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Diffstat (limited to 'OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs')
-rw-r--r--OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs261
1 files changed, 129 insertions, 132 deletions
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
index a6315a9..f35691a 100644
--- a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
+++ b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
@@ -63,7 +63,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
63 /// Debug packet level. See OpenSim.RegisterConsoleCommands() for more details. 63 /// Debug packet level. See OpenSim.RegisterConsoleCommands() for more details.
64 /// </value> 64 /// </value>
65 protected int m_debugPacketLevel = 0; 65 protected int m_debugPacketLevel = 0;
66 66
67 #region Events 67 #region Events
68 68
69 public event GenericMessage OnGenericMessage; 69 public event GenericMessage OnGenericMessage;
@@ -287,7 +287,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
287 public event MuteListEntryRemove OnRemoveMuteListEntry; 287 public event MuteListEntryRemove OnRemoveMuteListEntry;
288 public event GodlikeMessage onGodlikeMessage; 288 public event GodlikeMessage onGodlikeMessage;
289 public event GodUpdateRegionInfoUpdate OnGodUpdateRegionInfoUpdate; 289 public event GodUpdateRegionInfoUpdate OnGodUpdateRegionInfoUpdate;
290
291 290
292 #endregion Events 291 #endregion Events
293 292
@@ -329,12 +328,12 @@ namespace OpenSim.Region.ClientStack.LindenUDP
329 /// ownerless phantom. 328 /// ownerless phantom.
330 /// 329 ///
331 /// All manipulation of this set has to occur under an m_entityUpdates.SyncRoot lock 330 /// All manipulation of this set has to occur under an m_entityUpdates.SyncRoot lock
332 /// 331 ///
333 /// </value> 332 /// </value>
334 protected HashSet<uint> m_killRecord; 333 protected HashSet<uint> m_killRecord;
335 334
336// protected HashSet<uint> m_attachmentsSent; 335// protected HashSet<uint> m_attachmentsSent;
337 336
338 private int m_moneyBalance; 337 private int m_moneyBalance;
339 private int m_animationSequenceNumber = 1; 338 private int m_animationSequenceNumber = 1;
340 private bool m_SendLogoutPacketWhenClosing = true; 339 private bool m_SendLogoutPacketWhenClosing = true;
@@ -383,22 +382,22 @@ namespace OpenSim.Region.ClientStack.LindenUDP
383 public string ActiveGroupName { get { return m_activeGroupName; } } 382 public string ActiveGroupName { get { return m_activeGroupName; } }
384 public ulong ActiveGroupPowers { get { return m_activeGroupPowers; } } 383 public ulong ActiveGroupPowers { get { return m_activeGroupPowers; } }
385 public bool IsGroupMember(UUID groupID) { return m_groupPowers.ContainsKey(groupID); } 384 public bool IsGroupMember(UUID groupID) { return m_groupPowers.ContainsKey(groupID); }
386 385
387 /// <summary> 386 /// <summary>
388 /// First name of the agent/avatar represented by the client 387 /// First name of the agent/avatar represented by the client
389 /// </summary> 388 /// </summary>
390 public string FirstName { get { return m_firstName; } } 389 public string FirstName { get { return m_firstName; } }
391 390
392 /// <summary> 391 /// <summary>
393 /// Last name of the agent/avatar represented by the client 392 /// Last name of the agent/avatar represented by the client
394 /// </summary> 393 /// </summary>
395 public string LastName { get { return m_lastName; } } 394 public string LastName { get { return m_lastName; } }
396 395
397 /// <summary> 396 /// <summary>
398 /// Full name of the client (first name and last name) 397 /// Full name of the client (first name and last name)
399 /// </summary> 398 /// </summary>
400 public string Name { get { return FirstName + " " + LastName; } } 399 public string Name { get { return FirstName + " " + LastName; } }
401 400
402 public uint CircuitCode { get { return m_circuitCode; } } 401 public uint CircuitCode { get { return m_circuitCode; } }
403 public int MoneyBalance { get { return m_moneyBalance; } } 402 public int MoneyBalance { get { return m_moneyBalance; } }
404 public int NextAnimationSequenceNumber { get { return m_animationSequenceNumber++; } } 403 public int NextAnimationSequenceNumber { get { return m_animationSequenceNumber++; } }
@@ -440,7 +439,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
440 m_entityUpdates = new PriorityQueue(m_scene.Entities.Count); 439 m_entityUpdates = new PriorityQueue(m_scene.Entities.Count);
441 m_fullUpdateDataBlocksBuilder = new List<ObjectUpdatePacket.ObjectDataBlock>(); 440 m_fullUpdateDataBlocksBuilder = new List<ObjectUpdatePacket.ObjectDataBlock>();
442 m_killRecord = new HashSet<uint>(); 441 m_killRecord = new HashSet<uint>();
443// m_attachmentsSent = new HashSet<uint>(); 442// m_attachmentsSent = new HashSet<uint>();
444 443
445 m_assetService = m_scene.RequestModuleInterface<IAssetService>(); 444 m_assetService = m_scene.RequestModuleInterface<IAssetService>();
446 m_GroupsModule = scene.RequestModuleInterface<IGroupsModule>(); 445 m_GroupsModule = scene.RequestModuleInterface<IGroupsModule>();
@@ -654,7 +653,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
654 // Make sure that we see any exception caused by the asynchronous operation. 653 // Make sure that we see any exception caused by the asynchronous operation.
655 m_log.Error( 654 m_log.Error(
656 string.Format("[LLCLIENTVIEW]: Caught exception while processing {0}", packetObject.Pack), e); 655 string.Format("[LLCLIENTVIEW]: Caught exception while processing {0}", packetObject.Pack), e);
657 } 656 }
658 } 657 }
659 658
660 #endregion Packet Handling 659 #endregion Packet Handling
@@ -865,7 +864,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
865 foreach (GroupActiveProposals Proposal in Proposals) 864 foreach (GroupActiveProposals Proposal in Proposals)
866 { 865 {
867 GroupActiveProposalItemReplyPacket GAPIRP = new GroupActiveProposalItemReplyPacket(); 866 GroupActiveProposalItemReplyPacket GAPIRP = new GroupActiveProposalItemReplyPacket();
868 867
869 GAPIRP.AgentData.AgentID = AgentId; 868 GAPIRP.AgentData.AgentID = AgentId;
870 GAPIRP.AgentData.GroupID = groupID; 869 GAPIRP.AgentData.GroupID = groupID;
871 GAPIRP.TransactionData.TransactionID = transactionID; 870 GAPIRP.TransactionData.TransactionID = transactionID;
@@ -889,7 +888,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
889 if (Proposals.Length == 0) 888 if (Proposals.Length == 0)
890 { 889 {
891 GroupActiveProposalItemReplyPacket GAPIRP = new GroupActiveProposalItemReplyPacket(); 890 GroupActiveProposalItemReplyPacket GAPIRP = new GroupActiveProposalItemReplyPacket();
892 891
893 GAPIRP.AgentData.AgentID = AgentId; 892 GAPIRP.AgentData.AgentID = AgentId;
894 GAPIRP.AgentData.GroupID = groupID; 893 GAPIRP.AgentData.GroupID = groupID;
895 GAPIRP.TransactionData.TransactionID = transactionID; 894 GAPIRP.TransactionData.TransactionID = transactionID;
@@ -944,7 +943,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
944 if (Votes.Length == 0) 943 if (Votes.Length == 0)
945 { 944 {
946 GroupVoteHistoryItemReplyPacket GVHIRP = new GroupVoteHistoryItemReplyPacket(); 945 GroupVoteHistoryItemReplyPacket GVHIRP = new GroupVoteHistoryItemReplyPacket();
947 946
948 GVHIRP.AgentData.AgentID = AgentId; 947 GVHIRP.AgentData.AgentID = AgentId;
949 GVHIRP.AgentData.GroupID = groupID; 948 GVHIRP.AgentData.GroupID = groupID;
950 GVHIRP.TransactionData.TransactionID = transactionID; 949 GVHIRP.TransactionData.TransactionID = transactionID;
@@ -968,7 +967,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
968 OutPacket(GVHIRP, ThrottleOutPacketType.Task); 967 OutPacket(GVHIRP, ThrottleOutPacketType.Task);
969 } 968 }
970 } 969 }
971 970
972 public void SendGroupAccountingDetails(IClientAPI sender,UUID groupID, UUID transactionID, UUID sessionID, int amt) 971 public void SendGroupAccountingDetails(IClientAPI sender,UUID groupID, UUID transactionID, UUID sessionID, int amt)
973 { 972 {
974 GroupAccountDetailsReplyPacket GADRP = new GroupAccountDetailsReplyPacket(); 973 GroupAccountDetailsReplyPacket GADRP = new GroupAccountDetailsReplyPacket();
@@ -987,13 +986,13 @@ namespace OpenSim.Region.ClientStack.LindenUDP
987 GADRP.HistoryData[0] = History; 986 GADRP.HistoryData[0] = History;
988 OutPacket(GADRP, ThrottleOutPacketType.Task); 987 OutPacket(GADRP, ThrottleOutPacketType.Task);
989 } 988 }
990 989
991 public void SendGroupAccountingSummary(IClientAPI sender,UUID groupID, uint moneyAmt, int totalTier, int usedTier) 990 public void SendGroupAccountingSummary(IClientAPI sender,UUID groupID, uint moneyAmt, int totalTier, int usedTier)
992 { 991 {
993 GroupAccountSummaryReplyPacket GASRP = 992 GroupAccountSummaryReplyPacket GASRP =
994 (GroupAccountSummaryReplyPacket)PacketPool.Instance.GetPacket( 993 (GroupAccountSummaryReplyPacket)PacketPool.Instance.GetPacket(
995 PacketType.GroupAccountSummaryReply); 994 PacketType.GroupAccountSummaryReply);
996 995
997 GASRP.AgentData = new GroupAccountSummaryReplyPacket.AgentDataBlock(); 996 GASRP.AgentData = new GroupAccountSummaryReplyPacket.AgentDataBlock();
998 GASRP.AgentData.AgentID = sender.AgentId; 997 GASRP.AgentData.AgentID = sender.AgentId;
999 GASRP.AgentData.GroupID = groupID; 998 GASRP.AgentData.GroupID = groupID;
@@ -1020,13 +1019,13 @@ namespace OpenSim.Region.ClientStack.LindenUDP
1020 GASRP.MoneyData.LightTaxEstimate = 0; 1019 GASRP.MoneyData.LightTaxEstimate = 0;
1021 OutPacket(GASRP, ThrottleOutPacketType.Task); 1020 OutPacket(GASRP, ThrottleOutPacketType.Task);
1022 } 1021 }
1023 1022
1024 public void SendGroupTransactionsSummaryDetails(IClientAPI sender,UUID groupID, UUID transactionID, UUID sessionID, int amt) 1023 public void SendGroupTransactionsSummaryDetails(IClientAPI sender,UUID groupID, UUID transactionID, UUID sessionID, int amt)
1025 { 1024 {
1026 GroupAccountTransactionsReplyPacket GATRP = 1025 GroupAccountTransactionsReplyPacket GATRP =
1027 (GroupAccountTransactionsReplyPacket)PacketPool.Instance.GetPacket( 1026 (GroupAccountTransactionsReplyPacket)PacketPool.Instance.GetPacket(
1028 PacketType.GroupAccountTransactionsReply); 1027 PacketType.GroupAccountTransactionsReply);
1029 1028
1030 GATRP.AgentData = new GroupAccountTransactionsReplyPacket.AgentDataBlock(); 1029 GATRP.AgentData = new GroupAccountTransactionsReplyPacket.AgentDataBlock();
1031 GATRP.AgentData.AgentID = sender.AgentId; 1030 GATRP.AgentData.AgentID = sender.AgentId;
1032 GATRP.AgentData.GroupID = groupID; 1031 GATRP.AgentData.GroupID = groupID;
@@ -1510,7 +1509,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
1510 public void SendKillObject(ulong regionHandle, uint localID) 1509 public void SendKillObject(ulong regionHandle, uint localID)
1511 { 1510 {
1512// m_log.DebugFormat("[CLIENT]: Sending KillObjectPacket to {0} for {1} in {2}", Name, localID, regionHandle); 1511// m_log.DebugFormat("[CLIENT]: Sending KillObjectPacket to {0} for {1} in {2}", Name, localID, regionHandle);
1513 1512
1514 KillObjectPacket kill = (KillObjectPacket)PacketPool.Instance.GetPacket(PacketType.KillObject); 1513 KillObjectPacket kill = (KillObjectPacket)PacketPool.Instance.GetPacket(PacketType.KillObject);
1515 // TODO: don't create new blocks if recycling an old packet 1514 // TODO: don't create new blocks if recycling an old packet
1516 kill.ObjectData = new KillObjectPacket.ObjectDataBlock[1]; 1515 kill.ObjectData = new KillObjectPacket.ObjectDataBlock[1];
@@ -3469,9 +3468,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP
3469 objupdate.ObjectData[0] = CreateAvatarUpdateBlock(presence); 3468 objupdate.ObjectData[0] = CreateAvatarUpdateBlock(presence);
3470 3469
3471 OutPacket(objupdate, ThrottleOutPacketType.Task); 3470 OutPacket(objupdate, ThrottleOutPacketType.Task);
3472 3471
3473 // We need to record the avatar local id since the root prim of an attachment points to this. 3472 // We need to record the avatar local id since the root prim of an attachment points to this.
3474// m_attachmentsSent.Add(avatar.LocalId); 3473// m_attachmentsSent.Add(avatar.LocalId);
3475 } 3474 }
3476 3475
3477 public void SendCoarseLocationUpdate(List<UUID> users, List<Vector3> CoarseLocations) 3476 public void SendCoarseLocationUpdate(List<UUID> users, List<Vector3> CoarseLocations)
@@ -3519,7 +3518,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
3519 #region Primitive Packet/Data Sending Methods 3518 #region Primitive Packet/Data Sending Methods
3520 3519
3521 /// <summary> 3520 /// <summary>
3522 /// Generate one of the object update packets based on PrimUpdateFlags 3521 /// Generate one of the object update packets based on PrimUpdateFlags
3523 /// and broadcast the packet to clients 3522 /// and broadcast the packet to clients
3524 /// </summary> 3523 /// </summary>
3525 public void SendPrimUpdate(ISceneEntity entity, PrimUpdateFlags updateFlags) 3524 public void SendPrimUpdate(ISceneEntity entity, PrimUpdateFlags updateFlags)
@@ -3527,7 +3526,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
3527 double priority = m_prioritizer.GetUpdatePriority(this, entity); 3526 double priority = m_prioritizer.GetUpdatePriority(this, entity);
3528 3527
3529 lock (m_entityUpdates.SyncRoot) 3528 lock (m_entityUpdates.SyncRoot)
3530 m_entityUpdates.Enqueue(priority, new EntityUpdate(entity, updateFlags), entity.LocalId); 3529 m_entityUpdates.Enqueue(priority, new EntityUpdate(entity, updateFlags), entity.LocalId);
3531 } 3530 }
3532 3531
3533 private void ProcessEntityUpdates(int maxUpdates) 3532 private void ProcessEntityUpdates(int maxUpdates)
@@ -3544,20 +3543,20 @@ namespace OpenSim.Region.ClientStack.LindenUDP
3544 EntityUpdate update; 3543 EntityUpdate update;
3545 while (updatesThisCall < maxUpdates && m_entityUpdates.TryDequeue(out update)) 3544 while (updatesThisCall < maxUpdates && m_entityUpdates.TryDequeue(out update))
3546 { 3545 {
3547 // Please do not remove this unless you can demonstrate on the OpenSim mailing list that a client 3546 // Please do not remove this unless you can demonstrate on the OpenSim mailing list that a client
3548 // will never receive an update after a prim kill. Even then, keeping the kill record may be a good 3547 // will never receive an update after a prim kill. Even then, keeping the kill record may be a good
3549 // safety measure. 3548 // safety measure.
3550 // 3549 //
3551 // Receiving updates after kills results in undeleteable prims that persist until relog and 3550 // Receiving updates after kills results in undeleteable prims that persist until relog and
3552 // currently occurs because prims can be deleted before all queued updates are sent. 3551 // currently occurs because prims can be deleted before all queued updates are sent.
3553 if (m_killRecord.Contains(update.Entity.LocalId)) 3552 if (m_killRecord.Contains(update.Entity.LocalId))
3554 { 3553 {
3555// m_log.WarnFormat( 3554// m_log.WarnFormat(
3556// "[CLIENT]: Preventing full update for prim with local id {0} after client for user {1} told it was deleted", 3555// "[CLIENT]: Preventing full update for prim with local id {0} after client for user {1} told it was deleted",
3557// update.Entity.LocalId, Name); 3556// update.Entity.LocalId, Name);
3558 continue; 3557 continue;
3559 } 3558 }
3560 3559
3561 if (update.Entity is SceneObjectPart) 3560 if (update.Entity is SceneObjectPart)
3562 { 3561 {
3563 SceneObjectPart part = (SceneObjectPart)update.Entity; 3562 SceneObjectPart part = (SceneObjectPart)update.Entity;
@@ -3642,28 +3641,28 @@ namespace OpenSim.Region.ClientStack.LindenUDP
3642// string text = sop.Text; 3641// string text = sop.Text;
3643// if (text.IndexOf("\n") >= 0) 3642// if (text.IndexOf("\n") >= 0)
3644// text = text.Remove(text.IndexOf("\n")); 3643// text = text.Remove(text.IndexOf("\n"));
3645// 3644//
3646// if (m_attachmentsSent.Contains(sop.ParentID)) 3645// if (m_attachmentsSent.Contains(sop.ParentID))
3647// { 3646// {
3648//// m_log.DebugFormat( 3647//// m_log.DebugFormat(
3649//// "[CLIENT]: Sending full info about attached prim {0} text {1}", 3648//// "[CLIENT]: Sending full info about attached prim {0} text {1}",
3650//// sop.LocalId, text); 3649//// sop.LocalId, text);
3651// 3650//
3652// objectUpdateBlocks.Value.Add(CreatePrimUpdateBlock(sop, this.m_agentId)); 3651// objectUpdateBlocks.Value.Add(CreatePrimUpdateBlock(sop, this.m_agentId));
3653// 3652//
3654// m_attachmentsSent.Add(sop.LocalId); 3653// m_attachmentsSent.Add(sop.LocalId);
3655// } 3654// }
3656// else 3655// else
3657// { 3656// {
3658// m_log.DebugFormat( 3657// m_log.DebugFormat(
3659// "[CLIENT]: Requeueing full update of prim {0} text {1} since we haven't sent its parent {2} yet", 3658// "[CLIENT]: Requeueing full update of prim {0} text {1} since we haven't sent its parent {2} yet",
3660// sop.LocalId, text, sop.ParentID); 3659// sop.LocalId, text, sop.ParentID);
3661// 3660//
3662// m_entityUpdates.Enqueue(double.MaxValue, update, sop.LocalId); 3661// m_entityUpdates.Enqueue(double.MaxValue, update, sop.LocalId);
3663// } 3662// }
3664// } 3663// }
3665// else 3664// else
3666// { 3665// {
3667 objectUpdateBlocks.Value.Add(CreatePrimUpdateBlock((SceneObjectPart)update.Entity, this.m_agentId)); 3666 objectUpdateBlocks.Value.Add(CreatePrimUpdateBlock((SceneObjectPart)update.Entity, this.m_agentId));
3668// } 3667// }
3669 } 3668 }
@@ -3977,7 +3976,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
3977 m_propertiesPacketTimer.Stop(); 3976 m_propertiesPacketTimer.Stop();
3978 return; 3977 return;
3979 } 3978 }
3980 3979
3981 m_propertiesPacketTimer.Stop(); 3980 m_propertiesPacketTimer.Stop();
3982 m_propertiesPacketTimer.Start(); 3981 m_propertiesPacketTimer.Start();
3983 } 3982 }
@@ -4208,7 +4207,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
4208 4207
4209 public void SendLandProperties(int sequence_id, bool snap_selection, int request_result, LandData landData, float simObjectBonusFactor, int parcelObjectCapacity, int simObjectCapacity, uint regionFlags) 4208 public void SendLandProperties(int sequence_id, bool snap_selection, int request_result, LandData landData, float simObjectBonusFactor, int parcelObjectCapacity, int simObjectCapacity, uint regionFlags)
4210 { 4209 {
4211 ParcelPropertiesMessage updateMessage = new ParcelPropertiesMessage(); 4210 ParcelPropertiesMessage updateMessage = new ParcelPropertiesMessage();
4212 4211
4213 updateMessage.AABBMax = landData.AABBMax; 4212 updateMessage.AABBMax = landData.AABBMax;
4214 updateMessage.AABBMin = landData.AABBMin; 4213 updateMessage.AABBMin = landData.AABBMin;
@@ -4252,7 +4251,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
4252 updateMessage.PassHours = landData.PassHours; 4251 updateMessage.PassHours = landData.PassHours;
4253 updateMessage.PassPrice = landData.PassPrice; 4252 updateMessage.PassPrice = landData.PassPrice;
4254 updateMessage.PublicCount = 0; //TODO: Unimplemented 4253 updateMessage.PublicCount = 0; //TODO: Unimplemented
4255 4254
4256 updateMessage.RegionPushOverride = (regionFlags & (uint)RegionFlags.RestrictPushObject) > 0; 4255 updateMessage.RegionPushOverride = (regionFlags & (uint)RegionFlags.RestrictPushObject) > 0;
4257 updateMessage.RegionDenyAnonymous = (regionFlags & (uint)RegionFlags.DenyAnonymous) > 0; 4256 updateMessage.RegionDenyAnonymous = (regionFlags & (uint)RegionFlags.DenyAnonymous) > 0;
4258 4257
@@ -4282,13 +4281,13 @@ namespace OpenSim.Region.ClientStack.LindenUDP
4282 updateMessage.UserLocation = landData.UserLocation; 4281 updateMessage.UserLocation = landData.UserLocation;
4283 updateMessage.UserLookAt = landData.UserLookAt; 4282 updateMessage.UserLookAt = landData.UserLookAt;
4284 4283
4285 updateMessage.MediaType = landData.MediaType; 4284 updateMessage.MediaType = landData.MediaType;
4286 updateMessage.MediaDesc = landData.MediaDescription; 4285 updateMessage.MediaDesc = landData.MediaDescription;
4287 updateMessage.MediaWidth = landData.MediaWidth; 4286 updateMessage.MediaWidth = landData.MediaWidth;
4288 updateMessage.MediaHeight = landData.MediaHeight; 4287 updateMessage.MediaHeight = landData.MediaHeight;
4289 updateMessage.MediaLoop = landData.MediaLoop; 4288 updateMessage.MediaLoop = landData.MediaLoop;
4290 updateMessage.ObscureMusic = landData.ObscureMusic; 4289 updateMessage.ObscureMusic = landData.ObscureMusic;
4291 updateMessage.ObscureMedia = landData.ObscureMedia; 4290 updateMessage.ObscureMedia = landData.ObscureMedia;
4292 4291
4293 try 4292 try
4294 { 4293 {
@@ -4297,8 +4296,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP
4297 { 4296 {
4298 eq.ParcelProperties(updateMessage, this.AgentId); 4297 eq.ParcelProperties(updateMessage, this.AgentId);
4299 } else { 4298 } else {
4300 m_log.Warn("No EQ Interface when sending parcel data."); 4299 m_log.Warn("No EQ Interface when sending parcel data.");
4301 } 4300 }
4302 } 4301 }
4303 catch (Exception ex) 4302 catch (Exception ex)
4304 { 4303 {
@@ -4671,9 +4670,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP
4671 } 4670 }
4672 4671
4673// m_log.DebugFormat( 4672// m_log.DebugFormat(
4674// "[LLCLIENTVIEW]: Constructing client update for part {0} {1} with flags {2}, localId {3}", 4673// "[LLCLIENTVIEW]: Constructing client update for part {0} {1} with flags {2}, localId {3}",
4675// data.Name, update.FullID, flags, update.ID); 4674// data.Name, update.FullID, flags, update.ID);
4676 4675
4677 update.UpdateFlags = (uint)flags; 4676 update.UpdateFlags = (uint)flags;
4678 4677
4679 #endregion PrimFlags 4678 #endregion PrimFlags
@@ -4806,11 +4805,11 @@ namespace OpenSim.Region.ClientStack.LindenUDP
4806 AddLocalPacketHandler(PacketType.ObjectScale, HandleObjectScale); 4805 AddLocalPacketHandler(PacketType.ObjectScale, HandleObjectScale);
4807 AddLocalPacketHandler(PacketType.ObjectRotation, HandleObjectRotation); 4806 AddLocalPacketHandler(PacketType.ObjectRotation, HandleObjectRotation);
4808 AddLocalPacketHandler(PacketType.ObjectFlagUpdate, HandleObjectFlagUpdate); 4807 AddLocalPacketHandler(PacketType.ObjectFlagUpdate, HandleObjectFlagUpdate);
4809 4808
4810 // Handle ObjectImage (TextureEntry) updates synchronously, since when updating multiple prim faces at once, 4809 // Handle ObjectImage (TextureEntry) updates synchronously, since when updating multiple prim faces at once,
4811 // some clients will send out a separate ObjectImage packet for each face 4810 // some clients will send out a separate ObjectImage packet for each face
4812 AddLocalPacketHandler(PacketType.ObjectImage, HandleObjectImage, false); 4811 AddLocalPacketHandler(PacketType.ObjectImage, HandleObjectImage, false);
4813 4812
4814 AddLocalPacketHandler(PacketType.ObjectGrab, HandleObjectGrab, false); 4813 AddLocalPacketHandler(PacketType.ObjectGrab, HandleObjectGrab, false);
4815 AddLocalPacketHandler(PacketType.ObjectGrabUpdate, HandleObjectGrabUpdate, false); 4814 AddLocalPacketHandler(PacketType.ObjectGrabUpdate, HandleObjectGrabUpdate, false);
4816 AddLocalPacketHandler(PacketType.ObjectDeGrab, HandleObjectDeGrab); 4815 AddLocalPacketHandler(PacketType.ObjectDeGrab, HandleObjectDeGrab);
@@ -5065,12 +5064,12 @@ namespace OpenSim.Region.ClientStack.LindenUDP
5065 5064
5066 return false; 5065 return false;
5067 } 5066 }
5068 5067
5069 private bool HandleParcelGodMarkAsContent(IClientAPI client, Packet Packet) 5068 private bool HandleParcelGodMarkAsContent(IClientAPI client, Packet Packet)
5070 { 5069 {
5071 ParcelGodMarkAsContentPacket ParcelGodMarkAsContent = 5070 ParcelGodMarkAsContentPacket ParcelGodMarkAsContent =
5072 (ParcelGodMarkAsContentPacket)Packet; 5071 (ParcelGodMarkAsContentPacket)Packet;
5073 5072
5074 ParcelGodMark ParcelGodMarkAsContentHandler = OnParcelGodMark; 5073 ParcelGodMark ParcelGodMarkAsContentHandler = OnParcelGodMark;
5075 if (ParcelGodMarkAsContentHandler != null) 5074 if (ParcelGodMarkAsContentHandler != null)
5076 { 5075 {
@@ -5081,11 +5080,11 @@ namespace OpenSim.Region.ClientStack.LindenUDP
5081 } 5080 }
5082 return false; 5081 return false;
5083 } 5082 }
5084 5083
5085 private bool HandleFreezeUser(IClientAPI client, Packet Packet) 5084 private bool HandleFreezeUser(IClientAPI client, Packet Packet)
5086 { 5085 {
5087 FreezeUserPacket FreezeUser = (FreezeUserPacket)Packet; 5086 FreezeUserPacket FreezeUser = (FreezeUserPacket)Packet;
5088 5087
5089 FreezeUserUpdate FreezeUserHandler = OnParcelFreezeUser; 5088 FreezeUserUpdate FreezeUserHandler = OnParcelFreezeUser;
5090 if (FreezeUserHandler != null) 5089 if (FreezeUserHandler != null)
5091 { 5090 {
@@ -5097,12 +5096,12 @@ namespace OpenSim.Region.ClientStack.LindenUDP
5097 } 5096 }
5098 return false; 5097 return false;
5099 } 5098 }
5100 5099
5101 private bool HandleEjectUser(IClientAPI client, Packet Packet) 5100 private bool HandleEjectUser(IClientAPI client, Packet Packet)
5102 { 5101 {
5103 EjectUserPacket EjectUser = 5102 EjectUserPacket EjectUser =
5104 (EjectUserPacket)Packet; 5103 (EjectUserPacket)Packet;
5105 5104
5106 EjectUserUpdate EjectUserHandler = OnParcelEjectUser; 5105 EjectUserUpdate EjectUserHandler = OnParcelEjectUser;
5107 if (EjectUserHandler != null) 5106 if (EjectUserHandler != null)
5108 { 5107 {
@@ -5114,12 +5113,12 @@ namespace OpenSim.Region.ClientStack.LindenUDP
5114 } 5113 }
5115 return false; 5114 return false;
5116 } 5115 }
5117 5116
5118 private bool HandleParcelBuyPass(IClientAPI client, Packet Packet) 5117 private bool HandleParcelBuyPass(IClientAPI client, Packet Packet)
5119 { 5118 {
5120 ParcelBuyPassPacket ParcelBuyPass = 5119 ParcelBuyPassPacket ParcelBuyPass =
5121 (ParcelBuyPassPacket)Packet; 5120 (ParcelBuyPassPacket)Packet;
5122 5121
5123 ParcelBuyPass ParcelBuyPassHandler = OnParcelBuyPass; 5122 ParcelBuyPass ParcelBuyPassHandler = OnParcelBuyPass;
5124 if (ParcelBuyPassHandler != null) 5123 if (ParcelBuyPassHandler != null)
5125 { 5124 {
@@ -5130,7 +5129,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
5130 } 5129 }
5131 return false; 5130 return false;
5132 } 5131 }
5133 5132
5134 private bool HandleParcelBuyRequest(IClientAPI sender, Packet Pack) 5133 private bool HandleParcelBuyRequest(IClientAPI sender, Packet Pack)
5135 { 5134 {
5136 ParcelBuyPacket parcel = (ParcelBuyPacket)Pack; 5135 ParcelBuyPacket parcel = (ParcelBuyPacket)Pack;
@@ -5352,7 +5351,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
5352 ScriptDialogReplyPacket rdialog = (ScriptDialogReplyPacket)Pack; 5351 ScriptDialogReplyPacket rdialog = (ScriptDialogReplyPacket)Pack;
5353 5352
5354 //m_log.DebugFormat("[CLIENT]: Received ScriptDialogReply from {0}", rdialog.Data.ObjectID); 5353 //m_log.DebugFormat("[CLIENT]: Received ScriptDialogReply from {0}", rdialog.Data.ObjectID);
5355 5354
5356 #region Packet Session and User Check 5355 #region Packet Session and User Check
5357 if (m_checkPackets) 5356 if (m_checkPackets)
5358 { 5357 {
@@ -5498,12 +5497,12 @@ namespace OpenSim.Region.ClientStack.LindenUDP
5498 } 5497 }
5499 return true; 5498 return true;
5500 } 5499 }
5501 5500
5502 private bool HandleFindAgent(IClientAPI client, Packet Packet) 5501 private bool HandleFindAgent(IClientAPI client, Packet Packet)
5503 { 5502 {
5504 FindAgentPacket FindAgent = 5503 FindAgentPacket FindAgent =
5505 (FindAgentPacket)Packet; 5504 (FindAgentPacket)Packet;
5506 5505
5507 FindAgentUpdate FindAgentHandler = OnFindAgent; 5506 FindAgentUpdate FindAgentHandler = OnFindAgent;
5508 if (FindAgentHandler != null) 5507 if (FindAgentHandler != null)
5509 { 5508 {
@@ -5512,12 +5511,12 @@ namespace OpenSim.Region.ClientStack.LindenUDP
5512 } 5511 }
5513 return false; 5512 return false;
5514 } 5513 }
5515 5514
5516 private bool HandleTrackAgent(IClientAPI client, Packet Packet) 5515 private bool HandleTrackAgent(IClientAPI client, Packet Packet)
5517 { 5516 {
5518 TrackAgentPacket TrackAgent = 5517 TrackAgentPacket TrackAgent =
5519 (TrackAgentPacket)Packet; 5518 (TrackAgentPacket)Packet;
5520 5519
5521 TrackAgentUpdate TrackAgentHandler = OnTrackAgent; 5520 TrackAgentUpdate TrackAgentHandler = OnTrackAgent;
5522 if (TrackAgentHandler != null) 5521 if (TrackAgentHandler != null)
5523 { 5522 {
@@ -5528,7 +5527,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
5528 } 5527 }
5529 return false; 5528 return false;
5530 } 5529 }
5531 5530
5532 private bool HandlerRezObject(IClientAPI sender, Packet Pack) 5531 private bool HandlerRezObject(IClientAPI sender, Packet Pack)
5533 { 5532 {
5534 RezObjectPacket rezPacket = (RezObjectPacket)Pack; 5533 RezObjectPacket rezPacket = (RezObjectPacket)Pack;
@@ -7184,19 +7183,19 @@ namespace OpenSim.Region.ClientStack.LindenUDP
7184 UUID requestID = new UUID(transfer.TransferInfo.Params, 80); 7183 UUID requestID = new UUID(transfer.TransferInfo.Params, 80);
7185 7184
7186// m_log.DebugFormat( 7185// m_log.DebugFormat(
7187// "[CLIENT]: Got request for asset {0} from item {1} in prim {2} by {3}", 7186// "[CLIENT]: Got request for asset {0} from item {1} in prim {2} by {3}",
7188// requestID, itemID, taskID, Name); 7187// requestID, itemID, taskID, Name);
7189 7188
7190 if (!(((Scene)m_scene).Permissions.BypassPermissions())) 7189 if (!(((Scene)m_scene).Permissions.BypassPermissions()))
7191 { 7190 {
7192 if (taskID != UUID.Zero) // Prim 7191 if (taskID != UUID.Zero) // Prim
7193 { 7192 {
7194 SceneObjectPart part = ((Scene)m_scene).GetSceneObjectPart(taskID); 7193 SceneObjectPart part = ((Scene)m_scene).GetSceneObjectPart(taskID);
7195 7194
7196 if (part == null) 7195 if (part == null)
7197 { 7196 {
7198 m_log.WarnFormat( 7197 m_log.WarnFormat(
7199 "[CLIENT]: {0} requested asset {1} from item {2} in prim {3} but prim does not exist", 7198 "[CLIENT]: {0} requested asset {1} from item {2} in prim {3} but prim does not exist",
7200 Name, requestID, itemID, taskID); 7199 Name, requestID, itemID, taskID);
7201 return true; 7200 return true;
7202 } 7201 }
@@ -7205,11 +7204,11 @@ namespace OpenSim.Region.ClientStack.LindenUDP
7205 if (tii == null) 7204 if (tii == null)
7206 { 7205 {
7207 m_log.WarnFormat( 7206 m_log.WarnFormat(
7208 "[CLIENT]: {0} requested asset {1} from item {2} in prim {3} but item does not exist", 7207 "[CLIENT]: {0} requested asset {1} from item {2} in prim {3} but item does not exist",
7209 Name, requestID, itemID, taskID); 7208 Name, requestID, itemID, taskID);
7210 return true; 7209 return true;
7211 } 7210 }
7212 7211
7213 if (tii.Type == (int)AssetType.LSLText) 7212 if (tii.Type == (int)AssetType.LSLText)
7214 { 7213 {
7215 if (!((Scene)m_scene).Permissions.CanEditScript(itemID, taskID, AgentId)) 7214 if (!((Scene)m_scene).Permissions.CanEditScript(itemID, taskID, AgentId))
@@ -7228,41 +7227,41 @@ namespace OpenSim.Region.ClientStack.LindenUDP
7228 { 7227 {
7229 m_log.WarnFormat( 7228 m_log.WarnFormat(
7230 "[CLIENT]: {0} requested asset {1} from item {2} in prim {3} but the prim is owned by {4}", 7229 "[CLIENT]: {0} requested asset {1} from item {2} in prim {3} but the prim is owned by {4}",
7231 Name, requestID, itemID, taskID, part.OwnerID); 7230 Name, requestID, itemID, taskID, part.OwnerID);
7232 return true; 7231 return true;
7233 } 7232 }
7234 7233
7235 if ((part.OwnerMask & (uint)PermissionMask.Modify) == 0) 7234 if ((part.OwnerMask & (uint)PermissionMask.Modify) == 0)
7236 { 7235 {
7237 m_log.WarnFormat( 7236 m_log.WarnFormat(
7238 "[CLIENT]: {0} requested asset {1} from item {2} in prim {3} but modify permissions are not set", 7237 "[CLIENT]: {0} requested asset {1} from item {2} in prim {3} but modify permissions are not set",
7239 Name, requestID, itemID, taskID); 7238 Name, requestID, itemID, taskID);
7240 return true; 7239 return true;
7241 } 7240 }
7242 7241
7243 if (tii.OwnerID != AgentId) 7242 if (tii.OwnerID != AgentId)
7244 { 7243 {
7245 m_log.WarnFormat( 7244 m_log.WarnFormat(
7246 "[CLIENT]: {0} requested asset {1} from item {2} in prim {3} but the item is owned by {4}", 7245 "[CLIENT]: {0} requested asset {1} from item {2} in prim {3} but the item is owned by {4}",
7247 Name, requestID, itemID, taskID, tii.OwnerID); 7246 Name, requestID, itemID, taskID, tii.OwnerID);
7248 return true; 7247 return true;
7249 } 7248 }
7250 7249
7251 if (( 7250 if ((
7252 tii.CurrentPermissions & ((uint)PermissionMask.Modify | (uint)PermissionMask.Copy | (uint)PermissionMask.Transfer)) 7251 tii.CurrentPermissions & ((uint)PermissionMask.Modify | (uint)PermissionMask.Copy | (uint)PermissionMask.Transfer))
7253 != ((uint)PermissionMask.Modify | (uint)PermissionMask.Copy | (uint)PermissionMask.Transfer)) 7252 != ((uint)PermissionMask.Modify | (uint)PermissionMask.Copy | (uint)PermissionMask.Transfer))
7254 { 7253 {
7255 m_log.WarnFormat( 7254 m_log.WarnFormat(
7256 "[CLIENT]: {0} requested asset {1} from item {2} in prim {3} but item permissions are not modify/copy/transfer", 7255 "[CLIENT]: {0} requested asset {1} from item {2} in prim {3} but item permissions are not modify/copy/transfer",
7257 Name, requestID, itemID, taskID); 7256 Name, requestID, itemID, taskID);
7258 return true; 7257 return true;
7259 } 7258 }
7260 7259
7261 if (tii.AssetID != requestID) 7260 if (tii.AssetID != requestID)
7262 { 7261 {
7263 m_log.WarnFormat( 7262 m_log.WarnFormat(
7264 "[CLIENT]: {0} requested asset {1} from item {2} in prim {3} but this does not match item's asset {4}", 7263 "[CLIENT]: {0} requested asset {1} from item {2} in prim {3} but this does not match item's asset {4}",
7265 Name, requestID, itemID, taskID, tii.AssetID); 7264 Name, requestID, itemID, taskID, tii.AssetID);
7266 return true; 7265 return true;
7267 } 7266 }
7268 } 7267 }
@@ -7866,7 +7865,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
7866 newTaskItem, updatetask.UpdateData.LocalID); 7865 newTaskItem, updatetask.UpdateData.LocalID);
7867 } 7866 }
7868 } 7867 }
7869 } 7868 }
7870 7869
7871 return true; 7870 return true;
7872 } 7871 }
@@ -8861,7 +8860,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
8861 8860
8862// return true; 8861// return true;
8863 } 8862 }
8864 8863
8865 private bool HandleRequestRegionInfo(IClientAPI sender, Packet Pack) 8864 private bool HandleRequestRegionInfo(IClientAPI sender, Packet Pack)
8866 { 8865 {
8867 RequestRegionInfoPacket.AgentDataBlock mPacket = ((RequestRegionInfoPacket)Pack).AgentData; 8866 RequestRegionInfoPacket.AgentDataBlock mPacket = ((RequestRegionInfoPacket)Pack).AgentData;
@@ -8882,7 +8881,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
8882 } 8881 }
8883 return true; 8882 return true;
8884 } 8883 }
8885 8884
8886 private bool HandleEstateCovenantRequest(IClientAPI sender, Packet Pack) 8885 private bool HandleEstateCovenantRequest(IClientAPI sender, Packet Pack)
8887 { 8886 {
8888 8887
@@ -8919,7 +8918,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
8919 8918
8920 return true; 8919 return true;
8921 } 8920 }
8922 8921
8923 private bool HandleGodUpdateRegionInfoUpdate(IClientAPI client, Packet Packet) 8922 private bool HandleGodUpdateRegionInfoUpdate(IClientAPI client, Packet Packet)
8924 { 8923 {
8925 GodUpdateRegionInfoPacket GodUpdateRegionInfo = 8924 GodUpdateRegionInfoPacket GodUpdateRegionInfo =
@@ -8939,7 +8938,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
8939 } 8938 }
8940 return false; 8939 return false;
8941 } 8940 }
8942 8941
8943 private bool HandleSimWideDeletes(IClientAPI client, Packet Packet) 8942 private bool HandleSimWideDeletes(IClientAPI client, Packet Packet)
8944 { 8943 {
8945 SimWideDeletesPacket SimWideDeletesRequest = 8944 SimWideDeletesPacket SimWideDeletesRequest =
@@ -8952,7 +8951,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
8952 } 8951 }
8953 return false; 8952 return false;
8954 } 8953 }
8955 8954
8956 private bool HandleGodlikeMessage(IClientAPI client, Packet Packet) 8955 private bool HandleGodlikeMessage(IClientAPI client, Packet Packet)
8957 { 8956 {
8958 GodlikeMessagePacket GodlikeMessage = 8957 GodlikeMessagePacket GodlikeMessage =
@@ -8969,7 +8968,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
8969 } 8968 }
8970 return false; 8969 return false;
8971 } 8970 }
8972 8971
8973 private bool HandleSaveStatePacket(IClientAPI client, Packet Packet) 8972 private bool HandleSaveStatePacket(IClientAPI client, Packet Packet)
8974 { 8973 {
8975 StateSavePacket SaveStateMessage = 8974 StateSavePacket SaveStateMessage =
@@ -8982,7 +8981,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
8982 } 8981 }
8983 return false; 8982 return false;
8984 } 8983 }
8985 8984
8986 private bool HandleGodKickUser(IClientAPI sender, Packet Pack) 8985 private bool HandleGodKickUser(IClientAPI sender, Packet Pack)
8987 { 8986 {
8988 GodKickUserPacket gkupack = (GodKickUserPacket)Pack; 8987 GodKickUserPacket gkupack = (GodKickUserPacket)Pack;
@@ -9120,7 +9119,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
9120 } 9119 }
9121 return true; 9120 return true;
9122 } 9121 }
9123 9122
9124 #endregion Economy/Transaction Packets 9123 #endregion Economy/Transaction Packets
9125 9124
9126 #region Script Packets 9125 #region Script Packets
@@ -9333,7 +9332,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
9333 } 9332 }
9334 return true; 9333 return true;
9335 } 9334 }
9336 9335
9337 private bool HandleUpdateMuteListEntry(IClientAPI client, Packet Packet) 9336 private bool HandleUpdateMuteListEntry(IClientAPI client, Packet Packet)
9338 { 9337 {
9339 UpdateMuteListEntryPacket UpdateMuteListEntry = 9338 UpdateMuteListEntryPacket UpdateMuteListEntry =
@@ -9349,7 +9348,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
9349 } 9348 }
9350 return false; 9349 return false;
9351 } 9350 }
9352 9351
9353 private bool HandleRemoveMuteListEntry(IClientAPI client, Packet Packet) 9352 private bool HandleRemoveMuteListEntry(IClientAPI client, Packet Packet)
9354 { 9353 {
9355 RemoveMuteListEntryPacket RemoveMuteListEntry = 9354 RemoveMuteListEntryPacket RemoveMuteListEntry =
@@ -9365,7 +9364,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
9365 } 9364 }
9366 return false; 9365 return false;
9367 } 9366 }
9368 9367
9369 private bool HandleUserReport(IClientAPI client, Packet Packet) 9368 private bool HandleUserReport(IClientAPI client, Packet Packet)
9370 { 9369 {
9371 UserReportPacket UserReport = 9370 UserReportPacket UserReport =
@@ -9390,7 +9389,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
9390 } 9389 }
9391 return false; 9390 return false;
9392 } 9391 }
9393 9392
9394 private bool HandleSendPostcard(IClientAPI client, Packet packet) 9393 private bool HandleSendPostcard(IClientAPI client, Packet packet)
9395 { 9394 {
9396// SendPostcardPacket SendPostcard = 9395// SendPostcardPacket SendPostcard =
@@ -9672,7 +9671,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
9672 return true; 9671 return true;
9673 9672
9674 } 9673 }
9675 9674
9676 private bool HandleGroupVoteHistoryRequest(IClientAPI client, Packet Packet) 9675 private bool HandleGroupVoteHistoryRequest(IClientAPI client, Packet Packet)
9677 { 9676 {
9678 GroupVoteHistoryRequestPacket GroupVoteHistoryRequest = 9677 GroupVoteHistoryRequestPacket GroupVoteHistoryRequest =
@@ -9685,7 +9684,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
9685 } 9684 }
9686 return false; 9685 return false;
9687 } 9686 }
9688 9687
9689 private bool HandleGroupActiveProposalsRequest(IClientAPI client, Packet Packet) 9688 private bool HandleGroupActiveProposalsRequest(IClientAPI client, Packet Packet)
9690 { 9689 {
9691 GroupActiveProposalsRequestPacket GroupActiveProposalsRequest = 9690 GroupActiveProposalsRequestPacket GroupActiveProposalsRequest =
@@ -9698,7 +9697,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
9698 } 9697 }
9699 return false; 9698 return false;
9700 } 9699 }
9701 9700
9702 private bool HandleGroupAccountDetailsRequest(IClientAPI client, Packet Packet) 9701 private bool HandleGroupAccountDetailsRequest(IClientAPI client, Packet Packet)
9703 { 9702 {
9704 GroupAccountDetailsRequestPacket GroupAccountDetailsRequest = 9703 GroupAccountDetailsRequestPacket GroupAccountDetailsRequest =
@@ -9711,7 +9710,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
9711 } 9710 }
9712 return false; 9711 return false;
9713 } 9712 }
9714 9713
9715 private bool HandleGroupAccountSummaryRequest(IClientAPI client, Packet Packet) 9714 private bool HandleGroupAccountSummaryRequest(IClientAPI client, Packet Packet)
9716 { 9715 {
9717 GroupAccountSummaryRequestPacket GroupAccountSummaryRequest = 9716 GroupAccountSummaryRequestPacket GroupAccountSummaryRequest =
@@ -9724,7 +9723,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
9724 } 9723 }
9725 return false; 9724 return false;
9726 } 9725 }
9727 9726
9728 private bool HandleGroupTransactionsDetailsRequest(IClientAPI client, Packet Packet) 9727 private bool HandleGroupTransactionsDetailsRequest(IClientAPI client, Packet Packet)
9729 { 9728 {
9730 GroupAccountTransactionsRequestPacket GroupAccountTransactionsRequest = 9729 GroupAccountTransactionsRequestPacket GroupAccountTransactionsRequest =
@@ -9737,7 +9736,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
9737 } 9736 }
9738 return false; 9737 return false;
9739 } 9738 }
9740 9739
9741 private bool HandleGroupTitlesRequest(IClientAPI sender, Packet Pack) 9740 private bool HandleGroupTitlesRequest(IClientAPI sender, Packet Pack)
9742 { 9741 {
9743 GroupTitlesRequestPacket groupTitlesRequest = 9742 GroupTitlesRequestPacket groupTitlesRequest =
@@ -11185,26 +11184,25 @@ namespace OpenSim.Region.ClientStack.LindenUDP
11185 if (m_debugPacketLevel > 0) 11184 if (m_debugPacketLevel > 0)
11186 { 11185 {
11187 bool outputPacket = true; 11186 bool outputPacket = true;
11188 11187
11189 if (m_debugPacketLevel <= 255 11188 if (m_debugPacketLevel <= 255
11190 && (packet.Type == PacketType.SimStats || packet.Type == PacketType.SimulatorViewerTimeMessage)) 11189 && (packet.Type == PacketType.SimStats || packet.Type == PacketType.SimulatorViewerTimeMessage))
11191 outputPacket = false; 11190 outputPacket = false;
11192 11191
11193 if (m_debugPacketLevel <= 200 11192 if (m_debugPacketLevel <= 200
11194 && 11193 && (packet.Type == PacketType.ImagePacket
11195 (packet.Type == PacketType.ImagePacket
11196 || packet.Type == PacketType.ImageData 11194 || packet.Type == PacketType.ImageData
11197 || packet.Type == PacketType.LayerData 11195 || packet.Type == PacketType.LayerData
11198 || packet.Type == PacketType.CoarseLocationUpdate)) 11196 || packet.Type == PacketType.CoarseLocationUpdate))
11199 outputPacket = false; 11197 outputPacket = false;
11200 11198
11201 if (m_debugPacketLevel <= 100 && (packet.Type == PacketType.AvatarAnimation || packet.Type == PacketType.ViewerEffect)) 11199 if (m_debugPacketLevel <= 100 && (packet.Type == PacketType.AvatarAnimation || packet.Type == PacketType.ViewerEffect))
11202 outputPacket = false; 11200 outputPacket = false;
11203 11201
11204 if (outputPacket) 11202 if (outputPacket)
11205 m_log.DebugFormat("[CLIENT]: Packet OUT {0}", packet.Type); 11203 m_log.DebugFormat("[CLIENT]: Packet OUT {0}", packet.Type);
11206 } 11204 }
11207 11205
11208 m_udpServer.SendPacket(m_udpClient, packet, throttlePacketType, doAutomaticSplitting); 11206 m_udpServer.SendPacket(m_udpClient, packet, throttlePacketType, doAutomaticSplitting);
11209 } 11207 }
11210 11208
@@ -11279,16 +11277,16 @@ namespace OpenSim.Region.ClientStack.LindenUDP
11279 if (m_debugPacketLevel > 0) 11277 if (m_debugPacketLevel > 0)
11280 { 11278 {
11281 bool outputPacket = true; 11279 bool outputPacket = true;
11282 11280
11283 if (m_debugPacketLevel <= 255 && packet.Type == PacketType.AgentUpdate) 11281 if (m_debugPacketLevel <= 255 && packet.Type == PacketType.AgentUpdate)
11284 outputPacket = false; 11282 outputPacket = false;
11285 11283
11286 if (m_debugPacketLevel <= 200 && packet.Type == PacketType.RequestImage) 11284 if (m_debugPacketLevel <= 200 && packet.Type == PacketType.RequestImage)
11287 outputPacket = false; 11285 outputPacket = false;
11288 11286
11289 if (m_debugPacketLevel <= 100 && (packet.Type == PacketType.ViewerEffect || packet.Type == PacketType.AgentAnimation)) 11287 if (m_debugPacketLevel <= 100 && (packet.Type == PacketType.ViewerEffect || packet.Type == PacketType.AgentAnimation))
11290 outputPacket = false; 11288 outputPacket = false;
11291 11289
11292 if (outputPacket) 11290 if (outputPacket)
11293 m_log.DebugFormat("[CLIENT]: Packet IN {0}", packet.Type); 11291 m_log.DebugFormat("[CLIENT]: Packet IN {0}", packet.Type);
11294 } 11292 }
@@ -11551,12 +11549,12 @@ namespace OpenSim.Region.ClientStack.LindenUDP
11551 11549
11552 UUID requestID = UUID.Zero; 11550 UUID requestID = UUID.Zero;
11553 byte source = (byte)SourceType.Asset; 11551 byte source = (byte)SourceType.Asset;
11554 11552
11555 if (transferRequest.TransferInfo.SourceType == (int)SourceType.Asset) 11553 if (transferRequest.TransferInfo.SourceType == (int)SourceType.Asset)
11556 { 11554 {
11557 requestID = new UUID(transferRequest.TransferInfo.Params, 0); 11555 requestID = new UUID(transferRequest.TransferInfo.Params, 0);
11558 } 11556 }
11559 else if (transferRequest.TransferInfo.SourceType == (int)SourceType.SimInventoryItem) 11557 else if (transferRequest.TransferInfo.SourceType == (int)SourceType.SimInventoryItem)
11560 { 11558 {
11561 requestID = new UUID(transferRequest.TransferInfo.Params, 80); 11559 requestID = new UUID(transferRequest.TransferInfo.Params, 80);
11562 source = (byte)SourceType.SimInventoryItem; 11560 source = (byte)SourceType.SimInventoryItem;
@@ -11802,7 +11800,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
11802 public PacketMethod method; 11800 public PacketMethod method;
11803 public bool Async; 11801 public bool Async;
11804 } 11802 }
11805 11803
11806 public class AsyncPacketProcess 11804 public class AsyncPacketProcess
11807 { 11805 {
11808 public bool result = false; 11806 public bool result = false;
@@ -11871,8 +11869,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
11871 dialog.Data.FirstName = Util.StringToBytes256(ownerFirstName); 11869 dialog.Data.FirstName = Util.StringToBytes256(ownerFirstName);
11872 dialog.Data.LastName = Util.StringToBytes256(ownerLastName); 11870 dialog.Data.LastName = Util.StringToBytes256(ownerLastName);
11873 dialog.Data.Message = Util.StringToBytes256(message); 11871 dialog.Data.Message = Util.StringToBytes256(message);
11874 11872
11875
11876 ScriptDialogPacket.ButtonsBlock[] buttons = new ScriptDialogPacket.ButtonsBlock[1]; 11873 ScriptDialogPacket.ButtonsBlock[] buttons = new ScriptDialogPacket.ButtonsBlock[1];
11877 buttons[0] = new ScriptDialogPacket.ButtonsBlock(); 11874 buttons[0] = new ScriptDialogPacket.ButtonsBlock();
11878 buttons[0].ButtonLabel = Util.StringToBytes256("!!llTextBox!!"); 11875 buttons[0].ButtonLabel = Util.StringToBytes256("!!llTextBox!!");
@@ -11886,7 +11883,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
11886 { 11883 {
11887 ScenePresence presence = p as ScenePresence; 11884 ScenePresence presence = p as ScenePresence;
11888 // It turns out to get the agent to stop flying, you have to feed it stop flying velocities 11885 // It turns out to get the agent to stop flying, you have to feed it stop flying velocities
11889 // There's no explicit message to send the client to tell it to stop flying.. it relies on the 11886 // There's no explicit message to send the client to tell it to stop flying.. it relies on the
11890 // velocity, collision plane and avatar height 11887 // velocity, collision plane and avatar height
11891 11888
11892 // Add 1/6 the avatar's height to it's position so it doesn't shoot into the air 11889 // Add 1/6 the avatar's height to it's position so it doesn't shoot into the air
@@ -11903,7 +11900,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
11903 11900
11904 // attach a suitable collision plane regardless of the actual situation to force the LLClient to land. 11901 // attach a suitable collision plane regardless of the actual situation to force the LLClient to land.
11905 // Collision plane below the avatar's position a 6th of the avatar's height is suitable. 11902 // Collision plane below the avatar's position a 6th of the avatar's height is suitable.
11906 // Mind you, that this method doesn't get called if the avatar's velocity magnitude is greater then a 11903 // Mind you, that this method doesn't get called if the avatar's velocity magnitude is greater then a
11907 // certain amount.. because the LLClient wouldn't land in that situation anyway. 11904 // certain amount.. because the LLClient wouldn't land in that situation anyway.
11908 11905
11909 // why are we still testing for this really old height value default??? 11906 // why are we still testing for this really old height value default???