diff options
Diffstat (limited to 'OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs')
-rw-r--r-- | OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs index 2aab4f9..85270a6 100644 --- a/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs +++ b/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs | |||
@@ -1469,7 +1469,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
1469 | { | 1469 | { |
1470 | AgentCircuitData aCircuit = m_scene.AuthenticateHandler.GetAgentCircuitData(uccp.CircuitCode.Code); | 1470 | AgentCircuitData aCircuit = m_scene.AuthenticateHandler.GetAgentCircuitData(uccp.CircuitCode.Code); |
1471 | bool tp = (aCircuit.teleportFlags > 0); | 1471 | bool tp = (aCircuit.teleportFlags > 0); |
1472 | // Let's delay this for TP agents, otherwise the viewer doesn't know where to get meshes from | 1472 | // Let's delay this for TP agents, otherwise the viewer doesn't know where to get resources from |
1473 | if (!tp) | 1473 | if (!tp) |
1474 | client.SceneAgent.SendInitialDataToMe(); | 1474 | client.SceneAgent.SendInitialDataToMe(); |
1475 | } | 1475 | } |