diff options
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs | 7 |
1 files changed, 6 insertions, 1 deletions
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs index 2163c12..cede050 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs | |||
@@ -1523,7 +1523,12 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
1523 | lock (m_entityUpdates.SyncRoot) | 1523 | lock (m_entityUpdates.SyncRoot) |
1524 | { | 1524 | { |
1525 | m_killRecord.Add(localID); | 1525 | m_killRecord.Add(localID); |
1526 | OutPacket(kill, ThrottleOutPacketType.State); | 1526 | |
1527 | // The throttle queue used here must match that being used for updates. Otherwise, there is a | ||
1528 | // chance that a kill packet put on a separate queue will be sent to the client before an existing | ||
1529 | // update packet on another queue. Receiving updates after kills results in unowned and undeletable | ||
1530 | // scene objects in a viewer until that viewer is relogged in. | ||
1531 | OutPacket(kill, ThrottleOutPacketType.Task); | ||
1527 | } | 1532 | } |
1528 | } | 1533 | } |
1529 | } | 1534 | } |