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Diffstat (limited to 'OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs')
-rw-r--r--OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs170
1 files changed, 114 insertions, 56 deletions
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
index 3145275..7e5511f 100644
--- a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
+++ b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
@@ -357,7 +357,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP
357 /// This does mean that agent updates must be processed synchronously, at least for each client, and called methods 357 /// This does mean that agent updates must be processed synchronously, at least for each client, and called methods
358 /// cannot retain a reference to it outside of that method. 358 /// cannot retain a reference to it outside of that method.
359 /// </remarks> 359 /// </remarks>
360 private AgentUpdateArgs m_lastAgentUpdateArgs; 360 private AgentUpdateArgs m_lastAgentUpdateArgs = new AgentUpdateArgs();
361
362 private AgentUpdateArgs m_thisAgentUpdateArgs = new AgentUpdateArgs();
361 363
362 protected Dictionary<PacketType, PacketProcessor> m_packetHandlers = new Dictionary<PacketType, PacketProcessor>(); 364 protected Dictionary<PacketType, PacketProcessor> m_packetHandlers = new Dictionary<PacketType, PacketProcessor>();
363 protected Dictionary<string, GenericMessage> m_genericPacketHandlers = new Dictionary<string, GenericMessage>(); //PauPaw:Local Generic Message handlers 365 protected Dictionary<string, GenericMessage> m_genericPacketHandlers = new Dictionary<string, GenericMessage>(); //PauPaw:Local Generic Message handlers
@@ -5569,80 +5571,136 @@ namespace OpenSim.Region.ClientStack.LindenUDP
5569 5571
5570 #region Scene/Avatar 5572 #region Scene/Avatar
5571 5573
5574 /// <summary>
5575 /// This checks the update significance against the last update made.
5576 /// </summary>
5577 /// <remarks>Can only be called by one thread at a time, and not at the same time as </remarks>
5578 ///
5579 /// <returns>/returns>
5580 /// <param name='x'></param>
5581 public bool CheckAgentUpdateSignificance(AgentUpdatePacket.AgentDataBlock x)
5582 {
5583 bool update = false;
5584
5585 if (m_lastAgentUpdateArgs != null)
5586 {
5587 // These should be ordered from most-likely to
5588 // least likely to change. I've made an initial
5589 // guess at that.
5590 update =
5591 (
5592 (x.BodyRotation != m_lastAgentUpdateArgs.BodyRotation) ||
5593 (x.CameraAtAxis != m_lastAgentUpdateArgs.CameraAtAxis) ||
5594 (x.CameraCenter != m_lastAgentUpdateArgs.CameraCenter) ||
5595 (x.CameraLeftAxis != m_lastAgentUpdateArgs.CameraLeftAxis) ||
5596 (x.CameraUpAxis != m_lastAgentUpdateArgs.CameraUpAxis) ||
5597 (x.ControlFlags != m_lastAgentUpdateArgs.ControlFlags) ||
5598 (x.Far != m_lastAgentUpdateArgs.Far) ||
5599 (x.Flags != m_lastAgentUpdateArgs.Flags) ||
5600 (x.State != m_lastAgentUpdateArgs.State) ||
5601 (x.HeadRotation != m_lastAgentUpdateArgs.HeadRotation) ||
5602 (x.SessionID != m_lastAgentUpdateArgs.SessionID) ||
5603 (x.AgentID != m_lastAgentUpdateArgs.AgentID)
5604 );
5605 }
5606 else
5607 {
5608 m_lastAgentUpdateArgs = new AgentUpdateArgs();
5609 update = true;
5610 }
5611
5612 if (update)
5613 {
5614// m_log.DebugFormat("[LLCLIENTVIEW]: Triggered AgentUpdate for {0}", sener.Name);
5615 TotalSignificantAgentUpdates++;
5616
5617 m_lastAgentUpdateArgs.AgentID = x.AgentID;
5618 m_lastAgentUpdateArgs.BodyRotation = x.BodyRotation;
5619 m_lastAgentUpdateArgs.CameraAtAxis = x.CameraAtAxis;
5620 m_lastAgentUpdateArgs.CameraCenter = x.CameraCenter;
5621 m_lastAgentUpdateArgs.CameraLeftAxis = x.CameraLeftAxis;
5622 m_lastAgentUpdateArgs.CameraUpAxis = x.CameraUpAxis;
5623 m_lastAgentUpdateArgs.ControlFlags = x.ControlFlags;
5624 m_lastAgentUpdateArgs.Far = x.Far;
5625 m_lastAgentUpdateArgs.Flags = x.Flags;
5626 m_lastAgentUpdateArgs.HeadRotation = x.HeadRotation;
5627 m_lastAgentUpdateArgs.SessionID = x.SessionID;
5628 m_lastAgentUpdateArgs.State = x.State;
5629 }
5630
5631 return update;
5632 }
5633
5572 private bool HandleAgentUpdate(IClientAPI sener, Packet packet) 5634 private bool HandleAgentUpdate(IClientAPI sener, Packet packet)
5573 { 5635 {
5574 if (OnAgentUpdate != null) 5636 if (OnAgentUpdate != null)
5575 { 5637 {
5576 AgentUpdatePacket agentUpdate = (AgentUpdatePacket)packet; 5638 AgentUpdatePacket agentUpdate = (AgentUpdatePacket)packet;
5577 5639
5578 #region Packet Session and User Check 5640 // Now done earlier
5579 if (agentUpdate.AgentData.SessionID != SessionId || agentUpdate.AgentData.AgentID != AgentId) 5641// #region Packet Session and User Check
5580 { 5642// if (agentUpdate.AgentData.SessionID != SessionId || agentUpdate.AgentData.AgentID != AgentId)
5581 PacketPool.Instance.ReturnPacket(packet); 5643// {
5582 return false; 5644// PacketPool.Instance.ReturnPacket(packet);
5583 } 5645// return false;
5584 #endregion 5646// }
5585 5647// #endregion
5586 bool update = false; 5648//
5649// bool update = false;
5587 AgentUpdatePacket.AgentDataBlock x = agentUpdate.AgentData; 5650 AgentUpdatePacket.AgentDataBlock x = agentUpdate.AgentData;
5588 5651//
5589 if (m_lastAgentUpdateArgs != null) 5652// if (m_lastAgentUpdateArgs != null)
5590 { 5653// {
5591 // These should be ordered from most-likely to 5654// // These should be ordered from most-likely to
5592 // least likely to change. I've made an initial 5655// // least likely to change. I've made an initial
5593 // guess at that. 5656// // guess at that.
5594 update = 5657// update =
5595 ( 5658// (
5596 (x.BodyRotation != m_lastAgentUpdateArgs.BodyRotation) || 5659// (x.BodyRotation != m_lastAgentUpdateArgs.BodyRotation) ||
5597 (x.CameraAtAxis != m_lastAgentUpdateArgs.CameraAtAxis) || 5660// (x.CameraAtAxis != m_lastAgentUpdateArgs.CameraAtAxis) ||
5598 (x.CameraCenter != m_lastAgentUpdateArgs.CameraCenter) || 5661// (x.CameraCenter != m_lastAgentUpdateArgs.CameraCenter) ||
5599 (x.CameraLeftAxis != m_lastAgentUpdateArgs.CameraLeftAxis) || 5662// (x.CameraLeftAxis != m_lastAgentUpdateArgs.CameraLeftAxis) ||
5600 (x.CameraUpAxis != m_lastAgentUpdateArgs.CameraUpAxis) || 5663// (x.CameraUpAxis != m_lastAgentUpdateArgs.CameraUpAxis) ||
5601 (x.ControlFlags != m_lastAgentUpdateArgs.ControlFlags) || 5664// (x.ControlFlags != m_lastAgentUpdateArgs.ControlFlags) ||
5602 (x.Far != m_lastAgentUpdateArgs.Far) || 5665// (x.Far != m_lastAgentUpdateArgs.Far) ||
5603 (x.Flags != m_lastAgentUpdateArgs.Flags) || 5666// (x.Flags != m_lastAgentUpdateArgs.Flags) ||
5604 (x.State != m_lastAgentUpdateArgs.State) || 5667// (x.State != m_lastAgentUpdateArgs.State) ||
5605 (x.HeadRotation != m_lastAgentUpdateArgs.HeadRotation) || 5668// (x.HeadRotation != m_lastAgentUpdateArgs.HeadRotation) ||
5606 (x.SessionID != m_lastAgentUpdateArgs.SessionID) || 5669// (x.SessionID != m_lastAgentUpdateArgs.SessionID) ||
5607 (x.AgentID != m_lastAgentUpdateArgs.AgentID) 5670// (x.AgentID != m_lastAgentUpdateArgs.AgentID)
5608 ); 5671// );
5609 } 5672// }
5610 else 5673//
5611 { 5674// if (update)
5612 m_lastAgentUpdateArgs = new AgentUpdateArgs(); 5675// {
5613 update = true; 5676//// m_log.DebugFormat("[LLCLIENTVIEW]: Triggered AgentUpdate for {0}", sener.Name);
5614 }
5615
5616 if (update)
5617 {
5618// m_log.DebugFormat("[LLCLIENTVIEW]: Triggered AgentUpdate for {0}", sener.Name);
5619 TotalSignificantAgentUpdates++; 5677 TotalSignificantAgentUpdates++;
5620 5678
5621 m_lastAgentUpdateArgs.AgentID = x.AgentID; 5679 m_thisAgentUpdateArgs.AgentID = x.AgentID;
5622 m_lastAgentUpdateArgs.BodyRotation = x.BodyRotation; 5680 m_thisAgentUpdateArgs.BodyRotation = x.BodyRotation;
5623 m_lastAgentUpdateArgs.CameraAtAxis = x.CameraAtAxis; 5681 m_thisAgentUpdateArgs.CameraAtAxis = x.CameraAtAxis;
5624 m_lastAgentUpdateArgs.CameraCenter = x.CameraCenter; 5682 m_thisAgentUpdateArgs.CameraCenter = x.CameraCenter;
5625 m_lastAgentUpdateArgs.CameraLeftAxis = x.CameraLeftAxis; 5683 m_thisAgentUpdateArgs.CameraLeftAxis = x.CameraLeftAxis;
5626 m_lastAgentUpdateArgs.CameraUpAxis = x.CameraUpAxis; 5684 m_thisAgentUpdateArgs.CameraUpAxis = x.CameraUpAxis;
5627 m_lastAgentUpdateArgs.ControlFlags = x.ControlFlags; 5685 m_thisAgentUpdateArgs.ControlFlags = x.ControlFlags;
5628 m_lastAgentUpdateArgs.Far = x.Far; 5686 m_thisAgentUpdateArgs.Far = x.Far;
5629 m_lastAgentUpdateArgs.Flags = x.Flags; 5687 m_thisAgentUpdateArgs.Flags = x.Flags;
5630 m_lastAgentUpdateArgs.HeadRotation = x.HeadRotation; 5688 m_thisAgentUpdateArgs.HeadRotation = x.HeadRotation;
5631 m_lastAgentUpdateArgs.SessionID = x.SessionID; 5689 m_thisAgentUpdateArgs.SessionID = x.SessionID;
5632 m_lastAgentUpdateArgs.State = x.State; 5690 m_thisAgentUpdateArgs.State = x.State;
5633 5691
5634 UpdateAgent handlerAgentUpdate = OnAgentUpdate; 5692 UpdateAgent handlerAgentUpdate = OnAgentUpdate;
5635 UpdateAgent handlerPreAgentUpdate = OnPreAgentUpdate; 5693 UpdateAgent handlerPreAgentUpdate = OnPreAgentUpdate;
5636 5694
5637 if (handlerPreAgentUpdate != null) 5695 if (handlerPreAgentUpdate != null)
5638 OnPreAgentUpdate(this, m_lastAgentUpdateArgs); 5696 OnPreAgentUpdate(this, m_thisAgentUpdateArgs);
5639 5697
5640 if (handlerAgentUpdate != null) 5698 if (handlerAgentUpdate != null)
5641 OnAgentUpdate(this, m_lastAgentUpdateArgs); 5699 OnAgentUpdate(this, m_thisAgentUpdateArgs);
5642 5700
5643 handlerAgentUpdate = null; 5701 handlerAgentUpdate = null;
5644 handlerPreAgentUpdate = null; 5702 handlerPreAgentUpdate = null;
5645 } 5703// }
5646 } 5704 }
5647 5705
5648 PacketPool.Instance.ReturnPacket(packet); 5706 PacketPool.Instance.ReturnPacket(packet);