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Diffstat (limited to 'OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs')
-rw-r--r--OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs7
1 files changed, 5 insertions, 2 deletions
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
index f6ae639..88ace6a 100644
--- a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
+++ b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
@@ -1664,6 +1664,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP
1664 enablesimpacket.SimulatorInfo.IP += (uint)byteIP[1] << 8; 1664 enablesimpacket.SimulatorInfo.IP += (uint)byteIP[1] << 8;
1665 enablesimpacket.SimulatorInfo.IP += (uint)byteIP[0]; 1665 enablesimpacket.SimulatorInfo.IP += (uint)byteIP[0];
1666 enablesimpacket.SimulatorInfo.Port = neighbourPort; 1666 enablesimpacket.SimulatorInfo.Port = neighbourPort;
1667
1668 enablesimpacket.Header.Reliable = true; // ESP's should be reliable.
1669
1667 OutPacket(enablesimpacket, ThrottleOutPacketType.Task); 1670 OutPacket(enablesimpacket, ThrottleOutPacketType.Task);
1668 } 1671 }
1669 1672
@@ -2329,7 +2332,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
2329 return itemBlock; 2332 return itemBlock;
2330 } 2333 }
2331 2334
2332 public void SendBulkUpdateInventory(InventoryNodeBase node) 2335 public void SendBulkUpdateInventory(InventoryNodeBase node)
2333 { 2336 {
2334 if (node is InventoryItemBase) 2337 if (node is InventoryItemBase)
2335 SendBulkUpdateInventoryItem((InventoryItemBase)node); 2338 SendBulkUpdateInventoryItem((InventoryItemBase)node);
@@ -2934,7 +2937,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
2934 else if (m_avatarTerseUpdates.Count == 1) 2937 else if (m_avatarTerseUpdates.Count == 1)
2935 { 2938 {
2936 lock (m_avatarTerseUpdateTimer) 2939 lock (m_avatarTerseUpdateTimer)
2937 m_avatarTerseUpdateTimer.Start(); 2940 m_avatarTerseUpdateTimer.Start();
2938 } 2941 }
2939 } 2942 }
2940 } 2943 }