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-rw-r--r--OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs21
1 files changed, 16 insertions, 5 deletions
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
index 071a1bb..6a912e5 100644
--- a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
+++ b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
@@ -2229,11 +2229,22 @@ namespace OpenSim.Region.ClientStack.LindenUDP
2229 } 2229 }
2230 2230
2231 // Xantor 20080528: Send sound info as well 2231 // Xantor 20080528: Send sound info as well
2232 outPacket.ObjectData[0].Sound = SoundId; 2232 // Xantor 20080530: Zero out everything if there's no SoundId, so zerocompression will work again
2233 outPacket.ObjectData[0].OwnerID = ownerID; 2233 outPacket.ObjectData[0].Sound = SoundId;
2234 outPacket.ObjectData[0].Gain = (float) SoundGain; 2234 if (SoundId == LLUUID.Zero)
2235 outPacket.ObjectData[0].Radius = (float) SoundRadius; 2235 {
2236 outPacket.ObjectData[0].Flags = SoundFlags; 2236 outPacket.ObjectData[0].OwnerID = LLUUID.Zero;
2237 outPacket.ObjectData[0].Gain = 0.0f;
2238 outPacket.ObjectData[0].Radius = 0.0f;
2239 outPacket.ObjectData[0].Flags = 0;
2240 }
2241 else
2242 {
2243 outPacket.ObjectData[0].OwnerID = ownerID;
2244 outPacket.ObjectData[0].Gain = (float)SoundGain;
2245 outPacket.ObjectData[0].Radius = (float)SoundRadius;
2246 outPacket.ObjectData[0].Flags = SoundFlags;
2247 }
2237 2248
2238 byte[] pb = pos.GetBytes(); 2249 byte[] pb = pos.GetBytes();
2239 Array.Copy(pb, 0, outPacket.ObjectData[0].ObjectData, 0, pb.Length); 2250 Array.Copy(pb, 0, outPacket.ObjectData[0].ObjectData, 0, pb.Length);