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Diffstat (limited to 'OpenSim/Region/ClientStack/Linden/UDP/ThrottleRates.cs')
-rw-r--r--OpenSim/Region/ClientStack/Linden/UDP/ThrottleRates.cs6
1 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/ThrottleRates.cs b/OpenSim/Region/ClientStack/Linden/UDP/ThrottleRates.cs
index 6278e36..f8ec97a 100644
--- a/OpenSim/Region/ClientStack/Linden/UDP/ThrottleRates.cs
+++ b/OpenSim/Region/ClientStack/Linden/UDP/ThrottleRates.cs
@@ -58,14 +58,14 @@ namespace OpenSim.Region.ClientStack.LindenUDP
58 58
59 /// <summary>Flag used to enable adaptive throttles</summary> 59 /// <summary>Flag used to enable adaptive throttles</summary>
60 public bool AdaptiveThrottlesEnabled; 60 public bool AdaptiveThrottlesEnabled;
61 61
62 /// <summary> 62 /// <summary>
63 /// Set the minimum rate that the adaptive throttles can set. The viewer 63 /// Set the minimum rate that the adaptive throttles can set. The viewer
64 /// can still throttle lower than this, but the adaptive throttles will 64 /// can still throttle lower than this, but the adaptive throttles will
65 /// never decrease rates below this no matter how many packets are dropped 65 /// never decrease rates below this no matter how many packets are dropped
66 /// </summary> 66 /// </summary>
67 public Int64 MinimumAdaptiveThrottleRate; 67 public Int64 MinimumAdaptiveThrottleRate;
68 68
69 /// <summary>Amount of the texture throttle to steal for the task throttle</summary> 69 /// <summary>Amount of the texture throttle to steal for the task throttle</summary>
70 public double CannibalizeTextureRate; 70 public double CannibalizeTextureRate;
71 71
@@ -109,7 +109,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
109// CannibalizeTextureRate = (double)throttleConfig.GetFloat("CannibalizeTextureRate", 0.0f); 109// CannibalizeTextureRate = (double)throttleConfig.GetFloat("CannibalizeTextureRate", 0.0f);
110// CannibalizeTextureRate = Util.Clamp<double>(CannibalizeTextureRate,0.0, 0.9); 110// CannibalizeTextureRate = Util.Clamp<double>(CannibalizeTextureRate,0.0, 0.9);
111 CannibalizeTextureRate = 0f; 111 CannibalizeTextureRate = 0f;
112 112
113 } 113 }
114 catch (Exception) { } 114 catch (Exception) { }
115 } 115 }