diff options
Diffstat (limited to 'OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs')
-rw-r--r-- | OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs | 25 |
1 files changed, 23 insertions, 2 deletions
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs index 979dd47..2a59a0c 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs | |||
@@ -3553,6 +3553,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
3553 | OpenSim.Framework.Lazy<List<ObjectUpdatePacket.ObjectDataBlock>> objectUpdateBlocks = new OpenSim.Framework.Lazy<List<ObjectUpdatePacket.ObjectDataBlock>>(); | 3553 | OpenSim.Framework.Lazy<List<ObjectUpdatePacket.ObjectDataBlock>> objectUpdateBlocks = new OpenSim.Framework.Lazy<List<ObjectUpdatePacket.ObjectDataBlock>>(); |
3554 | OpenSim.Framework.Lazy<List<ObjectUpdateCompressedPacket.ObjectDataBlock>> compressedUpdateBlocks = new OpenSim.Framework.Lazy<List<ObjectUpdateCompressedPacket.ObjectDataBlock>>(); | 3554 | OpenSim.Framework.Lazy<List<ObjectUpdateCompressedPacket.ObjectDataBlock>> compressedUpdateBlocks = new OpenSim.Framework.Lazy<List<ObjectUpdateCompressedPacket.ObjectDataBlock>>(); |
3555 | OpenSim.Framework.Lazy<List<ImprovedTerseObjectUpdatePacket.ObjectDataBlock>> terseUpdateBlocks = new OpenSim.Framework.Lazy<List<ImprovedTerseObjectUpdatePacket.ObjectDataBlock>>(); | 3555 | OpenSim.Framework.Lazy<List<ImprovedTerseObjectUpdatePacket.ObjectDataBlock>> terseUpdateBlocks = new OpenSim.Framework.Lazy<List<ImprovedTerseObjectUpdatePacket.ObjectDataBlock>>(); |
3556 | OpenSim.Framework.Lazy<List<ImprovedTerseObjectUpdatePacket.ObjectDataBlock>> terseAgentUpdateBlocks = new OpenSim.Framework.Lazy<List<ImprovedTerseObjectUpdatePacket.ObjectDataBlock>>(); | ||
3556 | 3557 | ||
3557 | if (maxUpdates <= 0) maxUpdates = Int32.MaxValue; | 3558 | if (maxUpdates <= 0) maxUpdates = Int32.MaxValue; |
3558 | int updatesThisCall = 0; | 3559 | int updatesThisCall = 0; |
@@ -3698,7 +3699,12 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
3698 | } | 3699 | } |
3699 | else | 3700 | else |
3700 | { | 3701 | { |
3701 | terseUpdateBlocks.Value.Add(CreateImprovedTerseBlock(update.Entity, updateFlags.HasFlag(PrimUpdateFlags.Textures))); | 3702 | if (update.Entity is ScenePresence && ((ScenePresence)update.Entity).UUID == AgentId) |
3703 | // Self updates go into a special list | ||
3704 | terseAgentUpdateBlocks.Value.Add(CreateImprovedTerseBlock(update.Entity, updateFlags.HasFlag(PrimUpdateFlags.Textures))); | ||
3705 | else | ||
3706 | // Everything else goes here | ||
3707 | terseUpdateBlocks.Value.Add(CreateImprovedTerseBlock(update.Entity, updateFlags.HasFlag(PrimUpdateFlags.Textures))); | ||
3702 | } | 3708 | } |
3703 | 3709 | ||
3704 | #endregion Block Construction | 3710 | #endregion Block Construction |
@@ -3708,7 +3714,22 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
3708 | 3714 | ||
3709 | const float TIME_DILATION = 1.0f; | 3715 | const float TIME_DILATION = 1.0f; |
3710 | ushort timeDilation = Utils.FloatToUInt16(TIME_DILATION, 0.0f, 1.0f); | 3716 | ushort timeDilation = Utils.FloatToUInt16(TIME_DILATION, 0.0f, 1.0f); |
3711 | 3717 | ||
3718 | if (terseAgentUpdateBlocks.IsValueCreated) | ||
3719 | { | ||
3720 | List<ImprovedTerseObjectUpdatePacket.ObjectDataBlock> blocks = terseAgentUpdateBlocks.Value; | ||
3721 | |||
3722 | ImprovedTerseObjectUpdatePacket packet = new ImprovedTerseObjectUpdatePacket(); | ||
3723 | packet.RegionData.RegionHandle = m_scene.RegionInfo.RegionHandle; | ||
3724 | packet.RegionData.TimeDilation = timeDilation; | ||
3725 | packet.ObjectData = new ImprovedTerseObjectUpdatePacket.ObjectDataBlock[blocks.Count]; | ||
3726 | |||
3727 | for (int i = 0; i < blocks.Count; i++) | ||
3728 | packet.ObjectData[i] = blocks[i]; | ||
3729 | |||
3730 | OutPacket(packet, ThrottleOutPacketType.Unknown, true); | ||
3731 | } | ||
3732 | |||
3712 | if (objectUpdateBlocks.IsValueCreated) | 3733 | if (objectUpdateBlocks.IsValueCreated) |
3713 | { | 3734 | { |
3714 | List<ObjectUpdatePacket.ObjectDataBlock> blocks = objectUpdateBlocks.Value; | 3735 | List<ObjectUpdatePacket.ObjectDataBlock> blocks = objectUpdateBlocks.Value; |