aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
diff options
context:
space:
mode:
Diffstat (limited to 'OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs')
-rw-r--r--OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs6
1 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
index 432fee7..0ba76ec 100644
--- a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
+++ b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
@@ -791,7 +791,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
791 /// <param name="map">heightmap</param> 791 /// <param name="map">heightmap</param>
792 public virtual void SendLayerData(float[] map) 792 public virtual void SendLayerData(float[] map)
793 { 793 {
794 ThreadPool.UnsafeQueueUserWorkItem(DoSendLayerData, map); 794 Util.FireAndForget(DoSendLayerData, map);
795 } 795 }
796 796
797 /// <summary> 797 /// <summary>
@@ -931,7 +931,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
931 /// <param name="windSpeeds">16x16 array of wind speeds</param> 931 /// <param name="windSpeeds">16x16 array of wind speeds</param>
932 public virtual void SendWindData(Vector2[] windSpeeds) 932 public virtual void SendWindData(Vector2[] windSpeeds)
933 { 933 {
934 ThreadPool.UnsafeQueueUserWorkItem(new WaitCallback(DoSendWindData), (object)windSpeeds); 934 Util.FireAndForget(DoSendWindData, windSpeeds);
935 } 935 }
936 936
937 /// <summary> 937 /// <summary>
@@ -940,7 +940,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
940 /// <param name="windSpeeds">16x16 array of cloud densities</param> 940 /// <param name="windSpeeds">16x16 array of cloud densities</param>
941 public virtual void SendCloudData(float[] cloudDensity) 941 public virtual void SendCloudData(float[] cloudDensity)
942 { 942 {
943 ThreadPool.UnsafeQueueUserWorkItem(new WaitCallback(DoSendCloudData), (object)cloudDensity); 943 Util.FireAndForget(DoSendCloudData, cloudDensity);
944 } 944 }
945 945
946 /// <summary> 946 /// <summary>