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Diffstat (limited to 'OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs')
-rw-r--r--OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs116
1 files changed, 47 insertions, 69 deletions
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
index fe37a08..0052729 100644
--- a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
+++ b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
@@ -3122,7 +3122,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
3122 objectData.TextureAnim = textureanim; 3122 objectData.TextureAnim = textureanim;
3123 } 3123 }
3124 3124
3125 bool doUpdate = false;
3126 lock (m_primFullUpdates) 3125 lock (m_primFullUpdates)
3127 { 3126 {
3128 if (m_primFullUpdates.Count == 0) 3127 if (m_primFullUpdates.Count == 0)
@@ -3131,10 +3130,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP
3131 m_primFullUpdates.Add(objectData); 3130 m_primFullUpdates.Add(objectData);
3132 3131
3133 if (m_primFullUpdates.Count >= m_primFullUpdatesPerPacket) 3132 if (m_primFullUpdates.Count >= m_primFullUpdatesPerPacket)
3134 doUpdate = true; 3133 ProcessPrimFullUpdates(this, null);
3135 } 3134 }
3136 if (doUpdate)
3137 ProcessPrimFullUpdates(this, null);
3138 } 3135 }
3139 3136
3140 void HandleQueueEmpty(ThrottleOutPacketType queue) 3137 void HandleQueueEmpty(ThrottleOutPacketType queue)
@@ -3155,40 +3152,35 @@ namespace OpenSim.Region.ClientStack.LindenUDP
3155 3152
3156 void ProcessPrimFullUpdates(object sender, ElapsedEventArgs e) 3153 void ProcessPrimFullUpdates(object sender, ElapsedEventArgs e)
3157 { 3154 {
3158 bool stopTimer = false;
3159 lock (m_primFullUpdates) 3155 lock (m_primFullUpdates)
3160 { 3156 {
3161 if (m_primFullUpdates.Count == 0 && m_primFullUpdateTimer.Enabled) 3157 if (m_primFullUpdates.Count == 0 && m_primFullUpdateTimer.Enabled)
3162 stopTimer = true; 3158 {
3163 } 3159 lock (m_primFullUpdateTimer)
3164 if (stopTimer) 3160 m_primFullUpdateTimer.Stop();
3165 { 3161
3166 lock (m_primFullUpdateTimer) 3162 return;
3167 m_primFullUpdateTimer.Stop(); 3163 }
3168 return;
3169 }
3170 3164
3171 ObjectUpdatePacket outPacket = 3165 ObjectUpdatePacket outPacket =
3172 (ObjectUpdatePacket)PacketPool.Instance.GetPacket( 3166 (ObjectUpdatePacket)PacketPool.Instance.GetPacket(
3173 PacketType.ObjectUpdate); 3167 PacketType.ObjectUpdate);
3174 3168
3175 outPacket.RegionData.RegionHandle = 3169 outPacket.RegionData.RegionHandle =
3176 Scene.RegionInfo.RegionHandle; 3170 Scene.RegionInfo.RegionHandle;
3177 outPacket.RegionData.TimeDilation = 3171 outPacket.RegionData.TimeDilation =
3178 (ushort)(Scene.TimeDilation * ushort.MaxValue); 3172 (ushort)(Scene.TimeDilation * ushort.MaxValue);
3179 3173
3180 int max = m_primFullUpdates.Count; 3174 int max = m_primFullUpdates.Count;
3181 if (max > m_primFullUpdatesPerPacket) 3175 if (max > m_primFullUpdatesPerPacket)
3182 max = m_primFullUpdatesPerPacket; 3176 max = m_primFullUpdatesPerPacket;
3183 3177
3184 int count = 0; 3178 int count = 0;
3185 int size = 0; 3179 int size = 0;
3186 3180
3187 byte[] zerobuffer = new byte[1024]; 3181 byte[] zerobuffer = new byte[1024];
3188 byte[] blockbuffer = new byte[1024]; 3182 byte[] blockbuffer = new byte[1024];
3189 3183
3190 lock (m_primFullUpdates)
3191 {
3192 for (count = 0 ; count < max ; count++) 3184 for (count = 0 ; count < max ; count++)
3193 { 3185 {
3194 int length = 0; 3186 int length = 0;
@@ -3212,12 +3204,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP
3212 OutPacket(outPacket, ThrottleOutPacketType.Task | ThrottleOutPacketType.LowPriority); 3204 OutPacket(outPacket, ThrottleOutPacketType.Task | ThrottleOutPacketType.LowPriority);
3213 3205
3214 if (m_primFullUpdates.Count == 0 && m_primFullUpdateTimer.Enabled) 3206 if (m_primFullUpdates.Count == 0 && m_primFullUpdateTimer.Enabled)
3215 stopTimer = true; 3207 lock (m_primFullUpdateTimer)
3208 m_primFullUpdateTimer.Stop();
3216 } 3209 }
3217
3218 if (stopTimer)
3219 lock (m_primFullUpdateTimer)
3220 m_primFullUpdateTimer.Stop();
3221 } 3210 }
3222 3211
3223 /// <summary> 3212 /// <summary>
@@ -3236,7 +3225,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
3236 CreatePrimImprovedBlock(localID, position, rotation, 3225 CreatePrimImprovedBlock(localID, position, rotation,
3237 velocity, rotationalvelocity, state); 3226 velocity, rotationalvelocity, state);
3238 3227
3239 bool doUpdate = false;
3240 lock (m_primTerseUpdates) 3228 lock (m_primTerseUpdates)
3241 { 3229 {
3242 if (m_primTerseUpdates.Count == 0) 3230 if (m_primTerseUpdates.Count == 0)
@@ -3245,51 +3233,43 @@ namespace OpenSim.Region.ClientStack.LindenUDP
3245 m_primTerseUpdates.Add(objectData); 3233 m_primTerseUpdates.Add(objectData);
3246 3234
3247 if (m_primTerseUpdates.Count >= m_primTerseUpdatesPerPacket) 3235 if (m_primTerseUpdates.Count >= m_primTerseUpdatesPerPacket)
3248 doUpdate = true; 3236 ProcessPrimTerseUpdates(this, null);
3249 } 3237 }
3250 if (doUpdate)
3251 ProcessPrimTerseUpdates(this, null);
3252 } 3238 }
3253 3239
3254 void ProcessPrimTerseUpdates(object sender, ElapsedEventArgs e) 3240 void ProcessPrimTerseUpdates(object sender, ElapsedEventArgs e)
3255 { 3241 {
3256 bool stopTimer = false;
3257 lock (m_primTerseUpdates) 3242 lock (m_primTerseUpdates)
3258 { 3243 {
3259 if (m_primTerseUpdates.Count == 0) 3244 if (m_primTerseUpdates.Count == 0)
3260 stopTimer = true; 3245 {
3261 } 3246 lock (m_primTerseUpdateTimer)
3262 if (stopTimer) 3247 m_primTerseUpdateTimer.Stop();
3263 {
3264 lock (m_primTerseUpdateTimer)
3265 m_primTerseUpdateTimer.Stop();
3266 3248
3267 return; 3249 return;
3268 } 3250 }
3269 3251
3270 ImprovedTerseObjectUpdatePacket outPacket = 3252 ImprovedTerseObjectUpdatePacket outPacket =
3271 (ImprovedTerseObjectUpdatePacket) 3253 (ImprovedTerseObjectUpdatePacket)
3272 PacketPool.Instance.GetPacket( 3254 PacketPool.Instance.GetPacket(
3273 PacketType.ImprovedTerseObjectUpdate); 3255 PacketType.ImprovedTerseObjectUpdate);
3274 3256
3275 outPacket.RegionData.RegionHandle = 3257 outPacket.RegionData.RegionHandle =
3276 Scene.RegionInfo.RegionHandle; 3258 Scene.RegionInfo.RegionHandle;
3277 outPacket.RegionData.TimeDilation = 3259 outPacket.RegionData.TimeDilation =
3278 (ushort)(Scene.TimeDilation * ushort.MaxValue); 3260 (ushort)(Scene.TimeDilation * ushort.MaxValue);
3279 3261
3280 int max = m_primTerseUpdates.Count; 3262 int max = m_primTerseUpdates.Count;
3281 if (max > m_primTerseUpdatesPerPacket) 3263 if (max > m_primTerseUpdatesPerPacket)
3282 max = m_primTerseUpdatesPerPacket; 3264 max = m_primTerseUpdatesPerPacket;
3283 3265
3284 int count = 0; 3266 int count = 0;
3285 int size = 0; 3267 int size = 0;
3286 3268
3287 byte[] zerobuffer = new byte[1024]; 3269 byte[] zerobuffer = new byte[1024];
3288 byte[] blockbuffer = new byte[1024]; 3270 byte[] blockbuffer = new byte[1024];
3289 3271
3290 lock (m_primTerseUpdates) 3272 for (count = 0 ; count < max ; count++)
3291 {
3292 for (count = 0; count < max; count++)
3293 { 3273 {
3294 int length = 0; 3274 int length = 0;
3295 m_primTerseUpdates[count].ToBytes(blockbuffer, ref length); 3275 m_primTerseUpdates[count].ToBytes(blockbuffer, ref length);
@@ -3314,11 +3294,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP
3314 OutPacket(outPacket, ThrottleOutPacketType.Task | ThrottleOutPacketType.LowPriority); 3294 OutPacket(outPacket, ThrottleOutPacketType.Task | ThrottleOutPacketType.LowPriority);
3315 3295
3316 if (m_primTerseUpdates.Count == 0) 3296 if (m_primTerseUpdates.Count == 0)
3317 stopTimer = true; 3297 lock (m_primTerseUpdateTimer)
3298 m_primTerseUpdateTimer.Stop();
3318 } 3299 }
3319 if (stopTimer)
3320 lock (m_primTerseUpdateTimer)
3321 m_primTerseUpdateTimer.Stop();
3322 } 3300 }
3323 3301
3324 public void FlushPrimUpdates() 3302 public void FlushPrimUpdates()