 Utils.StringToBytes(m.Title); 9056 Util.StringToBytes256(m.Title);
9200 groupMembersReply.MemberData[i].IsOwner = 9057 groupMembersReply.MemberData[i].IsOwner =
9201 m.IsOwner; 9058 m.IsOwner;
9202 } 9059 }
@@ -9257,11 +9114,11 @@ namespace OpenSim.Region.ClientStack.LindenUDP
9257 groupRolesReply.RoleData[i].RoleID = 9114 groupRolesReply.RoleData[i].RoleID =
9258 d.RoleID; 9115 d.RoleID;
9259 groupRolesReply.RoleData[i].Name = 9116 groupRolesReply.RoleData[i].Name =
9260 Utils.StringToBytes(d.Name); 9117 Util.StringToBytes256(d.Name);
9261 groupRolesReply.RoleData[i].Title = 9118 groupRolesReply.RoleData[i].Title =
9262 Utils.StringToBytes(d.Title); 9119 Util.StringToBytes256(d.Title);
9263 groupRolesReply.RoleData[i].Description = 9120 groupRolesReply.RoleData[i].Description =
9264 Utils.StringToBytes(d.Description); 9121 Util.StringToBytes1024(d.Description);
9265 groupRolesReply.RoleData[i].Powers = 9122 groupRolesReply.RoleData[i].Powers =
9266 d.Powers; 9123 d.Powers;
9267 groupRolesReply.RoleData[i].Members = 9124 groupRolesReply.RoleData[i].Members =
@@ -9317,7 +9174,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
9317 groupRoleMembersReply.MemberData = 9174 groupRoleMembersReply.MemberData =
9318 new GroupRoleMembersReplyPacket.MemberDataBlock[pairs]; 9175 new GroupRoleMembersReplyPacket.MemberDataBlock[pairs];
9319 9176
9320 for (int i = 0 ; i < pairs ; i++) 9177 for (int i = 0; i < pairs; i++)
9321 { 9178 {
9322 GroupRoleMembersData d = mappings[0]; 9179 GroupRoleMembersData d = mappings[0];
9323 mappings.RemoveAt(0); 9180 mappings.RemoveAt(0);
@@ -9444,7 +9301,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
9444 ParcelDeedToGroup handlerParcelDeedToGroup = OnParcelDeedToGroup; 9301 ParcelDeedToGroup handlerParcelDeedToGroup = OnParcelDeedToGroup;
9445 if (handlerParcelDeedToGroup != null) 9302 if (handlerParcelDeedToGroup != null)
9446 { 9303 {
9447 handlerParcelDeedToGroup(parcelDeedToGroup.Data.LocalID, parcelDeedToGroup.Data.GroupID,this); 9304 handlerParcelDeedToGroup(parcelDeedToGroup.Data.LocalID, parcelDeedToGroup.Data.GroupID, this);
9448 9305
9449 } 9306 }
9450 } 9307 }
@@ -9488,9 +9345,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP
9488 groupNoticesListReply.Data[i].Timestamp = 9345 groupNoticesListReply.Data[i].Timestamp =
9489 g.Timestamp; 9346 g.Timestamp;
9490 groupNoticesListReply.Data[i].FromName = 9347 groupNoticesListReply.Data[i].FromName =
9491 Utils.StringToBytes(g.FromName); 9348 Util.StringToBytes256(g.FromName);
9492 groupNoticesListReply.Data[i].Subject = 9349 groupNoticesListReply.Data[i].Subject =
9493 Utils.StringToBytes(g.Subject); 9350 Util.StringToBytes256(g.Subject);
9494 groupNoticesListReply.Data[i].HasAttachment = 9351 groupNoticesListReply.Data[i].HasAttachment =
9495 g.HasAttachment; 9352 g.HasAttachment;
9496 groupNoticesListReply.Data[i].AssetType = 9353 groupNoticesListReply.Data[i].AssetType =
@@ -9902,7 +9759,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
9902 9759
9903 PickDelete handlerPickDelete = OnPickDelete; 9760 PickDelete handlerPickDelete = OnPickDelete;
9904 if (handlerPickDelete != null) 9761 if (handlerPickDelete != null)
9905 handlerPickDelete(this, pickDelete.Data.PickID); 9762 handlerPickDelete(this, pickDelete.Data.PickID);
9906 break; 9763 break;
9907 case PacketType.PickGodDelete: 9764 case PacketType.PickGodDelete:
9908 PickGodDeletePacket pickGodDelete = 9765 PickGodDeletePacket pickGodDelete =
@@ -9922,7 +9779,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
9922 handlerPickGodDelete(this, 9779 handlerPickGodDelete(this,
9923 pickGodDelete.AgentData.AgentID, 9780 pickGodDelete.AgentData.AgentID,
9924 pickGodDelete.Data.PickID, 9781 pickGodDelete.Data.PickID,
9925 pickGodDelete.Data.QueryID); 9782 pickGodDelete.Data.QueryID);
9926 break; 9783 break;
9927 case PacketType.PickInfoUpdate: 9784 case PacketType.PickInfoUpdate:
9928 PickInfoUpdatePacket pickInfoUpdate = 9785 PickInfoUpdatePacket pickInfoUpdate =
@@ -10013,7 +9870,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
10013 m_log.Warn("[CLIENT]: unhandled packet " + Pack); 9870 m_log.Warn("[CLIENT]: unhandled packet " + Pack);
10014 break; 9871 break;
10015 9872
10016 #endregion 9873 #endregion
10017 } 9874 }
10018 9875
10019 PacketPool.Instance.ReturnPacket(Pack); 9876 PacketPool.Instance.ReturnPacket(Pack);
@@ -10050,7 +9907,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
10050 //shape.Textures = ntex; 9907 //shape.Textures = ntex;
10051 return shape; 9908 return shape;
10052 } 9909 }
10053 9910
10054 public ClientInfo GetClientInfo() 9911 public ClientInfo GetClientInfo()
10055 { 9912 {
10056 ClientInfo info = m_udpClient.GetClientInfo(); 9913 ClientInfo info = m_udpClient.GetClientInfo();
@@ -10078,7 +9935,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
10078 { 9935 {
10079 ParcelMediaCommandMessagePacket commandMessagePacket = new ParcelMediaCommandMessagePacket(); 9936 ParcelMediaCommandMessagePacket commandMessagePacket = new ParcelMediaCommandMessagePacket();
10080 commandMessagePacket.CommandBlock.Flags = flags; 9937 commandMessagePacket.CommandBlock.Flags = flags;
10081 commandMessagePacket.CommandBlock.Command =(uint) command; 9938 commandMessagePacket.CommandBlock.Command = (uint)command;
10082 commandMessagePacket.CommandBlock.Time = time; 9939 commandMessagePacket.CommandBlock.Time = time;
10083 9940
10084 OutPacket(commandMessagePacket, ThrottleOutPacketType.Unknown); 9941 OutPacket(commandMessagePacket, ThrottleOutPacketType.Unknown);
@@ -10089,12 +9946,12 @@ namespace OpenSim.Region.ClientStack.LindenUDP
10089 byte mediaLoop) 9946 byte mediaLoop)
10090 { 9947 {
10091 ParcelMediaUpdatePacket updatePacket = new ParcelMediaUpdatePacket(); 9948 ParcelMediaUpdatePacket updatePacket = new ParcelMediaUpdatePacket();
10092 updatePacket.DataBlock.MediaURL = Utils.StringToBytes(mediaUrl); 9949 updatePacket.DataBlock.MediaURL = Util.StringToBytes256(mediaUrl);
10093 updatePacket.DataBlock.MediaID = mediaTextureID; 9950 updatePacket.DataBlock.MediaID = mediaTextureID;
10094 updatePacket.DataBlock.MediaAutoScale = autoScale; 9951 updatePacket.DataBlock.MediaAutoScale = autoScale;
10095 9952
10096 updatePacket.DataBlockExtended.MediaType = Utils.StringToBytes(mediaType); 9953 updatePacket.DataBlockExtended.MediaType = Util.StringToBytes256(mediaType);
10097 updatePacket.DataBlockExtended.MediaDesc = Utils.StringToBytes(mediaDesc); 9954 updatePacket.DataBlockExtended.MediaDesc = Util.StringToBytes256(mediaDesc);
10098 updatePacket.DataBlockExtended.MediaWidth = mediaWidth; 9955 updatePacket.DataBlockExtended.MediaWidth = mediaWidth;
10099 updatePacket.DataBlockExtended.MediaHeight = mediaHeight; 9956 updatePacket.DataBlockExtended.MediaHeight = mediaHeight;
10100 updatePacket.DataBlockExtended.MediaLoop = mediaLoop; 9957 updatePacket.DataBlockExtended.MediaLoop = mediaLoop;
@@ -10106,7 +9963,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
10106 9963
10107 #region Camera 9964 #region Camera
10108 9965
10109 public void SendSetFollowCamProperties (UUID objectID, SortedDictionary<int, float> parameters) 9966 public void SendSetFollowCamProperties(UUID objectID, SortedDictionary<int, float> parameters)
10110 { 9967 {
10111 SetFollowCamPropertiesPacket packet = (SetFollowCamPropertiesPacket)PacketPool.Instance.GetPacket(PacketType.SetFollowCamProperties); 9968 SetFollowCamPropertiesPacket packet = (SetFollowCamPropertiesPacket)PacketPool.Instance.GetPacket(PacketType.SetFollowCamProperties);
10112 packet.ObjectData.ObjectID = objectID; 9969 packet.ObjectData.ObjectID = objectID;
@@ -10124,7 +9981,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
10124 OutPacket(packet, ThrottleOutPacketType.Task); 9981 OutPacket(packet, ThrottleOutPacketType.Task);
10125 } 9982 }
10126 9983
10127 public void SendClearFollowCamProperties (UUID objectID) 9984 public void SendClearFollowCamProperties(UUID objectID)
10128 { 9985 {
10129 ClearFollowCamPropertiesPacket packet = (ClearFollowCamPropertiesPacket)PacketPool.Instance.GetPacket(PacketType.ClearFollowCamProperties); 9986 ClearFollowCamPropertiesPacket packet = (ClearFollowCamPropertiesPacket)PacketPool.Instance.GetPacket(PacketType.ClearFollowCamProperties);
10130 packet.ObjectData.ObjectID = objectID; 9987 packet.ObjectData.ObjectID = objectID;
@@ -10226,8 +10083,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP
10226 { 10083 {
10227 return m_udpClient.GetStats(); 10084 return m_udpClient.GetStats();
10228 } 10085 }
10229 10086
10230 public string XReport(string uptime, string version) 10087 public string XReport(string uptime, string version)
10231 { 10088 {
10232 return String.Empty; 10089 return String.Empty;
10233 } 10090 }
@@ -10301,7 +10158,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
10301 } 10158 }
10302 10159
10303 //m_log.DebugFormat("[ASSET CACHE]: Asset transfer request for asset which is {0} already known to be missing. Dropping", requestID); 10160 //m_log.DebugFormat("[ASSET CACHE]: Asset transfer request for asset which is {0} already known to be missing. Dropping", requestID);
10304 10161
10305 // FIXME: We never tell the client about assets which do not exist when requested by this transfer mechanism, which can't be right. 10162 // FIXME: We never tell the client about assets which do not exist when requested by this transfer mechanism, which can't be right.
10306 return; 10163 return;
10307 } 10164 }
@@ -10371,5 +10228,167 @@ namespace OpenSim.Region.ClientStack.LindenUDP
10371 pack.TextureData.TextureID = textureID; 10228 pack.TextureData.TextureID = textureID;
10372 OutPacket(pack, ThrottleOutPacketType.Task); 10229 OutPacket(pack, ThrottleOutPacketType.Task);
10373 } 10230 }
10231
10232 #region PriorityQueue
10233 private class PriorityQueue<TPriority, TValue>
10234 {
10235 internal delegate bool UpdatePriorityHandler(ref TPriority priority, uint local_id);
10236
10237 private MinHeap<MinHeapItem>[] m_heaps = new MinHeap<MinHeapItem>[1];
10238 private Dictionary<uint, LookupItem> m_lookupTable;
10239 private Comparison<TPriority> m_comparison;
10240 private object m_syncRoot = new object();
10241
10242 internal PriorityQueue() :
10243 this(MinHeap<MinHeapItem>.DEFAULT_CAPACITY, Comparer<TPriority>.Default) { }
10244 internal PriorityQueue(int capacity) :
10245 this(capacity, Comparer<TPriority>.Default) { }
10246 internal PriorityQueue(IComparer<TPriority> comparer) :
10247 this(new Comparison<TPriority>(comparer.Compare)) { }
10248 internal PriorityQueue(Comparison<TPriority> comparison) :
10249 this(MinHeap<MinHeapItem>.DEFAULT_CAPACITY, comparison) { }
10250 internal PriorityQueue(int capacity, IComparer<TPriority> comparer) :
10251 this(capacity, new Comparison<TPriority>(comparer.Compare)) { }
10252 internal PriorityQueue(int capacity, Comparison<TPriority> comparison)
10253 {
10254 m_lookupTable = new Dictionary<uint, LookupItem>(capacity);
10255
10256 for (int i = 0; i < m_heaps.Length; ++i)
10257 m_heaps[i] = new MinHeap<MinHeapItem>(capacity);
10258 this.m_comparison = comparison;
10259 }
10260
10261 internal object SyncRoot { get { return this.m_syncRoot; } }
10262 internal int Count
10263 {
10264 get
10265 {
10266 int count = 0;
10267 for (int i = 0; i < m_heaps.Length; ++i)
10268 count = m_heaps[i].Count;
10269 return count;
10270 }
10271 }
10272
10273 internal bool Enqueue(TPriority priority, TValue value, uint local_id)
10274 {
10275 LookupItem item;
10276
10277 if (m_lookupTable.TryGetValue(local_id, out item))
10278 {
10279 item.Heap[item.Handle] = new MinHeapItem(priority, value, local_id, this.m_comparison);
10280 return false;
10281 }
10282 else
10283 {
10284 item.Heap = m_heaps[0];
10285 item.Heap.Add(new MinHeapItem(priority, value, local_id, this.m_comparison), ref item.Handle);
10286 m_lookupTable.Add(local_id, item);
10287 return true;
10288 }
10289 }
10290
10291 internal TValue Peek()
10292 {
10293 for (int i = 0; i < m_heaps.Length; ++i)
10294 if (m_heaps[i].Count > 0)
10295 return m_heaps[i].Min().Value;
10296 throw new InvalidOperationException(string.Format("The {0} is empty", this.GetType().ToString()));
10297 }
10298
10299 internal TValue Dequeue()
10300 {
10301 for (int i = 0; i < m_heaps.Length; ++i)
10302 {
10303 if (m_heaps[i].Count > 0)
10304 {
10305 MinHeapItem item = m_heaps[i].RemoveMin();
10306 m_lookupTable.Remove(item.LocalID);
10307 return item.Value;
10308 }
10309 }
10310 throw new InvalidOperationException(string.Format("The {0} is empty", this.GetType().ToString()));
10311 }
10312
10313 internal void Reprioritize(UpdatePriorityHandler handler)
10314 {
10315 MinHeapItem item;
10316 TPriority priority;
10317
10318 foreach (LookupItem lookup in new List<LookupItem>(this.m_lookupTable.Values))
10319 {
10320 if (lookup.Heap.TryGetValue(lookup.Handle, out item))
10321 {
10322 priority = item.Priority;
10323 if (handler(ref priority, item.LocalID))
10324 {
10325 if (lookup.Heap.ContainsHandle(lookup.Handle))
10326 lookup.Heap[lookup.Handle] =
10327 new MinHeapItem(priority, item.Value, item.LocalID, this.m_comparison);
10328 }
10329 else
10330 {
10331 m_log.Warn("[LLCLIENTVIEW]: UpdatePriorityHandler returned false, dropping update");
10332 lookup.Heap.Remove(lookup.Handle);
10333 this.m_lookupTable.Remove(item.LocalID);
10334 }
10335 }
10336 }
10337 }
10338
10339 #region MinHeapItem
10340 private struct MinHeapItem : IComparable<MinHeapItem>
10341 {
10342 private TPriority priority;
10343 private TValue value;
10344 private uint local_id;
10345 private Comparison<TPriority> comparison;
10346
10347 internal MinHeapItem(TPriority priority, TValue value, uint local_id) :
10348 this(priority, value, local_id, Comparer<TPriority>.Default) { }
10349 internal MinHeapItem(TPriority priority, TValue value, uint local_id, IComparer<TPriority> comparer) :
10350 this(priority, value, local_id, new Comparison<TPriority>(comparer.Compare)) { }
10351 internal MinHeapItem(TPriority priority, TValue value, uint local_id, Comparison<TPriority> comparison)
10352 {
10353 this.priority = priority;
10354 this.value = value;
10355 this.local_id = local_id;
10356 this.comparison = comparison;
10357 }
10358
10359 internal TPriority Priority { get { return this.priority; } }
10360 internal TValue Value { get { return this.value; } }
10361 internal uint LocalID { get { return this.local_id; } }
10362
10363 public override string ToString()
10364 {
10365 StringBuilder sb = new StringBuilder();
10366 sb.Append("[");
10367 if (this.priority != null)
10368 sb.Append(this.priority.ToString());
10369 sb.Append(",");
10370 if (this.value != null)
10371 sb.Append(this.value.ToString());
10372 sb.Append("]");
10373 return sb.ToString();
10374 }
10375
10376 public int CompareTo(MinHeapItem other)
10377 {
10378 return this.comparison(this.priority, other.priority);
10379 }
10380 }
10381 #endregion
10382
10383 #region LookupItem
10384 private struct LookupItem
10385 {
10386 internal MinHeap<MinHeapItem> Heap;
10387 internal IHandle Handle;
10388 }
10389 #endregion
10390 }
10391 #endregion
10392
10374 } 10393 }
10375} 10394}