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-rw-r--r--OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs9
1 files changed, 7 insertions, 2 deletions
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
index 06280ca..f25f3eb 100644
--- a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
+++ b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
@@ -2332,8 +2332,10 @@ namespace OpenSim.Region.ClientStack.LindenUDP
2332 /// <param name="localID"></param> 2332 /// <param name="localID"></param>
2333 /// <param name="rotation"></param> 2333 /// <param name="rotation"></param>
2334 /// <param name="attachPoint"></param> 2334 /// <param name="attachPoint"></param>
2335 public void AttachObject(uint localID, Quaternion rotation, byte attachPoint) 2335 public void AttachObject(uint localID, Quaternion rotation, byte attachPoint, UUID ownerID)
2336 { 2336 {
2337 if (attachPoint > 30 && ownerID != AgentId) // Someone else's HUD
2338 return;
2337 2339
2338 ObjectAttachPacket attach = (ObjectAttachPacket)PacketPool.Instance.GetPacket(PacketType.ObjectAttach); 2340 ObjectAttachPacket attach = (ObjectAttachPacket)PacketPool.Instance.GetPacket(PacketType.ObjectAttach);
2339 Console.WriteLine("Attach object!"); 2341 Console.WriteLine("Attach object!");
@@ -2458,8 +2460,11 @@ namespace OpenSim.Region.ClientStack.LindenUDP
2458 /// 2460 ///
2459 /// </summary> 2461 /// </summary>
2460 public void SendPrimTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, Vector3 position, 2462 public void SendPrimTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, Vector3 position,
2461 Quaternion rotation, Vector3 velocity, Vector3 rotationalvelocity, byte state, UUID AssetId) 2463 Quaternion rotation, Vector3 velocity, Vector3 rotationalvelocity, byte state, UUID AssetId, UUID ownerID, int attachPoint)
2462 { 2464 {
2465 if (attachPoint > 30 && ownerID != AgentId) // Someone else's HUD
2466 return;
2467
2463 if (rotation.X == rotation.Y && rotation.Y == rotation.Z && rotation.Z == rotation.W && rotation.W == 0) 2468 if (rotation.X == rotation.Y && rotation.Y == rotation.Z && rotation.Z == rotation.W && rotation.W == 0)
2464 rotation = Quaternion.Identity; 2469 rotation = Quaternion.Identity;
2465 ImprovedTerseObjectUpdatePacket terse = (ImprovedTerseObjectUpdatePacket)PacketPool.Instance.GetPacket(PacketType.ImprovedTerseObjectUpdate); 2470 ImprovedTerseObjectUpdatePacket terse = (ImprovedTerseObjectUpdatePacket)PacketPool.Instance.GetPacket(PacketType.ImprovedTerseObjectUpdate);