diff options
Diffstat (limited to 'OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs')
-rw-r--r-- | OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs | 224 |
1 files changed, 179 insertions, 45 deletions
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs index 82a2cdd..93fdeef 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs | |||
@@ -321,11 +321,14 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
321 | 321 | ||
322 | private int m_cachedTextureSerial; | 322 | private int m_cachedTextureSerial; |
323 | private Timer m_avatarTerseUpdateTimer; | 323 | private Timer m_avatarTerseUpdateTimer; |
324 | private List<ImprovedTerseObjectUpdatePacket.ObjectDataBlock> m_avatarTerseUpdates = new List<ImprovedTerseObjectUpdatePacket.ObjectDataBlock>(); | 324 | private PriorityQueue<double, ImprovedTerseObjectUpdatePacket.ObjectDataBlock> m_avatarTerseUpdates_ = |
325 | new PriorityQueue<double, ImprovedTerseObjectUpdatePacket.ObjectDataBlock>(); | ||
325 | private Timer m_primTerseUpdateTimer; | 326 | private Timer m_primTerseUpdateTimer; |
326 | private List<ImprovedTerseObjectUpdatePacket.ObjectDataBlock> m_primTerseUpdates = new List<ImprovedTerseObjectUpdatePacket.ObjectDataBlock>(); | 327 | private PriorityQueue<double, ImprovedTerseObjectUpdatePacket.ObjectDataBlock> m_primTerseUpdates_ = |
328 | new PriorityQueue<double, ImprovedTerseObjectUpdatePacket.ObjectDataBlock>(); | ||
327 | private Timer m_primFullUpdateTimer; | 329 | private Timer m_primFullUpdateTimer; |
328 | private List<ObjectUpdatePacket.ObjectDataBlock> m_primFullUpdates = new List<ObjectUpdatePacket.ObjectDataBlock>(); | 330 | private PriorityQueue<double, ObjectUpdatePacket.ObjectDataBlock> m_primFullUpdates_ = |
331 | new PriorityQueue<double, ObjectUpdatePacket.ObjectDataBlock>(); | ||
329 | private int m_moneyBalance; | 332 | private int m_moneyBalance; |
330 | private int m_animationSequenceNumber = 1; | 333 | private int m_animationSequenceNumber = 1; |
331 | private bool m_SendLogoutPacketWhenClosing = true; | 334 | private bool m_SendLogoutPacketWhenClosing = true; |
@@ -3435,16 +3438,16 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
3435 | ImprovedTerseObjectUpdatePacket.ObjectDataBlock terseBlock = | 3438 | ImprovedTerseObjectUpdatePacket.ObjectDataBlock terseBlock = |
3436 | CreateAvatarImprovedBlock(localID, position, velocity,rotation); | 3439 | CreateAvatarImprovedBlock(localID, position, velocity,rotation); |
3437 | 3440 | ||
3438 | lock (m_avatarTerseUpdates) | 3441 | lock (m_avatarTerseUpdates_.SyncRoot) |
3439 | { | 3442 | { |
3440 | m_avatarTerseUpdates.Add(terseBlock); | 3443 | m_avatarTerseUpdates_.Enqueue(DateTime.Now.ToOADate(), terseBlock, localID); |
3441 | 3444 | ||
3442 | // If packet is full or own movement packet, send it. | 3445 | // If packet is full or own movement packet, send it. |
3443 | if (m_avatarTerseUpdates.Count >= m_avatarTerseUpdatesPerPacket) | 3446 | if (m_avatarTerseUpdates_.Count >= m_avatarTerseUpdatesPerPacket) |
3444 | { | 3447 | { |
3445 | ProcessAvatarTerseUpdates(this, null); | 3448 | ProcessAvatarTerseUpdates(this, null); |
3446 | } | 3449 | } |
3447 | else if (m_avatarTerseUpdates.Count == 1) | 3450 | else if (m_avatarTerseUpdates_.Count == 1) |
3448 | { | 3451 | { |
3449 | lock (m_avatarTerseUpdateTimer) | 3452 | lock (m_avatarTerseUpdateTimer) |
3450 | m_avatarTerseUpdateTimer.Start(); | 3453 | m_avatarTerseUpdateTimer.Start(); |
@@ -3454,7 +3457,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
3454 | 3457 | ||
3455 | private void ProcessAvatarTerseUpdates(object sender, ElapsedEventArgs e) | 3458 | private void ProcessAvatarTerseUpdates(object sender, ElapsedEventArgs e) |
3456 | { | 3459 | { |
3457 | lock (m_avatarTerseUpdates) | 3460 | lock (m_avatarTerseUpdates_.SyncRoot) |
3458 | { | 3461 | { |
3459 | ImprovedTerseObjectUpdatePacket terse = (ImprovedTerseObjectUpdatePacket)PacketPool.Instance.GetPacket(PacketType.ImprovedTerseObjectUpdate); | 3462 | ImprovedTerseObjectUpdatePacket terse = (ImprovedTerseObjectUpdatePacket)PacketPool.Instance.GetPacket(PacketType.ImprovedTerseObjectUpdate); |
3460 | 3463 | ||
@@ -3465,8 +3468,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
3465 | (ushort)(Scene.TimeDilation * ushort.MaxValue); | 3468 | (ushort)(Scene.TimeDilation * ushort.MaxValue); |
3466 | 3469 | ||
3467 | int max = m_avatarTerseUpdatesPerPacket; | 3470 | int max = m_avatarTerseUpdatesPerPacket; |
3468 | if (max > m_avatarTerseUpdates.Count) | 3471 | if (max > m_avatarTerseUpdates_.Count) |
3469 | max = m_avatarTerseUpdates.Count; | 3472 | max = m_avatarTerseUpdates_.Count; |
3470 | 3473 | ||
3471 | int count = 0; | 3474 | int count = 0; |
3472 | int size = 0; | 3475 | int size = 0; |
@@ -3474,30 +3477,30 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
3474 | byte[] zerobuffer = new byte[1024]; | 3477 | byte[] zerobuffer = new byte[1024]; |
3475 | byte[] blockbuffer = new byte[1024]; | 3478 | byte[] blockbuffer = new byte[1024]; |
3476 | 3479 | ||
3480 | Queue<ImprovedTerseObjectUpdatePacket.ObjectDataBlock> updates = new Queue<ImprovedTerseObjectUpdatePacket.ObjectDataBlock>(); | ||
3481 | |||
3477 | for (count = 0 ; count < max ; count++) | 3482 | for (count = 0 ; count < max ; count++) |
3478 | { | 3483 | { |
3479 | int length = 0; | 3484 | int length = 0; |
3480 | m_avatarTerseUpdates[count].ToBytes(blockbuffer, ref length); | 3485 | m_avatarTerseUpdates_.Peek().ToBytes(blockbuffer, ref length); |
3481 | length = Helpers.ZeroEncode(blockbuffer, length, zerobuffer); | 3486 | length = Helpers.ZeroEncode(blockbuffer, length, zerobuffer); |
3482 | if (size + length > Packet.MTU) | 3487 | if (size + length > Packet.MTU) |
3483 | break; | 3488 | break; |
3484 | size += length; | 3489 | size += length; |
3490 | updates.Enqueue(m_avatarTerseUpdates_.Dequeue()); | ||
3485 | } | 3491 | } |
3486 | 3492 | ||
3487 | terse.ObjectData = new ImprovedTerseObjectUpdatePacket.ObjectDataBlock[count]; | 3493 | terse.ObjectData = new ImprovedTerseObjectUpdatePacket.ObjectDataBlock[count]; |
3488 | 3494 | ||
3489 | for (int i = 0 ; i < count ; i++) | 3495 | for (int i = 0 ; i < count ; i++) |
3490 | { | 3496 | terse.ObjectData[i] = updates.Dequeue(); |
3491 | terse.ObjectData[i] = m_avatarTerseUpdates[0]; | ||
3492 | m_avatarTerseUpdates.RemoveAt(0); | ||
3493 | } | ||
3494 | 3497 | ||
3495 | terse.Header.Reliable = false; | 3498 | terse.Header.Reliable = false; |
3496 | terse.Header.Zerocoded = true; | 3499 | terse.Header.Zerocoded = true; |
3497 | // FIXME: Move this to ThrottleOutPacketType.State when the real prioritization code is committed | 3500 | // FIXME: Move this to ThrottleOutPacketType.State when the real prioritization code is committed |
3498 | OutPacket(terse, ThrottleOutPacketType.Task); | 3501 | OutPacket(terse, ThrottleOutPacketType.Task); |
3499 | 3502 | ||
3500 | if (m_avatarTerseUpdates.Count == 0) | 3503 | if (m_avatarTerseUpdates_.Count == 0) |
3501 | { | 3504 | { |
3502 | lock (m_avatarTerseUpdateTimer) | 3505 | lock (m_avatarTerseUpdateTimer) |
3503 | m_avatarTerseUpdateTimer.Stop(); | 3506 | m_avatarTerseUpdateTimer.Stop(); |
@@ -3660,14 +3663,14 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
3660 | objectData.TextureAnim = textureanim; | 3663 | objectData.TextureAnim = textureanim; |
3661 | } | 3664 | } |
3662 | 3665 | ||
3663 | lock (m_primFullUpdates) | 3666 | lock (m_primFullUpdates_.SyncRoot) |
3664 | { | 3667 | { |
3665 | if (m_primFullUpdates.Count == 0) | 3668 | if (m_primFullUpdates_.Count == 0) |
3666 | m_primFullUpdateTimer.Start(); | 3669 | m_primFullUpdateTimer.Start(); |
3667 | 3670 | ||
3668 | m_primFullUpdates.Add(objectData); | 3671 | m_primFullUpdates_.Enqueue(DateTime.Now.ToOADate(), objectData, localID); |
3669 | 3672 | ||
3670 | if (m_primFullUpdates.Count >= m_primFullUpdatesPerPacket) | 3673 | if (m_primFullUpdates_.Count >= m_primFullUpdatesPerPacket) |
3671 | ProcessPrimFullUpdates(this, null); | 3674 | ProcessPrimFullUpdates(this, null); |
3672 | } | 3675 | } |
3673 | } | 3676 | } |
@@ -3690,9 +3693,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
3690 | 3693 | ||
3691 | void ProcessPrimFullUpdates(object sender, ElapsedEventArgs e) | 3694 | void ProcessPrimFullUpdates(object sender, ElapsedEventArgs e) |
3692 | { | 3695 | { |
3693 | lock (m_primFullUpdates) | 3696 | lock (m_primFullUpdates_.SyncRoot) |
3694 | { | 3697 | { |
3695 | if (m_primFullUpdates.Count == 0 && m_primFullUpdateTimer.Enabled) | 3698 | if (m_primFullUpdates_.Count == 0 && m_primFullUpdateTimer.Enabled) |
3696 | { | 3699 | { |
3697 | lock (m_primFullUpdateTimer) | 3700 | lock (m_primFullUpdateTimer) |
3698 | m_primFullUpdateTimer.Stop(); | 3701 | m_primFullUpdateTimer.Stop(); |
@@ -3709,7 +3712,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
3709 | outPacket.RegionData.TimeDilation = | 3712 | outPacket.RegionData.TimeDilation = |
3710 | (ushort)(Scene.TimeDilation * ushort.MaxValue); | 3713 | (ushort)(Scene.TimeDilation * ushort.MaxValue); |
3711 | 3714 | ||
3712 | int max = m_primFullUpdates.Count; | 3715 | int max = m_primFullUpdates_.Count; |
3713 | if (max > m_primFullUpdatesPerPacket) | 3716 | if (max > m_primFullUpdatesPerPacket) |
3714 | max = m_primFullUpdatesPerPacket; | 3717 | max = m_primFullUpdatesPerPacket; |
3715 | 3718 | ||
@@ -3719,29 +3722,29 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
3719 | byte[] zerobuffer = new byte[1024]; | 3722 | byte[] zerobuffer = new byte[1024]; |
3720 | byte[] blockbuffer = new byte[1024]; | 3723 | byte[] blockbuffer = new byte[1024]; |
3721 | 3724 | ||
3725 | Queue<ObjectUpdatePacket.ObjectDataBlock> updates = new Queue<ObjectUpdatePacket.ObjectDataBlock>(); | ||
3726 | |||
3722 | for (count = 0 ; count < max ; count++) | 3727 | for (count = 0 ; count < max ; count++) |
3723 | { | 3728 | { |
3724 | int length = 0; | 3729 | int length = 0; |
3725 | m_primFullUpdates[count].ToBytes(blockbuffer, ref length); | 3730 | m_primFullUpdates_.Peek().ToBytes(blockbuffer, ref length); |
3726 | length = Helpers.ZeroEncode(blockbuffer, length, zerobuffer); | 3731 | length = Helpers.ZeroEncode(blockbuffer, length, zerobuffer); |
3727 | if (size + length > Packet.MTU) | 3732 | if (size + length > Packet.MTU) |
3728 | break; | 3733 | break; |
3729 | size += length; | 3734 | size += length; |
3735 | updates.Enqueue(m_primFullUpdates_.Dequeue()); | ||
3730 | } | 3736 | } |
3731 | 3737 | ||
3732 | outPacket.ObjectData = | 3738 | outPacket.ObjectData = |
3733 | new ObjectUpdatePacket.ObjectDataBlock[count]; | 3739 | new ObjectUpdatePacket.ObjectDataBlock[count]; |
3734 | 3740 | ||
3735 | for (int index = 0 ; index < count ; index++) | 3741 | for (int index = 0 ; index < count ; index++) |
3736 | { | 3742 | outPacket.ObjectData[index] = updates.Dequeue(); |
3737 | outPacket.ObjectData[index] = m_primFullUpdates[0]; | ||
3738 | m_primFullUpdates.RemoveAt(0); | ||
3739 | } | ||
3740 | 3743 | ||
3741 | outPacket.Header.Zerocoded = true; | 3744 | outPacket.Header.Zerocoded = true; |
3742 | OutPacket(outPacket, ThrottleOutPacketType.State); | 3745 | OutPacket(outPacket, ThrottleOutPacketType.State); |
3743 | 3746 | ||
3744 | if (m_primFullUpdates.Count == 0 && m_primFullUpdateTimer.Enabled) | 3747 | if (m_primFullUpdates_.Count == 0 && m_primFullUpdateTimer.Enabled) |
3745 | lock (m_primFullUpdateTimer) | 3748 | lock (m_primFullUpdateTimer) |
3746 | m_primFullUpdateTimer.Stop(); | 3749 | m_primFullUpdateTimer.Stop(); |
3747 | } | 3750 | } |
@@ -3763,23 +3766,23 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
3763 | CreatePrimImprovedBlock(localID, position, rotation, | 3766 | CreatePrimImprovedBlock(localID, position, rotation, |
3764 | velocity, rotationalvelocity, state); | 3767 | velocity, rotationalvelocity, state); |
3765 | 3768 | ||
3766 | lock (m_primTerseUpdates) | 3769 | lock (m_primTerseUpdates_.SyncRoot) |
3767 | { | 3770 | { |
3768 | if (m_primTerseUpdates.Count == 0) | 3771 | if (m_primTerseUpdates_.Count == 0) |
3769 | m_primTerseUpdateTimer.Start(); | 3772 | m_primTerseUpdateTimer.Start(); |
3770 | 3773 | ||
3771 | m_primTerseUpdates.Add(objectData); | 3774 | m_primTerseUpdates_.Enqueue(DateTime.Now.ToOADate(), objectData, localID); |
3772 | 3775 | ||
3773 | if (m_primTerseUpdates.Count >= m_primTerseUpdatesPerPacket) | 3776 | if (m_primTerseUpdates_.Count >= m_primTerseUpdatesPerPacket) |
3774 | ProcessPrimTerseUpdates(this, null); | 3777 | ProcessPrimTerseUpdates(this, null); |
3775 | } | 3778 | } |
3776 | } | 3779 | } |
3777 | 3780 | ||
3778 | void ProcessPrimTerseUpdates(object sender, ElapsedEventArgs e) | 3781 | void ProcessPrimTerseUpdates(object sender, ElapsedEventArgs e) |
3779 | { | 3782 | { |
3780 | lock (m_primTerseUpdates) | 3783 | lock (m_primTerseUpdates_.SyncRoot) |
3781 | { | 3784 | { |
3782 | if (m_primTerseUpdates.Count == 0) | 3785 | if (m_primTerseUpdates_.Count == 0) |
3783 | { | 3786 | { |
3784 | lock (m_primTerseUpdateTimer) | 3787 | lock (m_primTerseUpdateTimer) |
3785 | m_primTerseUpdateTimer.Stop(); | 3788 | m_primTerseUpdateTimer.Stop(); |
@@ -3797,7 +3800,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
3797 | outPacket.RegionData.TimeDilation = | 3800 | outPacket.RegionData.TimeDilation = |
3798 | (ushort)(Scene.TimeDilation * ushort.MaxValue); | 3801 | (ushort)(Scene.TimeDilation * ushort.MaxValue); |
3799 | 3802 | ||
3800 | int max = m_primTerseUpdates.Count; | 3803 | int max = m_primTerseUpdates_.Count; |
3801 | if (max > m_primTerseUpdatesPerPacket) | 3804 | if (max > m_primTerseUpdatesPerPacket) |
3802 | max = m_primTerseUpdatesPerPacket; | 3805 | max = m_primTerseUpdatesPerPacket; |
3803 | 3806 | ||
@@ -3807,14 +3810,17 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
3807 | byte[] zerobuffer = new byte[1024]; | 3810 | byte[] zerobuffer = new byte[1024]; |
3808 | byte[] blockbuffer = new byte[1024]; | 3811 | byte[] blockbuffer = new byte[1024]; |
3809 | 3812 | ||
3813 | Queue<ImprovedTerseObjectUpdatePacket.ObjectDataBlock> updates = new Queue<ImprovedTerseObjectUpdatePacket.ObjectDataBlock>(); | ||
3814 | |||
3810 | for (count = 0 ; count < max ; count++) | 3815 | for (count = 0 ; count < max ; count++) |
3811 | { | 3816 | { |
3812 | int length = 0; | 3817 | int length = 0; |
3813 | m_primTerseUpdates[count].ToBytes(blockbuffer, ref length); | 3818 | m_primTerseUpdates_.Peek().ToBytes(blockbuffer, ref length); |
3814 | length = Helpers.ZeroEncode(blockbuffer, length, zerobuffer); | 3819 | length = Helpers.ZeroEncode(blockbuffer, length, zerobuffer); |
3815 | if (size + length > Packet.MTU) | 3820 | if (size + length > Packet.MTU) |
3816 | break; | 3821 | break; |
3817 | size += length; | 3822 | size += length; |
3823 | updates.Enqueue(m_primTerseUpdates_.Dequeue()); | ||
3818 | } | 3824 | } |
3819 | 3825 | ||
3820 | outPacket.ObjectData = | 3826 | outPacket.ObjectData = |
@@ -3822,16 +3828,13 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
3822 | ObjectDataBlock[count]; | 3828 | ObjectDataBlock[count]; |
3823 | 3829 | ||
3824 | for (int index = 0 ; index < count ; index++) | 3830 | for (int index = 0 ; index < count ; index++) |
3825 | { | 3831 | outPacket.ObjectData[index] = updates.Dequeue(); |
3826 | outPacket.ObjectData[index] = m_primTerseUpdates[0]; | ||
3827 | m_primTerseUpdates.RemoveAt(0); | ||
3828 | } | ||
3829 | 3832 | ||
3830 | outPacket.Header.Reliable = false; | 3833 | outPacket.Header.Reliable = false; |
3831 | outPacket.Header.Zerocoded = true; | 3834 | outPacket.Header.Zerocoded = true; |
3832 | OutPacket(outPacket, ThrottleOutPacketType.State); | 3835 | OutPacket(outPacket, ThrottleOutPacketType.State); |
3833 | 3836 | ||
3834 | if (m_primTerseUpdates.Count == 0) | 3837 | if (m_primTerseUpdates_.Count == 0) |
3835 | lock (m_primTerseUpdateTimer) | 3838 | lock (m_primTerseUpdateTimer) |
3836 | m_primTerseUpdateTimer.Stop(); | 3839 | m_primTerseUpdateTimer.Stop(); |
3837 | } | 3840 | } |
@@ -3839,15 +3842,15 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
3839 | 3842 | ||
3840 | public void FlushPrimUpdates() | 3843 | public void FlushPrimUpdates() |
3841 | { | 3844 | { |
3842 | while (m_primFullUpdates.Count > 0) | 3845 | while (m_primFullUpdates_.Count > 0) |
3843 | { | 3846 | { |
3844 | ProcessPrimFullUpdates(this, null); | 3847 | ProcessPrimFullUpdates(this, null); |
3845 | } | 3848 | } |
3846 | while (m_primTerseUpdates.Count > 0) | 3849 | while (m_primTerseUpdates_.Count > 0) |
3847 | { | 3850 | { |
3848 | ProcessPrimTerseUpdates(this, null); | 3851 | ProcessPrimTerseUpdates(this, null); |
3849 | } | 3852 | } |
3850 | while (m_avatarTerseUpdates.Count > 0) | 3853 | while (m_avatarTerseUpdates_.Count > 0) |
3851 | { | 3854 | { |
3852 | ProcessAvatarTerseUpdates(this, null); | 3855 | ProcessAvatarTerseUpdates(this, null); |
3853 | } | 3856 | } |
@@ -10578,5 +10581,136 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
10578 | pack.TextureData.TextureID = textureID; | 10581 | pack.TextureData.TextureID = textureID; |
10579 | OutPacket(pack, ThrottleOutPacketType.Task); | 10582 | OutPacket(pack, ThrottleOutPacketType.Task); |
10580 | } | 10583 | } |
10584 | |||
10585 | #region PriorityQueue | ||
10586 | private class PriorityQueue<TPriority, TValue> | ||
10587 | { | ||
10588 | private MinHeap<MinHeapItem>[] heaps = new MinHeap<MinHeapItem>[1]; | ||
10589 | private Dictionary<uint, LookupItem> lookup_table = new Dictionary<uint, LookupItem>(); | ||
10590 | private Comparison<TPriority> comparison; | ||
10591 | private object sync_root = new object(); | ||
10592 | |||
10593 | internal PriorityQueue() : | ||
10594 | this(MinHeap<MinHeapItem>.DEFAULT_CAPACITY, Comparer<TPriority>.Default) { } | ||
10595 | internal PriorityQueue(int capacity) : | ||
10596 | this(capacity, Comparer<TPriority>.Default) { } | ||
10597 | internal PriorityQueue(IComparer<TPriority> comparer) : | ||
10598 | this(new Comparison<TPriority>(comparer.Compare)) { } | ||
10599 | internal PriorityQueue(Comparison<TPriority> comparison) : | ||
10600 | this(MinHeap<MinHeapItem>.DEFAULT_CAPACITY, comparison) { } | ||
10601 | internal PriorityQueue(int capacity, IComparer<TPriority> comparer) : | ||
10602 | this(capacity, new Comparison<TPriority>(comparer.Compare)) { } | ||
10603 | internal PriorityQueue(int capacity, Comparison<TPriority> comparison) | ||
10604 | { | ||
10605 | for (int i = 0; i < heaps.Length; ++i) | ||
10606 | heaps[i] = new MinHeap<MinHeapItem>(capacity); | ||
10607 | this.comparison = comparison; | ||
10608 | } | ||
10609 | |||
10610 | internal object SyncRoot { get { return this.sync_root; } } | ||
10611 | internal int Count | ||
10612 | { | ||
10613 | get | ||
10614 | { | ||
10615 | int count = 0; | ||
10616 | for (int i = 0; i < heaps.Length; ++i) | ||
10617 | count = heaps[i].Count; | ||
10618 | return count; | ||
10619 | } | ||
10620 | } | ||
10621 | |||
10622 | internal bool Enqueue(TPriority priority, TValue value, uint local_id) | ||
10623 | { | ||
10624 | LookupItem item; | ||
10625 | |||
10626 | if (lookup_table.TryGetValue(local_id, out item)) | ||
10627 | { | ||
10628 | item.Heap[item.Handle] = new MinHeapItem(priority, value, local_id, this.comparison); | ||
10629 | return false; | ||
10630 | } | ||
10631 | else | ||
10632 | { | ||
10633 | item.Heap = heaps[0]; | ||
10634 | item.Heap.Add(new MinHeapItem(priority, value, local_id, this.comparison), ref item.Handle); | ||
10635 | lookup_table.Add(local_id, item); | ||
10636 | return true; | ||
10637 | } | ||
10638 | } | ||
10639 | |||
10640 | internal TValue Peek() | ||
10641 | { | ||
10642 | for (int i = 0; i < heaps.Length; ++i) | ||
10643 | if (heaps[i].Count > 0) | ||
10644 | return heaps[i].Min().Value; | ||
10645 | throw new InvalidOperationException(string.Format("The {0} is empty", this.GetType().ToString())); | ||
10646 | } | ||
10647 | |||
10648 | internal TValue Dequeue() | ||
10649 | { | ||
10650 | for (int i = 0; i < heaps.Length; ++i) | ||
10651 | { | ||
10652 | if (heaps[i].Count > 0) | ||
10653 | { | ||
10654 | MinHeapItem item = heaps[i].RemoveMin(); | ||
10655 | lookup_table.Remove(item.LocalID); | ||
10656 | return item.Value; | ||
10657 | } | ||
10658 | } | ||
10659 | throw new InvalidOperationException(string.Format("The {0} is empty", this.GetType().ToString())); | ||
10660 | } | ||
10661 | |||
10662 | #region MinHeapItem | ||
10663 | private struct MinHeapItem : IComparable<MinHeapItem> | ||
10664 | { | ||
10665 | private TPriority priority; | ||
10666 | private TValue value; | ||
10667 | private uint local_id; | ||
10668 | private Comparison<TPriority> comparison; | ||
10669 | |||
10670 | internal MinHeapItem(TPriority priority, TValue value, uint local_id) : | ||
10671 | this(priority, value, local_id, Comparer<TPriority>.Default) { } | ||
10672 | internal MinHeapItem(TPriority priority, TValue value, uint local_id, IComparer<TPriority> comparer) : | ||
10673 | this(priority, value, local_id, new Comparison<TPriority>(comparer.Compare)) { } | ||
10674 | internal MinHeapItem(TPriority priority, TValue value, uint local_id, Comparison<TPriority> comparison) | ||
10675 | { | ||
10676 | this.priority = priority; | ||
10677 | this.value = value; | ||
10678 | this.local_id = local_id; | ||
10679 | this.comparison = comparison; | ||
10680 | } | ||
10681 | |||
10682 | internal TPriority Priority { get { return this.priority; } } | ||
10683 | internal TValue Value { get { return this.value; } } | ||
10684 | internal uint LocalID { get { return this.local_id; } } | ||
10685 | |||
10686 | public override string ToString() | ||
10687 | { | ||
10688 | StringBuilder sb = new StringBuilder(); | ||
10689 | sb.Append("["); | ||
10690 | if (this.priority != null) | ||
10691 | sb.Append(this.priority.ToString()); | ||
10692 | sb.Append(","); | ||
10693 | if (this.value != null) | ||
10694 | sb.Append(this.value.ToString()); | ||
10695 | sb.Append("]"); | ||
10696 | return sb.ToString(); | ||
10697 | } | ||
10698 | |||
10699 | public int CompareTo(MinHeapItem other) | ||
10700 | { | ||
10701 | return this.comparison(this.priority, other.priority); | ||
10702 | } | ||
10703 | } | ||
10704 | #endregion | ||
10705 | |||
10706 | #region LookupItem | ||
10707 | private struct LookupItem { | ||
10708 | internal MinHeap<MinHeapItem> Heap; | ||
10709 | internal IHandle Handle; | ||
10710 | } | ||
10711 | #endregion | ||
10712 | } | ||
10713 | #endregion | ||
10714 | |||
10581 | } | 10715 | } |
10582 | } | 10716 | } |