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Diffstat (limited to 'OpenSim/Region/ClientStack/Linden/UDP/J2KImage.cs')
-rw-r--r--OpenSim/Region/ClientStack/Linden/UDP/J2KImage.cs18
1 files changed, 9 insertions, 9 deletions
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/J2KImage.cs b/OpenSim/Region/ClientStack/Linden/UDP/J2KImage.cs
index 30d4f21..2bbc6c7 100644
--- a/OpenSim/Region/ClientStack/Linden/UDP/J2KImage.cs
+++ b/OpenSim/Region/ClientStack/Linden/UDP/J2KImage.cs
@@ -56,9 +56,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP
56 public IAssetService AssetService; 56 public IAssetService AssetService;
57 public UUID AgentID; 57 public UUID AgentID;
58 public IInventoryAccessModule InventoryAccessModule; 58 public IInventoryAccessModule InventoryAccessModule;
59 public OpenJPEG.J2KLayerInfo[] Layers; 59 private OpenJPEG.J2KLayerInfo[] m_layers;
60 public bool IsDecoded; 60 public bool IsDecoded { get; private set; }
61 public bool HasAsset; 61 public bool HasAsset { get; private set; }
62 public C5.IPriorityQueueHandle<J2KImage> PriorityQueueHandle; 62 public C5.IPriorityQueueHandle<J2KImage> PriorityQueueHandle;
63 63
64 private uint m_currentPacket; 64 private uint m_currentPacket;
@@ -170,14 +170,14 @@ namespace OpenSim.Region.ClientStack.LindenUDP
170 if (DiscardLevel >= 0 || m_stopPacket == 0) 170 if (DiscardLevel >= 0 || m_stopPacket == 0)
171 { 171 {
172 // This shouldn't happen, but if it does, we really can't proceed 172 // This shouldn't happen, but if it does, we really can't proceed
173 if (Layers == null) 173 if (m_layers == null)
174 { 174 {
175 m_log.Warn("[J2KIMAGE]: RunUpdate() called with missing Layers. Canceling texture transfer"); 175 m_log.Warn("[J2KIMAGE]: RunUpdate() called with missing Layers. Canceling texture transfer");
176 m_currentPacket = m_stopPacket; 176 m_currentPacket = m_stopPacket;
177 return; 177 return;
178 } 178 }
179 179
180 int maxDiscardLevel = Math.Max(0, Layers.Length - 1); 180 int maxDiscardLevel = Math.Max(0, m_layers.Length - 1);
181 181
182 // Treat initial texture downloads with a DiscardLevel of -1 a request for the highest DiscardLevel 182 // Treat initial texture downloads with a DiscardLevel of -1 a request for the highest DiscardLevel
183 if (DiscardLevel < 0 && m_stopPacket == 0) 183 if (DiscardLevel < 0 && m_stopPacket == 0)
@@ -187,9 +187,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP
187 DiscardLevel = (sbyte)Math.Min(DiscardLevel, maxDiscardLevel); 187 DiscardLevel = (sbyte)Math.Min(DiscardLevel, maxDiscardLevel);
188 188
189 //Calculate the m_stopPacket 189 //Calculate the m_stopPacket
190 if (Layers.Length > 0) 190 if (m_layers.Length > 0)
191 { 191 {
192 m_stopPacket = (uint)GetPacketForBytePosition(Layers[(Layers.Length - 1) - DiscardLevel].End); 192 m_stopPacket = (uint)GetPacketForBytePosition(m_layers[(m_layers.Length - 1) - DiscardLevel].End);
193 //I don't know why, but the viewer seems to expect the final packet if the file 193 //I don't know why, but the viewer seems to expect the final packet if the file
194 //is just one packet bigger. 194 //is just one packet bigger.
195 if (TexturePacketCount() == m_stopPacket + 1) 195 if (TexturePacketCount() == m_stopPacket + 1)
@@ -203,7 +203,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
203 } 203 }
204 204
205 //Give them at least two packets, to play nice with some broken viewers (SL also behaves this way) 205 //Give them at least two packets, to play nice with some broken viewers (SL also behaves this way)
206 if (m_stopPacket == 1 && Layers[0].End > FIRST_PACKET_SIZE) m_stopPacket++; 206 if (m_stopPacket == 1 && m_layers[0].End > FIRST_PACKET_SIZE) m_stopPacket++;
207 207
208 m_currentPacket = StartPacket; 208 m_currentPacket = StartPacket;
209 } 209 }
@@ -344,7 +344,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
344 344
345 private void J2KDecodedCallback(UUID AssetId, OpenJPEG.J2KLayerInfo[] layers) 345 private void J2KDecodedCallback(UUID AssetId, OpenJPEG.J2KLayerInfo[] layers)
346 { 346 {
347 Layers = layers; 347 m_layers = layers;
348 IsDecoded = true; 348 IsDecoded = true;
349 RunUpdate(); 349 RunUpdate();
350 } 350 }