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Diffstat (limited to 'OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs')
-rw-r--r--OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs26
1 files changed, 20 insertions, 6 deletions
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
index 146bc63..5f2fbac 100644
--- a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
+++ b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
@@ -99,6 +99,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP
99 99
100 protected LLPacketServer m_networkServer; 100 protected LLPacketServer m_networkServer;
101 101
102 protected LLImageManager m_imageManager;
103
102 /* public variables */ 104 /* public variables */
103 protected string m_firstName; 105 protected string m_firstName;
104 protected string m_lastName; 106 protected string m_lastName;
@@ -471,6 +473,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
471 m_PacketHandler.OnPacketStats += PopulateStats; 473 m_PacketHandler.OnPacketStats += PopulateStats;
472 474
473 RegisterLocalPacketHandlers(); 475 RegisterLocalPacketHandlers();
476 m_imageManager = new LLImageManager(this, m_assetCache,Scene.RequestModuleInterface<OpenSim.Region.Environment.Interfaces.IJ2KDecoder>());
474 } 477 }
475 478
476 public void SetDebugPacketLevel(int newDebugPacketLevel) 479 public void SetDebugPacketLevel(int newDebugPacketLevel)
@@ -496,6 +499,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
496 // Shut down timers 499 // Shut down timers
497 m_clientPingTimer.Stop(); 500 m_clientPingTimer.Stop();
498 501
502
499 // This is just to give the client a reasonable chance of 503 // This is just to give the client a reasonable chance of
500 // flushing out all it's packets. There should probably 504 // flushing out all it's packets. There should probably
501 // be a better mechanism here 505 // be a better mechanism here
@@ -510,7 +514,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
510 if (!(shutdownCircuit)) 514 if (!(shutdownCircuit))
511 { 515 {
512 GC.Collect(); 516 GC.Collect();
513 517 m_imageManager = null;
514 // Sends a KillPacket object, with which, the 518 // Sends a KillPacket object, with which, the
515 // blockingqueue dequeues and sees it's a killpacket 519 // blockingqueue dequeues and sees it's a killpacket
516 // and terminates within the context of the client thread. 520 // and terminates within the context of the client thread.
@@ -532,6 +536,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP
532 m_log.DebugFormat( 536 m_log.DebugFormat(
533 "[CLIENT]: Close has been called with shutdownCircuit = {0} for {1} attached to scene {2}", 537 "[CLIENT]: Close has been called with shutdownCircuit = {0} for {1} attached to scene {2}",
534 shutdownCircuit, Name, m_scene.RegionInfo.RegionName); 538 shutdownCircuit, Name, m_scene.RegionInfo.RegionName);
539
540 m_imageManager.Close();
535 541
536 m_PacketHandler.Flush(); 542 m_PacketHandler.Flush();
537 543
@@ -2759,7 +2765,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
2759 ushort numParts, UUID ImageUUID, uint ImageSize, byte[] ImageData, byte imageCodec) 2765 ushort numParts, UUID ImageUUID, uint ImageSize, byte[] ImageData, byte imageCodec)
2760 { 2766 {
2761 ImageDataPacket im = new ImageDataPacket(); 2767 ImageDataPacket im = new ImageDataPacket();
2762 im.Header.Reliable = false; 2768 im.Header.Reliable = true;
2763 im.ImageID.Packets = numParts; 2769 im.ImageID.Packets = numParts;
2764 im.ImageID.ID = ImageUUID; 2770 im.ImageID.ID = ImageUUID;
2765 2771
@@ -2775,7 +2781,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
2775 public void SendImageNextPart(ushort partNumber, UUID imageUuid, byte[] imageData) 2781 public void SendImageNextPart(ushort partNumber, UUID imageUuid, byte[] imageData)
2776 { 2782 {
2777 ImagePacketPacket im = new ImagePacketPacket(); 2783 ImagePacketPacket im = new ImagePacketPacket();
2778 im.Header.Reliable = false; 2784 im.Header.Reliable = true;
2779 im.ImageID.Packet = partNumber; 2785 im.ImageID.Packet = partNumber;
2780 im.ImageID.ID = imageUuid; 2786 im.ImageID.ID = imageUuid;
2781 im.ImageData.Data = imageData; 2787 im.ImageData.Data = imageData;
@@ -4192,6 +4198,10 @@ namespace OpenSim.Region.ClientStack.LindenUDP
4192 if (ProcessPacketMethod(Pack)) 4198 if (ProcessPacketMethod(Pack))
4193 { 4199 {
4194 //there is a handler registered that handled this packet type 4200 //there is a handler registered that handled this packet type
4201
4202 // in the end, we dereference this, so we have to check if it's null
4203 if (m_imageManager != null)
4204 m_imageManager.ProcessImageQueue(3);
4195 return; 4205 return;
4196 } 4206 }
4197 4207
@@ -5232,10 +5242,11 @@ namespace OpenSim.Region.ClientStack.LindenUDP
5232 args.PacketNumber = imageRequest.RequestImage[i].Packet; 5242 args.PacketNumber = imageRequest.RequestImage[i].Packet;
5233 args.Priority = imageRequest.RequestImage[i].DownloadPriority; 5243 args.Priority = imageRequest.RequestImage[i].DownloadPriority;
5234 5244
5235 handlerTextureRequest = OnRequestTexture; 5245 //handlerTextureRequest = OnRequestTexture;
5236 5246
5237 if (handlerTextureRequest != null) 5247 //if (handlerTextureRequest != null)
5238 OnRequestTexture(this, args); 5248 //OnRequestTexture(this, args);
5249 m_imageManager.EnqueueReq(args);
5239 } 5250 }
5240 } 5251 }
5241 break; 5252 break;
@@ -7374,6 +7385,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP
7374 #endregion 7385 #endregion
7375 } 7386 }
7376 7387
7388 // in the end, we dereference this, so we have to check if it's null
7389 if (m_imageManager != null )
7390 m_imageManager.ProcessImageQueue(3);
7377 PacketPool.Instance.ReturnPacket(Pack); 7391 PacketPool.Instance.ReturnPacket(Pack);
7378 } 7392 }
7379 7393