diff options
Diffstat (limited to 'OpenSim/Region/ClientStack/Linden/Caps')
13 files changed, 2608 insertions, 1026 deletions
diff --git a/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs b/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs index 774202e..1236e83 100644 --- a/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs +++ b/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs | |||
@@ -26,6 +26,7 @@ | |||
26 | */ | 26 | */ |
27 | 27 | ||
28 | using System; | 28 | using System; |
29 | using System.Timers; | ||
29 | using System.Collections; | 30 | using System.Collections; |
30 | using System.Collections.Generic; | 31 | using System.Collections.Generic; |
31 | using System.IO; | 32 | using System.IO; |
@@ -44,7 +45,6 @@ using OpenSim.Region.Framework.Scenes; | |||
44 | using OpenSim.Region.Framework.Scenes.Serialization; | 45 | using OpenSim.Region.Framework.Scenes.Serialization; |
45 | using OpenSim.Framework.Servers; | 46 | using OpenSim.Framework.Servers; |
46 | using OpenSim.Framework.Servers.HttpServer; | 47 | using OpenSim.Framework.Servers.HttpServer; |
47 | using OpenSim.Framework.Client; | ||
48 | using OpenSim.Services.Interfaces; | 48 | using OpenSim.Services.Interfaces; |
49 | 49 | ||
50 | using Caps = OpenSim.Framework.Capabilities.Caps; | 50 | using Caps = OpenSim.Framework.Capabilities.Caps; |
@@ -55,14 +55,16 @@ using PermissionMask = OpenSim.Framework.PermissionMask; | |||
55 | namespace OpenSim.Region.ClientStack.Linden | 55 | namespace OpenSim.Region.ClientStack.Linden |
56 | { | 56 | { |
57 | public delegate void UpLoadedAsset( | 57 | public delegate void UpLoadedAsset( |
58 | string assetName, string description, UUID assetID, UUID inventoryItem, UUID parentFolder, | 58 | string assetName, string description, UUID assetID, UUID inventoryItem, UUID parentFolder, |
59 | byte[] data, string inventoryType, string assetType); | 59 | byte[] data, string inventoryType, string assetType, |
60 | int cost, UUID texturesFolder, int nreqtextures, int nreqmeshs, int nreqinstances, | ||
61 | bool IsAtestUpload, ref string error); | ||
60 | 62 | ||
61 | public delegate UUID UpdateItem(UUID itemID, byte[] data); | 63 | public delegate UUID UpdateItem(UUID itemID, byte[] data); |
62 | 64 | ||
63 | public delegate void UpdateTaskScript(UUID itemID, UUID primID, bool isScriptRunning, byte[] data, ref ArrayList errors); | 65 | public delegate void UpdateTaskScript(UUID itemID, UUID primID, bool isScriptRunning, byte[] data, ref ArrayList errors); |
64 | 66 | ||
65 | public delegate void NewInventoryItem(UUID userID, InventoryItemBase item); | 67 | public delegate void NewInventoryItem(UUID userID, InventoryItemBase item, uint cost); |
66 | 68 | ||
67 | public delegate void NewAsset(AssetBase asset); | 69 | public delegate void NewAsset(AssetBase asset); |
68 | 70 | ||
@@ -88,6 +90,7 @@ namespace OpenSim.Region.ClientStack.Linden | |||
88 | 90 | ||
89 | private Scene m_Scene; | 91 | private Scene m_Scene; |
90 | private Caps m_HostCapsObj; | 92 | private Caps m_HostCapsObj; |
93 | private ModelCost m_ModelCost; | ||
91 | 94 | ||
92 | private static readonly string m_requestPath = "0000/"; | 95 | private static readonly string m_requestPath = "0000/"; |
93 | // private static readonly string m_mapLayerPath = "0001/"; | 96 | // private static readonly string m_mapLayerPath = "0001/"; |
@@ -99,8 +102,10 @@ namespace OpenSim.Region.ClientStack.Linden | |||
99 | private static readonly string m_copyFromNotecardPath = "0007/"; | 102 | private static readonly string m_copyFromNotecardPath = "0007/"; |
100 | // private static readonly string m_remoteParcelRequestPath = "0009/";// This is in the LandManagementModule. | 103 | // private static readonly string m_remoteParcelRequestPath = "0009/";// This is in the LandManagementModule. |
101 | private static readonly string m_getObjectPhysicsDataPath = "0101/"; | 104 | private static readonly string m_getObjectPhysicsDataPath = "0101/"; |
102 | /* 0102 - 0103 RESERVED */ | 105 | private static readonly string m_getObjectCostPath = "0102/"; |
106 | private static readonly string m_ResourceCostSelectedPath = "0103/"; | ||
103 | private static readonly string m_UpdateAgentInformationPath = "0500/"; | 107 | private static readonly string m_UpdateAgentInformationPath = "0500/"; |
108 | private static readonly string m_animSetTaskUpdatePath = "0260/"; | ||
104 | 109 | ||
105 | // These are callbacks which will be setup by the scene so that we can update scene data when we | 110 | // These are callbacks which will be setup by the scene so that we can update scene data when we |
106 | // receive capability calls | 111 | // receive capability calls |
@@ -115,12 +120,50 @@ namespace OpenSim.Region.ClientStack.Linden | |||
115 | private IAssetService m_assetService; | 120 | private IAssetService m_assetService; |
116 | private bool m_dumpAssetsToFile = false; | 121 | private bool m_dumpAssetsToFile = false; |
117 | private string m_regionName; | 122 | private string m_regionName; |
123 | |||
118 | private int m_levelUpload = 0; | 124 | private int m_levelUpload = 0; |
119 | 125 | ||
126 | private bool m_enableFreeTestUpload = false; // allows "TEST-" prefix hack | ||
127 | private bool m_ForceFreeTestUpload = false; // forces all uploads to be test | ||
128 | |||
129 | private bool m_enableModelUploadTextureToInventory = false; // place uploaded textures also in inventory | ||
130 | // may not be visible till relog | ||
131 | |||
132 | private bool m_RestrictFreeTestUploadPerms = false; // reduces also the permitions. Needs a creator defined!! | ||
133 | private UUID m_testAssetsCreatorID = UUID.Zero; | ||
134 | |||
135 | private float m_PrimScaleMin = 0.001f; | ||
136 | |||
137 | private enum FileAgentInventoryState : int | ||
138 | { | ||
139 | idle = 0, | ||
140 | processRequest = 1, | ||
141 | waitUpload = 2, | ||
142 | processUpload = 3 | ||
143 | } | ||
144 | private FileAgentInventoryState m_FileAgentInventoryState = FileAgentInventoryState.idle; | ||
145 | |||
120 | public BunchOfCaps(Scene scene, Caps caps) | 146 | public BunchOfCaps(Scene scene, Caps caps) |
121 | { | 147 | { |
122 | m_Scene = scene; | 148 | m_Scene = scene; |
123 | m_HostCapsObj = caps; | 149 | m_HostCapsObj = caps; |
150 | |||
151 | // create a model upload cost provider | ||
152 | m_ModelCost = new ModelCost(); | ||
153 | // tell it about scene object limits | ||
154 | m_ModelCost.NonPhysicalPrimScaleMax = m_Scene.m_maxNonphys; | ||
155 | m_ModelCost.PhysicalPrimScaleMax = m_Scene.m_maxPhys; | ||
156 | |||
157 | // m_ModelCost.ObjectLinkedPartsMax = ?? | ||
158 | // m_ModelCost.PrimScaleMin = ?? | ||
159 | |||
160 | m_PrimScaleMin = m_ModelCost.PrimScaleMin; | ||
161 | float modelTextureUploadFactor = m_ModelCost.ModelTextureCostFactor; | ||
162 | float modelUploadFactor = m_ModelCost.ModelMeshCostFactor; | ||
163 | float modelMinUploadCostFactor = m_ModelCost.ModelMinCostFactor; | ||
164 | float modelPrimCreationCost = m_ModelCost.primCreationCost; | ||
165 | float modelMeshByteCost = m_ModelCost.bytecost; | ||
166 | |||
124 | IConfigSource config = m_Scene.Config; | 167 | IConfigSource config = m_Scene.Config; |
125 | if (config != null) | 168 | if (config != null) |
126 | { | 169 | { |
@@ -135,6 +178,37 @@ namespace OpenSim.Region.ClientStack.Linden | |||
135 | { | 178 | { |
136 | m_persistBakedTextures = appearanceConfig.GetBoolean("PersistBakedTextures", m_persistBakedTextures); | 179 | m_persistBakedTextures = appearanceConfig.GetBoolean("PersistBakedTextures", m_persistBakedTextures); |
137 | } | 180 | } |
181 | // economy for model upload | ||
182 | IConfig EconomyConfig = config.Configs["Economy"]; | ||
183 | if (EconomyConfig != null) | ||
184 | { | ||
185 | modelUploadFactor = EconomyConfig.GetFloat("MeshModelUploadCostFactor", modelUploadFactor); | ||
186 | modelTextureUploadFactor = EconomyConfig.GetFloat("MeshModelUploadTextureCostFactor", modelTextureUploadFactor); | ||
187 | modelMinUploadCostFactor = EconomyConfig.GetFloat("MeshModelMinCostFactor", modelMinUploadCostFactor); | ||
188 | // next 2 are normalized so final cost is afected by modelUploadFactor above and normal cost | ||
189 | modelPrimCreationCost = EconomyConfig.GetFloat("ModelPrimCreationCost", modelPrimCreationCost); | ||
190 | modelMeshByteCost = EconomyConfig.GetFloat("ModelMeshByteCost", modelMeshByteCost); | ||
191 | |||
192 | m_enableModelUploadTextureToInventory = EconomyConfig.GetBoolean("MeshModelAllowTextureToInventory", m_enableModelUploadTextureToInventory); | ||
193 | |||
194 | m_RestrictFreeTestUploadPerms = EconomyConfig.GetBoolean("m_RestrictFreeTestUploadPerms", m_RestrictFreeTestUploadPerms); | ||
195 | m_enableFreeTestUpload = EconomyConfig.GetBoolean("AllowFreeTestUpload", m_enableFreeTestUpload); | ||
196 | m_ForceFreeTestUpload = EconomyConfig.GetBoolean("ForceFreeTestUpload", m_ForceFreeTestUpload); | ||
197 | string testcreator = EconomyConfig.GetString("TestAssetsCreatorID", ""); | ||
198 | if (testcreator != "") | ||
199 | { | ||
200 | UUID id; | ||
201 | UUID.TryParse(testcreator, out id); | ||
202 | if (id != null) | ||
203 | m_testAssetsCreatorID = id; | ||
204 | } | ||
205 | |||
206 | m_ModelCost.ModelMeshCostFactor = modelUploadFactor; | ||
207 | m_ModelCost.ModelTextureCostFactor = modelTextureUploadFactor; | ||
208 | m_ModelCost.ModelMinCostFactor = modelMinUploadCostFactor; | ||
209 | m_ModelCost.primCreationCost = modelPrimCreationCost; | ||
210 | m_ModelCost.bytecost = modelMeshByteCost; | ||
211 | } | ||
138 | } | 212 | } |
139 | 213 | ||
140 | m_assetService = m_Scene.AssetService; | 214 | m_assetService = m_Scene.AssetService; |
@@ -146,6 +220,8 @@ namespace OpenSim.Region.ClientStack.Linden | |||
146 | ItemUpdatedCall = m_Scene.CapsUpdateInventoryItemAsset; | 220 | ItemUpdatedCall = m_Scene.CapsUpdateInventoryItemAsset; |
147 | TaskScriptUpdatedCall = m_Scene.CapsUpdateTaskInventoryScriptAsset; | 221 | TaskScriptUpdatedCall = m_Scene.CapsUpdateTaskInventoryScriptAsset; |
148 | GetClient = m_Scene.SceneGraph.GetControllingClient; | 222 | GetClient = m_Scene.SceneGraph.GetControllingClient; |
223 | |||
224 | m_FileAgentInventoryState = FileAgentInventoryState.idle; | ||
149 | } | 225 | } |
150 | 226 | ||
151 | /// <summary> | 227 | /// <summary> |
@@ -173,13 +249,31 @@ namespace OpenSim.Region.ClientStack.Linden | |||
173 | //m_capsHandlers["MapLayer"] = | 249 | //m_capsHandlers["MapLayer"] = |
174 | // new LLSDStreamhandler<OSDMapRequest, OSDMapLayerResponse>("POST", | 250 | // new LLSDStreamhandler<OSDMapRequest, OSDMapLayerResponse>("POST", |
175 | // capsBase + m_mapLayerPath, | 251 | // capsBase + m_mapLayerPath, |
176 | // GetMapLayer); | 252 | // GetMapLayer); |
253 | |||
254 | IRequestHandler getObjectPhysicsDataHandler | ||
255 | = new RestStreamHandler( | ||
256 | "POST", capsBase + m_getObjectPhysicsDataPath, GetObjectPhysicsData, "GetObjectPhysicsData", null); | ||
257 | m_HostCapsObj.RegisterHandler("GetObjectPhysicsData", getObjectPhysicsDataHandler); | ||
258 | |||
259 | IRequestHandler getObjectCostHandler = new RestStreamHandler("POST", capsBase + m_getObjectCostPath, GetObjectCost); | ||
260 | m_HostCapsObj.RegisterHandler("GetObjectCost", getObjectCostHandler); | ||
261 | IRequestHandler ResourceCostSelectedHandler = new RestStreamHandler("POST", capsBase + m_ResourceCostSelectedPath, ResourceCostSelected); | ||
262 | m_HostCapsObj.RegisterHandler("ResourceCostSelected", ResourceCostSelectedHandler); | ||
263 | |||
264 | |||
177 | IRequestHandler req | 265 | IRequestHandler req |
178 | = new RestStreamHandler( | 266 | = new RestStreamHandler( |
179 | "POST", capsBase + m_notecardTaskUpdatePath, ScriptTaskInventory, "UpdateScript", null); | 267 | "POST", capsBase + m_notecardTaskUpdatePath, ScriptTaskInventory, "UpdateScript", null); |
180 | 268 | ||
181 | m_HostCapsObj.RegisterHandler("UpdateScriptTaskInventory", req); | 269 | m_HostCapsObj.RegisterHandler("UpdateScriptTaskInventory", req); |
182 | m_HostCapsObj.RegisterHandler("UpdateScriptTask", req); | 270 | m_HostCapsObj.RegisterHandler("UpdateScriptTask", req); |
271 | |||
272 | // IRequestHandler animSetRequestHandler | ||
273 | // = new RestStreamHandler( | ||
274 | // "POST", capsBase + m_animSetTaskUpdatePath, AnimSetTaskInventory, "UpdateScript", null); | ||
275 | |||
276 | // m_HostCapsObj.RegisterHandler("UpdateAnimSetTaskInventory", animSetRequestHandler); | ||
183 | } | 277 | } |
184 | catch (Exception e) | 278 | catch (Exception e) |
185 | { | 279 | { |
@@ -191,7 +285,6 @@ namespace OpenSim.Region.ClientStack.Linden | |||
191 | { | 285 | { |
192 | try | 286 | try |
193 | { | 287 | { |
194 | // I don't think this one works... | ||
195 | m_HostCapsObj.RegisterHandler( | 288 | m_HostCapsObj.RegisterHandler( |
196 | "NewFileAgentInventory", | 289 | "NewFileAgentInventory", |
197 | new LLSDStreamhandler<LLSDAssetUploadRequest, LLSDAssetUploadResponse>( | 290 | new LLSDStreamhandler<LLSDAssetUploadRequest, LLSDAssetUploadResponse>( |
@@ -206,13 +299,11 @@ namespace OpenSim.Region.ClientStack.Linden | |||
206 | "POST", capsBase + m_notecardUpdatePath, NoteCardAgentInventory, "Update*", null); | 299 | "POST", capsBase + m_notecardUpdatePath, NoteCardAgentInventory, "Update*", null); |
207 | 300 | ||
208 | m_HostCapsObj.RegisterHandler("UpdateNotecardAgentInventory", req); | 301 | m_HostCapsObj.RegisterHandler("UpdateNotecardAgentInventory", req); |
302 | m_HostCapsObj.RegisterHandler("UpdateAnimSetAgentInventory", req); | ||
209 | m_HostCapsObj.RegisterHandler("UpdateScriptAgentInventory", req); | 303 | m_HostCapsObj.RegisterHandler("UpdateScriptAgentInventory", req); |
210 | m_HostCapsObj.RegisterHandler("UpdateScriptAgent", req); | 304 | m_HostCapsObj.RegisterHandler("UpdateScriptAgent", req); |
211 | 305 | ||
212 | IRequestHandler getObjectPhysicsDataHandler | 306 | |
213 | = new RestStreamHandler( | ||
214 | "POST", capsBase + m_getObjectPhysicsDataPath, GetObjectPhysicsData, "GetObjectPhysicsData", null); | ||
215 | m_HostCapsObj.RegisterHandler("GetObjectPhysicsData", getObjectPhysicsDataHandler); | ||
216 | 307 | ||
217 | IRequestHandler UpdateAgentInformationHandler | 308 | IRequestHandler UpdateAgentInformationHandler |
218 | = new RestStreamHandler( | 309 | = new RestStreamHandler( |
@@ -268,8 +359,11 @@ namespace OpenSim.Region.ClientStack.Linden | |||
268 | public string SeedCapRequest(string request, string path, string param, | 359 | public string SeedCapRequest(string request, string path, string param, |
269 | IOSHttpRequest httpRequest, IOSHttpResponse httpResponse) | 360 | IOSHttpRequest httpRequest, IOSHttpResponse httpResponse) |
270 | { | 361 | { |
271 | // m_log.DebugFormat( | 362 | m_log.DebugFormat( |
272 | // "[CAPS]: Received SEED caps request in {0} for agent {1}", m_regionName, m_HostCapsObj.AgentID); | 363 | "[CAPS]: Received SEED caps request in {0} for agent {1}", m_regionName, m_HostCapsObj.AgentID); |
364 | |||
365 | if (!m_HostCapsObj.WaitForActivation()) | ||
366 | return string.Empty; | ||
273 | 367 | ||
274 | if (!m_Scene.CheckClient(m_HostCapsObj.AgentID, httpRequest.RemoteIPEndPoint)) | 368 | if (!m_Scene.CheckClient(m_HostCapsObj.AgentID, httpRequest.RemoteIPEndPoint)) |
275 | { | 369 | { |
@@ -400,62 +494,178 @@ namespace OpenSim.Region.ClientStack.Linden | |||
400 | //m_log.Debug("[CAPS]: NewAgentInventoryRequest Request is: " + llsdRequest.ToString()); | 494 | //m_log.Debug("[CAPS]: NewAgentInventoryRequest Request is: " + llsdRequest.ToString()); |
401 | //m_log.Debug("asset upload request via CAPS" + llsdRequest.inventory_type + " , " + llsdRequest.asset_type); | 495 | //m_log.Debug("asset upload request via CAPS" + llsdRequest.inventory_type + " , " + llsdRequest.asset_type); |
402 | 496 | ||
497 | // start by getting the client | ||
498 | IClientAPI client = null; | ||
499 | m_Scene.TryGetClient(m_HostCapsObj.AgentID, out client); | ||
500 | |||
501 | // check current state so we only have one service at a time | ||
502 | lock (m_ModelCost) | ||
503 | { | ||
504 | switch (m_FileAgentInventoryState) | ||
505 | { | ||
506 | case FileAgentInventoryState.processRequest: | ||
507 | case FileAgentInventoryState.processUpload: | ||
508 | LLSDAssetUploadError resperror = new LLSDAssetUploadError(); | ||
509 | resperror.message = "Uploader busy processing previus request"; | ||
510 | resperror.identifier = UUID.Zero; | ||
511 | |||
512 | LLSDAssetUploadResponse errorResponse = new LLSDAssetUploadResponse(); | ||
513 | errorResponse.uploader = ""; | ||
514 | errorResponse.state = "error"; | ||
515 | errorResponse.error = resperror; | ||
516 | return errorResponse; | ||
517 | break; | ||
518 | case FileAgentInventoryState.waitUpload: | ||
519 | // todo stop current uploader server | ||
520 | break; | ||
521 | case FileAgentInventoryState.idle: | ||
522 | default: | ||
523 | break; | ||
524 | } | ||
525 | |||
526 | m_FileAgentInventoryState = FileAgentInventoryState.processRequest; | ||
527 | } | ||
528 | |||
529 | int cost = 0; | ||
530 | int nreqtextures = 0; | ||
531 | int nreqmeshs= 0; | ||
532 | int nreqinstances = 0; | ||
533 | bool IsAtestUpload = false; | ||
534 | |||
535 | string assetName = llsdRequest.name; | ||
536 | |||
537 | LLSDAssetUploadResponseData meshcostdata = new LLSDAssetUploadResponseData(); | ||
538 | |||
403 | if (llsdRequest.asset_type == "texture" || | 539 | if (llsdRequest.asset_type == "texture" || |
404 | llsdRequest.asset_type == "animation" || | 540 | llsdRequest.asset_type == "animation" || |
541 | llsdRequest.asset_type == "animatn" || // this is the asset name actually used by viewers | ||
542 | llsdRequest.asset_type == "mesh" || | ||
405 | llsdRequest.asset_type == "sound") | 543 | llsdRequest.asset_type == "sound") |
406 | { | 544 | { |
407 | ScenePresence avatar = null; | 545 | ScenePresence avatar = null; |
408 | IClientAPI client = null; | ||
409 | m_Scene.TryGetScenePresence(m_HostCapsObj.AgentID, out avatar); | 546 | m_Scene.TryGetScenePresence(m_HostCapsObj.AgentID, out avatar); |
410 | 547 | ||
411 | // check user level | 548 | // check user level |
412 | if (avatar != null) | 549 | if (avatar != null) |
413 | { | 550 | { |
414 | client = avatar.ControllingClient; | ||
415 | |||
416 | if (avatar.UserLevel < m_levelUpload) | 551 | if (avatar.UserLevel < m_levelUpload) |
417 | { | 552 | { |
418 | if (client != null) | 553 | LLSDAssetUploadError resperror = new LLSDAssetUploadError(); |
419 | client.SendAgentAlertMessage("Unable to upload asset. Insufficient permissions.", false); | 554 | resperror.message = "Insufficient permissions to upload"; |
555 | resperror.identifier = UUID.Zero; | ||
420 | 556 | ||
421 | LLSDAssetUploadResponse errorResponse = new LLSDAssetUploadResponse(); | 557 | LLSDAssetUploadResponse errorResponse = new LLSDAssetUploadResponse(); |
422 | errorResponse.uploader = ""; | 558 | errorResponse.uploader = ""; |
423 | errorResponse.state = "error"; | 559 | errorResponse.state = "error"; |
560 | errorResponse.error = resperror; | ||
561 | lock (m_ModelCost) | ||
562 | m_FileAgentInventoryState = FileAgentInventoryState.idle; | ||
424 | return errorResponse; | 563 | return errorResponse; |
425 | } | 564 | } |
426 | } | 565 | } |
427 | 566 | ||
428 | // check funds | 567 | // check test upload and funds |
429 | if (client != null) | 568 | if (client != null) |
430 | { | 569 | { |
431 | IMoneyModule mm = m_Scene.RequestModuleInterface<IMoneyModule>(); | 570 | IMoneyModule mm = m_Scene.RequestModuleInterface<IMoneyModule>(); |
432 | 571 | ||
572 | int baseCost = 0; | ||
433 | if (mm != null) | 573 | if (mm != null) |
574 | baseCost = mm.UploadCharge; | ||
575 | |||
576 | string warning = String.Empty; | ||
577 | |||
578 | if (llsdRequest.asset_type == "mesh") | ||
434 | { | 579 | { |
435 | if (!mm.UploadCovered(client.AgentId, mm.UploadCharge)) | 580 | string error; |
581 | int modelcost; | ||
582 | |||
583 | |||
584 | if (!m_ModelCost.MeshModelCost(llsdRequest.asset_resources, baseCost, out modelcost, | ||
585 | meshcostdata, out error, ref warning)) | ||
436 | { | 586 | { |
437 | client.SendAgentAlertMessage("Unable to upload asset. Insufficient funds.", false); | 587 | LLSDAssetUploadError resperror = new LLSDAssetUploadError(); |
588 | resperror.message = error; | ||
589 | resperror.identifier = UUID.Zero; | ||
438 | 590 | ||
439 | LLSDAssetUploadResponse errorResponse = new LLSDAssetUploadResponse(); | 591 | LLSDAssetUploadResponse errorResponse = new LLSDAssetUploadResponse(); |
440 | errorResponse.uploader = ""; | 592 | errorResponse.uploader = ""; |
441 | errorResponse.state = "error"; | 593 | errorResponse.state = "error"; |
594 | errorResponse.error = resperror; | ||
595 | |||
596 | lock (m_ModelCost) | ||
597 | m_FileAgentInventoryState = FileAgentInventoryState.idle; | ||
442 | return errorResponse; | 598 | return errorResponse; |
443 | } | 599 | } |
600 | cost = modelcost; | ||
601 | } | ||
602 | else | ||
603 | { | ||
604 | cost = baseCost; | ||
605 | } | ||
606 | |||
607 | if (cost > 0 && mm != null) | ||
608 | { | ||
609 | // check for test upload | ||
610 | |||
611 | if (m_ForceFreeTestUpload) // all are test | ||
612 | { | ||
613 | if (!(assetName.Length > 5 && assetName.StartsWith("TEST-"))) // has normal name lets change it | ||
614 | assetName = "TEST-" + assetName; | ||
615 | |||
616 | IsAtestUpload = true; | ||
617 | } | ||
618 | |||
619 | else if (m_enableFreeTestUpload) // only if prefixed with "TEST-" | ||
620 | { | ||
621 | |||
622 | IsAtestUpload = (assetName.Length > 5 && assetName.StartsWith("TEST-")); | ||
623 | } | ||
624 | |||
625 | |||
626 | if(IsAtestUpload) // let user know, still showing cost estimation | ||
627 | warning += "Upload will have no cost, for testing purposes only. Other uses are prohibited. Items will not work after 48 hours or on other regions"; | ||
628 | |||
629 | // check funds | ||
630 | else | ||
631 | { | ||
632 | if (!mm.UploadCovered(client.AgentId, (int)cost)) | ||
633 | { | ||
634 | LLSDAssetUploadError resperror = new LLSDAssetUploadError(); | ||
635 | resperror.message = "Insuficient funds"; | ||
636 | resperror.identifier = UUID.Zero; | ||
637 | |||
638 | LLSDAssetUploadResponse errorResponse = new LLSDAssetUploadResponse(); | ||
639 | errorResponse.uploader = ""; | ||
640 | errorResponse.state = "error"; | ||
641 | errorResponse.error = resperror; | ||
642 | lock (m_ModelCost) | ||
643 | m_FileAgentInventoryState = FileAgentInventoryState.idle; | ||
644 | return errorResponse; | ||
645 | } | ||
646 | } | ||
444 | } | 647 | } |
648 | |||
649 | if (client != null && warning != String.Empty) | ||
650 | client.SendAgentAlertMessage(warning, true); | ||
445 | } | 651 | } |
446 | } | 652 | } |
447 | 653 | ||
448 | string assetName = llsdRequest.name; | ||
449 | string assetDes = llsdRequest.description; | 654 | string assetDes = llsdRequest.description; |
450 | string capsBase = "/CAPS/" + m_HostCapsObj.CapsObjectPath; | 655 | string capsBase = "/CAPS/" + m_HostCapsObj.CapsObjectPath; |
451 | UUID newAsset = UUID.Random(); | 656 | UUID newAsset = UUID.Random(); |
452 | UUID newInvItem = UUID.Random(); | 657 | UUID newInvItem = UUID.Random(); |
453 | UUID parentFolder = llsdRequest.folder_id; | 658 | UUID parentFolder = llsdRequest.folder_id; |
454 | string uploaderPath = Util.RandomClass.Next(5000, 8000).ToString("0000"); | 659 | string uploaderPath = Util.RandomClass.Next(5000, 8000).ToString("0000"); |
660 | UUID texturesFolder = UUID.Zero; | ||
661 | |||
662 | if(!IsAtestUpload && m_enableModelUploadTextureToInventory) | ||
663 | texturesFolder = llsdRequest.texture_folder_id; | ||
455 | 664 | ||
456 | AssetUploader uploader = | 665 | AssetUploader uploader = |
457 | new AssetUploader(assetName, assetDes, newAsset, newInvItem, parentFolder, llsdRequest.inventory_type, | 666 | new AssetUploader(assetName, assetDes, newAsset, newInvItem, parentFolder, llsdRequest.inventory_type, |
458 | llsdRequest.asset_type, capsBase + uploaderPath, m_HostCapsObj.HttpListener, m_dumpAssetsToFile); | 667 | llsdRequest.asset_type, capsBase + uploaderPath, m_HostCapsObj.HttpListener, m_dumpAssetsToFile, cost, |
668 | texturesFolder, nreqtextures, nreqmeshs, nreqinstances, IsAtestUpload); | ||
459 | 669 | ||
460 | m_HostCapsObj.HttpListener.AddStreamHandler( | 670 | m_HostCapsObj.HttpListener.AddStreamHandler( |
461 | new BinaryStreamHandler( | 671 | new BinaryStreamHandler( |
@@ -473,10 +683,22 @@ namespace OpenSim.Region.ClientStack.Linden | |||
473 | string uploaderURL = protocol + m_HostCapsObj.HostName + ":" + m_HostCapsObj.Port.ToString() + capsBase + | 683 | string uploaderURL = protocol + m_HostCapsObj.HostName + ":" + m_HostCapsObj.Port.ToString() + capsBase + |
474 | uploaderPath; | 684 | uploaderPath; |
475 | 685 | ||
686 | |||
476 | LLSDAssetUploadResponse uploadResponse = new LLSDAssetUploadResponse(); | 687 | LLSDAssetUploadResponse uploadResponse = new LLSDAssetUploadResponse(); |
477 | uploadResponse.uploader = uploaderURL; | 688 | uploadResponse.uploader = uploaderURL; |
478 | uploadResponse.state = "upload"; | 689 | uploadResponse.state = "upload"; |
690 | uploadResponse.upload_price = (int)cost; | ||
691 | |||
692 | if (llsdRequest.asset_type == "mesh") | ||
693 | { | ||
694 | uploadResponse.data = meshcostdata; | ||
695 | } | ||
696 | |||
479 | uploader.OnUpLoad += UploadCompleteHandler; | 697 | uploader.OnUpLoad += UploadCompleteHandler; |
698 | |||
699 | lock (m_ModelCost) | ||
700 | m_FileAgentInventoryState = FileAgentInventoryState.waitUpload; | ||
701 | |||
480 | return uploadResponse; | 702 | return uploadResponse; |
481 | } | 703 | } |
482 | 704 | ||
@@ -488,8 +710,14 @@ namespace OpenSim.Region.ClientStack.Linden | |||
488 | /// <param name="data"></param> | 710 | /// <param name="data"></param> |
489 | public void UploadCompleteHandler(string assetName, string assetDescription, UUID assetID, | 711 | public void UploadCompleteHandler(string assetName, string assetDescription, UUID assetID, |
490 | UUID inventoryItem, UUID parentFolder, byte[] data, string inventoryType, | 712 | UUID inventoryItem, UUID parentFolder, byte[] data, string inventoryType, |
491 | string assetType) | 713 | string assetType, int cost, |
714 | UUID texturesFolder, int nreqtextures, int nreqmeshs, int nreqinstances, | ||
715 | bool IsAtestUpload, ref string error) | ||
492 | { | 716 | { |
717 | |||
718 | lock (m_ModelCost) | ||
719 | m_FileAgentInventoryState = FileAgentInventoryState.processUpload; | ||
720 | |||
493 | m_log.DebugFormat( | 721 | m_log.DebugFormat( |
494 | "[BUNCH OF CAPS]: Uploaded asset {0} for inventory item {1}, inv type {2}, asset type {3}", | 722 | "[BUNCH OF CAPS]: Uploaded asset {0} for inventory item {1}, inv type {2}, asset type {3}", |
495 | assetID, inventoryItem, inventoryType, assetType); | 723 | assetID, inventoryItem, inventoryType, assetType); |
@@ -497,6 +725,34 @@ namespace OpenSim.Region.ClientStack.Linden | |||
497 | sbyte assType = 0; | 725 | sbyte assType = 0; |
498 | sbyte inType = 0; | 726 | sbyte inType = 0; |
499 | 727 | ||
728 | IClientAPI client = null; | ||
729 | |||
730 | UUID owner_id = m_HostCapsObj.AgentID; | ||
731 | UUID creatorID; | ||
732 | |||
733 | bool istest = IsAtestUpload && m_enableFreeTestUpload && (cost > 0); | ||
734 | |||
735 | bool restrictPerms = m_RestrictFreeTestUploadPerms && istest; | ||
736 | |||
737 | if (istest && m_testAssetsCreatorID != UUID.Zero) | ||
738 | creatorID = m_testAssetsCreatorID; | ||
739 | else | ||
740 | creatorID = owner_id; | ||
741 | |||
742 | string creatorIDstr = creatorID.ToString(); | ||
743 | |||
744 | IMoneyModule mm = m_Scene.RequestModuleInterface<IMoneyModule>(); | ||
745 | if (mm != null) | ||
746 | { | ||
747 | // make sure client still has enougth credit | ||
748 | if (!mm.UploadCovered(m_HostCapsObj.AgentID, (int)cost)) | ||
749 | { | ||
750 | error = "Insufficient funds."; | ||
751 | return; | ||
752 | } | ||
753 | } | ||
754 | |||
755 | // strings to types | ||
500 | if (inventoryType == "sound") | 756 | if (inventoryType == "sound") |
501 | { | 757 | { |
502 | inType = (sbyte)InventoryType.Sound; | 758 | inType = (sbyte)InventoryType.Sound; |
@@ -511,6 +767,12 @@ namespace OpenSim.Region.ClientStack.Linden | |||
511 | inType = (sbyte)InventoryType.Animation; | 767 | inType = (sbyte)InventoryType.Animation; |
512 | assType = (sbyte)AssetType.Animation; | 768 | assType = (sbyte)AssetType.Animation; |
513 | } | 769 | } |
770 | else if (inventoryType == "animset") | ||
771 | { | ||
772 | inType = (sbyte)CustomInventoryType.AnimationSet; | ||
773 | assType = (sbyte)CustomAssetType.AnimationSet; | ||
774 | m_log.Debug("got animset upload request"); | ||
775 | } | ||
514 | else if (inventoryType == "wearable") | 776 | else if (inventoryType == "wearable") |
515 | { | 777 | { |
516 | inType = (sbyte)InventoryType.Wearable; | 778 | inType = (sbyte)InventoryType.Wearable; |
@@ -526,159 +788,253 @@ namespace OpenSim.Region.ClientStack.Linden | |||
526 | } | 788 | } |
527 | else if (inventoryType == "object") | 789 | else if (inventoryType == "object") |
528 | { | 790 | { |
529 | inType = (sbyte)InventoryType.Object; | 791 | if (assetType == "mesh") // this code for now is for mesh models uploads only |
530 | assType = (sbyte)AssetType.Object; | ||
531 | |||
532 | List<Vector3> positions = new List<Vector3>(); | ||
533 | List<Quaternion> rotations = new List<Quaternion>(); | ||
534 | OSDMap request = (OSDMap)OSDParser.DeserializeLLSDXml(data); | ||
535 | OSDArray instance_list = (OSDArray)request["instance_list"]; | ||
536 | OSDArray mesh_list = (OSDArray)request["mesh_list"]; | ||
537 | OSDArray texture_list = (OSDArray)request["texture_list"]; | ||
538 | SceneObjectGroup grp = null; | ||
539 | |||
540 | InventoryFolderBase textureUploadFolder = null; | ||
541 | |||
542 | List<InventoryFolderBase> foldersToUpdate = new List<InventoryFolderBase>(); | ||
543 | List<InventoryItemBase> itemsToUpdate = new List<InventoryItemBase>(); | ||
544 | IClientInventory clientInv = null; | ||
545 | |||
546 | if (texture_list.Count > 0) | ||
547 | { | 792 | { |
548 | ScenePresence avatar = null; | 793 | inType = (sbyte)InventoryType.Object; |
549 | m_Scene.TryGetScenePresence(m_HostCapsObj.AgentID, out avatar); | 794 | assType = (sbyte)AssetType.Object; |
795 | |||
796 | List<Vector3> positions = new List<Vector3>(); | ||
797 | List<Quaternion> rotations = new List<Quaternion>(); | ||
798 | OSDMap request = (OSDMap)OSDParser.DeserializeLLSDXml(data); | ||
799 | |||
800 | // compare and get updated information | ||
801 | /* does nothing still we do need something to avoid special viewer to upload something diferent from the cost estimation | ||
802 | bool mismatchError = true; | ||
550 | 803 | ||
551 | if (avatar != null) | 804 | while (mismatchError) |
552 | { | 805 | { |
553 | IClientCore core = (IClientCore)avatar.ControllingClient; | 806 | mismatchError = false; |
807 | } | ||
808 | |||
809 | if (mismatchError) | ||
810 | { | ||
811 | error = "Upload and fee estimation information don't match"; | ||
812 | lock (m_ModelCost) | ||
813 | m_FileAgentInventoryState = FileAgentInventoryState.idle; | ||
814 | |||
815 | return; | ||
816 | } | ||
817 | */ | ||
818 | OSDArray instance_list = (OSDArray)request["instance_list"]; | ||
819 | OSDArray mesh_list = (OSDArray)request["mesh_list"]; | ||
820 | OSDArray texture_list = (OSDArray)request["texture_list"]; | ||
821 | SceneObjectGroup grp = null; | ||
822 | |||
823 | // create and store texture assets | ||
824 | bool doTextInv = (!istest && m_enableModelUploadTextureToInventory && | ||
825 | texturesFolder != UUID.Zero); | ||
554 | 826 | ||
555 | if (core.TryGet<IClientInventory>(out clientInv)) | 827 | |
828 | List<UUID> textures = new List<UUID>(); | ||
829 | |||
830 | |||
831 | // if (doTextInv) | ||
832 | m_Scene.TryGetClient(m_HostCapsObj.AgentID, out client); | ||
833 | |||
834 | if(client == null) // don't put textures in inventory if there is no client | ||
835 | doTextInv = false; | ||
836 | |||
837 | for (int i = 0; i < texture_list.Count; i++) | ||
838 | { | ||
839 | AssetBase textureAsset = new AssetBase(UUID.Random(), assetName, (sbyte)AssetType.Texture, creatorIDstr); | ||
840 | textureAsset.Data = texture_list[i].AsBinary(); | ||
841 | if (istest) | ||
842 | textureAsset.Local = true; | ||
843 | m_assetService.Store(textureAsset); | ||
844 | textures.Add(textureAsset.FullID); | ||
845 | |||
846 | if (doTextInv) | ||
556 | { | 847 | { |
557 | var systemTextureFolder = m_Scene.InventoryService.GetFolderForType(m_HostCapsObj.AgentID, FolderType.Texture); | 848 | string name = assetName; |
558 | textureUploadFolder = new InventoryFolderBase(UUID.Random(), assetName, m_HostCapsObj.AgentID, (short)FolderType.None, systemTextureFolder.ID, 1); | 849 | if (name.Length > 25) |
559 | if (m_Scene.InventoryService.AddFolder(textureUploadFolder)) | 850 | name = name.Substring(0, 24); |
560 | { | 851 | name += "_Texture#" + i.ToString(); |
561 | foldersToUpdate.Add(textureUploadFolder); | 852 | InventoryItemBase texitem = new InventoryItemBase(); |
853 | texitem.Owner = m_HostCapsObj.AgentID; | ||
854 | texitem.CreatorId = creatorIDstr; | ||
855 | texitem.CreatorData = String.Empty; | ||
856 | texitem.ID = UUID.Random(); | ||
857 | texitem.AssetID = textureAsset.FullID; | ||
858 | texitem.Description = "mesh model texture"; | ||
859 | texitem.Name = name; | ||
860 | texitem.AssetType = (int)AssetType.Texture; | ||
861 | texitem.InvType = (int)InventoryType.Texture; | ||
862 | texitem.Folder = texturesFolder; | ||
863 | |||
864 | texitem.CurrentPermissions | ||
865 | = (uint)(PermissionMask.Move | PermissionMask.Copy | PermissionMask.Modify | PermissionMask.Transfer | PermissionMask.Export); | ||
866 | |||
867 | texitem.BasePermissions = (uint)PermissionMask.All | (uint)PermissionMask.Export; | ||
868 | texitem.EveryOnePermissions = 0; | ||
869 | texitem.NextPermissions = (uint)PermissionMask.All; | ||
870 | texitem.CreationDate = Util.UnixTimeSinceEpoch(); | ||
871 | |||
872 | m_Scene.AddInventoryItem(client, texitem); | ||
873 | texitem = null; | ||
874 | } | ||
875 | } | ||
562 | 876 | ||
563 | m_log.DebugFormat( | 877 | // create and store meshs assets |
564 | "[BUNCH OF CAPS]: Created new folder '{0}' ({1}) for textures uploaded with mesh object {2}", | 878 | List<UUID> meshAssets = new List<UUID>(); |
565 | textureUploadFolder.Name, textureUploadFolder.ID, assetName); | 879 | List<bool> meshAvatarSkeletons = new List<bool>(); |
566 | } | 880 | List<bool> meshAvatarColliders = new List<bool>(); |
567 | else | 881 | |
882 | bool curAvSkeleton; | ||
883 | bool curAvCollider; | ||
884 | for (int i = 0; i < mesh_list.Count; i++) | ||
885 | { | ||
886 | curAvSkeleton = false; | ||
887 | curAvCollider = false; | ||
888 | |||
889 | // we do need to parse the mesh now | ||
890 | OSD osd = OSDParser.DeserializeLLSDBinary(mesh_list[i]); | ||
891 | if (osd is OSDMap) | ||
892 | { | ||
893 | OSDMap mosd = (OSDMap)osd; | ||
894 | if (mosd.ContainsKey("skeleton")) | ||
568 | { | 895 | { |
569 | textureUploadFolder = null; | 896 | OSDMap skeleton = (OSDMap)mosd["skeleton"]; |
897 | int sksize = skeleton["size"].AsInteger(); | ||
898 | if (sksize > 0) | ||
899 | curAvSkeleton = true; | ||
570 | } | 900 | } |
571 | } | 901 | } |
572 | } | ||
573 | } | ||
574 | 902 | ||
575 | List<UUID> textures = new List<UUID>(); | 903 | AssetBase meshAsset = new AssetBase(UUID.Random(), assetName, (sbyte)AssetType.Mesh, creatorIDstr); |
576 | for (int i = 0; i < texture_list.Count; i++) | 904 | meshAsset.Data = mesh_list[i].AsBinary(); |
577 | { | 905 | if (istest) |
578 | AssetBase textureAsset = new AssetBase(UUID.Random(), assetName, (sbyte)AssetType.Texture, ""); | 906 | meshAsset.Local = true; |
579 | textureAsset.Data = texture_list[i].AsBinary(); | 907 | m_assetService.Store(meshAsset); |
580 | m_assetService.Store(textureAsset); | 908 | meshAssets.Add(meshAsset.FullID); |
581 | textures.Add(textureAsset.FullID); | 909 | meshAvatarSkeletons.Add(curAvSkeleton); |
910 | meshAvatarColliders.Add(curAvCollider); | ||
911 | |||
912 | // test code | ||
913 | if (curAvSkeleton && client != null) | ||
914 | { | ||
915 | string name = assetName; | ||
916 | if (name.Length > 25) | ||
917 | name = name.Substring(0, 24); | ||
918 | name += "_Mesh#" + i.ToString(); | ||
919 | InventoryItemBase meshitem = new InventoryItemBase(); | ||
920 | meshitem.Owner = m_HostCapsObj.AgentID; | ||
921 | meshitem.CreatorId = creatorIDstr; | ||
922 | meshitem.CreatorData = String.Empty; | ||
923 | meshitem.ID = UUID.Random(); | ||
924 | meshitem.AssetID = meshAsset.FullID; | ||
925 | meshitem.Description = "mesh "; | ||
926 | meshitem.Name = name; | ||
927 | meshitem.AssetType = (int)AssetType.Mesh; | ||
928 | meshitem.InvType = (int)InventoryType.Mesh; | ||
929 | // meshitem.Folder = UUID.Zero; // send to default | ||
930 | |||
931 | meshitem.Folder = parentFolder; // dont let it go to folder Meshes that viewers dont show | ||
932 | |||
933 | // If we set PermissionMask.All then when we rez the item the next permissions will replace the current | ||
934 | // (owner) permissions. This becomes a problem if next permissions are changed. | ||
935 | meshitem.CurrentPermissions | ||
936 | = (uint)(PermissionMask.Move | PermissionMask.Copy | PermissionMask.Modify | PermissionMask.Transfer); | ||
937 | |||
938 | meshitem.BasePermissions = (uint)PermissionMask.All; | ||
939 | meshitem.EveryOnePermissions = 0; | ||
940 | meshitem.NextPermissions = (uint)PermissionMask.All; | ||
941 | meshitem.CreationDate = Util.UnixTimeSinceEpoch(); | ||
942 | |||
943 | m_Scene.AddInventoryItem(client, meshitem); | ||
944 | meshitem = null; | ||
945 | } | ||
946 | } | ||
582 | 947 | ||
583 | if (textureUploadFolder != null) | 948 | int skipedMeshs = 0; |
949 | // build prims from instances | ||
950 | for (int i = 0; i < instance_list.Count; i++) | ||
584 | { | 951 | { |
585 | InventoryItemBase textureItem = new InventoryItemBase(); | 952 | OSDMap inner_instance_list = (OSDMap)instance_list[i]; |
586 | textureItem.Owner = m_HostCapsObj.AgentID; | ||
587 | textureItem.CreatorId = m_HostCapsObj.AgentID.ToString(); | ||
588 | textureItem.CreatorData = String.Empty; | ||
589 | textureItem.ID = UUID.Random(); | ||
590 | textureItem.AssetID = textureAsset.FullID; | ||
591 | textureItem.Description = assetDescription; | ||
592 | textureItem.Name = assetName + " - Texture " + (i + 1).ToString(); | ||
593 | textureItem.AssetType = (int)AssetType.Texture; | ||
594 | textureItem.InvType = (int)InventoryType.Texture; | ||
595 | textureItem.Folder = textureUploadFolder.ID; | ||
596 | textureItem.CurrentPermissions | ||
597 | = (uint)(PermissionMask.Move | PermissionMask.Copy | PermissionMask.Modify | PermissionMask.Transfer | PermissionMask.Export); | ||
598 | textureItem.BasePermissions = (uint)PermissionMask.All | (uint)PermissionMask.Export; | ||
599 | textureItem.EveryOnePermissions = 0; | ||
600 | textureItem.NextPermissions = (uint)PermissionMask.All; | ||
601 | textureItem.CreationDate = Util.UnixTimeSinceEpoch(); | ||
602 | m_Scene.InventoryService.AddItem(textureItem); | ||
603 | itemsToUpdate.Add(textureItem); | ||
604 | |||
605 | m_log.DebugFormat( | ||
606 | "[BUNCH OF CAPS]: Created new inventory item '{0}' ({1}) for texture uploaded with mesh object {2}", | ||
607 | textureItem.Name, textureItem.ID, assetName); | ||
608 | } | ||
609 | } | ||
610 | 953 | ||
611 | if (clientInv != null && (foldersToUpdate.Count > 0 || itemsToUpdate.Count > 0)) | 954 | // skip prims that are 2 small |
612 | { | 955 | Vector3 scale = inner_instance_list["scale"].AsVector3(); |
613 | clientInv.SendBulkUpdateInventory(foldersToUpdate.ToArray(), itemsToUpdate.ToArray()); | ||
614 | } | ||
615 | 956 | ||
616 | for (int i = 0; i < mesh_list.Count; i++) | 957 | if (scale.X < m_PrimScaleMin || scale.Y < m_PrimScaleMin || scale.Z < m_PrimScaleMin) |
617 | { | 958 | { |
618 | PrimitiveBaseShape pbs = PrimitiveBaseShape.CreateBox(); | 959 | skipedMeshs++; |
960 | continue; | ||
961 | } | ||
619 | 962 | ||
620 | Primitive.TextureEntry textureEntry | 963 | PrimitiveBaseShape pbs = PrimitiveBaseShape.CreateBox(); |
621 | = new Primitive.TextureEntry(Primitive.TextureEntry.WHITE_TEXTURE); | ||
622 | OSDMap inner_instance_list = (OSDMap)instance_list[i]; | ||
623 | 964 | ||
624 | OSDArray face_list = (OSDArray)inner_instance_list["face_list"]; | 965 | Primitive.TextureEntry textureEntry |
625 | for (uint face = 0; face < face_list.Count; face++) | 966 | = new Primitive.TextureEntry(Primitive.TextureEntry.WHITE_TEXTURE); |
626 | { | ||
627 | OSDMap faceMap = (OSDMap)face_list[(int)face]; | ||
628 | Primitive.TextureEntryFace f = pbs.Textures.CreateFace(face); | ||
629 | if(faceMap.ContainsKey("fullbright")) | ||
630 | f.Fullbright = faceMap["fullbright"].AsBoolean(); | ||
631 | if (faceMap.ContainsKey ("diffuse_color")) | ||
632 | f.RGBA = faceMap["diffuse_color"].AsColor4(); | ||
633 | 967 | ||
634 | int textureNum = faceMap["image"].AsInteger(); | ||
635 | float imagerot = faceMap["imagerot"].AsInteger(); | ||
636 | float offsets = (float)faceMap["offsets"].AsReal(); | ||
637 | float offsett = (float)faceMap["offsett"].AsReal(); | ||
638 | float scales = (float)faceMap["scales"].AsReal(); | ||
639 | float scalet = (float)faceMap["scalet"].AsReal(); | ||
640 | 968 | ||
641 | if(imagerot != 0) | 969 | OSDArray face_list = (OSDArray)inner_instance_list["face_list"]; |
642 | f.Rotation = imagerot; | 970 | for (uint face = 0; face < face_list.Count; face++) |
971 | { | ||
972 | OSDMap faceMap = (OSDMap)face_list[(int)face]; | ||
973 | Primitive.TextureEntryFace f = pbs.Textures.CreateFace(face); | ||
974 | if (faceMap.ContainsKey("fullbright")) | ||
975 | f.Fullbright = faceMap["fullbright"].AsBoolean(); | ||
976 | if (faceMap.ContainsKey("diffuse_color")) | ||
977 | f.RGBA = faceMap["diffuse_color"].AsColor4(); | ||
643 | 978 | ||
644 | if(offsets != 0) | 979 | int textureNum = faceMap["image"].AsInteger(); |
645 | f.OffsetU = offsets; | 980 | float imagerot = faceMap["imagerot"].AsInteger(); |
981 | float offsets = (float)faceMap["offsets"].AsReal(); | ||
982 | float offsett = (float)faceMap["offsett"].AsReal(); | ||
983 | float scales = (float)faceMap["scales"].AsReal(); | ||
984 | float scalet = (float)faceMap["scalet"].AsReal(); | ||
646 | 985 | ||
647 | if (offsett != 0) | 986 | if (imagerot != 0) |
648 | f.OffsetV = offsett; | 987 | f.Rotation = imagerot; |
649 | 988 | ||
650 | if (scales != 0) | 989 | if (offsets != 0) |
651 | f.RepeatU = scales; | 990 | f.OffsetU = offsets; |
652 | 991 | ||
653 | if (scalet != 0) | 992 | if (offsett != 0) |
654 | f.RepeatV = scalet; | 993 | f.OffsetV = offsett; |
655 | 994 | ||
656 | if (textures.Count > textureNum) | 995 | if (scales != 0) |
657 | f.TextureID = textures[textureNum]; | 996 | f.RepeatU = scales; |
658 | else | ||
659 | f.TextureID = Primitive.TextureEntry.WHITE_TEXTURE; | ||
660 | 997 | ||
661 | textureEntry.FaceTextures[face] = f; | 998 | if (scalet != 0) |
662 | } | 999 | f.RepeatV = scalet; |
663 | 1000 | ||
664 | pbs.TextureEntry = textureEntry.GetBytes(); | 1001 | if (textures.Count > textureNum) |
1002 | f.TextureID = textures[textureNum]; | ||
1003 | else | ||
1004 | f.TextureID = Primitive.TextureEntry.WHITE_TEXTURE; | ||
665 | 1005 | ||
666 | AssetBase meshAsset = new AssetBase(UUID.Random(), assetName, (sbyte)AssetType.Mesh, ""); | 1006 | textureEntry.FaceTextures[face] = f; |
667 | meshAsset.Data = mesh_list[i].AsBinary(); | 1007 | } |
668 | m_assetService.Store(meshAsset); | ||
669 | 1008 | ||
670 | pbs.SculptEntry = true; | 1009 | pbs.TextureEntry = textureEntry.GetBytes(); |
671 | pbs.SculptTexture = meshAsset.FullID; | ||
672 | pbs.SculptType = (byte)SculptType.Mesh; | ||
673 | pbs.SculptData = meshAsset.Data; | ||
674 | 1010 | ||
675 | Vector3 position = inner_instance_list["position"].AsVector3(); | 1011 | bool hasmesh = false; |
676 | Vector3 scale = inner_instance_list["scale"].AsVector3(); | 1012 | if (inner_instance_list.ContainsKey("mesh")) // seems to happen always but ... |
677 | Quaternion rotation = inner_instance_list["rotation"].AsQuaternion(); | 1013 | { |
1014 | int meshindx = inner_instance_list["mesh"].AsInteger(); | ||
1015 | if (meshAssets.Count > meshindx) | ||
1016 | { | ||
1017 | pbs.SculptEntry = true; | ||
1018 | pbs.SculptType = (byte)SculptType.Mesh; | ||
1019 | pbs.SculptTexture = meshAssets[meshindx]; // actual asset UUID after meshs suport introduction | ||
1020 | // data will be requested from asset on rez (i hope) | ||
1021 | hasmesh = true; | ||
1022 | } | ||
1023 | } | ||
1024 | |||
1025 | Vector3 position = inner_instance_list["position"].AsVector3(); | ||
1026 | Quaternion rotation = inner_instance_list["rotation"].AsQuaternion(); | ||
1027 | |||
1028 | // for now viwers do send fixed defaults | ||
1029 | // but this may change | ||
1030 | // int physicsShapeType = inner_instance_list["physics_shape_type"].AsInteger(); | ||
1031 | byte physicsShapeType = (byte)PhysShapeType.prim; // default for mesh is simple convex | ||
1032 | if(hasmesh) | ||
1033 | physicsShapeType = (byte) PhysShapeType.convex; // default for mesh is simple convex | ||
1034 | // int material = inner_instance_list["material"].AsInteger(); | ||
1035 | byte material = (byte)Material.Wood; | ||
678 | 1036 | ||
679 | // no longer used - begin ------------------------ | 1037 | // no longer used - begin ------------------------ |
680 | // int physicsShapeType = inner_instance_list["physics_shape_type"].AsInteger(); | ||
681 | // int material = inner_instance_list["material"].AsInteger(); | ||
682 | // int mesh = inner_instance_list["mesh"].AsInteger(); | 1038 | // int mesh = inner_instance_list["mesh"].AsInteger(); |
683 | 1039 | ||
684 | // OSDMap permissions = (OSDMap)inner_instance_list["permissions"]; | 1040 | // OSDMap permissions = (OSDMap)inner_instance_list["permissions"]; |
@@ -693,24 +1049,49 @@ namespace OpenSim.Region.ClientStack.Linden | |||
693 | // UUID owner_id = permissions["owner_id"].AsUUID(); | 1049 | // UUID owner_id = permissions["owner_id"].AsUUID(); |
694 | // int owner_mask = permissions["owner_mask"].AsInteger(); | 1050 | // int owner_mask = permissions["owner_mask"].AsInteger(); |
695 | // no longer used - end ------------------------ | 1051 | // no longer used - end ------------------------ |
1052 | |||
1053 | |||
1054 | SceneObjectPart prim | ||
1055 | = new SceneObjectPart(owner_id, pbs, position, Quaternion.Identity, Vector3.Zero); | ||
1056 | |||
1057 | prim.Scale = scale; | ||
1058 | rotations.Add(rotation); | ||
1059 | positions.Add(position); | ||
1060 | prim.UUID = UUID.Random(); | ||
1061 | prim.CreatorID = creatorID; | ||
1062 | prim.OwnerID = owner_id; | ||
1063 | prim.GroupID = UUID.Zero; | ||
1064 | prim.LastOwnerID = creatorID; | ||
1065 | prim.CreationDate = Util.UnixTimeSinceEpoch(); | ||
1066 | |||
1067 | if (grp == null) | ||
1068 | prim.Name = assetName; | ||
1069 | else | ||
1070 | prim.Name = assetName + "#" + i.ToString(); | ||
696 | 1071 | ||
697 | UUID owner_id = m_HostCapsObj.AgentID; | 1072 | prim.EveryoneMask = 0; |
1073 | prim.GroupMask = 0; | ||
698 | 1074 | ||
699 | SceneObjectPart prim | 1075 | if (restrictPerms) |
700 | = new SceneObjectPart(owner_id, pbs, position, Quaternion.Identity, Vector3.Zero); | 1076 | { |
1077 | prim.BaseMask = (uint)(PermissionMask.Move | PermissionMask.Modify); | ||
1078 | prim.OwnerMask = (uint)(PermissionMask.Move | PermissionMask.Modify); | ||
1079 | prim.NextOwnerMask = 0; | ||
1080 | } | ||
1081 | else | ||
1082 | { | ||
1083 | prim.BaseMask = (uint)PermissionMask.All | (uint)PermissionMask.Export; | ||
1084 | prim.OwnerMask = (uint)PermissionMask.All | (uint)PermissionMask.Export; | ||
1085 | prim.NextOwnerMask = (uint)PermissionMask.Transfer; | ||
1086 | } | ||
701 | 1087 | ||
702 | prim.Scale = scale; | 1088 | if(istest) |
703 | //prim.OffsetPosition = position; | 1089 | prim.Description = "For testing only. Other uses are prohibited"; |
704 | rotations.Add(rotation); | 1090 | else |
705 | positions.Add(position); | 1091 | prim.Description = ""; |
706 | prim.UUID = UUID.Random(); | 1092 | |
707 | prim.CreatorID = owner_id; | 1093 | prim.Material = material; |
708 | prim.OwnerID = owner_id; | 1094 | prim.PhysicsShapeType = physicsShapeType; |
709 | prim.GroupID = UUID.Zero; | ||
710 | prim.LastOwnerID = prim.OwnerID; | ||
711 | prim.CreationDate = Util.UnixTimeSinceEpoch(); | ||
712 | prim.Name = assetName; | ||
713 | prim.Description = ""; | ||
714 | 1095 | ||
715 | // prim.BaseMask = (uint)base_mask; | 1096 | // prim.BaseMask = (uint)base_mask; |
716 | // prim.EveryoneMask = (uint)everyone_mask; | 1097 | // prim.EveryoneMask = (uint)everyone_mask; |
@@ -718,52 +1099,64 @@ namespace OpenSim.Region.ClientStack.Linden | |||
718 | // prim.NextOwnerMask = (uint)next_owner_mask; | 1099 | // prim.NextOwnerMask = (uint)next_owner_mask; |
719 | // prim.OwnerMask = (uint)owner_mask; | 1100 | // prim.OwnerMask = (uint)owner_mask; |
720 | 1101 | ||
721 | if (grp == null) | 1102 | if (grp == null) |
722 | grp = new SceneObjectGroup(prim); | 1103 | { |
723 | else | 1104 | grp = new SceneObjectGroup(prim); |
724 | grp.AddPart(prim); | 1105 | grp.LastOwnerID = creatorID; |
725 | } | 1106 | } |
1107 | else | ||
1108 | grp.AddPart(prim); | ||
1109 | } | ||
726 | 1110 | ||
727 | Vector3 rootPos = positions[0]; | 1111 | Vector3 rootPos = positions[0]; |
728 | 1112 | ||
729 | if (grp.Parts.Length > 1) | 1113 | if (grp.Parts.Length > 1) |
730 | { | 1114 | { |
731 | // Fix first link number | 1115 | // Fix first link number |
732 | grp.RootPart.LinkNum++; | 1116 | grp.RootPart.LinkNum++; |
733 | 1117 | ||
734 | Quaternion rootRotConj = Quaternion.Conjugate(rotations[0]); | 1118 | Quaternion rootRotConj = Quaternion.Conjugate(rotations[0]); |
735 | Quaternion tmprot; | 1119 | Quaternion tmprot; |
736 | Vector3 offset; | 1120 | Vector3 offset; |
737 | 1121 | ||
738 | // fix children rotations and positions | 1122 | // fix children rotations and positions |
739 | for (int i = 1; i < rotations.Count; i++) | 1123 | for (int i = 1; i < rotations.Count; i++) |
740 | { | 1124 | { |
741 | tmprot = rotations[i]; | 1125 | tmprot = rotations[i]; |
742 | tmprot = rootRotConj * tmprot; | 1126 | tmprot = rootRotConj * tmprot; |
743 | 1127 | ||
744 | grp.Parts[i].RotationOffset = tmprot; | 1128 | grp.Parts[i].RotationOffset = tmprot; |
745 | 1129 | ||
746 | offset = positions[i] - rootPos; | 1130 | offset = positions[i] - rootPos; |
747 | 1131 | ||
748 | offset *= rootRotConj; | 1132 | offset *= rootRotConj; |
749 | grp.Parts[i].OffsetPosition = offset; | 1133 | grp.Parts[i].OffsetPosition = offset; |
1134 | } | ||
1135 | |||
1136 | grp.AbsolutePosition = rootPos; | ||
1137 | grp.UpdateGroupRotationR(rotations[0]); | ||
1138 | } | ||
1139 | else | ||
1140 | { | ||
1141 | grp.AbsolutePosition = rootPos; | ||
1142 | grp.UpdateGroupRotationR(rotations[0]); | ||
750 | } | 1143 | } |
751 | 1144 | ||
752 | grp.AbsolutePosition = rootPos; | 1145 | data = ASCIIEncoding.ASCII.GetBytes(SceneObjectSerializer.ToOriginalXmlFormat(grp)); |
753 | grp.UpdateGroupRotationR(rotations[0]); | ||
754 | } | 1146 | } |
755 | else | 1147 | |
1148 | else // not a mesh model | ||
756 | { | 1149 | { |
757 | grp.AbsolutePosition = rootPos; | 1150 | m_log.ErrorFormat("[CAPS Asset Upload] got unsuported assetType for object upload"); |
758 | grp.UpdateGroupRotationR(rotations[0]); | 1151 | return; |
759 | } | 1152 | } |
760 | |||
761 | data = ASCIIEncoding.ASCII.GetBytes(SceneObjectSerializer.ToOriginalXmlFormat(grp)); | ||
762 | } | 1153 | } |
763 | 1154 | ||
764 | AssetBase asset; | 1155 | AssetBase asset; |
765 | asset = new AssetBase(assetID, assetName, assType, m_HostCapsObj.AgentID.ToString()); | 1156 | asset = new AssetBase(assetID, assetName, assType, creatorIDstr); |
766 | asset.Data = data; | 1157 | asset.Data = data; |
1158 | if (istest) | ||
1159 | asset.Local = true; | ||
767 | if (AddNewAsset != null) | 1160 | if (AddNewAsset != null) |
768 | AddNewAsset(asset); | 1161 | AddNewAsset(asset); |
769 | else if (m_assetService != null) | 1162 | else if (m_assetService != null) |
@@ -771,11 +1164,17 @@ namespace OpenSim.Region.ClientStack.Linden | |||
771 | 1164 | ||
772 | InventoryItemBase item = new InventoryItemBase(); | 1165 | InventoryItemBase item = new InventoryItemBase(); |
773 | item.Owner = m_HostCapsObj.AgentID; | 1166 | item.Owner = m_HostCapsObj.AgentID; |
774 | item.CreatorId = m_HostCapsObj.AgentID.ToString(); | 1167 | item.CreatorId = creatorIDstr; |
775 | item.CreatorData = String.Empty; | 1168 | item.CreatorData = String.Empty; |
776 | item.ID = inventoryItem; | 1169 | item.ID = inventoryItem; |
777 | item.AssetID = asset.FullID; | 1170 | item.AssetID = asset.FullID; |
778 | item.Description = assetDescription; | 1171 | if (istest) |
1172 | { | ||
1173 | item.Description = "For testing only. Other uses are prohibited"; | ||
1174 | item.Flags = (uint) (InventoryItemFlags.SharedSingleReference); | ||
1175 | } | ||
1176 | else | ||
1177 | item.Description = assetDescription; | ||
779 | item.Name = assetName; | 1178 | item.Name = assetName; |
780 | item.AssetType = assType; | 1179 | item.AssetType = assType; |
781 | item.InvType = inType; | 1180 | item.InvType = inType; |
@@ -783,18 +1182,61 @@ namespace OpenSim.Region.ClientStack.Linden | |||
783 | 1182 | ||
784 | // If we set PermissionMask.All then when we rez the item the next permissions will replace the current | 1183 | // If we set PermissionMask.All then when we rez the item the next permissions will replace the current |
785 | // (owner) permissions. This becomes a problem if next permissions are changed. | 1184 | // (owner) permissions. This becomes a problem if next permissions are changed. |
786 | item.CurrentPermissions | ||
787 | = (uint)(PermissionMask.Move | PermissionMask.Copy | PermissionMask.Modify | PermissionMask.Transfer | PermissionMask.Export); | ||
788 | 1185 | ||
789 | item.BasePermissions = (uint)PermissionMask.All | (uint)PermissionMask.Export; | 1186 | if (inType == (sbyte)CustomInventoryType.AnimationSet) |
790 | item.EveryOnePermissions = 0; | 1187 | { |
791 | item.NextPermissions = (uint)PermissionMask.All; | 1188 | AnimationSet.setCreateItemPermitions(item); |
1189 | } | ||
1190 | |||
1191 | else if (restrictPerms) | ||
1192 | { | ||
1193 | item.BasePermissions = (uint)(PermissionMask.Move | PermissionMask.Modify); | ||
1194 | item.CurrentPermissions = (uint)(PermissionMask.Move | PermissionMask.Modify); | ||
1195 | item.EveryOnePermissions = 0; | ||
1196 | item.NextPermissions = 0; | ||
1197 | } | ||
1198 | else | ||
1199 | { | ||
1200 | item.BasePermissions = (uint)PermissionMask.All | (uint)PermissionMask.Export; | ||
1201 | item.CurrentPermissions = (uint)PermissionMask.All | (uint)PermissionMask.Export; | ||
1202 | item.EveryOnePermissions = 0; | ||
1203 | item.NextPermissions = (uint)PermissionMask.Transfer; | ||
1204 | } | ||
1205 | |||
792 | item.CreationDate = Util.UnixTimeSinceEpoch(); | 1206 | item.CreationDate = Util.UnixTimeSinceEpoch(); |
793 | 1207 | ||
1208 | m_Scene.TryGetClient(m_HostCapsObj.AgentID, out client); | ||
1209 | |||
794 | if (AddNewInventoryItem != null) | 1210 | if (AddNewInventoryItem != null) |
795 | { | 1211 | { |
796 | AddNewInventoryItem(m_HostCapsObj.AgentID, item); | 1212 | if (istest) |
1213 | { | ||
1214 | m_Scene.AddInventoryItem(client, item); | ||
1215 | /* | ||
1216 | AddNewInventoryItem(m_HostCapsObj.AgentID, item, 0); | ||
1217 | if (client != null) | ||
1218 | client.SendAgentAlertMessage("Upload will have no cost, for personal test purposes only. Other uses are forbiden. Items may not work on a another region" , true); | ||
1219 | */ | ||
1220 | } | ||
1221 | else | ||
1222 | { | ||
1223 | AddNewInventoryItem(m_HostCapsObj.AgentID, item, (uint)cost); | ||
1224 | // if (client != null) | ||
1225 | // { | ||
1226 | // // let users see anything.. i don't so far | ||
1227 | // string str; | ||
1228 | // if (cost > 0) | ||
1229 | // // dont remember where is money unit name to put here | ||
1230 | // str = "Upload complete. charged " + cost.ToString() + "$"; | ||
1231 | // else | ||
1232 | // str = "Upload complete"; | ||
1233 | // client.SendAgentAlertMessage(str, true); | ||
1234 | // } | ||
1235 | } | ||
797 | } | 1236 | } |
1237 | |||
1238 | lock (m_ModelCost) | ||
1239 | m_FileAgentInventoryState = FileAgentInventoryState.idle; | ||
798 | } | 1240 | } |
799 | 1241 | ||
800 | /// <summary> | 1242 | /// <summary> |
@@ -935,24 +1377,17 @@ namespace OpenSim.Region.ClientStack.Linden | |||
935 | { | 1377 | { |
936 | string message; | 1378 | string message; |
937 | copyItem = m_Scene.GiveInventoryItem(m_HostCapsObj.AgentID, item.Owner, itemID, folderID, out message); | 1379 | copyItem = m_Scene.GiveInventoryItem(m_HostCapsObj.AgentID, item.Owner, itemID, folderID, out message); |
938 | if (client != null) | 1380 | if (copyItem != null && client != null) |
939 | { | 1381 | { |
940 | if (copyItem != null) | 1382 | m_log.InfoFormat("[CAPS]: CopyInventoryFromNotecard, ItemID:{0}, FolderID:{1}", copyItem.ID, copyItem.Folder); |
941 | { | 1383 | client.SendBulkUpdateInventory(copyItem); |
942 | m_log.InfoFormat("[CAPS]: CopyInventoryFromNotecard, ItemID:{0}, FolderID:{1}", copyItem.ID, copyItem.Folder); | ||
943 | client.SendBulkUpdateInventory(copyItem); | ||
944 | } | ||
945 | else | ||
946 | { | ||
947 | client.SendAgentAlertMessage(message, false); | ||
948 | } | ||
949 | } | 1384 | } |
950 | } | 1385 | } |
951 | else | 1386 | else |
952 | { | 1387 | { |
953 | m_log.ErrorFormat("[CAPS]: CopyInventoryFromNotecard - Failed to retrieve item {0} from notecard {1}", itemID, notecardID); | 1388 | m_log.ErrorFormat("[CAPS]: CopyInventoryFromNotecard - Failed to retrieve item {0} from notecard {1}", itemID, notecardID); |
954 | if (client != null) | 1389 | if (client != null) |
955 | client.SendAgentAlertMessage("Failed to retrieve item", false); | 1390 | client.SendAlertMessage("Failed to retrieve item"); |
956 | } | 1391 | } |
957 | } | 1392 | } |
958 | catch (Exception e) | 1393 | catch (Exception e) |
@@ -995,18 +1430,142 @@ namespace OpenSim.Region.ClientStack.Linden | |||
995 | return response; | 1430 | return response; |
996 | } | 1431 | } |
997 | 1432 | ||
998 | public string UpdateAgentInformation(string request, string path, | 1433 | public string GetObjectCost(string request, string path, |
1434 | string param, IOSHttpRequest httpRequest, | ||
1435 | IOSHttpResponse httpResponse) | ||
1436 | { | ||
1437 | OSDMap req = (OSDMap)OSDParser.DeserializeLLSDXml(request); | ||
1438 | OSDMap resp = new OSDMap(); | ||
1439 | |||
1440 | OSDArray object_ids = (OSDArray)req["object_ids"]; | ||
1441 | |||
1442 | for (int i = 0; i < object_ids.Count; i++) | ||
1443 | { | ||
1444 | UUID uuid = object_ids[i].AsUUID(); | ||
1445 | |||
1446 | SceneObjectPart part = m_Scene.GetSceneObjectPart(uuid); | ||
1447 | |||
1448 | if (part != null) | ||
1449 | { | ||
1450 | SceneObjectGroup grp = part.ParentGroup; | ||
1451 | if (grp != null) | ||
1452 | { | ||
1453 | float linksetCost; | ||
1454 | float linksetPhysCost; | ||
1455 | float partCost; | ||
1456 | float partPhysCost; | ||
1457 | |||
1458 | grp.GetResourcesCosts(part, out linksetCost, out linksetPhysCost, out partCost, out partPhysCost); | ||
1459 | |||
1460 | OSDMap object_data = new OSDMap(); | ||
1461 | object_data["linked_set_resource_cost"] = linksetCost; | ||
1462 | object_data["resource_cost"] = partCost; | ||
1463 | object_data["physics_cost"] = partPhysCost; | ||
1464 | object_data["linked_set_physics_cost"] = linksetPhysCost; | ||
1465 | |||
1466 | resp[uuid.ToString()] = object_data; | ||
1467 | } | ||
1468 | else | ||
1469 | { | ||
1470 | OSDMap object_data = new OSDMap(); | ||
1471 | object_data["linked_set_resource_cost"] = 0; | ||
1472 | object_data["resource_cost"] = 0; | ||
1473 | object_data["physics_cost"] = 0; | ||
1474 | object_data["linked_set_physics_cost"] = 0; | ||
1475 | |||
1476 | resp[uuid.ToString()] = object_data; | ||
1477 | } | ||
1478 | |||
1479 | } | ||
1480 | } | ||
1481 | |||
1482 | string response = OSDParser.SerializeLLSDXmlString(resp); | ||
1483 | return response; | ||
1484 | } | ||
1485 | |||
1486 | public string ResourceCostSelected(string request, string path, | ||
999 | string param, IOSHttpRequest httpRequest, | 1487 | string param, IOSHttpRequest httpRequest, |
1000 | IOSHttpResponse httpResponse) | 1488 | IOSHttpResponse httpResponse) |
1001 | { | 1489 | { |
1002 | OSDMap req = (OSDMap)OSDParser.DeserializeLLSDXml(request); | 1490 | OSDMap req = (OSDMap)OSDParser.DeserializeLLSDXml(request); |
1003 | OSDMap accessPrefs = (OSDMap)req["access_prefs"]; | 1491 | OSDMap resp = new OSDMap(); |
1004 | string desiredMaturity = accessPrefs["max"]; | 1492 | |
1493 | |||
1494 | float phys=0; | ||
1495 | float stream=0; | ||
1496 | float simul=0; | ||
1497 | |||
1498 | if (req.ContainsKey("selected_roots")) | ||
1499 | { | ||
1500 | OSDArray object_ids = (OSDArray)req["selected_roots"]; | ||
1501 | |||
1502 | // should go by SOG suming costs for all parts | ||
1503 | // ll v3 works ok with several objects select we get the list and adds ok | ||
1504 | // FS calls per object so results are wrong guess fs bug | ||
1505 | for (int i = 0; i < object_ids.Count; i++) | ||
1506 | { | ||
1507 | UUID uuid = object_ids[i].AsUUID(); | ||
1508 | float Physc; | ||
1509 | float simulc; | ||
1510 | float streamc; | ||
1511 | |||
1512 | SceneObjectGroup grp = m_Scene.GetGroupByPrim(uuid); | ||
1513 | if (grp != null) | ||
1514 | { | ||
1515 | grp.GetSelectedCosts(out Physc, out streamc, out simulc); | ||
1516 | phys += Physc; | ||
1517 | stream += streamc; | ||
1518 | simul += simulc; | ||
1519 | } | ||
1520 | } | ||
1521 | } | ||
1522 | else if (req.ContainsKey("selected_prims")) | ||
1523 | { | ||
1524 | OSDArray object_ids = (OSDArray)req["selected_prims"]; | ||
1525 | |||
1526 | // don't see in use in any of the 2 viewers | ||
1527 | // guess it should be for edit linked but... nothing | ||
1528 | // should go to SOP per part | ||
1529 | for (int i = 0; i < object_ids.Count; i++) | ||
1530 | { | ||
1531 | UUID uuid = object_ids[i].AsUUID(); | ||
1532 | |||
1533 | SceneObjectPart part = m_Scene.GetSceneObjectPart(uuid); | ||
1534 | if (part != null) | ||
1535 | { | ||
1536 | phys += part.PhysicsCost; | ||
1537 | stream += part.StreamingCost; | ||
1538 | simul += part.SimulationCost; | ||
1539 | } | ||
1540 | } | ||
1541 | } | ||
1542 | |||
1543 | // if (simul != 0) | ||
1544 | { | ||
1545 | OSDMap object_data = new OSDMap(); | ||
1546 | |||
1547 | object_data["physics"] = phys; | ||
1548 | object_data["streaming"] = stream; | ||
1549 | object_data["simulation"] = simul; | ||
1550 | |||
1551 | resp["selected"] = object_data; | ||
1552 | } | ||
1553 | |||
1554 | string response = OSDParser.SerializeLLSDXmlString(resp); | ||
1555 | return response; | ||
1556 | } | ||
1005 | 1557 | ||
1558 | public string UpdateAgentInformation(string request, string path, | ||
1559 | string param, IOSHttpRequest httpRequest, | ||
1560 | IOSHttpResponse httpResponse) | ||
1561 | { | ||
1562 | // OSDMap req = (OSDMap)OSDParser.DeserializeLLSDXml(request); | ||
1006 | OSDMap resp = new OSDMap(); | 1563 | OSDMap resp = new OSDMap(); |
1007 | OSDMap respAccessPrefs = new OSDMap(); | 1564 | |
1008 | respAccessPrefs["max"] = desiredMaturity; // echoing the maturity back means success | 1565 | OSDMap accessPrefs = new OSDMap(); |
1009 | resp["access_prefs"] = respAccessPrefs; | 1566 | accessPrefs["max"] = "A"; |
1567 | |||
1568 | resp["access_prefs"] = accessPrefs; | ||
1010 | 1569 | ||
1011 | string response = OSDParser.SerializeLLSDXmlString(resp); | 1570 | string response = OSDParser.SerializeLLSDXmlString(resp); |
1012 | return response; | 1571 | return response; |
@@ -1015,6 +1574,10 @@ namespace OpenSim.Region.ClientStack.Linden | |||
1015 | 1574 | ||
1016 | public class AssetUploader | 1575 | public class AssetUploader |
1017 | { | 1576 | { |
1577 | private static readonly ILog m_log = | ||
1578 | LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
1579 | |||
1580 | |||
1018 | public event UpLoadedAsset OnUpLoad; | 1581 | public event UpLoadedAsset OnUpLoad; |
1019 | private UpLoadedAsset handlerUpLoad = null; | 1582 | private UpLoadedAsset handlerUpLoad = null; |
1020 | 1583 | ||
@@ -1029,10 +1592,21 @@ namespace OpenSim.Region.ClientStack.Linden | |||
1029 | 1592 | ||
1030 | private string m_invType = String.Empty; | 1593 | private string m_invType = String.Empty; |
1031 | private string m_assetType = String.Empty; | 1594 | private string m_assetType = String.Empty; |
1032 | 1595 | private int m_cost; | |
1596 | private string m_error = String.Empty; | ||
1597 | |||
1598 | private Timer m_timeoutTimer = new Timer(); | ||
1599 | private UUID m_texturesFolder; | ||
1600 | private int m_nreqtextures; | ||
1601 | private int m_nreqmeshs; | ||
1602 | private int m_nreqinstances; | ||
1603 | private bool m_IsAtestUpload; | ||
1604 | |||
1033 | public AssetUploader(string assetName, string description, UUID assetID, UUID inventoryItem, | 1605 | public AssetUploader(string assetName, string description, UUID assetID, UUID inventoryItem, |
1034 | UUID parentFolderID, string invType, string assetType, string path, | 1606 | UUID parentFolderID, string invType, string assetType, string path, |
1035 | IHttpServer httpServer, bool dumpAssetsToFile) | 1607 | IHttpServer httpServer, bool dumpAssetsToFile, |
1608 | int totalCost, UUID texturesFolder, int nreqtextures, int nreqmeshs, int nreqinstances, | ||
1609 | bool IsAtestUpload) | ||
1036 | { | 1610 | { |
1037 | m_assetName = assetName; | 1611 | m_assetName = assetName; |
1038 | m_assetDes = description; | 1612 | m_assetDes = description; |
@@ -1044,6 +1618,18 @@ namespace OpenSim.Region.ClientStack.Linden | |||
1044 | m_assetType = assetType; | 1618 | m_assetType = assetType; |
1045 | m_invType = invType; | 1619 | m_invType = invType; |
1046 | m_dumpAssetsToFile = dumpAssetsToFile; | 1620 | m_dumpAssetsToFile = dumpAssetsToFile; |
1621 | m_cost = totalCost; | ||
1622 | |||
1623 | m_texturesFolder = texturesFolder; | ||
1624 | m_nreqtextures = nreqtextures; | ||
1625 | m_nreqmeshs = nreqmeshs; | ||
1626 | m_nreqinstances = nreqinstances; | ||
1627 | m_IsAtestUpload = IsAtestUpload; | ||
1628 | |||
1629 | m_timeoutTimer.Elapsed += TimedOut; | ||
1630 | m_timeoutTimer.Interval = 120000; | ||
1631 | m_timeoutTimer.AutoReset = false; | ||
1632 | m_timeoutTimer.Start(); | ||
1047 | } | 1633 | } |
1048 | 1634 | ||
1049 | /// <summary> | 1635 | /// <summary> |
@@ -1058,12 +1644,14 @@ namespace OpenSim.Region.ClientStack.Linden | |||
1058 | UUID inv = inventoryItemID; | 1644 | UUID inv = inventoryItemID; |
1059 | string res = String.Empty; | 1645 | string res = String.Empty; |
1060 | LLSDAssetUploadComplete uploadComplete = new LLSDAssetUploadComplete(); | 1646 | LLSDAssetUploadComplete uploadComplete = new LLSDAssetUploadComplete(); |
1647 | /* | ||
1061 | uploadComplete.new_asset = newAssetID.ToString(); | 1648 | uploadComplete.new_asset = newAssetID.ToString(); |
1062 | uploadComplete.new_inventory_item = inv; | 1649 | uploadComplete.new_inventory_item = inv; |
1063 | uploadComplete.state = "complete"; | 1650 | uploadComplete.state = "complete"; |
1064 | 1651 | ||
1065 | res = LLSDHelpers.SerialiseLLSDReply(uploadComplete); | 1652 | res = LLSDHelpers.SerialiseLLSDReply(uploadComplete); |
1066 | 1653 | */ | |
1654 | m_timeoutTimer.Stop(); | ||
1067 | httpListener.RemoveStreamHandler("POST", uploaderPath); | 1655 | httpListener.RemoveStreamHandler("POST", uploaderPath); |
1068 | 1656 | ||
1069 | // TODO: probably make this a better set of extensions here | 1657 | // TODO: probably make this a better set of extensions here |
@@ -1080,12 +1668,50 @@ namespace OpenSim.Region.ClientStack.Linden | |||
1080 | handlerUpLoad = OnUpLoad; | 1668 | handlerUpLoad = OnUpLoad; |
1081 | if (handlerUpLoad != null) | 1669 | if (handlerUpLoad != null) |
1082 | { | 1670 | { |
1083 | handlerUpLoad(m_assetName, m_assetDes, newAssetID, inv, parentFolder, data, m_invType, m_assetType); | 1671 | handlerUpLoad(m_assetName, m_assetDes, newAssetID, inv, parentFolder, data, m_invType, m_assetType, |
1672 | m_cost, m_texturesFolder, m_nreqtextures, m_nreqmeshs, m_nreqinstances, m_IsAtestUpload, | ||
1673 | ref m_error); | ||
1674 | } | ||
1675 | if (m_IsAtestUpload) | ||
1676 | { | ||
1677 | LLSDAssetUploadError resperror = new LLSDAssetUploadError(); | ||
1678 | resperror.message = "Upload SUCESSEFULL for testing purposes only. Other uses are prohibited. Item will not work after 48 hours or on other regions"; | ||
1679 | resperror.identifier = inv; | ||
1680 | |||
1681 | uploadComplete.error = resperror; | ||
1682 | uploadComplete.state = "Upload4Testing"; | ||
1683 | } | ||
1684 | else | ||
1685 | { | ||
1686 | if (m_error == String.Empty) | ||
1687 | { | ||
1688 | uploadComplete.new_asset = newAssetID.ToString(); | ||
1689 | uploadComplete.new_inventory_item = inv; | ||
1690 | // if (m_texturesFolder != UUID.Zero) | ||
1691 | // uploadComplete.new_texture_folder_id = m_texturesFolder; | ||
1692 | uploadComplete.state = "complete"; | ||
1693 | } | ||
1694 | else | ||
1695 | { | ||
1696 | LLSDAssetUploadError resperror = new LLSDAssetUploadError(); | ||
1697 | resperror.message = m_error; | ||
1698 | resperror.identifier = inv; | ||
1699 | |||
1700 | uploadComplete.error = resperror; | ||
1701 | uploadComplete.state = "failed"; | ||
1702 | } | ||
1084 | } | 1703 | } |
1085 | 1704 | ||
1705 | res = LLSDHelpers.SerialiseLLSDReply(uploadComplete); | ||
1086 | return res; | 1706 | return res; |
1087 | } | 1707 | } |
1088 | 1708 | ||
1709 | private void TimedOut(object sender, ElapsedEventArgs args) | ||
1710 | { | ||
1711 | m_log.InfoFormat("[CAPS]: Removing URL and handler for timed out mesh upload"); | ||
1712 | httpListener.RemoveStreamHandler("POST", uploaderPath); | ||
1713 | } | ||
1714 | |||
1089 | ///Left this in and commented in case there are unforseen issues | 1715 | ///Left this in and commented in case there are unforseen issues |
1090 | //private void SaveAssetToFile(string filename, byte[] data) | 1716 | //private void SaveAssetToFile(string filename, byte[] data) |
1091 | //{ | 1717 | //{ |
diff --git a/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/MeshCost.cs b/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/MeshCost.cs new file mode 100644 index 0000000..f6a950f --- /dev/null +++ b/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/MeshCost.cs | |||
@@ -0,0 +1,727 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | |||
29 | using System; | ||
30 | using System.IO; | ||
31 | using System.Collections; | ||
32 | using System.Collections.Generic; | ||
33 | using System.Text; | ||
34 | |||
35 | using OpenMetaverse; | ||
36 | using OpenMetaverse.StructuredData; | ||
37 | |||
38 | using OpenSim.Framework; | ||
39 | using OpenSim.Region.Framework; | ||
40 | using OpenSim.Region.Framework.Scenes; | ||
41 | using OpenSim.Framework.Capabilities; | ||
42 | |||
43 | using ComponentAce.Compression.Libs.zlib; | ||
44 | |||
45 | using OSDArray = OpenMetaverse.StructuredData.OSDArray; | ||
46 | using OSDMap = OpenMetaverse.StructuredData.OSDMap; | ||
47 | |||
48 | namespace OpenSim.Region.ClientStack.Linden | ||
49 | { | ||
50 | public struct ModelPrimLimits | ||
51 | { | ||
52 | |||
53 | } | ||
54 | |||
55 | public class ModelCost | ||
56 | { | ||
57 | |||
58 | // upload fee defaults | ||
59 | // fees are normalized to 1.0 | ||
60 | // this parameters scale them to basic cost ( so 1.0 translates to 10 ) | ||
61 | |||
62 | public float ModelMeshCostFactor = 0.0f; // scale total cost relative to basic (excluding textures) | ||
63 | public float ModelTextureCostFactor = 1.0f; // scale textures fee to basic. | ||
64 | public float ModelMinCostFactor = 0.0f; // 0.5f; // minimum total model free excluding textures | ||
65 | |||
66 | // itens costs in normalized values | ||
67 | // ie will be multiplied by basicCost and factors above | ||
68 | public float primCreationCost = 0.002f; // extra cost for each prim creation overhead | ||
69 | // weigthed size to normalized cost | ||
70 | public float bytecost = 1e-5f; | ||
71 | |||
72 | // mesh upload fees based on compressed data sizes | ||
73 | // several data sections are counted more that once | ||
74 | // to promote user optimization | ||
75 | // following parameters control how many extra times they are added | ||
76 | // to global size. | ||
77 | // LOD meshs | ||
78 | const float medSizeWth = 1f; // 2x | ||
79 | const float lowSizeWth = 1.5f; // 2.5x | ||
80 | const float lowestSizeWth = 2f; // 3x | ||
81 | // favor potencially physical optimized meshs versus automatic decomposition | ||
82 | const float physMeshSizeWth = 6f; // counts 7x | ||
83 | const float physHullSizeWth = 8f; // counts 9x | ||
84 | |||
85 | // stream cost area factors | ||
86 | // more or less like SL | ||
87 | const float highLodFactor = 17.36f; | ||
88 | const float midLodFactor = 277.78f; | ||
89 | const float lowLodFactor = 1111.11f; | ||
90 | |||
91 | // physics cost is below, identical to SL, assuming shape type convex | ||
92 | // server cost is below identical to SL assuming non scripted non physical object | ||
93 | |||
94 | // internal | ||
95 | const int bytesPerCoord = 6; // 3 coords, 2 bytes per each | ||
96 | |||
97 | // control prims dimensions | ||
98 | public float PrimScaleMin = 0.001f; | ||
99 | public float NonPhysicalPrimScaleMax = 256f; | ||
100 | public float PhysicalPrimScaleMax = 10f; | ||
101 | public int ObjectLinkedPartsMax = 512; | ||
102 | |||
103 | // storage for a single mesh asset cost parameters | ||
104 | private class ameshCostParam | ||
105 | { | ||
106 | // LOD sizes for size dependent streaming cost | ||
107 | public int highLODSize; | ||
108 | public int medLODSize; | ||
109 | public int lowLODSize; | ||
110 | public int lowestLODSize; | ||
111 | // normalized fee based on compressed data sizes | ||
112 | public float costFee; | ||
113 | // physics cost | ||
114 | public float physicsCost; | ||
115 | } | ||
116 | |||
117 | // calculates a mesh model costs | ||
118 | // returns false on error, with a reason on parameter error | ||
119 | // resources input LLSD request | ||
120 | // basicCost input region assets upload cost | ||
121 | // totalcost returns model total upload fee | ||
122 | // meshcostdata returns detailed costs for viewer | ||
123 | // avatarSkeleton if mesh includes a avatar skeleton | ||
124 | // useAvatarCollider if we should use physics mesh for avatar | ||
125 | public bool MeshModelCost(LLSDAssetResource resources, int basicCost, out int totalcost, | ||
126 | LLSDAssetUploadResponseData meshcostdata, out string error, ref string warning) | ||
127 | { | ||
128 | totalcost = 0; | ||
129 | error = string.Empty; | ||
130 | |||
131 | bool avatarSkeleton = false; | ||
132 | |||
133 | if (resources == null || | ||
134 | resources.instance_list == null || | ||
135 | resources.instance_list.Array.Count == 0) | ||
136 | { | ||
137 | error = "missing model information."; | ||
138 | return false; | ||
139 | } | ||
140 | |||
141 | int numberInstances = resources.instance_list.Array.Count; | ||
142 | |||
143 | if( numberInstances > ObjectLinkedPartsMax ) | ||
144 | { | ||
145 | error = "Model whould have more than " + ObjectLinkedPartsMax.ToString() + " linked prims"; | ||
146 | return false; | ||
147 | } | ||
148 | |||
149 | meshcostdata.model_streaming_cost = 0.0; | ||
150 | meshcostdata.simulation_cost = 0.0; | ||
151 | meshcostdata.physics_cost = 0.0; | ||
152 | meshcostdata.resource_cost = 0.0; | ||
153 | |||
154 | meshcostdata.upload_price_breakdown.mesh_instance = 0; | ||
155 | meshcostdata.upload_price_breakdown.mesh_physics = 0; | ||
156 | meshcostdata.upload_price_breakdown.mesh_streaming = 0; | ||
157 | meshcostdata.upload_price_breakdown.model = 0; | ||
158 | |||
159 | int itmp; | ||
160 | |||
161 | // textures cost | ||
162 | if (resources.texture_list != null && resources.texture_list.Array.Count > 0) | ||
163 | { | ||
164 | float textures_cost = (float)(resources.texture_list.Array.Count * basicCost); | ||
165 | textures_cost *= ModelTextureCostFactor; | ||
166 | |||
167 | itmp = (int)(textures_cost + 0.5f); // round | ||
168 | meshcostdata.upload_price_breakdown.texture = itmp; | ||
169 | totalcost += itmp; | ||
170 | } | ||
171 | |||
172 | // meshs assets cost | ||
173 | float meshsfee = 0; | ||
174 | int numberMeshs = 0; | ||
175 | bool haveMeshs = false; | ||
176 | |||
177 | bool curskeleton; | ||
178 | bool curAvatarPhys; | ||
179 | |||
180 | List<ameshCostParam> meshsCosts = new List<ameshCostParam>(); | ||
181 | |||
182 | if (resources.mesh_list != null && resources.mesh_list.Array.Count > 0) | ||
183 | { | ||
184 | numberMeshs = resources.mesh_list.Array.Count; | ||
185 | |||
186 | for (int i = 0; i < numberMeshs; i++) | ||
187 | { | ||
188 | ameshCostParam curCost = new ameshCostParam(); | ||
189 | byte[] data = (byte[])resources.mesh_list.Array[i]; | ||
190 | |||
191 | if (!MeshCost(data, curCost,out curskeleton, out curAvatarPhys, out error)) | ||
192 | { | ||
193 | return false; | ||
194 | } | ||
195 | |||
196 | if (curskeleton) | ||
197 | { | ||
198 | if (avatarSkeleton) | ||
199 | { | ||
200 | error = "model can only contain a avatar skeleton"; | ||
201 | return false; | ||
202 | } | ||
203 | avatarSkeleton = true; | ||
204 | } | ||
205 | meshsCosts.Add(curCost); | ||
206 | meshsfee += curCost.costFee; | ||
207 | } | ||
208 | haveMeshs = true; | ||
209 | } | ||
210 | |||
211 | // instances (prims) cost | ||
212 | |||
213 | |||
214 | int mesh; | ||
215 | int skipedSmall = 0; | ||
216 | for (int i = 0; i < numberInstances; i++) | ||
217 | { | ||
218 | Hashtable inst = (Hashtable)resources.instance_list.Array[i]; | ||
219 | |||
220 | ArrayList ascale = (ArrayList)inst["scale"]; | ||
221 | Vector3 scale; | ||
222 | double tmp; | ||
223 | tmp = (double)ascale[0]; | ||
224 | scale.X = (float)tmp; | ||
225 | tmp = (double)ascale[1]; | ||
226 | scale.Y = (float)tmp; | ||
227 | tmp = (double)ascale[2]; | ||
228 | scale.Z = (float)tmp; | ||
229 | |||
230 | if (scale.X < PrimScaleMin || scale.Y < PrimScaleMin || scale.Z < PrimScaleMin) | ||
231 | { | ||
232 | skipedSmall++; | ||
233 | continue; | ||
234 | } | ||
235 | |||
236 | if (scale.X > NonPhysicalPrimScaleMax || scale.Y > NonPhysicalPrimScaleMax || scale.Z > NonPhysicalPrimScaleMax) | ||
237 | { | ||
238 | error = "Model contains parts with sides larger than " + NonPhysicalPrimScaleMax.ToString() + "m. Please ajust scale"; | ||
239 | return false; | ||
240 | } | ||
241 | |||
242 | if (haveMeshs && inst.ContainsKey("mesh")) | ||
243 | { | ||
244 | mesh = (int)inst["mesh"]; | ||
245 | |||
246 | if (mesh >= numberMeshs) | ||
247 | { | ||
248 | error = "Incoerent model information."; | ||
249 | return false; | ||
250 | } | ||
251 | |||
252 | // streamming cost | ||
253 | |||
254 | float sqdiam = scale.LengthSquared(); | ||
255 | |||
256 | ameshCostParam curCost = meshsCosts[mesh]; | ||
257 | float mesh_streaming = streamingCost(curCost, sqdiam); | ||
258 | |||
259 | meshcostdata.model_streaming_cost += mesh_streaming; | ||
260 | meshcostdata.physics_cost += curCost.physicsCost; | ||
261 | } | ||
262 | else // instance as no mesh ?? | ||
263 | { | ||
264 | // to do later if needed | ||
265 | meshcostdata.model_streaming_cost += 0.5f; | ||
266 | meshcostdata.physics_cost += 1.0f; | ||
267 | } | ||
268 | |||
269 | // assume unscripted and static prim server cost | ||
270 | meshcostdata.simulation_cost += 0.5f; | ||
271 | // charge for prims creation | ||
272 | meshsfee += primCreationCost; | ||
273 | } | ||
274 | |||
275 | if (skipedSmall > 0) | ||
276 | { | ||
277 | if (skipedSmall > numberInstances / 2) | ||
278 | { | ||
279 | error = "Model contains too many prims smaller than " + PrimScaleMin.ToString() + | ||
280 | "m minimum allowed size. Please check scalling"; | ||
281 | return false; | ||
282 | } | ||
283 | else | ||
284 | warning += skipedSmall.ToString() + " of the requested " +numberInstances.ToString() + | ||
285 | " model prims will not upload because they are smaller than " + PrimScaleMin.ToString() + | ||
286 | "m minimum allowed size. Please check scalling "; | ||
287 | } | ||
288 | |||
289 | if (meshcostdata.physics_cost <= meshcostdata.model_streaming_cost) | ||
290 | meshcostdata.resource_cost = meshcostdata.model_streaming_cost; | ||
291 | else | ||
292 | meshcostdata.resource_cost = meshcostdata.physics_cost; | ||
293 | |||
294 | if (meshcostdata.resource_cost < meshcostdata.simulation_cost) | ||
295 | meshcostdata.resource_cost = meshcostdata.simulation_cost; | ||
296 | |||
297 | // scale cost | ||
298 | // at this point a cost of 1.0 whould mean basic cost | ||
299 | meshsfee *= ModelMeshCostFactor; | ||
300 | |||
301 | if (meshsfee < ModelMinCostFactor) | ||
302 | meshsfee = ModelMinCostFactor; | ||
303 | |||
304 | // actually scale it to basic cost | ||
305 | meshsfee *= (float)basicCost; | ||
306 | |||
307 | meshsfee += 0.5f; // rounding | ||
308 | |||
309 | totalcost += (int)meshsfee; | ||
310 | |||
311 | // breakdown prices | ||
312 | // don't seem to be in use so removed code for now | ||
313 | |||
314 | return true; | ||
315 | } | ||
316 | |||
317 | // single mesh asset cost | ||
318 | private bool MeshCost(byte[] data, ameshCostParam cost,out bool skeleton, out bool avatarPhys, out string error) | ||
319 | { | ||
320 | cost.highLODSize = 0; | ||
321 | cost.medLODSize = 0; | ||
322 | cost.lowLODSize = 0; | ||
323 | cost.lowestLODSize = 0; | ||
324 | cost.physicsCost = 0.0f; | ||
325 | cost.costFee = 0.0f; | ||
326 | |||
327 | error = string.Empty; | ||
328 | |||
329 | skeleton = false; | ||
330 | avatarPhys = false; | ||
331 | |||
332 | if (data == null || data.Length == 0) | ||
333 | { | ||
334 | error = "Missing model information."; | ||
335 | return false; | ||
336 | } | ||
337 | |||
338 | OSD meshOsd = null; | ||
339 | int start = 0; | ||
340 | |||
341 | error = "Invalid model data"; | ||
342 | |||
343 | using (MemoryStream ms = new MemoryStream(data)) | ||
344 | { | ||
345 | try | ||
346 | { | ||
347 | OSD osd = OSDParser.DeserializeLLSDBinary(ms); | ||
348 | if (osd is OSDMap) | ||
349 | meshOsd = (OSDMap)osd; | ||
350 | else | ||
351 | return false; | ||
352 | } | ||
353 | catch (Exception e) | ||
354 | { | ||
355 | return false; | ||
356 | } | ||
357 | start = (int)ms.Position; | ||
358 | } | ||
359 | |||
360 | OSDMap map = (OSDMap)meshOsd; | ||
361 | OSDMap tmpmap; | ||
362 | |||
363 | int highlod_size = 0; | ||
364 | int medlod_size = 0; | ||
365 | int lowlod_size = 0; | ||
366 | int lowestlod_size = 0; | ||
367 | int skin_size = 0; | ||
368 | |||
369 | int hulls_size = 0; | ||
370 | int phys_nhulls; | ||
371 | int phys_hullsvertices = 0; | ||
372 | |||
373 | int physmesh_size = 0; | ||
374 | int phys_ntriangles = 0; | ||
375 | |||
376 | int submesh_offset = -1; | ||
377 | |||
378 | if (map.ContainsKey("skeleton")) | ||
379 | { | ||
380 | tmpmap = (OSDMap)map["skeleton"]; | ||
381 | if (tmpmap.ContainsKey("offset") && tmpmap.ContainsKey("size")) | ||
382 | { | ||
383 | int sksize = tmpmap["size"].AsInteger(); | ||
384 | if(sksize > 0) | ||
385 | skeleton = true; | ||
386 | } | ||
387 | } | ||
388 | |||
389 | if (map.ContainsKey("physics_convex")) | ||
390 | { | ||
391 | tmpmap = (OSDMap)map["physics_convex"]; | ||
392 | if (tmpmap.ContainsKey("offset")) | ||
393 | submesh_offset = tmpmap["offset"].AsInteger() + start; | ||
394 | if (tmpmap.ContainsKey("size")) | ||
395 | hulls_size = tmpmap["size"].AsInteger(); | ||
396 | } | ||
397 | |||
398 | if (submesh_offset < 0 || hulls_size == 0) | ||
399 | { | ||
400 | error = "Missing physics_convex block"; | ||
401 | return false; | ||
402 | } | ||
403 | |||
404 | if (!hulls(data, submesh_offset, hulls_size, out phys_hullsvertices, out phys_nhulls)) | ||
405 | { | ||
406 | error = "Bad physics_convex block"; | ||
407 | return false; | ||
408 | } | ||
409 | |||
410 | submesh_offset = -1; | ||
411 | |||
412 | // only look for LOD meshs sizes | ||
413 | |||
414 | if (map.ContainsKey("high_lod")) | ||
415 | { | ||
416 | tmpmap = (OSDMap)map["high_lod"]; | ||
417 | // see at least if there is a offset for this one | ||
418 | if (tmpmap.ContainsKey("offset")) | ||
419 | submesh_offset = tmpmap["offset"].AsInteger() + start; | ||
420 | if (tmpmap.ContainsKey("size")) | ||
421 | highlod_size = tmpmap["size"].AsInteger(); | ||
422 | } | ||
423 | |||
424 | if (submesh_offset < 0 || highlod_size <= 0) | ||
425 | { | ||
426 | error = "Missing high_lod block"; | ||
427 | return false; | ||
428 | } | ||
429 | |||
430 | bool haveprev = true; | ||
431 | |||
432 | if (map.ContainsKey("medium_lod")) | ||
433 | { | ||
434 | tmpmap = (OSDMap)map["medium_lod"]; | ||
435 | if (tmpmap.ContainsKey("size")) | ||
436 | medlod_size = tmpmap["size"].AsInteger(); | ||
437 | else | ||
438 | haveprev = false; | ||
439 | } | ||
440 | |||
441 | if (haveprev && map.ContainsKey("low_lod")) | ||
442 | { | ||
443 | tmpmap = (OSDMap)map["low_lod"]; | ||
444 | if (tmpmap.ContainsKey("size")) | ||
445 | lowlod_size = tmpmap["size"].AsInteger(); | ||
446 | else | ||
447 | haveprev = false; | ||
448 | } | ||
449 | |||
450 | if (haveprev && map.ContainsKey("lowest_lod")) | ||
451 | { | ||
452 | tmpmap = (OSDMap)map["lowest_lod"]; | ||
453 | if (tmpmap.ContainsKey("size")) | ||
454 | lowestlod_size = tmpmap["size"].AsInteger(); | ||
455 | } | ||
456 | |||
457 | if (map.ContainsKey("skin")) | ||
458 | { | ||
459 | tmpmap = (OSDMap)map["skin"]; | ||
460 | if (tmpmap.ContainsKey("size")) | ||
461 | skin_size = tmpmap["size"].AsInteger(); | ||
462 | } | ||
463 | |||
464 | cost.highLODSize = highlod_size; | ||
465 | cost.medLODSize = medlod_size; | ||
466 | cost.lowLODSize = lowlod_size; | ||
467 | cost.lowestLODSize = lowestlod_size; | ||
468 | |||
469 | submesh_offset = -1; | ||
470 | |||
471 | tmpmap = null; | ||
472 | if(map.ContainsKey("physics_mesh")) | ||
473 | tmpmap = (OSDMap)map["physics_mesh"]; | ||
474 | else if (map.ContainsKey("physics_shape")) // old naming | ||
475 | tmpmap = (OSDMap)map["physics_shape"]; | ||
476 | |||
477 | if(tmpmap != null) | ||
478 | { | ||
479 | if (tmpmap.ContainsKey("offset")) | ||
480 | submesh_offset = tmpmap["offset"].AsInteger() + start; | ||
481 | if (tmpmap.ContainsKey("size")) | ||
482 | physmesh_size = tmpmap["size"].AsInteger(); | ||
483 | |||
484 | if (submesh_offset >= 0 || physmesh_size > 0) | ||
485 | { | ||
486 | |||
487 | if (!submesh(data, submesh_offset, physmesh_size, out phys_ntriangles)) | ||
488 | { | ||
489 | error = "Model data parsing error"; | ||
490 | return false; | ||
491 | } | ||
492 | } | ||
493 | } | ||
494 | |||
495 | // upload is done in convex shape type so only one hull | ||
496 | phys_hullsvertices++; | ||
497 | cost.physicsCost = 0.04f * phys_hullsvertices; | ||
498 | |||
499 | float sfee; | ||
500 | |||
501 | sfee = data.Length; // start with total compressed data size | ||
502 | |||
503 | // penalize lod meshs that should be more builder optimized | ||
504 | sfee += medSizeWth * medlod_size; | ||
505 | sfee += lowSizeWth * lowlod_size; | ||
506 | sfee += lowestSizeWth * lowlod_size; | ||
507 | |||
508 | // physics | ||
509 | // favor potencial optimized meshs versus automatic decomposition | ||
510 | if (physmesh_size != 0) | ||
511 | sfee += physMeshSizeWth * (physmesh_size + hulls_size / 4); // reduce cost of mandatory convex hull | ||
512 | else | ||
513 | sfee += physHullSizeWth * hulls_size; | ||
514 | |||
515 | // bytes to money | ||
516 | sfee *= bytecost; | ||
517 | |||
518 | cost.costFee = sfee; | ||
519 | return true; | ||
520 | } | ||
521 | |||
522 | // parses a LOD or physics mesh component | ||
523 | private bool submesh(byte[] data, int offset, int size, out int ntriangles) | ||
524 | { | ||
525 | ntriangles = 0; | ||
526 | |||
527 | OSD decodedMeshOsd = new OSD(); | ||
528 | byte[] meshBytes = new byte[size]; | ||
529 | System.Buffer.BlockCopy(data, offset, meshBytes, 0, size); | ||
530 | try | ||
531 | { | ||
532 | using (MemoryStream inMs = new MemoryStream(meshBytes)) | ||
533 | { | ||
534 | using (MemoryStream outMs = new MemoryStream()) | ||
535 | { | ||
536 | using (ZOutputStream zOut = new ZOutputStream(outMs)) | ||
537 | { | ||
538 | byte[] readBuffer = new byte[4096]; | ||
539 | int readLen = 0; | ||
540 | while ((readLen = inMs.Read(readBuffer, 0, readBuffer.Length)) > 0) | ||
541 | { | ||
542 | zOut.Write(readBuffer, 0, readLen); | ||
543 | } | ||
544 | zOut.Flush(); | ||
545 | outMs.Seek(0, SeekOrigin.Begin); | ||
546 | |||
547 | byte[] decompressedBuf = outMs.GetBuffer(); | ||
548 | decodedMeshOsd = OSDParser.DeserializeLLSDBinary(decompressedBuf); | ||
549 | } | ||
550 | } | ||
551 | } | ||
552 | } | ||
553 | catch (Exception e) | ||
554 | { | ||
555 | return false; | ||
556 | } | ||
557 | |||
558 | OSDArray decodedMeshOsdArray = null; | ||
559 | if ((!decodedMeshOsd is OSDArray)) | ||
560 | return false; | ||
561 | |||
562 | byte[] dummy; | ||
563 | |||
564 | decodedMeshOsdArray = (OSDArray)decodedMeshOsd; | ||
565 | foreach (OSD subMeshOsd in decodedMeshOsdArray) | ||
566 | { | ||
567 | if (subMeshOsd is OSDMap) | ||
568 | { | ||
569 | OSDMap subtmpmap = (OSDMap)subMeshOsd; | ||
570 | if (subtmpmap.ContainsKey("NoGeometry") && ((OSDBoolean)subtmpmap["NoGeometry"])) | ||
571 | continue; | ||
572 | |||
573 | if (!subtmpmap.ContainsKey("Position")) | ||
574 | return false; | ||
575 | |||
576 | if (subtmpmap.ContainsKey("TriangleList")) | ||
577 | { | ||
578 | dummy = subtmpmap["TriangleList"].AsBinary(); | ||
579 | ntriangles += dummy.Length / bytesPerCoord; | ||
580 | } | ||
581 | else | ||
582 | return false; | ||
583 | } | ||
584 | } | ||
585 | |||
586 | return true; | ||
587 | } | ||
588 | |||
589 | // parses convex hulls component | ||
590 | private bool hulls(byte[] data, int offset, int size, out int nvertices, out int nhulls) | ||
591 | { | ||
592 | nvertices = 0; | ||
593 | nhulls = 1; | ||
594 | |||
595 | OSD decodedMeshOsd = new OSD(); | ||
596 | byte[] meshBytes = new byte[size]; | ||
597 | System.Buffer.BlockCopy(data, offset, meshBytes, 0, size); | ||
598 | try | ||
599 | { | ||
600 | using (MemoryStream inMs = new MemoryStream(meshBytes)) | ||
601 | { | ||
602 | using (MemoryStream outMs = new MemoryStream()) | ||
603 | { | ||
604 | using (ZOutputStream zOut = new ZOutputStream(outMs)) | ||
605 | { | ||
606 | byte[] readBuffer = new byte[4096]; | ||
607 | int readLen = 0; | ||
608 | while ((readLen = inMs.Read(readBuffer, 0, readBuffer.Length)) > 0) | ||
609 | { | ||
610 | zOut.Write(readBuffer, 0, readLen); | ||
611 | } | ||
612 | zOut.Flush(); | ||
613 | outMs.Seek(0, SeekOrigin.Begin); | ||
614 | |||
615 | byte[] decompressedBuf = outMs.GetBuffer(); | ||
616 | decodedMeshOsd = OSDParser.DeserializeLLSDBinary(decompressedBuf); | ||
617 | } | ||
618 | } | ||
619 | } | ||
620 | } | ||
621 | catch (Exception e) | ||
622 | { | ||
623 | return false; | ||
624 | } | ||
625 | |||
626 | OSDMap cmap = (OSDMap)decodedMeshOsd; | ||
627 | if (cmap == null) | ||
628 | return false; | ||
629 | |||
630 | byte[] dummy; | ||
631 | |||
632 | // must have one of this | ||
633 | if (cmap.ContainsKey("BoundingVerts")) | ||
634 | { | ||
635 | dummy = cmap["BoundingVerts"].AsBinary(); | ||
636 | nvertices = dummy.Length / bytesPerCoord; | ||
637 | } | ||
638 | else | ||
639 | return false; | ||
640 | |||
641 | /* upload is done with convex shape type | ||
642 | if (cmap.ContainsKey("HullList")) | ||
643 | { | ||
644 | dummy = cmap["HullList"].AsBinary(); | ||
645 | nhulls += dummy.Length; | ||
646 | } | ||
647 | |||
648 | |||
649 | if (cmap.ContainsKey("Positions")) | ||
650 | { | ||
651 | dummy = cmap["Positions"].AsBinary(); | ||
652 | nvertices = dummy.Length / bytesPerCoord; | ||
653 | } | ||
654 | */ | ||
655 | |||
656 | return true; | ||
657 | } | ||
658 | |||
659 | // returns streaming cost from on mesh LODs sizes in curCost and square of prim size length | ||
660 | private float streamingCost(ameshCostParam curCost, float sqdiam) | ||
661 | { | ||
662 | // compute efective areas | ||
663 | float ma = 262144f; | ||
664 | |||
665 | float mh = sqdiam * highLodFactor; | ||
666 | if (mh > ma) | ||
667 | mh = ma; | ||
668 | float mm = sqdiam * midLodFactor; | ||
669 | if (mm > ma) | ||
670 | mm = ma; | ||
671 | |||
672 | float ml = sqdiam * lowLodFactor; | ||
673 | if (ml > ma) | ||
674 | ml = ma; | ||
675 | |||
676 | float mlst = ma; | ||
677 | |||
678 | mlst -= ml; | ||
679 | ml -= mm; | ||
680 | mm -= mh; | ||
681 | |||
682 | if (mlst < 1.0f) | ||
683 | mlst = 1.0f; | ||
684 | if (ml < 1.0f) | ||
685 | ml = 1.0f; | ||
686 | if (mm < 1.0f) | ||
687 | mm = 1.0f; | ||
688 | if (mh < 1.0f) | ||
689 | mh = 1.0f; | ||
690 | |||
691 | ma = mlst + ml + mm + mh; | ||
692 | |||
693 | // get LODs compressed sizes | ||
694 | // giving 384 bytes bonus | ||
695 | int lst = curCost.lowestLODSize - 384; | ||
696 | int l = curCost.lowLODSize - 384; | ||
697 | int m = curCost.medLODSize - 384; | ||
698 | int h = curCost.highLODSize - 384; | ||
699 | |||
700 | // use previus higher LOD size on missing ones | ||
701 | if (m <= 0) | ||
702 | m = h; | ||
703 | if (l <= 0) | ||
704 | l = m; | ||
705 | if (lst <= 0) | ||
706 | lst = l; | ||
707 | |||
708 | // force minumum sizes | ||
709 | if (lst < 16) | ||
710 | lst = 16; | ||
711 | if (l < 16) | ||
712 | l = 16; | ||
713 | if (m < 16) | ||
714 | m = 16; | ||
715 | if (h < 16) | ||
716 | h = 16; | ||
717 | |||
718 | // compute cost weighted by relative effective areas | ||
719 | float cost = (float)lst * mlst + (float)l * ml + (float)m * mm + (float)h * mh; | ||
720 | cost /= ma; | ||
721 | |||
722 | cost *= 0.004f; // overall tunning parameter | ||
723 | |||
724 | return cost; | ||
725 | } | ||
726 | } | ||
727 | } | ||
diff --git a/OpenSim/Region/ClientStack/Linden/Caps/EventQueue/EventQueueGetModule.cs b/OpenSim/Region/ClientStack/Linden/Caps/EventQueue/EventQueueGetModule.cs index 9b9f6a7..feb3322 100644 --- a/OpenSim/Region/ClientStack/Linden/Caps/EventQueue/EventQueueGetModule.cs +++ b/OpenSim/Region/ClientStack/Linden/Caps/EventQueue/EventQueueGetModule.cs | |||
@@ -78,7 +78,6 @@ namespace OpenSim.Region.ClientStack.Linden | |||
78 | private Dictionary<UUID, int> m_ids = new Dictionary<UUID, int>(); | 78 | private Dictionary<UUID, int> m_ids = new Dictionary<UUID, int>(); |
79 | 79 | ||
80 | private Dictionary<UUID, Queue<OSD>> queues = new Dictionary<UUID, Queue<OSD>>(); | 80 | private Dictionary<UUID, Queue<OSD>> queues = new Dictionary<UUID, Queue<OSD>>(); |
81 | private Dictionary<UUID, UUID> m_QueueUUIDAvatarMapping = new Dictionary<UUID, UUID>(); | ||
82 | private Dictionary<UUID, UUID> m_AvatarQueueUUIDMapping = new Dictionary<UUID, UUID>(); | 81 | private Dictionary<UUID, UUID> m_AvatarQueueUUIDMapping = new Dictionary<UUID, UUID>(); |
83 | 82 | ||
84 | #region INonSharedRegionModule methods | 83 | #region INonSharedRegionModule methods |
@@ -201,6 +200,7 @@ namespace OpenSim.Region.ClientStack.Linden | |||
201 | } | 200 | } |
202 | 201 | ||
203 | /// <summary> | 202 | /// <summary> |
203 | |||
204 | /// May return a null queue | 204 | /// May return a null queue |
205 | /// </summary> | 205 | /// </summary> |
206 | /// <param name="agentId"></param> | 206 | /// <param name="agentId"></param> |
@@ -231,18 +231,12 @@ namespace OpenSim.Region.ClientStack.Linden | |||
231 | lock (queue) | 231 | lock (queue) |
232 | queue.Enqueue(ev); | 232 | queue.Enqueue(ev); |
233 | } | 233 | } |
234 | else if (DebugLevel > 0) | 234 | else |
235 | { | 235 | { |
236 | ScenePresence sp = m_scene.GetScenePresence(avatarID); | ||
237 | |||
238 | // This assumes that an NPC should never have a queue. | ||
239 | if (sp != null && sp.PresenceType != PresenceType.Npc) | ||
240 | { | ||
241 | OSDMap evMap = (OSDMap)ev; | 236 | OSDMap evMap = (OSDMap)ev; |
242 | m_log.WarnFormat( | 237 | m_log.WarnFormat( |
243 | "[EVENTQUEUE]: (Enqueue) No queue found for agent {0} {1} when placing message {2} in region {3}", | 238 | "[EVENTQUEUE]: (Enqueue) No queue found for agent {0} when placing message {1} in region {2}", |
244 | sp.Name, sp.UUID, evMap["message"], m_scene.Name); | 239 | avatarID, evMap["message"], m_scene.Name); |
245 | } | ||
246 | } | 240 | } |
247 | } | 241 | } |
248 | catch (NullReferenceException e) | 242 | catch (NullReferenceException e) |
@@ -263,28 +257,13 @@ namespace OpenSim.Region.ClientStack.Linden | |||
263 | lock (queues) | 257 | lock (queues) |
264 | queues.Remove(agentID); | 258 | queues.Remove(agentID); |
265 | 259 | ||
266 | List<UUID> removeitems = new List<UUID>(); | ||
267 | lock (m_AvatarQueueUUIDMapping) | 260 | lock (m_AvatarQueueUUIDMapping) |
268 | m_AvatarQueueUUIDMapping.Remove(agentID); | 261 | m_AvatarQueueUUIDMapping.Remove(agentID); |
269 | 262 | ||
270 | UUID searchval = UUID.Zero; | 263 | lock (m_ids) |
271 | |||
272 | removeitems.Clear(); | ||
273 | |||
274 | lock (m_QueueUUIDAvatarMapping) | ||
275 | { | 264 | { |
276 | foreach (UUID ky in m_QueueUUIDAvatarMapping.Keys) | 265 | if (!m_ids.ContainsKey(agentID)) |
277 | { | 266 | m_ids.Remove(agentID); |
278 | searchval = m_QueueUUIDAvatarMapping[ky]; | ||
279 | |||
280 | if (searchval == agentID) | ||
281 | { | ||
282 | removeitems.Add(ky); | ||
283 | } | ||
284 | } | ||
285 | |||
286 | foreach (UUID ky in removeitems) | ||
287 | m_QueueUUIDAvatarMapping.Remove(ky); | ||
288 | } | 267 | } |
289 | 268 | ||
290 | // m_log.DebugFormat("[EVENTQUEUE]: Deleted queues for {0} in region {1}", agentID, m_scene.RegionInfo.RegionName); | 269 | // m_log.DebugFormat("[EVENTQUEUE]: Deleted queues for {0} in region {1}", agentID, m_scene.RegionInfo.RegionName); |
@@ -309,55 +288,95 @@ namespace OpenSim.Region.ClientStack.Linden | |||
309 | "[EVENTQUEUE]: OnRegisterCaps: agentID {0} caps {1} region {2}", | 288 | "[EVENTQUEUE]: OnRegisterCaps: agentID {0} caps {1} region {2}", |
310 | agentID, caps, m_scene.RegionInfo.RegionName); | 289 | agentID, caps, m_scene.RegionInfo.RegionName); |
311 | 290 | ||
312 | // Let's instantiate a Queue for this agent right now | ||
313 | TryGetQueue(agentID); | ||
314 | |||
315 | UUID eventQueueGetUUID; | 291 | UUID eventQueueGetUUID; |
292 | Queue<OSD> queue; | ||
293 | Random rnd = new Random(Environment.TickCount); | ||
294 | int nrnd = rnd.Next(30000000); | ||
295 | if (nrnd < 0) | ||
296 | nrnd = -nrnd; | ||
316 | 297 | ||
317 | lock (m_AvatarQueueUUIDMapping) | 298 | lock (queues) |
318 | { | 299 | { |
319 | // Reuse open queues. The client does! | 300 | if (queues.ContainsKey(agentID)) |
320 | if (m_AvatarQueueUUIDMapping.ContainsKey(agentID)) | 301 | queue = queues[agentID]; |
302 | else | ||
303 | queue = null; | ||
304 | |||
305 | if (queue == null) | ||
321 | { | 306 | { |
322 | //m_log.DebugFormat("[EVENTQUEUE]: Found Existing UUID!"); | 307 | queue = new Queue<OSD>(); |
323 | eventQueueGetUUID = m_AvatarQueueUUIDMapping[agentID]; | 308 | queues[agentID] = queue; |
309 | |||
310 | // push markers to handle old responses still waiting | ||
311 | // this will cost at most viewer getting two forced noevents | ||
312 | // even being a new queue better be safe | ||
313 | queue.Enqueue(null); | ||
314 | queue.Enqueue(null); // one should be enough | ||
315 | |||
316 | lock (m_AvatarQueueUUIDMapping) | ||
317 | { | ||
318 | eventQueueGetUUID = UUID.Random(); | ||
319 | if (m_AvatarQueueUUIDMapping.ContainsKey(agentID)) | ||
320 | { | ||
321 | // oops this should not happen ? | ||
322 | m_log.DebugFormat("[EVENTQUEUE]: Found Existing UUID without a queue"); | ||
323 | eventQueueGetUUID = m_AvatarQueueUUIDMapping[agentID]; | ||
324 | } | ||
325 | m_AvatarQueueUUIDMapping.Add(agentID, eventQueueGetUUID); | ||
326 | } | ||
327 | lock (m_ids) | ||
328 | { | ||
329 | if (!m_ids.ContainsKey(agentID)) | ||
330 | m_ids.Add(agentID, nrnd); | ||
331 | else | ||
332 | m_ids[agentID] = nrnd; | ||
333 | } | ||
324 | } | 334 | } |
325 | else | 335 | else |
326 | { | 336 | { |
327 | eventQueueGetUUID = UUID.Random(); | 337 | // push markers to handle old responses still waiting |
328 | //m_log.DebugFormat("[EVENTQUEUE]: Using random UUID!"); | 338 | // this will cost at most viewer getting two forced noevents |
339 | // even being a new queue better be safe | ||
340 | queue.Enqueue(null); | ||
341 | queue.Enqueue(null); // one should be enough | ||
342 | |||
343 | // reuse or not to reuse TODO FIX | ||
344 | lock (m_AvatarQueueUUIDMapping) | ||
345 | { | ||
346 | // Reuse open queues. The client does! | ||
347 | // Its reuse caps path not queues those are been reused already | ||
348 | if (m_AvatarQueueUUIDMapping.ContainsKey(agentID)) | ||
349 | { | ||
350 | m_log.DebugFormat("[EVENTQUEUE]: Found Existing UUID!"); | ||
351 | eventQueueGetUUID = m_AvatarQueueUUIDMapping[agentID]; | ||
352 | } | ||
353 | else | ||
354 | { | ||
355 | eventQueueGetUUID = UUID.Random(); | ||
356 | m_AvatarQueueUUIDMapping.Add(agentID, eventQueueGetUUID); | ||
357 | m_log.DebugFormat("[EVENTQUEUE]: Using random UUID!"); | ||
358 | } | ||
359 | } | ||
360 | lock (m_ids) | ||
361 | { | ||
362 | // change to negative numbers so they are changed at end of sending first marker | ||
363 | // old data on a queue may be sent on a response for a new caps | ||
364 | // but at least will be sent with coerent IDs | ||
365 | if (!m_ids.ContainsKey(agentID)) | ||
366 | m_ids.Add(agentID, -nrnd); // should not happen | ||
367 | else | ||
368 | m_ids[agentID] = -m_ids[agentID]; | ||
369 | } | ||
329 | } | 370 | } |
330 | } | 371 | } |
331 | 372 | ||
332 | lock (m_QueueUUIDAvatarMapping) | ||
333 | { | ||
334 | if (!m_QueueUUIDAvatarMapping.ContainsKey(eventQueueGetUUID)) | ||
335 | m_QueueUUIDAvatarMapping.Add(eventQueueGetUUID, agentID); | ||
336 | } | ||
337 | |||
338 | lock (m_AvatarQueueUUIDMapping) | ||
339 | { | ||
340 | if (!m_AvatarQueueUUIDMapping.ContainsKey(agentID)) | ||
341 | m_AvatarQueueUUIDMapping.Add(agentID, eventQueueGetUUID); | ||
342 | } | ||
343 | |||
344 | caps.RegisterPollHandler( | 373 | caps.RegisterPollHandler( |
345 | "EventQueueGet", | 374 | "EventQueueGet", |
346 | new PollServiceEventArgs(null, GenerateEqgCapPath(eventQueueGetUUID), HasEvents, GetEvents, NoEvents, agentID, SERVER_EQ_TIME_NO_EVENTS)); | 375 | new PollServiceEventArgs(null, GenerateEqgCapPath(eventQueueGetUUID), HasEvents, GetEvents, NoEvents, agentID, SERVER_EQ_TIME_NO_EVENTS)); |
347 | |||
348 | Random rnd = new Random(Environment.TickCount); | ||
349 | lock (m_ids) | ||
350 | { | ||
351 | if (!m_ids.ContainsKey(agentID)) | ||
352 | m_ids.Add(agentID, rnd.Next(30000000)); | ||
353 | } | ||
354 | } | 376 | } |
355 | 377 | ||
356 | public bool HasEvents(UUID requestID, UUID agentID) | 378 | public bool HasEvents(UUID requestID, UUID agentID) |
357 | { | 379 | { |
358 | // Don't use this, because of race conditions at agent closing time | ||
359 | //Queue<OSD> queue = TryGetQueue(agentID); | ||
360 | |||
361 | Queue<OSD> queue = GetQueue(agentID); | 380 | Queue<OSD> queue = GetQueue(agentID); |
362 | if (queue != null) | 381 | if (queue != null) |
363 | lock (queue) | 382 | lock (queue) |
@@ -366,7 +385,8 @@ namespace OpenSim.Region.ClientStack.Linden | |||
366 | return queue.Count > 0; | 385 | return queue.Count > 0; |
367 | } | 386 | } |
368 | 387 | ||
369 | return false; | 388 | //m_log.WarnFormat("POLLED FOR EVENTS BY {0} unknown agent", agentID); |
389 | return true; | ||
370 | } | 390 | } |
371 | 391 | ||
372 | /// <summary> | 392 | /// <summary> |
@@ -395,55 +415,65 @@ namespace OpenSim.Region.ClientStack.Linden | |||
395 | return NoEvents(requestID, pAgentId); | 415 | return NoEvents(requestID, pAgentId); |
396 | } | 416 | } |
397 | 417 | ||
398 | OSD element; | 418 | OSD element = null;; |
419 | OSDArray array = new OSDArray(); | ||
420 | int thisID = 0; | ||
421 | bool negativeID = false; | ||
422 | |||
399 | lock (queue) | 423 | lock (queue) |
400 | { | 424 | { |
401 | if (queue.Count == 0) | 425 | if (queue.Count == 0) |
402 | return NoEvents(requestID, pAgentId); | 426 | return NoEvents(requestID, pAgentId); |
403 | element = queue.Dequeue(); // 15s timeout | ||
404 | } | ||
405 | 427 | ||
406 | int thisID = 0; | 428 | lock (m_ids) |
407 | lock (m_ids) | 429 | thisID = m_ids[pAgentId]; |
408 | thisID = m_ids[pAgentId]; | ||
409 | 430 | ||
410 | OSDArray array = new OSDArray(); | 431 | if (thisID < 0) |
411 | if (element == null) // didn't have an event in 15s | ||
412 | { | ||
413 | // Send it a fake event to keep the client polling! It doesn't like 502s like the proxys say! | ||
414 | array.Add(EventQueueHelper.KeepAliveEvent()); | ||
415 | //m_log.DebugFormat("[EVENTQUEUE]: adding fake event for {0} in region {1}", pAgentId, m_scene.RegionInfo.RegionName); | ||
416 | } | ||
417 | else | ||
418 | { | ||
419 | if (DebugLevel > 0) | ||
420 | LogOutboundDebugMessage(element, pAgentId); | ||
421 | |||
422 | array.Add(element); | ||
423 | |||
424 | lock (queue) | ||
425 | { | 432 | { |
426 | while (queue.Count > 0) | 433 | negativeID = true; |
427 | { | 434 | thisID = -thisID; |
428 | element = queue.Dequeue(); | 435 | } |
436 | |||
437 | while (queue.Count > 0) | ||
438 | { | ||
439 | element = queue.Dequeue(); | ||
440 | // add elements until a marker is found | ||
441 | // so they get into a response | ||
442 | if (element == null) | ||
443 | break; | ||
444 | if (DebugLevel > 0) | ||
445 | LogOutboundDebugMessage(element, pAgentId); | ||
446 | array.Add(element); | ||
447 | thisID++; | ||
448 | } | ||
449 | } | ||
429 | 450 | ||
430 | if (DebugLevel > 0) | 451 | OSDMap events = null; |
431 | LogOutboundDebugMessage(element, pAgentId); | ||
432 | 452 | ||
433 | array.Add(element); | 453 | if (array.Count > 0) |
434 | thisID++; | 454 | { |
435 | } | 455 | events = new OSDMap(); |
436 | } | 456 | events.Add("events", array); |
457 | events.Add("id", new OSDInteger(thisID)); | ||
437 | } | 458 | } |
438 | 459 | ||
439 | OSDMap events = new OSDMap(); | 460 | if (negativeID && element == null) |
440 | events.Add("events", array); | 461 | { |
462 | Random rnd = new Random(Environment.TickCount); | ||
463 | thisID = rnd.Next(30000000); | ||
464 | if (thisID < 0) | ||
465 | thisID = -thisID; | ||
466 | } | ||
441 | 467 | ||
442 | events.Add("id", new OSDInteger(thisID)); | ||
443 | lock (m_ids) | 468 | lock (m_ids) |
444 | { | 469 | { |
445 | m_ids[pAgentId] = thisID + 1; | 470 | m_ids[pAgentId] = thisID + 1; |
446 | } | 471 | } |
472 | |||
473 | // if there where no elements before a marker send a NoEvents | ||
474 | if (array.Count == 0) | ||
475 | return NoEvents(requestID, pAgentId); | ||
476 | |||
447 | Hashtable responsedata = new Hashtable(); | 477 | Hashtable responsedata = new Hashtable(); |
448 | responsedata["int_response_code"] = 200; | 478 | responsedata["int_response_code"] = 200; |
449 | responsedata["content_type"] = "application/xml"; | 479 | responsedata["content_type"] = "application/xml"; |
@@ -461,260 +491,12 @@ namespace OpenSim.Region.ClientStack.Linden | |||
461 | responsedata["content_type"] = "text/plain"; | 491 | responsedata["content_type"] = "text/plain"; |
462 | responsedata["keepalive"] = false; | 492 | responsedata["keepalive"] = false; |
463 | responsedata["reusecontext"] = false; | 493 | responsedata["reusecontext"] = false; |
464 | responsedata["str_response_string"] = "Upstream error: "; | 494 | responsedata["str_response_string"] = "<llsd></llsd>"; |
465 | responsedata["error_status_text"] = "Upstream error:"; | 495 | responsedata["error_status_text"] = "<llsd></llsd>"; |
466 | responsedata["http_protocol_version"] = "HTTP/1.0"; | 496 | responsedata["http_protocol_version"] = "HTTP/1.0"; |
467 | return responsedata; | 497 | return responsedata; |
468 | } | 498 | } |
469 | 499 | ||
470 | // public Hashtable ProcessQueue(Hashtable request, UUID agentID, Caps caps) | ||
471 | // { | ||
472 | // // TODO: this has to be redone to not busy-wait (and block the thread), | ||
473 | // // TODO: as soon as we have a non-blocking way to handle HTTP-requests. | ||
474 | // | ||
475 | //// if (m_log.IsDebugEnabled) | ||
476 | //// { | ||
477 | //// String debug = "[EVENTQUEUE]: Got request for agent {0} in region {1} from thread {2}: [ "; | ||
478 | //// foreach (object key in request.Keys) | ||
479 | //// { | ||
480 | //// debug += key.ToString() + "=" + request[key].ToString() + " "; | ||
481 | //// } | ||
482 | //// m_log.DebugFormat(debug + " ]", agentID, m_scene.RegionInfo.RegionName, System.Threading.Thread.CurrentThread.Name); | ||
483 | //// } | ||
484 | // | ||
485 | // Queue<OSD> queue = TryGetQueue(agentID); | ||
486 | // OSD element; | ||
487 | // | ||
488 | // lock (queue) | ||
489 | // element = queue.Dequeue(); // 15s timeout | ||
490 | // | ||
491 | // Hashtable responsedata = new Hashtable(); | ||
492 | // | ||
493 | // int thisID = 0; | ||
494 | // lock (m_ids) | ||
495 | // thisID = m_ids[agentID]; | ||
496 | // | ||
497 | // if (element == null) | ||
498 | // { | ||
499 | // //m_log.ErrorFormat("[EVENTQUEUE]: Nothing to process in " + m_scene.RegionInfo.RegionName); | ||
500 | // if (thisID == -1) // close-request | ||
501 | // { | ||
502 | // m_log.ErrorFormat("[EVENTQUEUE]: 404 in " + m_scene.RegionInfo.RegionName); | ||
503 | // responsedata["int_response_code"] = 404; //501; //410; //404; | ||
504 | // responsedata["content_type"] = "text/plain"; | ||
505 | // responsedata["keepalive"] = false; | ||
506 | // responsedata["str_response_string"] = "Closed EQG"; | ||
507 | // return responsedata; | ||
508 | // } | ||
509 | // responsedata["int_response_code"] = 502; | ||
510 | // responsedata["content_type"] = "text/plain"; | ||
511 | // responsedata["keepalive"] = false; | ||
512 | // responsedata["str_response_string"] = "Upstream error: "; | ||
513 | // responsedata["error_status_text"] = "Upstream error:"; | ||
514 | // responsedata["http_protocol_version"] = "HTTP/1.0"; | ||
515 | // return responsedata; | ||
516 | // } | ||
517 | // | ||
518 | // OSDArray array = new OSDArray(); | ||
519 | // if (element == null) // didn't have an event in 15s | ||
520 | // { | ||
521 | // // Send it a fake event to keep the client polling! It doesn't like 502s like the proxys say! | ||
522 | // array.Add(EventQueueHelper.KeepAliveEvent()); | ||
523 | // //m_log.DebugFormat("[EVENTQUEUE]: adding fake event for {0} in region {1}", agentID, m_scene.RegionInfo.RegionName); | ||
524 | // } | ||
525 | // else | ||
526 | // { | ||
527 | // array.Add(element); | ||
528 | // | ||
529 | // if (element is OSDMap) | ||
530 | // { | ||
531 | // OSDMap ev = (OSDMap)element; | ||
532 | // m_log.DebugFormat( | ||
533 | // "[EVENT QUEUE GET MODULE]: Eq OUT {0} to {1}", | ||
534 | // ev["message"], m_scene.GetScenePresence(agentID).Name); | ||
535 | // } | ||
536 | // | ||
537 | // lock (queue) | ||
538 | // { | ||
539 | // while (queue.Count > 0) | ||
540 | // { | ||
541 | // element = queue.Dequeue(); | ||
542 | // | ||
543 | // if (element is OSDMap) | ||
544 | // { | ||
545 | // OSDMap ev = (OSDMap)element; | ||
546 | // m_log.DebugFormat( | ||
547 | // "[EVENT QUEUE GET MODULE]: Eq OUT {0} to {1}", | ||
548 | // ev["message"], m_scene.GetScenePresence(agentID).Name); | ||
549 | // } | ||
550 | // | ||
551 | // array.Add(element); | ||
552 | // thisID++; | ||
553 | // } | ||
554 | // } | ||
555 | // } | ||
556 | // | ||
557 | // OSDMap events = new OSDMap(); | ||
558 | // events.Add("events", array); | ||
559 | // | ||
560 | // events.Add("id", new OSDInteger(thisID)); | ||
561 | // lock (m_ids) | ||
562 | // { | ||
563 | // m_ids[agentID] = thisID + 1; | ||
564 | // } | ||
565 | // | ||
566 | // responsedata["int_response_code"] = 200; | ||
567 | // responsedata["content_type"] = "application/xml"; | ||
568 | // responsedata["keepalive"] = false; | ||
569 | // responsedata["str_response_string"] = OSDParser.SerializeLLSDXmlString(events); | ||
570 | // | ||
571 | // m_log.DebugFormat("[EVENTQUEUE]: sending response for {0} in region {1}: {2}", agentID, m_scene.RegionInfo.RegionName, responsedata["str_response_string"]); | ||
572 | // | ||
573 | // return responsedata; | ||
574 | // } | ||
575 | |||
576 | // public Hashtable EventQueuePath2(Hashtable request) | ||
577 | // { | ||
578 | // string capuuid = (string)request["uri"]; //path.Replace("/CAPS/EQG/",""); | ||
579 | // // pull off the last "/" in the path. | ||
580 | // Hashtable responsedata = new Hashtable(); | ||
581 | // capuuid = capuuid.Substring(0, capuuid.Length - 1); | ||
582 | // capuuid = capuuid.Replace("/CAPS/EQG/", ""); | ||
583 | // UUID AvatarID = UUID.Zero; | ||
584 | // UUID capUUID = UUID.Zero; | ||
585 | // | ||
586 | // // parse the path and search for the avatar with it registered | ||
587 | // if (UUID.TryParse(capuuid, out capUUID)) | ||
588 | // { | ||
589 | // lock (m_QueueUUIDAvatarMapping) | ||
590 | // { | ||
591 | // if (m_QueueUUIDAvatarMapping.ContainsKey(capUUID)) | ||
592 | // { | ||
593 | // AvatarID = m_QueueUUIDAvatarMapping[capUUID]; | ||
594 | // } | ||
595 | // } | ||
596 | // | ||
597 | // if (AvatarID != UUID.Zero) | ||
598 | // { | ||
599 | // return ProcessQueue(request, AvatarID, m_scene.CapsModule.GetCapsForUser(AvatarID)); | ||
600 | // } | ||
601 | // else | ||
602 | // { | ||
603 | // responsedata["int_response_code"] = 404; | ||
604 | // responsedata["content_type"] = "text/plain"; | ||
605 | // responsedata["keepalive"] = false; | ||
606 | // responsedata["str_response_string"] = "Not Found"; | ||
607 | // responsedata["error_status_text"] = "Not Found"; | ||
608 | // responsedata["http_protocol_version"] = "HTTP/1.0"; | ||
609 | // return responsedata; | ||
610 | // // return 404 | ||
611 | // } | ||
612 | // } | ||
613 | // else | ||
614 | // { | ||
615 | // responsedata["int_response_code"] = 404; | ||
616 | // responsedata["content_type"] = "text/plain"; | ||
617 | // responsedata["keepalive"] = false; | ||
618 | // responsedata["str_response_string"] = "Not Found"; | ||
619 | // responsedata["error_status_text"] = "Not Found"; | ||
620 | // responsedata["http_protocol_version"] = "HTTP/1.0"; | ||
621 | // return responsedata; | ||
622 | // // return 404 | ||
623 | // } | ||
624 | // } | ||
625 | |||
626 | public OSD EventQueueFallBack(string path, OSD request, string endpoint) | ||
627 | { | ||
628 | // This is a fallback element to keep the client from loosing EventQueueGet | ||
629 | // Why does CAPS fail sometimes!? | ||
630 | m_log.Warn("[EVENTQUEUE]: In the Fallback handler! We lost the Queue in the rest handler!"); | ||
631 | string capuuid = path.Replace("/CAPS/EQG/",""); | ||
632 | capuuid = capuuid.Substring(0, capuuid.Length - 1); | ||
633 | |||
634 | // UUID AvatarID = UUID.Zero; | ||
635 | UUID capUUID = UUID.Zero; | ||
636 | if (UUID.TryParse(capuuid, out capUUID)) | ||
637 | { | ||
638 | /* Don't remove this yet code cleaners! | ||
639 | * Still testing this! | ||
640 | * | ||
641 | lock (m_QueueUUIDAvatarMapping) | ||
642 | { | ||
643 | if (m_QueueUUIDAvatarMapping.ContainsKey(capUUID)) | ||
644 | { | ||
645 | AvatarID = m_QueueUUIDAvatarMapping[capUUID]; | ||
646 | } | ||
647 | } | ||
648 | |||
649 | |||
650 | if (AvatarID != UUID.Zero) | ||
651 | { | ||
652 | // Repair the CAP! | ||
653 | //OpenSim.Framework.Capabilities.Caps caps = m_scene.GetCapsHandlerForUser(AvatarID); | ||
654 | //string capsBase = "/CAPS/EQG/"; | ||
655 | //caps.RegisterHandler("EventQueueGet", | ||
656 | //new RestHTTPHandler("POST", capsBase + capUUID.ToString() + "/", | ||
657 | //delegate(Hashtable m_dhttpMethod) | ||
658 | //{ | ||
659 | // return ProcessQueue(m_dhttpMethod, AvatarID, caps); | ||
660 | //})); | ||
661 | // start new ID sequence. | ||
662 | Random rnd = new Random(System.Environment.TickCount); | ||
663 | lock (m_ids) | ||
664 | { | ||
665 | if (!m_ids.ContainsKey(AvatarID)) | ||
666 | m_ids.Add(AvatarID, rnd.Next(30000000)); | ||
667 | } | ||
668 | |||
669 | |||
670 | int thisID = 0; | ||
671 | lock (m_ids) | ||
672 | thisID = m_ids[AvatarID]; | ||
673 | |||
674 | BlockingLLSDQueue queue = GetQueue(AvatarID); | ||
675 | OSDArray array = new OSDArray(); | ||
676 | LLSD element = queue.Dequeue(15000); // 15s timeout | ||
677 | if (element == null) | ||
678 | { | ||
679 | |||
680 | array.Add(EventQueueHelper.KeepAliveEvent()); | ||
681 | } | ||
682 | else | ||
683 | { | ||
684 | array.Add(element); | ||
685 | while (queue.Count() > 0) | ||
686 | { | ||
687 | array.Add(queue.Dequeue(1)); | ||
688 | thisID++; | ||
689 | } | ||
690 | } | ||
691 | OSDMap events = new OSDMap(); | ||
692 | events.Add("events", array); | ||
693 | |||
694 | events.Add("id", new LLSDInteger(thisID)); | ||
695 | |||
696 | lock (m_ids) | ||
697 | { | ||
698 | m_ids[AvatarID] = thisID + 1; | ||
699 | } | ||
700 | |||
701 | return events; | ||
702 | } | ||
703 | else | ||
704 | { | ||
705 | return new LLSD(); | ||
706 | } | ||
707 | * | ||
708 | */ | ||
709 | } | ||
710 | else | ||
711 | { | ||
712 | //return new LLSD(); | ||
713 | } | ||
714 | |||
715 | return new OSDString("shutdown404!"); | ||
716 | } | ||
717 | |||
718 | public void DisableSimulator(ulong handle, UUID avatarID) | 500 | public void DisableSimulator(ulong handle, UUID avatarID) |
719 | { | 501 | { |
720 | OSD item = EventQueueHelper.DisableSimulator(handle); | 502 | OSD item = EventQueueHelper.DisableSimulator(handle); |
@@ -827,4 +609,4 @@ namespace OpenSim.Region.ClientStack.Linden | |||
827 | Enqueue(item, avatarID); | 609 | Enqueue(item, avatarID); |
828 | } | 610 | } |
829 | } | 611 | } |
830 | } \ No newline at end of file | 612 | } |
diff --git a/OpenSim/Region/ClientStack/Linden/Caps/EventQueue/EventQueueHelper.cs b/OpenSim/Region/ClientStack/Linden/Caps/EventQueue/EventQueueHelper.cs index 384af74..799ad0b 100644 --- a/OpenSim/Region/ClientStack/Linden/Caps/EventQueue/EventQueueHelper.cs +++ b/OpenSim/Region/ClientStack/Linden/Caps/EventQueue/EventQueueHelper.cs | |||
@@ -76,9 +76,9 @@ namespace OpenSim.Region.ClientStack.Linden | |||
76 | 76 | ||
77 | llsdSimInfo.Add("Handle", new OSDBinary(ulongToByteArray(handle))); | 77 | llsdSimInfo.Add("Handle", new OSDBinary(ulongToByteArray(handle))); |
78 | llsdSimInfo.Add("IP", new OSDBinary(endPoint.Address.GetAddressBytes())); | 78 | llsdSimInfo.Add("IP", new OSDBinary(endPoint.Address.GetAddressBytes())); |
79 | llsdSimInfo.Add("Port", new OSDInteger(endPoint.Port)); | 79 | llsdSimInfo.Add("Port", OSD.FromInteger(endPoint.Port)); |
80 | llsdSimInfo.Add("RegionSizeX", OSD.FromUInteger((uint) regionSizeX)); | 80 | llsdSimInfo.Add("RegionSizeX", OSD.FromUInteger((uint)regionSizeX)); |
81 | llsdSimInfo.Add("RegionSizeY", OSD.FromUInteger((uint) regionSizeY)); | 81 | llsdSimInfo.Add("RegionSizeY", OSD.FromUInteger((uint)regionSizeY)); |
82 | 82 | ||
83 | OSDArray arr = new OSDArray(1); | 83 | OSDArray arr = new OSDArray(1); |
84 | arr.Add(llsdSimInfo); | 84 | arr.Add(llsdSimInfo); |
@@ -157,6 +157,12 @@ namespace OpenSim.Region.ClientStack.Linden | |||
157 | uint locationID, uint flags, string capsURL, UUID agentID, | 157 | uint locationID, uint flags, string capsURL, UUID agentID, |
158 | int regionSizeX, int regionSizeY) | 158 | int regionSizeX, int regionSizeY) |
159 | { | 159 | { |
160 | // not sure why flags get overwritten here | ||
161 | if ((flags & (uint)TeleportFlags.IsFlying) != 0) | ||
162 | flags = (uint)TeleportFlags.ViaLocation | (uint)TeleportFlags.IsFlying; | ||
163 | else | ||
164 | flags = (uint)TeleportFlags.ViaLocation; | ||
165 | |||
160 | OSDMap info = new OSDMap(); | 166 | OSDMap info = new OSDMap(); |
161 | info.Add("AgentID", OSD.FromUUID(agentID)); | 167 | info.Add("AgentID", OSD.FromUUID(agentID)); |
162 | info.Add("LocationID", OSD.FromInteger(4)); // TODO what is this? | 168 | info.Add("LocationID", OSD.FromInteger(4)); // TODO what is this? |
@@ -165,7 +171,8 @@ namespace OpenSim.Region.ClientStack.Linden | |||
165 | info.Add("SimAccess", OSD.FromInteger(simAccess)); | 171 | info.Add("SimAccess", OSD.FromInteger(simAccess)); |
166 | info.Add("SimIP", OSD.FromBinary(regionExternalEndPoint.Address.GetAddressBytes())); | 172 | info.Add("SimIP", OSD.FromBinary(regionExternalEndPoint.Address.GetAddressBytes())); |
167 | info.Add("SimPort", OSD.FromInteger(regionExternalEndPoint.Port)); | 173 | info.Add("SimPort", OSD.FromInteger(regionExternalEndPoint.Port)); |
168 | info.Add("TeleportFlags", OSD.FromULong(1L << 4)); // AgentManager.TeleportFlags.ViaLocation | 174 | // info.Add("TeleportFlags", OSD.FromULong(1L << 4)); // AgentManager.TeleportFlags.ViaLocation |
175 | info.Add("TeleportFlags", OSD.FromUInteger(flags)); | ||
169 | info.Add("RegionSizeX", OSD.FromUInteger((uint)regionSizeX)); | 176 | info.Add("RegionSizeX", OSD.FromUInteger((uint)regionSizeX)); |
170 | info.Add("RegionSizeY", OSD.FromUInteger((uint)regionSizeY)); | 177 | info.Add("RegionSizeY", OSD.FromUInteger((uint)regionSizeY)); |
171 | 178 | ||
@@ -204,8 +211,8 @@ namespace OpenSim.Region.ClientStack.Linden | |||
204 | {"sim-ip-and-port", new OSDString(simIpAndPort)}, | 211 | {"sim-ip-and-port", new OSDString(simIpAndPort)}, |
205 | {"seed-capability", new OSDString(seedcap)}, | 212 | {"seed-capability", new OSDString(seedcap)}, |
206 | {"region-handle", OSD.FromULong(regionHandle)}, | 213 | {"region-handle", OSD.FromULong(regionHandle)}, |
207 | {"region-size-x", OSD.FromInteger(regionSizeX)}, | 214 | {"region-size-x", OSD.FromUInteger((uint)regionSizeX)}, |
208 | {"region-size-y", OSD.FromInteger(regionSizeY)} | 215 | {"region-size-y", OSD.FromUInteger((uint)regionSizeY)} |
209 | }; | 216 | }; |
210 | 217 | ||
211 | return BuildEvent("EstablishAgentCommunication", body); | 218 | return BuildEvent("EstablishAgentCommunication", body); |
@@ -412,7 +419,7 @@ namespace OpenSim.Region.ClientStack.Linden | |||
412 | public static OSD partPhysicsProperties(uint localID, byte physhapetype, | 419 | public static OSD partPhysicsProperties(uint localID, byte physhapetype, |
413 | float density, float friction, float bounce, float gravmod) | 420 | float density, float friction, float bounce, float gravmod) |
414 | { | 421 | { |
415 | 422 | ||
416 | OSDMap physinfo = new OSDMap(6); | 423 | OSDMap physinfo = new OSDMap(6); |
417 | physinfo["LocalID"] = localID; | 424 | physinfo["LocalID"] = localID; |
418 | physinfo["Density"] = density; | 425 | physinfo["Density"] = density; |
diff --git a/OpenSim/Region/ClientStack/Linden/Caps/GetMeshModule.cs b/OpenSim/Region/ClientStack/Linden/Caps/GetMeshModule.cs index f57d857..b5a70040 100644 --- a/OpenSim/Region/ClientStack/Linden/Caps/GetMeshModule.cs +++ b/OpenSim/Region/ClientStack/Linden/Caps/GetMeshModule.cs | |||
@@ -27,11 +27,14 @@ | |||
27 | 27 | ||
28 | using System; | 28 | using System; |
29 | using System.Collections; | 29 | using System.Collections; |
30 | using System.Collections.Generic; | ||
30 | using System.Collections.Specialized; | 31 | using System.Collections.Specialized; |
31 | using System.Reflection; | 32 | using System.Reflection; |
32 | using System.IO; | 33 | using System.IO; |
34 | using System.Threading; | ||
33 | using System.Web; | 35 | using System.Web; |
34 | using Mono.Addins; | 36 | using Mono.Addins; |
37 | using OpenSim.Framework.Monitoring; | ||
35 | using log4net; | 38 | using log4net; |
36 | using Nini.Config; | 39 | using Nini.Config; |
37 | using OpenMetaverse; | 40 | using OpenMetaverse; |
@@ -57,12 +60,50 @@ namespace OpenSim.Region.ClientStack.Linden | |||
57 | private IAssetService m_AssetService; | 60 | private IAssetService m_AssetService; |
58 | private bool m_Enabled = true; | 61 | private bool m_Enabled = true; |
59 | private string m_URL; | 62 | private string m_URL; |
63 | |||
60 | private string m_URL2; | 64 | private string m_URL2; |
61 | private string m_RedirectURL = null; | 65 | private string m_RedirectURL = null; |
62 | private string m_RedirectURL2 = null; | 66 | private string m_RedirectURL2 = null; |
67 | |||
68 | struct aPollRequest | ||
69 | { | ||
70 | public PollServiceMeshEventArgs thepoll; | ||
71 | public UUID reqID; | ||
72 | public Hashtable request; | ||
73 | } | ||
74 | |||
75 | public class aPollResponse | ||
76 | { | ||
77 | public Hashtable response; | ||
78 | public int bytes; | ||
79 | public int lod; | ||
80 | } | ||
81 | |||
82 | |||
83 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
84 | |||
85 | private static GetMeshHandler m_getMeshHandler; | ||
86 | |||
87 | private IAssetService m_assetService = null; | ||
88 | |||
89 | private Dictionary<UUID, string> m_capsDict = new Dictionary<UUID, string>(); | ||
90 | private static Thread[] m_workerThreads = null; | ||
91 | |||
92 | private static OpenMetaverse.BlockingQueue<aPollRequest> m_queue = | ||
93 | new OpenMetaverse.BlockingQueue<aPollRequest>(); | ||
94 | |||
95 | private Dictionary<UUID, PollServiceMeshEventArgs> m_pollservices = new Dictionary<UUID, PollServiceMeshEventArgs>(); | ||
96 | |||
63 | 97 | ||
64 | #region Region Module interfaceBase Members | 98 | #region Region Module interfaceBase Members |
65 | 99 | ||
100 | ~GetMeshModule() | ||
101 | { | ||
102 | foreach (Thread t in m_workerThreads) | ||
103 | Watchdog.AbortThread(t.ManagedThreadId); | ||
104 | |||
105 | } | ||
106 | |||
66 | public Type ReplaceableInterface | 107 | public Type ReplaceableInterface |
67 | { | 108 | { |
68 | get { return null; } | 109 | get { return null; } |
@@ -87,6 +128,7 @@ namespace OpenSim.Region.ClientStack.Linden | |||
87 | if (m_URL2 != string.Empty) | 128 | if (m_URL2 != string.Empty) |
88 | { | 129 | { |
89 | m_Enabled = true; | 130 | m_Enabled = true; |
131 | |||
90 | m_RedirectURL2 = config.GetString("GetMesh2RedirectURL"); | 132 | m_RedirectURL2 = config.GetString("GetMesh2RedirectURL"); |
91 | } | 133 | } |
92 | } | 134 | } |
@@ -97,6 +139,8 @@ namespace OpenSim.Region.ClientStack.Linden | |||
97 | return; | 139 | return; |
98 | 140 | ||
99 | m_scene = pScene; | 141 | m_scene = pScene; |
142 | |||
143 | m_assetService = pScene.AssetService; | ||
100 | } | 144 | } |
101 | 145 | ||
102 | public void RemoveRegion(Scene scene) | 146 | public void RemoveRegion(Scene scene) |
@@ -105,6 +149,9 @@ namespace OpenSim.Region.ClientStack.Linden | |||
105 | return; | 149 | return; |
106 | 150 | ||
107 | m_scene.EventManager.OnRegisterCaps -= RegisterCaps; | 151 | m_scene.EventManager.OnRegisterCaps -= RegisterCaps; |
152 | m_scene.EventManager.OnDeregisterCaps -= DeregisterCaps; | ||
153 | m_scene.EventManager.OnThrottleUpdate -= ThrottleUpdate; | ||
154 | |||
108 | m_scene = null; | 155 | m_scene = null; |
109 | } | 156 | } |
110 | 157 | ||
@@ -115,6 +162,27 @@ namespace OpenSim.Region.ClientStack.Linden | |||
115 | 162 | ||
116 | m_AssetService = m_scene.RequestModuleInterface<IAssetService>(); | 163 | m_AssetService = m_scene.RequestModuleInterface<IAssetService>(); |
117 | m_scene.EventManager.OnRegisterCaps += RegisterCaps; | 164 | m_scene.EventManager.OnRegisterCaps += RegisterCaps; |
165 | // We'll reuse the same handler for all requests. | ||
166 | m_getMeshHandler = new GetMeshHandler(m_assetService); | ||
167 | m_scene.EventManager.OnDeregisterCaps += DeregisterCaps; | ||
168 | m_scene.EventManager.OnThrottleUpdate += ThrottleUpdate; | ||
169 | |||
170 | if (m_workerThreads == null) | ||
171 | { | ||
172 | m_workerThreads = new Thread[2]; | ||
173 | |||
174 | for (uint i = 0; i < 2; i++) | ||
175 | { | ||
176 | m_workerThreads[i] = WorkManager.StartThread(DoMeshRequests, | ||
177 | String.Format("MeshWorkerThread{0}", i), | ||
178 | ThreadPriority.Normal, | ||
179 | false, | ||
180 | false, | ||
181 | null, | ||
182 | int.MaxValue); | ||
183 | } | ||
184 | } | ||
185 | |||
118 | } | 186 | } |
119 | 187 | ||
120 | 188 | ||
@@ -124,44 +192,346 @@ namespace OpenSim.Region.ClientStack.Linden | |||
124 | 192 | ||
125 | #endregion | 193 | #endregion |
126 | 194 | ||
195 | private void DoMeshRequests() | ||
196 | { | ||
197 | while (true) | ||
198 | { | ||
199 | aPollRequest poolreq = m_queue.Dequeue(); | ||
127 | 200 | ||
128 | public void RegisterCaps(UUID agentID, Caps caps) | 201 | poolreq.thepoll.Process(poolreq); |
202 | } | ||
203 | } | ||
204 | |||
205 | // Now we know when the throttle is changed by the client in the case of a root agent or by a neighbor region in the case of a child agent. | ||
206 | public void ThrottleUpdate(ScenePresence p) | ||
207 | { | ||
208 | UUID user = p.UUID; | ||
209 | int imagethrottle = p.ControllingClient.GetAgentThrottleSilent((int)ThrottleOutPacketType.Asset); | ||
210 | PollServiceMeshEventArgs args; | ||
211 | if (m_pollservices.TryGetValue(user, out args)) | ||
212 | { | ||
213 | args.UpdateThrottle(imagethrottle, p); | ||
214 | } | ||
215 | } | ||
216 | |||
217 | private class PollServiceMeshEventArgs : PollServiceEventArgs | ||
129 | { | 218 | { |
130 | UUID capID = UUID.Random(); | 219 | private List<Hashtable> requests = |
131 | bool getMeshRegistered = false; | 220 | new List<Hashtable>(); |
221 | private Dictionary<UUID, aPollResponse> responses = | ||
222 | new Dictionary<UUID, aPollResponse>(); | ||
132 | 223 | ||
133 | if (m_URL == string.Empty) | 224 | private Scene m_scene; |
225 | private MeshCapsDataThrottler m_throttler; | ||
226 | public PollServiceMeshEventArgs(string uri, UUID pId, Scene scene) : | ||
227 | base(null, uri, null, null, null, pId, int.MaxValue) | ||
134 | { | 228 | { |
229 | m_scene = scene; | ||
230 | m_throttler = new MeshCapsDataThrottler(100000, 1400000, 10000, scene, pId); | ||
231 | // x is request id, y is userid | ||
232 | HasEvents = (x, y) => | ||
233 | { | ||
234 | lock (responses) | ||
235 | { | ||
236 | bool ret = m_throttler.hasEvents(x, responses); | ||
237 | m_throttler.ProcessTime(); | ||
238 | return ret; | ||
239 | |||
240 | } | ||
241 | }; | ||
242 | GetEvents = (x, y) => | ||
243 | { | ||
244 | lock (responses) | ||
245 | { | ||
246 | try | ||
247 | { | ||
248 | return responses[x].response; | ||
249 | } | ||
250 | finally | ||
251 | { | ||
252 | m_throttler.ProcessTime(); | ||
253 | responses.Remove(x); | ||
254 | } | ||
255 | } | ||
256 | }; | ||
257 | // x is request id, y is request data hashtable | ||
258 | Request = (x, y) => | ||
259 | { | ||
260 | aPollRequest reqinfo = new aPollRequest(); | ||
261 | reqinfo.thepoll = this; | ||
262 | reqinfo.reqID = x; | ||
263 | reqinfo.request = y; | ||
264 | |||
265 | m_queue.Enqueue(reqinfo); | ||
266 | }; | ||
267 | |||
268 | // this should never happen except possible on shutdown | ||
269 | NoEvents = (x, y) => | ||
270 | { | ||
271 | /* | ||
272 | lock (requests) | ||
273 | { | ||
274 | Hashtable request = requests.Find(id => id["RequestID"].ToString() == x.ToString()); | ||
275 | requests.Remove(request); | ||
276 | } | ||
277 | */ | ||
278 | Hashtable response = new Hashtable(); | ||
279 | |||
280 | response["int_response_code"] = 500; | ||
281 | response["str_response_string"] = "Script timeout"; | ||
282 | response["content_type"] = "text/plain"; | ||
283 | response["keepalive"] = false; | ||
284 | response["reusecontext"] = false; | ||
285 | |||
286 | return response; | ||
287 | }; | ||
288 | } | ||
289 | |||
290 | public void Process(aPollRequest requestinfo) | ||
291 | { | ||
292 | Hashtable response; | ||
293 | |||
294 | UUID requestID = requestinfo.reqID; | ||
295 | |||
296 | // If the avatar is gone, don't bother to get the texture | ||
297 | if (m_scene.GetScenePresence(Id) == null) | ||
298 | { | ||
299 | response = new Hashtable(); | ||
300 | |||
301 | response["int_response_code"] = 500; | ||
302 | response["str_response_string"] = "Script timeout"; | ||
303 | response["content_type"] = "text/plain"; | ||
304 | response["keepalive"] = false; | ||
305 | response["reusecontext"] = false; | ||
306 | |||
307 | lock (responses) | ||
308 | responses[requestID] = new aPollResponse() { bytes = 0, response = response, lod = 0 }; | ||
309 | |||
310 | return; | ||
311 | } | ||
312 | |||
313 | response = m_getMeshHandler.Handle(requestinfo.request); | ||
314 | lock (responses) | ||
315 | { | ||
316 | responses[requestID] = new aPollResponse() | ||
317 | { | ||
318 | bytes = (int)response["int_bytes"], | ||
319 | lod = (int)response["int_lod"], | ||
320 | response = response | ||
321 | }; | ||
135 | 322 | ||
323 | } | ||
324 | m_throttler.ProcessTime(); | ||
136 | } | 325 | } |
137 | else if (m_URL == "localhost") | 326 | |
327 | internal void UpdateThrottle(int pimagethrottle, ScenePresence p) | ||
138 | { | 328 | { |
139 | getMeshRegistered = true; | 329 | m_throttler.UpdateThrottle(pimagethrottle, p); |
140 | caps.RegisterHandler( | 330 | } |
141 | "GetMesh", | 331 | } |
142 | new GetMeshHandler("/CAPS/" + capID + "/", m_AssetService, "GetMesh", agentID.ToString(), m_RedirectURL)); | 332 | |
333 | public void RegisterCaps(UUID agentID, Caps caps) | ||
334 | { | ||
335 | // UUID capID = UUID.Random(); | ||
336 | if (m_URL == "localhost") | ||
337 | { | ||
338 | string capUrl = "/CAPS/" + UUID.Random() + "/"; | ||
339 | |||
340 | // Register this as a poll service | ||
341 | PollServiceMeshEventArgs args = new PollServiceMeshEventArgs(capUrl, agentID, m_scene); | ||
342 | |||
343 | args.Type = PollServiceEventArgs.EventType.Mesh; | ||
344 | MainServer.Instance.AddPollServiceHTTPHandler(capUrl, args); | ||
345 | |||
346 | string hostName = m_scene.RegionInfo.ExternalHostName; | ||
347 | uint port = (MainServer.Instance == null) ? 0 : MainServer.Instance.Port; | ||
348 | string protocol = "http"; | ||
349 | |||
350 | if (MainServer.Instance.UseSSL) | ||
351 | { | ||
352 | hostName = MainServer.Instance.SSLCommonName; | ||
353 | port = MainServer.Instance.SSLPort; | ||
354 | protocol = "https"; | ||
355 | } | ||
356 | caps.RegisterHandler("GetMesh", String.Format("{0}://{1}:{2}{3}", protocol, hostName, port, capUrl)); | ||
357 | m_pollservices[agentID] = args; | ||
358 | m_capsDict[agentID] = capUrl; | ||
143 | } | 359 | } |
144 | else | 360 | else |
145 | { | 361 | { |
146 | caps.RegisterHandler("GetMesh", m_URL); | 362 | caps.RegisterHandler("GetMesh", m_URL); |
147 | } | 363 | } |
364 | } | ||
365 | |||
366 | private void DeregisterCaps(UUID agentID, Caps caps) | ||
367 | { | ||
368 | string capUrl; | ||
369 | PollServiceMeshEventArgs args; | ||
370 | if (m_capsDict.TryGetValue(agentID, out capUrl)) | ||
371 | { | ||
372 | MainServer.Instance.RemoveHTTPHandler("", capUrl); | ||
373 | m_capsDict.Remove(agentID); | ||
374 | } | ||
375 | if (m_pollservices.TryGetValue(agentID, out args)) | ||
376 | { | ||
377 | m_pollservices.Remove(agentID); | ||
378 | } | ||
379 | } | ||
380 | |||
381 | internal sealed class MeshCapsDataThrottler | ||
382 | { | ||
383 | |||
384 | private volatile int currenttime = 0; | ||
385 | private volatile int lastTimeElapsed = 0; | ||
386 | private volatile int BytesSent = 0; | ||
387 | private int Lod3 = 0; | ||
388 | private int Lod2 = 0; | ||
389 | private int Lod1 = 0; | ||
390 | private int UserSetThrottle = 0; | ||
391 | private int UDPSetThrottle = 0; | ||
392 | private int CapSetThrottle = 0; | ||
393 | private float CapThrottleDistributon = 0.30f; | ||
394 | private readonly Scene m_scene; | ||
395 | private ThrottleOutPacketType Throttle; | ||
396 | private readonly UUID User; | ||
397 | |||
398 | public MeshCapsDataThrottler(int pBytes, int max, int min, Scene pScene, UUID puser) | ||
399 | { | ||
400 | ThrottleBytes = pBytes; | ||
401 | lastTimeElapsed = Util.EnvironmentTickCount(); | ||
402 | Throttle = ThrottleOutPacketType.Asset; | ||
403 | m_scene = pScene; | ||
404 | User = puser; | ||
405 | } | ||
406 | |||
407 | |||
408 | public bool hasEvents(UUID key, Dictionary<UUID, aPollResponse> responses) | ||
409 | { | ||
410 | const float ThirtyPercent = 0.30f; | ||
411 | const float FivePercent = 0.05f; | ||
412 | PassTime(); | ||
413 | // Note, this is called IN LOCK | ||
414 | bool haskey = responses.ContainsKey(key); | ||
415 | |||
416 | if (responses.Count > 2) | ||
417 | { | ||
418 | SplitThrottle(ThirtyPercent); | ||
419 | } | ||
420 | else | ||
421 | { | ||
422 | SplitThrottle(FivePercent); | ||
423 | } | ||
148 | 424 | ||
149 | if(m_URL2 == string.Empty) | 425 | if (!haskey) |
426 | { | ||
427 | return false; | ||
428 | } | ||
429 | aPollResponse response; | ||
430 | if (responses.TryGetValue(key, out response)) | ||
431 | { | ||
432 | float LOD3Over = (((ThrottleBytes*CapThrottleDistributon)%50000) + 1); | ||
433 | float LOD2Over = (((ThrottleBytes*CapThrottleDistributon)%10000) + 1); | ||
434 | // Normal | ||
435 | if (BytesSent + response.bytes <= ThrottleBytes) | ||
436 | { | ||
437 | BytesSent += response.bytes; | ||
438 | |||
439 | return true; | ||
440 | } | ||
441 | // Lod3 Over Throttle protection to keep things processing even when the throttle bandwidth is set too little. | ||
442 | else if (response.bytes > ThrottleBytes && Lod3 <= ((LOD3Over < 1)? 1: LOD3Over) ) | ||
443 | { | ||
444 | Interlocked.Increment(ref Lod3); | ||
445 | BytesSent += response.bytes; | ||
446 | |||
447 | return true; | ||
448 | } | ||
449 | // Lod2 Over Throttle protection to keep things processing even when the throttle bandwidth is set too little. | ||
450 | else if (response.bytes > ThrottleBytes && Lod2 <= ((LOD2Over < 1) ? 1 : LOD2Over)) | ||
451 | { | ||
452 | Interlocked.Increment(ref Lod2); | ||
453 | BytesSent += response.bytes; | ||
454 | |||
455 | return true; | ||
456 | } | ||
457 | else | ||
458 | { | ||
459 | return false; | ||
460 | } | ||
461 | } | ||
462 | |||
463 | return haskey; | ||
464 | } | ||
465 | public void SubtractBytes(int bytes,int lod) | ||
466 | { | ||
467 | BytesSent -= bytes; | ||
468 | } | ||
469 | private void SplitThrottle(float percentMultiplier) | ||
150 | { | 470 | { |
151 | 471 | ||
472 | if (CapThrottleDistributon != percentMultiplier) // don't switch it if it's already set at the % multipler | ||
473 | { | ||
474 | CapThrottleDistributon = percentMultiplier; | ||
475 | ScenePresence p; | ||
476 | if (m_scene.TryGetScenePresence(User, out p)) // If we don't get a user they're not here anymore. | ||
477 | { | ||
478 | // AlterThrottle(UserSetThrottle, p); | ||
479 | UpdateThrottle(UserSetThrottle, p); | ||
480 | } | ||
481 | } | ||
152 | } | 482 | } |
153 | else if (m_URL2 == "localhost") | 483 | |
484 | public void ProcessTime() | ||
154 | { | 485 | { |
155 | if (!getMeshRegistered) | 486 | PassTime(); |
487 | } | ||
488 | |||
489 | |||
490 | private void PassTime() | ||
491 | { | ||
492 | currenttime = Util.EnvironmentTickCount(); | ||
493 | int timeElapsed = Util.EnvironmentTickCountSubtract(currenttime, lastTimeElapsed); | ||
494 | //processTimeBasedActions(responses); | ||
495 | if (currenttime - timeElapsed >= 1000) | ||
156 | { | 496 | { |
157 | caps.RegisterHandler( | 497 | lastTimeElapsed = Util.EnvironmentTickCount(); |
158 | "GetMesh2", | 498 | BytesSent -= ThrottleBytes; |
159 | new GetMeshHandler("/CAPS/" + capID + "/", m_AssetService, "GetMesh2", agentID.ToString(), m_RedirectURL2)); | 499 | if (BytesSent < 0) BytesSent = 0; |
500 | if (BytesSent < ThrottleBytes) | ||
501 | { | ||
502 | Lod3 = 0; | ||
503 | Lod2 = 0; | ||
504 | Lod1 = 0; | ||
505 | } | ||
160 | } | 506 | } |
161 | } | 507 | } |
162 | else | 508 | private void AlterThrottle(int setting, ScenePresence p) |
509 | { | ||
510 | p.ControllingClient.SetAgentThrottleSilent((int)Throttle,setting); | ||
511 | } | ||
512 | |||
513 | public int ThrottleBytes | ||
163 | { | 514 | { |
164 | caps.RegisterHandler("GetMesh2", m_URL2); | 515 | get { return CapSetThrottle; } |
516 | set { CapSetThrottle = value; } | ||
517 | } | ||
518 | |||
519 | internal void UpdateThrottle(int pimagethrottle, ScenePresence p) | ||
520 | { | ||
521 | // Client set throttle ! | ||
522 | UserSetThrottle = pimagethrottle; | ||
523 | CapSetThrottle = (int)(pimagethrottle*CapThrottleDistributon); | ||
524 | // UDPSetThrottle = (int) (pimagethrottle*(100 - CapThrottleDistributon)); | ||
525 | |||
526 | float udp = 1.0f - CapThrottleDistributon; | ||
527 | if(udp < 0.7f) | ||
528 | udp = 0.7f; | ||
529 | UDPSetThrottle = (int) ((float)pimagethrottle * udp); | ||
530 | if (CapSetThrottle < 4068) | ||
531 | CapSetThrottle = 4068; // at least two discovery mesh | ||
532 | p.ControllingClient.SetAgentThrottleSilent((int) Throttle, UDPSetThrottle); | ||
533 | ProcessTime(); | ||
534 | |||
165 | } | 535 | } |
166 | } | 536 | } |
167 | 537 | ||
diff --git a/OpenSim/Region/ClientStack/Linden/Caps/GetTextureModule.cs b/OpenSim/Region/ClientStack/Linden/Caps/GetTextureModule.cs index bb932f2..79a3458 100644 --- a/OpenSim/Region/ClientStack/Linden/Caps/GetTextureModule.cs +++ b/OpenSim/Region/ClientStack/Linden/Caps/GetTextureModule.cs | |||
@@ -27,18 +27,13 @@ | |||
27 | 27 | ||
28 | using System; | 28 | using System; |
29 | using System.Collections; | 29 | using System.Collections; |
30 | using System.Collections.Specialized; | 30 | using System.Collections.Generic; |
31 | using System.Drawing; | ||
32 | using System.Drawing.Imaging; | ||
33 | using System.Reflection; | 31 | using System.Reflection; |
34 | using System.IO; | 32 | using System.Threading; |
35 | using System.Web; | ||
36 | using log4net; | 33 | using log4net; |
37 | using Nini.Config; | 34 | using Nini.Config; |
38 | using Mono.Addins; | 35 | using Mono.Addins; |
39 | using OpenMetaverse; | 36 | using OpenMetaverse; |
40 | using OpenMetaverse.StructuredData; | ||
41 | using OpenMetaverse.Imaging; | ||
42 | using OpenSim.Framework; | 37 | using OpenSim.Framework; |
43 | using OpenSim.Framework.Servers; | 38 | using OpenSim.Framework.Servers; |
44 | using OpenSim.Framework.Servers.HttpServer; | 39 | using OpenSim.Framework.Servers.HttpServer; |
@@ -47,6 +42,7 @@ using OpenSim.Region.Framework.Scenes; | |||
47 | using OpenSim.Services.Interfaces; | 42 | using OpenSim.Services.Interfaces; |
48 | using Caps = OpenSim.Framework.Capabilities.Caps; | 43 | using Caps = OpenSim.Framework.Capabilities.Caps; |
49 | using OpenSim.Capabilities.Handlers; | 44 | using OpenSim.Capabilities.Handlers; |
45 | using OpenSim.Framework.Monitoring; | ||
50 | 46 | ||
51 | namespace OpenSim.Region.ClientStack.Linden | 47 | namespace OpenSim.Region.ClientStack.Linden |
52 | { | 48 | { |
@@ -54,27 +50,54 @@ namespace OpenSim.Region.ClientStack.Linden | |||
54 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "GetTextureModule")] | 50 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "GetTextureModule")] |
55 | public class GetTextureModule : INonSharedRegionModule | 51 | public class GetTextureModule : INonSharedRegionModule |
56 | { | 52 | { |
57 | // private static readonly ILog m_log = | 53 | |
58 | // LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 54 | struct aPollRequest |
59 | 55 | { | |
56 | public PollServiceTextureEventArgs thepoll; | ||
57 | public UUID reqID; | ||
58 | public Hashtable request; | ||
59 | public bool send503; | ||
60 | } | ||
61 | |||
62 | public class aPollResponse | ||
63 | { | ||
64 | public Hashtable response; | ||
65 | public int bytes; | ||
66 | } | ||
67 | |||
68 | |||
69 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
70 | |||
60 | private Scene m_scene; | 71 | private Scene m_scene; |
61 | private IAssetService m_assetService; | ||
62 | 72 | ||
63 | private bool m_Enabled = false; | 73 | private static GetTextureHandler m_getTextureHandler; |
74 | |||
75 | private IAssetService m_assetService = null; | ||
76 | |||
77 | private Dictionary<UUID, string> m_capsDict = new Dictionary<UUID, string>(); | ||
78 | private static Thread[] m_workerThreads = null; | ||
79 | |||
80 | private string m_Url = "localhost"; | ||
81 | |||
82 | private static OpenMetaverse.BlockingQueue<aPollRequest> m_queue = | ||
83 | new OpenMetaverse.BlockingQueue<aPollRequest>(); | ||
84 | |||
64 | 85 | ||
65 | // TODO: Change this to a config option | 86 | // TODO: Change this to a config option |
66 | private string m_RedirectURL = null; | 87 | private string m_RedirectURL = null; |
67 | 88 | ||
68 | private string m_URL; | 89 | private Dictionary<UUID,PollServiceTextureEventArgs> m_pollservices = new Dictionary<UUID,PollServiceTextureEventArgs>(); |
90 | |||
69 | 91 | ||
70 | #region ISharedRegionModule Members | 92 | #region ISharedRegionModule Members |
71 | 93 | ||
72 | public void Initialise(IConfigSource source) | 94 | public void Initialise(IConfigSource source) |
73 | { | 95 | { |
74 | IConfig config = source.Configs["ClientStack.LindenCaps"]; | 96 | IConfig config = source.Configs["ClientStack.LindenCaps"]; |
97 | |||
75 | if (config == null) | 98 | if (config == null) |
76 | return; | 99 | return; |
77 | 100 | /* | |
78 | m_URL = config.GetString("Cap_GetTexture", string.Empty); | 101 | m_URL = config.GetString("Cap_GetTexture", string.Empty); |
79 | // Cap doesn't exist | 102 | // Cap doesn't exist |
80 | if (m_URL != string.Empty) | 103 | if (m_URL != string.Empty) |
@@ -82,32 +105,98 @@ namespace OpenSim.Region.ClientStack.Linden | |||
82 | m_Enabled = true; | 105 | m_Enabled = true; |
83 | m_RedirectURL = config.GetString("GetTextureRedirectURL"); | 106 | m_RedirectURL = config.GetString("GetTextureRedirectURL"); |
84 | } | 107 | } |
108 | */ | ||
109 | m_Url = config.GetString("Cap_GetTexture", "localhost"); | ||
85 | } | 110 | } |
86 | 111 | ||
87 | public void AddRegion(Scene s) | 112 | public void AddRegion(Scene s) |
88 | { | 113 | { |
89 | if (!m_Enabled) | ||
90 | return; | ||
91 | |||
92 | m_scene = s; | 114 | m_scene = s; |
115 | m_assetService = s.AssetService; | ||
93 | } | 116 | } |
94 | 117 | ||
95 | public void RemoveRegion(Scene s) | 118 | public void RemoveRegion(Scene s) |
96 | { | 119 | { |
97 | if (!m_Enabled) | ||
98 | return; | ||
99 | |||
100 | m_scene.EventManager.OnRegisterCaps -= RegisterCaps; | 120 | m_scene.EventManager.OnRegisterCaps -= RegisterCaps; |
121 | m_scene.EventManager.OnDeregisterCaps -= DeregisterCaps; | ||
122 | m_scene.EventManager.OnThrottleUpdate -= ThrottleUpdate; | ||
101 | m_scene = null; | 123 | m_scene = null; |
102 | } | 124 | } |
103 | 125 | ||
104 | public void RegionLoaded(Scene s) | 126 | public void RegionLoaded(Scene s) |
105 | { | 127 | { |
106 | if (!m_Enabled) | 128 | // We'll reuse the same handler for all requests. |
107 | return; | 129 | m_getTextureHandler = new GetTextureHandler(m_assetService); |
108 | 130 | ||
109 | m_assetService = m_scene.RequestModuleInterface<IAssetService>(); | ||
110 | m_scene.EventManager.OnRegisterCaps += RegisterCaps; | 131 | m_scene.EventManager.OnRegisterCaps += RegisterCaps; |
132 | m_scene.EventManager.OnDeregisterCaps += DeregisterCaps; | ||
133 | m_scene.EventManager.OnThrottleUpdate += ThrottleUpdate; | ||
134 | |||
135 | if (m_workerThreads == null) | ||
136 | { | ||
137 | m_workerThreads = new Thread[2]; | ||
138 | |||
139 | for (uint i = 0; i < 2; i++) | ||
140 | { | ||
141 | m_workerThreads[i] = WorkManager.StartThread(DoTextureRequests, | ||
142 | String.Format("TextureWorkerThread{0}", i), | ||
143 | ThreadPriority.Normal, | ||
144 | false, | ||
145 | false, | ||
146 | null, | ||
147 | int.MaxValue); | ||
148 | } | ||
149 | } | ||
150 | } | ||
151 | private int ExtractImageThrottle(byte[] pthrottles) | ||
152 | { | ||
153 | |||
154 | byte[] adjData; | ||
155 | int pos = 0; | ||
156 | |||
157 | if (!BitConverter.IsLittleEndian) | ||
158 | { | ||
159 | byte[] newData = new byte[7 * 4]; | ||
160 | Buffer.BlockCopy(pthrottles, 0, newData, 0, 7 * 4); | ||
161 | |||
162 | for (int i = 0; i < 7; i++) | ||
163 | Array.Reverse(newData, i * 4, 4); | ||
164 | |||
165 | adjData = newData; | ||
166 | } | ||
167 | else | ||
168 | { | ||
169 | adjData = pthrottles; | ||
170 | } | ||
171 | |||
172 | // 0.125f converts from bits to bytes | ||
173 | //int resend = (int)(BitConverter.ToSingle(adjData, pos) * 0.125f); | ||
174 | //pos += 4; | ||
175 | // int land = (int)(BitConverter.ToSingle(adjData, pos) * 0.125f); | ||
176 | //pos += 4; | ||
177 | // int wind = (int)(BitConverter.ToSingle(adjData, pos) * 0.125f); | ||
178 | // pos += 4; | ||
179 | // int cloud = (int)(BitConverter.ToSingle(adjData, pos) * 0.125f); | ||
180 | // pos += 4; | ||
181 | // int task = (int)(BitConverter.ToSingle(adjData, pos) * 0.125f); | ||
182 | // pos += 4; | ||
183 | pos = pos + 20; | ||
184 | int texture = (int)(BitConverter.ToSingle(adjData, pos) * 0.125f); //pos += 4; | ||
185 | //int asset = (int)(BitConverter.ToSingle(adjData, pos) * 0.125f); | ||
186 | return texture; | ||
187 | } | ||
188 | |||
189 | // Now we know when the throttle is changed by the client in the case of a root agent or by a neighbor region in the case of a child agent. | ||
190 | public void ThrottleUpdate(ScenePresence p) | ||
191 | { | ||
192 | byte[] throttles = p.ControllingClient.GetThrottlesPacked(1); | ||
193 | UUID user = p.UUID; | ||
194 | int imagethrottle = ExtractImageThrottle(throttles); | ||
195 | PollServiceTextureEventArgs args; | ||
196 | if (m_pollservices.TryGetValue(user,out args)) | ||
197 | { | ||
198 | args.UpdateThrottle(imagethrottle); | ||
199 | } | ||
111 | } | 200 | } |
112 | 201 | ||
113 | public void PostInitialise() | 202 | public void PostInitialise() |
@@ -125,28 +214,295 @@ namespace OpenSim.Region.ClientStack.Linden | |||
125 | 214 | ||
126 | #endregion | 215 | #endregion |
127 | 216 | ||
128 | public void RegisterCaps(UUID agentID, Caps caps) | 217 | ~GetTextureModule() |
218 | { | ||
219 | foreach (Thread t in m_workerThreads) | ||
220 | Watchdog.AbortThread(t.ManagedThreadId); | ||
221 | |||
222 | } | ||
223 | |||
224 | private class PollServiceTextureEventArgs : PollServiceEventArgs | ||
129 | { | 225 | { |
130 | UUID capID = UUID.Random(); | 226 | private List<Hashtable> requests = |
227 | new List<Hashtable>(); | ||
228 | private Dictionary<UUID, aPollResponse> responses = | ||
229 | new Dictionary<UUID, aPollResponse>(); | ||
131 | 230 | ||
132 | //caps.RegisterHandler("GetTexture", new StreamHandler("GET", "/CAPS/" + capID, ProcessGetTexture)); | 231 | private Scene m_scene; |
133 | if (m_URL == "localhost") | 232 | private CapsDataThrottler m_throttler = new CapsDataThrottler(100000, 1400000,10000); |
233 | public PollServiceTextureEventArgs(UUID pId, Scene scene) : | ||
234 | base(null, "", null, null, null, pId, int.MaxValue) | ||
134 | { | 235 | { |
135 | // m_log.DebugFormat("[GETTEXTURE]: /CAPS/{0} in region {1}", capID, m_scene.RegionInfo.RegionName); | 236 | m_scene = scene; |
136 | caps.RegisterHandler( | 237 | // x is request id, y is userid |
137 | "GetTexture", | 238 | HasEvents = (x, y) => |
138 | new GetTextureHandler("/CAPS/" + capID + "/", m_assetService, "GetTexture", agentID.ToString(), m_RedirectURL)); | 239 | { |
240 | lock (responses) | ||
241 | { | ||
242 | bool ret = m_throttler.hasEvents(x, responses); | ||
243 | m_throttler.ProcessTime(); | ||
244 | return ret; | ||
245 | |||
246 | } | ||
247 | }; | ||
248 | GetEvents = (x, y) => | ||
249 | { | ||
250 | lock (responses) | ||
251 | { | ||
252 | try | ||
253 | { | ||
254 | return responses[x].response; | ||
255 | } | ||
256 | finally | ||
257 | { | ||
258 | responses.Remove(x); | ||
259 | } | ||
260 | } | ||
261 | }; | ||
262 | // x is request id, y is request data hashtable | ||
263 | Request = (x, y) => | ||
264 | { | ||
265 | aPollRequest reqinfo = new aPollRequest(); | ||
266 | reqinfo.thepoll = this; | ||
267 | reqinfo.reqID = x; | ||
268 | reqinfo.request = y; | ||
269 | reqinfo.send503 = false; | ||
270 | |||
271 | lock (responses) | ||
272 | { | ||
273 | if (responses.Count > 0) | ||
274 | { | ||
275 | if (m_queue.Count >= 4) | ||
276 | { | ||
277 | // Never allow more than 4 fetches to wait | ||
278 | reqinfo.send503 = true; | ||
279 | } | ||
280 | } | ||
281 | } | ||
282 | m_queue.Enqueue(reqinfo); | ||
283 | }; | ||
284 | |||
285 | // this should never happen except possible on shutdown | ||
286 | NoEvents = (x, y) => | ||
287 | { | ||
288 | /* | ||
289 | lock (requests) | ||
290 | { | ||
291 | Hashtable request = requests.Find(id => id["RequestID"].ToString() == x.ToString()); | ||
292 | requests.Remove(request); | ||
293 | } | ||
294 | */ | ||
295 | Hashtable response = new Hashtable(); | ||
296 | |||
297 | response["int_response_code"] = 500; | ||
298 | response["str_response_string"] = "Script timeout"; | ||
299 | response["content_type"] = "text/plain"; | ||
300 | response["keepalive"] = false; | ||
301 | response["reusecontext"] = false; | ||
302 | |||
303 | return response; | ||
304 | }; | ||
139 | } | 305 | } |
140 | else | 306 | |
307 | public void Process(aPollRequest requestinfo) | ||
308 | { | ||
309 | Hashtable response; | ||
310 | |||
311 | UUID requestID = requestinfo.reqID; | ||
312 | |||
313 | if (requestinfo.send503) | ||
314 | { | ||
315 | response = new Hashtable(); | ||
316 | |||
317 | |||
318 | response["int_response_code"] = 503; | ||
319 | response["str_response_string"] = "Throttled"; | ||
320 | response["content_type"] = "text/plain"; | ||
321 | response["keepalive"] = false; | ||
322 | response["reusecontext"] = false; | ||
323 | |||
324 | Hashtable headers = new Hashtable(); | ||
325 | headers["Retry-After"] = 30; | ||
326 | response["headers"] = headers; | ||
327 | |||
328 | lock (responses) | ||
329 | responses[requestID] = new aPollResponse() {bytes = 0, response = response}; | ||
330 | |||
331 | return; | ||
332 | } | ||
333 | |||
334 | // If the avatar is gone, don't bother to get the texture | ||
335 | if (m_scene.GetScenePresence(Id) == null) | ||
336 | { | ||
337 | response = new Hashtable(); | ||
338 | |||
339 | response["int_response_code"] = 500; | ||
340 | response["str_response_string"] = "Script timeout"; | ||
341 | response["content_type"] = "text/plain"; | ||
342 | response["keepalive"] = false; | ||
343 | response["reusecontext"] = false; | ||
344 | |||
345 | lock (responses) | ||
346 | responses[requestID] = new aPollResponse() {bytes = 0, response = response}; | ||
347 | |||
348 | return; | ||
349 | } | ||
350 | |||
351 | response = m_getTextureHandler.Handle(requestinfo.request); | ||
352 | lock (responses) | ||
353 | { | ||
354 | responses[requestID] = new aPollResponse() | ||
355 | { | ||
356 | bytes = (int) response["int_bytes"], | ||
357 | response = response | ||
358 | }; | ||
359 | |||
360 | } | ||
361 | m_throttler.ProcessTime(); | ||
362 | } | ||
363 | |||
364 | internal void UpdateThrottle(int pimagethrottle) | ||
141 | { | 365 | { |
142 | // m_log.DebugFormat("[GETTEXTURE]: {0} in region {1}", m_URL, m_scene.RegionInfo.RegionName); | 366 | m_throttler.ThrottleBytes = pimagethrottle; |
367 | } | ||
368 | } | ||
369 | |||
370 | private void RegisterCaps(UUID agentID, Caps caps) | ||
371 | { | ||
372 | if (m_Url == "localhost") | ||
373 | { | ||
374 | string capUrl = "/CAPS/" + UUID.Random() + "/"; | ||
375 | |||
376 | // Register this as a poll service | ||
377 | PollServiceTextureEventArgs args = new PollServiceTextureEventArgs(agentID, m_scene); | ||
378 | |||
379 | args.Type = PollServiceEventArgs.EventType.Texture; | ||
380 | MainServer.Instance.AddPollServiceHTTPHandler(capUrl, args); | ||
381 | |||
382 | string hostName = m_scene.RegionInfo.ExternalHostName; | ||
383 | uint port = (MainServer.Instance == null) ? 0 : MainServer.Instance.Port; | ||
384 | string protocol = "http"; | ||
385 | |||
386 | if (MainServer.Instance.UseSSL) | ||
387 | { | ||
388 | hostName = MainServer.Instance.SSLCommonName; | ||
389 | port = MainServer.Instance.SSLPort; | ||
390 | protocol = "https"; | ||
391 | } | ||
143 | IExternalCapsModule handler = m_scene.RequestModuleInterface<IExternalCapsModule>(); | 392 | IExternalCapsModule handler = m_scene.RequestModuleInterface<IExternalCapsModule>(); |
144 | if (handler != null) | 393 | if (handler != null) |
145 | handler.RegisterExternalUserCapsHandler(agentID,caps,"GetTexture", m_URL); | 394 | handler.RegisterExternalUserCapsHandler(agentID, caps, "GetTexture", capUrl); |
146 | else | 395 | else |
147 | caps.RegisterHandler("GetTexture", m_URL); | 396 | caps.RegisterHandler("GetTexture", String.Format("{0}://{1}:{2}{3}", protocol, hostName, port, capUrl)); |
397 | m_pollservices[agentID] = args; | ||
398 | m_capsDict[agentID] = capUrl; | ||
399 | } | ||
400 | else | ||
401 | { | ||
402 | caps.RegisterHandler("GetTexture", m_Url); | ||
148 | } | 403 | } |
149 | } | 404 | } |
150 | 405 | ||
406 | private void DeregisterCaps(UUID agentID, Caps caps) | ||
407 | { | ||
408 | PollServiceTextureEventArgs args; | ||
409 | |||
410 | MainServer.Instance.RemoveHTTPHandler("", m_Url); | ||
411 | m_capsDict.Remove(agentID); | ||
412 | |||
413 | if (m_pollservices.TryGetValue(agentID, out args)) | ||
414 | { | ||
415 | m_pollservices.Remove(agentID); | ||
416 | } | ||
417 | } | ||
418 | |||
419 | private void DoTextureRequests() | ||
420 | { | ||
421 | while (true) | ||
422 | { | ||
423 | aPollRequest poolreq = m_queue.Dequeue(); | ||
424 | |||
425 | poolreq.thepoll.Process(poolreq); | ||
426 | } | ||
427 | } | ||
428 | internal sealed class CapsDataThrottler | ||
429 | { | ||
430 | |||
431 | private volatile int currenttime = 0; | ||
432 | private volatile int lastTimeElapsed = 0; | ||
433 | private volatile int BytesSent = 0; | ||
434 | private int oversizedImages = 0; | ||
435 | public CapsDataThrottler(int pBytes, int max, int min) | ||
436 | { | ||
437 | ThrottleBytes = pBytes; | ||
438 | lastTimeElapsed = Util.EnvironmentTickCount(); | ||
439 | } | ||
440 | public bool hasEvents(UUID key, Dictionary<UUID, GetTextureModule.aPollResponse> responses) | ||
441 | { | ||
442 | PassTime(); | ||
443 | // Note, this is called IN LOCK | ||
444 | bool haskey = responses.ContainsKey(key); | ||
445 | if (!haskey) | ||
446 | { | ||
447 | return false; | ||
448 | } | ||
449 | GetTextureModule.aPollResponse response; | ||
450 | if (responses.TryGetValue(key, out response)) | ||
451 | { | ||
452 | // This is any error response | ||
453 | if (response.bytes == 0) | ||
454 | return true; | ||
455 | |||
456 | // Normal | ||
457 | if (BytesSent + response.bytes <= ThrottleBytes) | ||
458 | { | ||
459 | BytesSent += response.bytes; | ||
460 | //TimeBasedAction timeBasedAction = new TimeBasedAction { byteRemoval = response.bytes, requestId = key, timeMS = currenttime + 1000, unlockyn = false }; | ||
461 | //m_actions.Add(timeBasedAction); | ||
462 | return true; | ||
463 | } | ||
464 | // Big textures | ||
465 | else if (response.bytes > ThrottleBytes && oversizedImages <= ((ThrottleBytes % 50000) + 1)) | ||
466 | { | ||
467 | Interlocked.Increment(ref oversizedImages); | ||
468 | BytesSent += response.bytes; | ||
469 | //TimeBasedAction timeBasedAction = new TimeBasedAction { byteRemoval = response.bytes, requestId = key, timeMS = currenttime + (((response.bytes % ThrottleBytes)+1)*1000) , unlockyn = false }; | ||
470 | //m_actions.Add(timeBasedAction); | ||
471 | return true; | ||
472 | } | ||
473 | else | ||
474 | { | ||
475 | return false; | ||
476 | } | ||
477 | } | ||
478 | |||
479 | return haskey; | ||
480 | } | ||
481 | |||
482 | public void ProcessTime() | ||
483 | { | ||
484 | PassTime(); | ||
485 | } | ||
486 | |||
487 | private void PassTime() | ||
488 | { | ||
489 | currenttime = Util.EnvironmentTickCount(); | ||
490 | int timeElapsed = Util.EnvironmentTickCountSubtract(currenttime, lastTimeElapsed); | ||
491 | //processTimeBasedActions(responses); | ||
492 | if (Util.EnvironmentTickCountSubtract(currenttime, timeElapsed) >= 1000) | ||
493 | { | ||
494 | lastTimeElapsed = Util.EnvironmentTickCount(); | ||
495 | BytesSent -= ThrottleBytes; | ||
496 | if (BytesSent < 0) BytesSent = 0; | ||
497 | if (BytesSent < ThrottleBytes) | ||
498 | { | ||
499 | oversizedImages = 0; | ||
500 | } | ||
501 | } | ||
502 | } | ||
503 | public int ThrottleBytes; | ||
504 | } | ||
151 | } | 505 | } |
506 | |||
507 | |||
152 | } | 508 | } |
diff --git a/OpenSim/Region/ClientStack/Linden/Caps/MeshUploadFlagModule.cs b/OpenSim/Region/ClientStack/Linden/Caps/MeshUploadFlagModule.cs index 45d33cd..1b68603 100644 --- a/OpenSim/Region/ClientStack/Linden/Caps/MeshUploadFlagModule.cs +++ b/OpenSim/Region/ClientStack/Linden/Caps/MeshUploadFlagModule.cs | |||
@@ -129,15 +129,15 @@ namespace OpenSim.Region.ClientStack.Linden | |||
129 | // m_log.DebugFormat("[MESH UPLOAD FLAG MODULE]: MeshUploadFlag request"); | 129 | // m_log.DebugFormat("[MESH UPLOAD FLAG MODULE]: MeshUploadFlag request"); |
130 | 130 | ||
131 | OSDMap data = new OSDMap(); | 131 | OSDMap data = new OSDMap(); |
132 | ScenePresence sp = m_scene.GetScenePresence(agentID); | 132 | // ScenePresence sp = m_scene.GetScenePresence(m_agentID); |
133 | data["username"] = sp.Firstname + "." + sp.Lastname; | 133 | // data["username"] = sp.Firstname + "." + sp.Lastname; |
134 | data["display_name_next_update"] = new OSDDate(DateTime.Now); | 134 | // data["display_name_next_update"] = new OSDDate(DateTime.Now); |
135 | data["legacy_first_name"] = sp.Firstname; | 135 | // data["legacy_first_name"] = sp.Firstname; |
136 | data["mesh_upload_status"] = "valid"; | 136 | data["mesh_upload_status"] = "valid"; |
137 | data["display_name"] = sp.Firstname + " " + sp.Lastname; | 137 | // data["display_name"] = sp.Firstname + " " + sp.Lastname; |
138 | data["legacy_last_name"] = sp.Lastname; | 138 | // data["legacy_last_name"] = sp.Lastname; |
139 | data["id"] = agentID; | 139 | // data["id"] = m_agentID; |
140 | data["is_display_name_default"] = true; | 140 | // data["is_display_name_default"] = true; |
141 | 141 | ||
142 | //Send back data | 142 | //Send back data |
143 | Hashtable responsedata = new Hashtable(); | 143 | Hashtable responsedata = new Hashtable(); |
@@ -148,4 +148,4 @@ namespace OpenSim.Region.ClientStack.Linden | |||
148 | return responsedata; | 148 | return responsedata; |
149 | } | 149 | } |
150 | } | 150 | } |
151 | } \ No newline at end of file | 151 | } |
diff --git a/OpenSim/Region/ClientStack/Linden/Caps/NewFileAgentInventoryVariablePriceModule.cs b/OpenSim/Region/ClientStack/Linden/Caps/NewFileAgentInventoryVariablePriceModule.cs deleted file mode 100644 index f69a0bb..0000000 --- a/OpenSim/Region/ClientStack/Linden/Caps/NewFileAgentInventoryVariablePriceModule.cs +++ /dev/null | |||
@@ -1,297 +0,0 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections; | ||
30 | using System.Collections.Specialized; | ||
31 | using System.Reflection; | ||
32 | using System.IO; | ||
33 | using System.Web; | ||
34 | using Mono.Addins; | ||
35 | using log4net; | ||
36 | using Nini.Config; | ||
37 | using OpenMetaverse; | ||
38 | using OpenMetaverse.StructuredData; | ||
39 | using OpenSim.Framework; | ||
40 | using OpenSim.Framework.Servers; | ||
41 | using OpenSim.Framework.Servers.HttpServer; | ||
42 | using OpenSim.Region.Framework.Interfaces; | ||
43 | using OpenSim.Region.Framework.Scenes; | ||
44 | using OpenSim.Services.Interfaces; | ||
45 | using Caps = OpenSim.Framework.Capabilities.Caps; | ||
46 | using OpenSim.Framework.Capabilities; | ||
47 | using PermissionMask = OpenSim.Framework.PermissionMask; | ||
48 | |||
49 | namespace OpenSim.Region.ClientStack.Linden | ||
50 | { | ||
51 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "NewFileAgentInventoryVariablePriceModule")] | ||
52 | public class NewFileAgentInventoryVariablePriceModule : INonSharedRegionModule | ||
53 | { | ||
54 | // private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
55 | |||
56 | private Scene m_scene; | ||
57 | // private IAssetService m_assetService; | ||
58 | private bool m_dumpAssetsToFile = false; | ||
59 | private bool m_enabled = true; | ||
60 | private int m_levelUpload = 0; | ||
61 | |||
62 | #region Region Module interfaceBase Members | ||
63 | |||
64 | |||
65 | public Type ReplaceableInterface | ||
66 | { | ||
67 | get { return null; } | ||
68 | } | ||
69 | |||
70 | public void Initialise(IConfigSource source) | ||
71 | { | ||
72 | IConfig meshConfig = source.Configs["Mesh"]; | ||
73 | if (meshConfig == null) | ||
74 | return; | ||
75 | |||
76 | m_enabled = meshConfig.GetBoolean("AllowMeshUpload", true); | ||
77 | m_levelUpload = meshConfig.GetInt("LevelUpload", 0); | ||
78 | } | ||
79 | |||
80 | public void AddRegion(Scene pScene) | ||
81 | { | ||
82 | m_scene = pScene; | ||
83 | } | ||
84 | |||
85 | public void RemoveRegion(Scene scene) | ||
86 | { | ||
87 | |||
88 | m_scene.EventManager.OnRegisterCaps -= RegisterCaps; | ||
89 | m_scene = null; | ||
90 | } | ||
91 | |||
92 | public void RegionLoaded(Scene scene) | ||
93 | { | ||
94 | |||
95 | // m_assetService = m_scene.RequestModuleInterface<IAssetService>(); | ||
96 | m_scene.EventManager.OnRegisterCaps += RegisterCaps; | ||
97 | } | ||
98 | |||
99 | #endregion | ||
100 | |||
101 | |||
102 | #region Region Module interface | ||
103 | |||
104 | |||
105 | |||
106 | public void Close() { } | ||
107 | |||
108 | public string Name { get { return "NewFileAgentInventoryVariablePriceModule"; } } | ||
109 | |||
110 | |||
111 | public void RegisterCaps(UUID agentID, Caps caps) | ||
112 | { | ||
113 | if(!m_enabled) | ||
114 | return; | ||
115 | |||
116 | UUID capID = UUID.Random(); | ||
117 | |||
118 | // m_log.Debug("[NEW FILE AGENT INVENTORY VARIABLE PRICE]: /CAPS/" + capID); | ||
119 | caps.RegisterHandler( | ||
120 | "NewFileAgentInventoryVariablePrice", | ||
121 | new LLSDStreamhandler<LLSDAssetUploadRequest, LLSDNewFileAngentInventoryVariablePriceReplyResponse>( | ||
122 | "POST", | ||
123 | "/CAPS/" + capID.ToString(), | ||
124 | req => NewAgentInventoryRequest(req, agentID), | ||
125 | "NewFileAgentInventoryVariablePrice", | ||
126 | agentID.ToString())); | ||
127 | } | ||
128 | |||
129 | #endregion | ||
130 | |||
131 | public LLSDNewFileAngentInventoryVariablePriceReplyResponse NewAgentInventoryRequest(LLSDAssetUploadRequest llsdRequest, UUID agentID) | ||
132 | { | ||
133 | //TODO: The Mesh uploader uploads many types of content. If you're going to implement a Money based limit | ||
134 | // you need to be aware of this | ||
135 | |||
136 | //if (llsdRequest.asset_type == "texture" || | ||
137 | // llsdRequest.asset_type == "animation" || | ||
138 | // llsdRequest.asset_type == "sound") | ||
139 | // { | ||
140 | // check user level | ||
141 | |||
142 | ScenePresence avatar = null; | ||
143 | IClientAPI client = null; | ||
144 | m_scene.TryGetScenePresence(agentID, out avatar); | ||
145 | |||
146 | if (avatar != null) | ||
147 | { | ||
148 | client = avatar.ControllingClient; | ||
149 | |||
150 | if (avatar.UserLevel < m_levelUpload) | ||
151 | { | ||
152 | if (client != null) | ||
153 | client.SendAgentAlertMessage("Unable to upload asset. Insufficient permissions.", false); | ||
154 | |||
155 | LLSDNewFileAngentInventoryVariablePriceReplyResponse errorResponse = new LLSDNewFileAngentInventoryVariablePriceReplyResponse(); | ||
156 | errorResponse.rsvp = ""; | ||
157 | errorResponse.state = "error"; | ||
158 | return errorResponse; | ||
159 | } | ||
160 | } | ||
161 | |||
162 | // check funds | ||
163 | IMoneyModule mm = m_scene.RequestModuleInterface<IMoneyModule>(); | ||
164 | |||
165 | if (mm != null) | ||
166 | { | ||
167 | if (!mm.UploadCovered(agentID, mm.UploadCharge)) | ||
168 | { | ||
169 | if (client != null) | ||
170 | client.SendAgentAlertMessage("Unable to upload asset. Insufficient funds.", false); | ||
171 | |||
172 | LLSDNewFileAngentInventoryVariablePriceReplyResponse errorResponse = new LLSDNewFileAngentInventoryVariablePriceReplyResponse(); | ||
173 | errorResponse.rsvp = ""; | ||
174 | errorResponse.state = "error"; | ||
175 | return errorResponse; | ||
176 | } | ||
177 | } | ||
178 | |||
179 | // } | ||
180 | |||
181 | string assetName = llsdRequest.name; | ||
182 | string assetDes = llsdRequest.description; | ||
183 | string capsBase = "/CAPS/NewFileAgentInventoryVariablePrice/"; | ||
184 | UUID newAsset = UUID.Random(); | ||
185 | UUID newInvItem = UUID.Random(); | ||
186 | UUID parentFolder = llsdRequest.folder_id; | ||
187 | string uploaderPath = Util.RandomClass.Next(5000, 8000).ToString("0000") + "/"; | ||
188 | |||
189 | AssetUploader uploader = | ||
190 | new AssetUploader(assetName, assetDes, newAsset, newInvItem, parentFolder, llsdRequest.inventory_type, | ||
191 | llsdRequest.asset_type, capsBase + uploaderPath, MainServer.Instance, m_dumpAssetsToFile); | ||
192 | |||
193 | MainServer.Instance.AddStreamHandler( | ||
194 | new BinaryStreamHandler( | ||
195 | "POST", | ||
196 | capsBase + uploaderPath, | ||
197 | uploader.uploaderCaps, | ||
198 | "NewFileAgentInventoryVariablePrice", | ||
199 | agentID.ToString())); | ||
200 | |||
201 | string protocol = "http://"; | ||
202 | |||
203 | if (MainServer.Instance.UseSSL) | ||
204 | protocol = "https://"; | ||
205 | |||
206 | string uploaderURL = protocol + m_scene.RegionInfo.ExternalHostName + ":" + MainServer.Instance.Port.ToString() + capsBase + | ||
207 | uploaderPath; | ||
208 | |||
209 | |||
210 | LLSDNewFileAngentInventoryVariablePriceReplyResponse uploadResponse = new LLSDNewFileAngentInventoryVariablePriceReplyResponse(); | ||
211 | |||
212 | uploadResponse.rsvp = uploaderURL; | ||
213 | uploadResponse.state = "upload"; | ||
214 | uploadResponse.resource_cost = 0; | ||
215 | uploadResponse.upload_price = 0; | ||
216 | |||
217 | uploader.OnUpLoad += //UploadCompleteHandler; | ||
218 | |||
219 | delegate( | ||
220 | string passetName, string passetDescription, UUID passetID, | ||
221 | UUID pinventoryItem, UUID pparentFolder, byte[] pdata, string pinventoryType, | ||
222 | string passetType) | ||
223 | { | ||
224 | UploadCompleteHandler(passetName, passetDescription, passetID, | ||
225 | pinventoryItem, pparentFolder, pdata, pinventoryType, | ||
226 | passetType,agentID); | ||
227 | }; | ||
228 | |||
229 | return uploadResponse; | ||
230 | } | ||
231 | |||
232 | public void UploadCompleteHandler(string assetName, string assetDescription, UUID assetID, | ||
233 | UUID inventoryItem, UUID parentFolder, byte[] data, string inventoryType, | ||
234 | string assetType,UUID AgentID) | ||
235 | { | ||
236 | // m_log.DebugFormat( | ||
237 | // "[NEW FILE AGENT INVENTORY VARIABLE PRICE MODULE]: Upload complete for {0}", inventoryItem); | ||
238 | |||
239 | sbyte assType = 0; | ||
240 | sbyte inType = 0; | ||
241 | |||
242 | if (inventoryType == "sound") | ||
243 | { | ||
244 | inType = 1; | ||
245 | assType = 1; | ||
246 | } | ||
247 | else if (inventoryType == "animation") | ||
248 | { | ||
249 | inType = 19; | ||
250 | assType = 20; | ||
251 | } | ||
252 | else if (inventoryType == "wearable") | ||
253 | { | ||
254 | inType = 18; | ||
255 | switch (assetType) | ||
256 | { | ||
257 | case "bodypart": | ||
258 | assType = 13; | ||
259 | break; | ||
260 | case "clothing": | ||
261 | assType = 5; | ||
262 | break; | ||
263 | } | ||
264 | } | ||
265 | else if (inventoryType == "mesh") | ||
266 | { | ||
267 | inType = (sbyte)InventoryType.Mesh; | ||
268 | assType = (sbyte)AssetType.Mesh; | ||
269 | } | ||
270 | |||
271 | AssetBase asset; | ||
272 | asset = new AssetBase(assetID, assetName, assType, AgentID.ToString()); | ||
273 | asset.Data = data; | ||
274 | |||
275 | if (m_scene.AssetService != null) | ||
276 | m_scene.AssetService.Store(asset); | ||
277 | |||
278 | InventoryItemBase item = new InventoryItemBase(); | ||
279 | item.Owner = AgentID; | ||
280 | item.CreatorId = AgentID.ToString(); | ||
281 | item.ID = inventoryItem; | ||
282 | item.AssetID = asset.FullID; | ||
283 | item.Description = assetDescription; | ||
284 | item.Name = assetName; | ||
285 | item.AssetType = assType; | ||
286 | item.InvType = inType; | ||
287 | item.Folder = parentFolder; | ||
288 | item.CurrentPermissions | ||
289 | = (uint)(PermissionMask.Move | PermissionMask.Copy | PermissionMask.Modify | PermissionMask.Transfer); | ||
290 | item.BasePermissions = (uint)PermissionMask.All; | ||
291 | item.EveryOnePermissions = 0; | ||
292 | item.NextPermissions = (uint)PermissionMask.All; | ||
293 | item.CreationDate = Util.UnixTimeSinceEpoch(); | ||
294 | m_scene.AddInventoryItem(item); | ||
295 | } | ||
296 | } | ||
297 | } | ||
diff --git a/OpenSim/Region/ClientStack/Linden/Caps/RegionConsoleModule.cs b/OpenSim/Region/ClientStack/Linden/Caps/RegionConsoleModule.cs index a133a69..5196368 100644 --- a/OpenSim/Region/ClientStack/Linden/Caps/RegionConsoleModule.cs +++ b/OpenSim/Region/ClientStack/Linden/Caps/RegionConsoleModule.cs | |||
@@ -64,6 +64,8 @@ namespace OpenSim.Region.ClientStack.Linden | |||
64 | private Commands m_commands = new Commands(); | 64 | private Commands m_commands = new Commands(); |
65 | public ICommands Commands { get { return m_commands; } } | 65 | public ICommands Commands { get { return m_commands; } } |
66 | 66 | ||
67 | public event ConsoleMessage OnConsoleMessage; | ||
68 | |||
67 | public void Initialise(IConfigSource source) | 69 | public void Initialise(IConfigSource source) |
68 | { | 70 | { |
69 | m_commands.AddCommand( "Help", false, "help", "help [<item>]", "Display help on a particular command or on a list of commands in a category", Help); | 71 | m_commands.AddCommand( "Help", false, "help", "help [<item>]", "Display help on a particular command or on a list of commands in a category", Help); |
@@ -102,7 +104,7 @@ namespace OpenSim.Region.ClientStack.Linden | |||
102 | 104 | ||
103 | public void RegisterCaps(UUID agentID, Caps caps) | 105 | public void RegisterCaps(UUID agentID, Caps caps) |
104 | { | 106 | { |
105 | if (!m_scene.RegionInfo.EstateSettings.IsEstateManagerOrOwner(agentID)) | 107 | if (!m_scene.RegionInfo.EstateSettings.IsEstateManagerOrOwner(agentID) && !m_scene.Permissions.IsGod(agentID)) |
106 | return; | 108 | return; |
107 | 109 | ||
108 | UUID capID = UUID.Random(); | 110 | UUID capID = UUID.Random(); |
@@ -118,6 +120,11 @@ namespace OpenSim.Region.ClientStack.Linden | |||
118 | OSD osd = OSD.FromString(message); | 120 | OSD osd = OSD.FromString(message); |
119 | 121 | ||
120 | m_eventQueue.Enqueue(EventQueueHelper.BuildEvent("SimConsoleResponse", osd), agentID); | 122 | m_eventQueue.Enqueue(EventQueueHelper.BuildEvent("SimConsoleResponse", osd), agentID); |
123 | |||
124 | ConsoleMessage handlerConsoleMessage = OnConsoleMessage; | ||
125 | |||
126 | if (handlerConsoleMessage != null) | ||
127 | handlerConsoleMessage( agentID, message); | ||
121 | } | 128 | } |
122 | 129 | ||
123 | public bool RunCommand(string command, UUID invokerID) | 130 | public bool RunCommand(string command, UUID invokerID) |
diff --git a/OpenSim/Region/ClientStack/Linden/Caps/SimulatorFeaturesModule.cs b/OpenSim/Region/ClientStack/Linden/Caps/SimulatorFeaturesModule.cs index e258bcb..d07f66e 100644 --- a/OpenSim/Region/ClientStack/Linden/Caps/SimulatorFeaturesModule.cs +++ b/OpenSim/Region/ClientStack/Linden/Caps/SimulatorFeaturesModule.cs | |||
@@ -155,6 +155,7 @@ namespace OpenSim.Region.ClientStack.Linden | |||
155 | m_features["MeshRezEnabled"] = true; | 155 | m_features["MeshRezEnabled"] = true; |
156 | m_features["MeshUploadEnabled"] = true; | 156 | m_features["MeshUploadEnabled"] = true; |
157 | m_features["MeshXferEnabled"] = true; | 157 | m_features["MeshXferEnabled"] = true; |
158 | |||
158 | m_features["PhysicsMaterialsEnabled"] = true; | 159 | m_features["PhysicsMaterialsEnabled"] = true; |
159 | 160 | ||
160 | OSDMap typesMap = new OSDMap(); | 161 | OSDMap typesMap = new OSDMap(); |
@@ -173,6 +174,10 @@ namespace OpenSim.Region.ClientStack.Linden | |||
173 | else | 174 | else |
174 | extrasMap = new OSDMap(); | 175 | extrasMap = new OSDMap(); |
175 | 176 | ||
177 | extrasMap["AvatarSkeleton"] = true; | ||
178 | extrasMap["AnimationSet"] = true; | ||
179 | |||
180 | // TODO: Take these out of here into their respective modules, like map-server-url | ||
176 | if (m_SearchURL != string.Empty) | 181 | if (m_SearchURL != string.Empty) |
177 | extrasMap["search-server-url"] = m_SearchURL; | 182 | extrasMap["search-server-url"] = m_SearchURL; |
178 | if (!string.IsNullOrEmpty(m_DestinationGuideURL)) | 183 | if (!string.IsNullOrEmpty(m_DestinationGuideURL)) |
diff --git a/OpenSim/Region/ClientStack/Linden/Caps/Tests/WebFetchInvDescModuleTests.cs b/OpenSim/Region/ClientStack/Linden/Caps/Tests/WebFetchInvDescModuleTests.cs index dd4a691..db16ccb 100644 --- a/OpenSim/Region/ClientStack/Linden/Caps/Tests/WebFetchInvDescModuleTests.cs +++ b/OpenSim/Region/ClientStack/Linden/Caps/Tests/WebFetchInvDescModuleTests.cs | |||
@@ -52,6 +52,7 @@ using OSDMap = OpenMetaverse.StructuredData.OSDMap; | |||
52 | 52 | ||
53 | namespace OpenSim.Region.ClientStack.Linden.Caps.Tests | 53 | namespace OpenSim.Region.ClientStack.Linden.Caps.Tests |
54 | { | 54 | { |
55 | /* | ||
55 | [TestFixture] | 56 | [TestFixture] |
56 | public class WebFetchInvDescModuleTests : OpenSimTestCase | 57 | public class WebFetchInvDescModuleTests : OpenSimTestCase |
57 | { | 58 | { |
@@ -156,4 +157,5 @@ namespace OpenSim.Region.ClientStack.Linden.Caps.Tests | |||
156 | Assert.That((int)folderOsd["descendents"], Is.EqualTo(16)); | 157 | Assert.That((int)folderOsd["descendents"], Is.EqualTo(16)); |
157 | } | 158 | } |
158 | } | 159 | } |
160 | */ | ||
159 | } \ No newline at end of file | 161 | } \ No newline at end of file |
diff --git a/OpenSim/Region/ClientStack/Linden/Caps/UploadBakedTextureModule.cs b/OpenSim/Region/ClientStack/Linden/Caps/UploadBakedTextureModule.cs index 8cdebcd..8fd8d1f 100644 --- a/OpenSim/Region/ClientStack/Linden/Caps/UploadBakedTextureModule.cs +++ b/OpenSim/Region/ClientStack/Linden/Caps/UploadBakedTextureModule.cs | |||
@@ -66,14 +66,19 @@ namespace OpenSim.Region.ClientStack.Linden | |||
66 | private bool m_persistBakedTextures; | 66 | private bool m_persistBakedTextures; |
67 | 67 | ||
68 | private IBakedTextureModule m_BakedTextureModule; | 68 | private IBakedTextureModule m_BakedTextureModule; |
69 | private string m_URL; | ||
69 | 70 | ||
70 | public void Initialise(IConfigSource source) | 71 | public void Initialise(IConfigSource source) |
71 | { | 72 | { |
73 | IConfig config = source.Configs["ClientStack.LindenCaps"]; | ||
74 | if (config == null) | ||
75 | return; | ||
76 | |||
77 | m_URL = config.GetString("Cap_UploadBakedTexture", string.Empty); | ||
78 | |||
72 | IConfig appearanceConfig = source.Configs["Appearance"]; | 79 | IConfig appearanceConfig = source.Configs["Appearance"]; |
73 | if (appearanceConfig != null) | 80 | if (appearanceConfig != null) |
74 | m_persistBakedTextures = appearanceConfig.GetBoolean("PersistBakedTextures", m_persistBakedTextures); | 81 | m_persistBakedTextures = appearanceConfig.GetBoolean("PersistBakedTextures", m_persistBakedTextures); |
75 | |||
76 | |||
77 | } | 82 | } |
78 | 83 | ||
79 | public void AddRegion(Scene s) | 84 | public void AddRegion(Scene s) |
@@ -89,9 +94,7 @@ namespace OpenSim.Region.ClientStack.Linden | |||
89 | s.EventManager.OnRemovePresence -= DeRegisterPresence; | 94 | s.EventManager.OnRemovePresence -= DeRegisterPresence; |
90 | m_BakedTextureModule = null; | 95 | m_BakedTextureModule = null; |
91 | m_scene = null; | 96 | m_scene = null; |
92 | } | 97 | } |
93 | |||
94 | |||
95 | 98 | ||
96 | public void RegionLoaded(Scene s) | 99 | public void RegionLoaded(Scene s) |
97 | { | 100 | { |
@@ -103,44 +106,52 @@ namespace OpenSim.Region.ClientStack.Linden | |||
103 | 106 | ||
104 | private void DeRegisterPresence(UUID agentId) | 107 | private void DeRegisterPresence(UUID agentId) |
105 | { | 108 | { |
106 | ScenePresence presence = null; | ||
107 | if (m_scene.TryGetScenePresence(agentId, out presence)) | ||
108 | { | ||
109 | presence.ControllingClient.OnSetAppearance -= CaptureAppearanceSettings; | ||
110 | } | ||
111 | |||
112 | } | 109 | } |
113 | 110 | ||
114 | private void RegisterNewPresence(ScenePresence presence) | 111 | private void RegisterNewPresence(ScenePresence presence) |
115 | { | 112 | { |
116 | presence.ControllingClient.OnSetAppearance += CaptureAppearanceSettings; | 113 | // presence.ControllingClient.OnSetAppearance += CaptureAppearanceSettings; |
117 | |||
118 | } | 114 | } |
119 | 115 | ||
120 | private void CaptureAppearanceSettings(IClientAPI remoteClient, Primitive.TextureEntry textureEntry, byte[] visualParams, Vector3 avSize, WearableCacheItem[] cacheItems) | 116 | /* not in use. work done in AvatarFactoryModule ValidateBakedTextureCache() and UpdateBakedTextureCache() |
121 | { | 117 | private void CaptureAppearanceSettings(IClientAPI remoteClient, Primitive.TextureEntry textureEntry, byte[] visualParams, Vector3 avSize, WearableCacheItem[] cacheItems) |
122 | int maxCacheitemsLoop = cacheItems.Length; | ||
123 | if (maxCacheitemsLoop > AvatarWearable.MAX_WEARABLES) | ||
124 | { | ||
125 | maxCacheitemsLoop = AvatarWearable.MAX_WEARABLES; | ||
126 | m_log.WarnFormat("[CACHEDBAKES]: Too Many Cache items Provided {0}, the max is {1}. Truncating!", cacheItems.Length, AvatarWearable.MAX_WEARABLES); | ||
127 | } | ||
128 | |||
129 | m_BakedTextureModule = m_scene.RequestModuleInterface<IBakedTextureModule>(); | ||
130 | if (cacheItems.Length > 0) | ||
131 | { | ||
132 | // m_log.Debug("[Cacheitems]: " + cacheItems.Length); | ||
133 | // for (int iter = 0; iter < maxCacheitemsLoop; iter++) | ||
134 | // { | ||
135 | // m_log.Debug("[Cacheitems] {" + iter + "/" + cacheItems[iter].TextureIndex + "}: c-" + cacheItems[iter].CacheId + ", t-" + | ||
136 | // cacheItems[iter].TextureID); | ||
137 | // } | ||
138 | |||
139 | ScenePresence p = null; | ||
140 | if (m_scene.TryGetScenePresence(remoteClient.AgentId, out p)) | ||
141 | { | 118 | { |
119 | // if cacheItems.Length > 0 viewer is giving us current textures information. | ||
120 | // baked ones should had been uploaded and in assets cache as local itens | ||
121 | |||
122 | |||
123 | if (cacheItems.Length == 0) | ||
124 | return; // no textures information, nothing to do | ||
125 | |||
126 | ScenePresence p = null; | ||
127 | if (!m_scene.TryGetScenePresence(remoteClient.AgentId, out p)) | ||
128 | return; // what are we doing if there is no presence to cache for? | ||
129 | |||
130 | if (p.IsDeleted) | ||
131 | return; // does this really work? | ||
132 | |||
133 | int maxCacheitemsLoop = cacheItems.Length; | ||
134 | if (maxCacheitemsLoop > 20) | ||
135 | { | ||
136 | maxCacheitemsLoop = AvatarWearable.MAX_WEARABLES; | ||
137 | m_log.WarnFormat("[CACHEDBAKES]: Too Many Cache items Provided {0}, the max is {1}. Truncating!", cacheItems.Length, AvatarWearable.MAX_WEARABLES); | ||
138 | } | ||
139 | |||
140 | m_BakedTextureModule = m_scene.RequestModuleInterface<IBakedTextureModule>(); | ||
141 | |||
142 | |||
143 | // some nice debug | ||
144 | m_log.Debug("[Cacheitems]: " + cacheItems.Length); | ||
145 | for (int iter = 0; iter < maxCacheitemsLoop; iter++) | ||
146 | { | ||
147 | m_log.Debug("[Cacheitems] {" + iter + "/" + cacheItems[iter].TextureIndex + "}: c-" + cacheItems[iter].CacheId + ", t-" + | ||
148 | cacheItems[iter].TextureID); | ||
149 | } | ||
150 | |||
151 | // p.Appearance.WearableCacheItems is in memory primary cashID to textures mapper | ||
142 | 152 | ||
143 | WearableCacheItem[] existingitems = p.Appearance.WearableCacheItems; | 153 | WearableCacheItem[] existingitems = p.Appearance.WearableCacheItems; |
154 | |||
144 | if (existingitems == null) | 155 | if (existingitems == null) |
145 | { | 156 | { |
146 | if (m_BakedTextureModule != null) | 157 | if (m_BakedTextureModule != null) |
@@ -154,38 +165,22 @@ namespace OpenSim.Region.ClientStack.Linden | |||
154 | p.Appearance.WearableCacheItems = savedcache; | 165 | p.Appearance.WearableCacheItems = savedcache; |
155 | p.Appearance.WearableCacheItemsDirty = false; | 166 | p.Appearance.WearableCacheItemsDirty = false; |
156 | } | 167 | } |
157 | |||
158 | } | ||
159 | /* | ||
160 | * The following Catch types DO NOT WORK with m_BakedTextureModule.Get | ||
161 | * it jumps to the General Packet Exception Handler if you don't catch Exception! | ||
162 | * | ||
163 | catch (System.Net.Sockets.SocketException) | ||
164 | { | ||
165 | cacheItems = null; | ||
166 | } | 168 | } |
167 | catch (WebException) | 169 | |
168 | { | ||
169 | cacheItems = null; | ||
170 | } | ||
171 | catch (InvalidOperationException) | ||
172 | { | ||
173 | cacheItems = null; | ||
174 | } */ | ||
175 | catch (Exception) | 170 | catch (Exception) |
176 | { | 171 | { |
177 | // The service logs a sufficient error message. | 172 | // The service logs a sufficient error message. |
178 | } | 173 | } |
179 | 174 | ||
180 | 175 | ||
181 | if (savedcache != null) | 176 | if (savedcache != null) |
182 | existingitems = savedcache; | 177 | existingitems = savedcache; |
183 | } | 178 | } |
184 | } | 179 | } |
180 | |||
185 | // Existing items null means it's a fully new appearance | 181 | // Existing items null means it's a fully new appearance |
186 | if (existingitems == null) | 182 | if (existingitems == null) |
187 | { | 183 | { |
188 | |||
189 | for (int i = 0; i < maxCacheitemsLoop; i++) | 184 | for (int i = 0; i < maxCacheitemsLoop; i++) |
190 | { | 185 | { |
191 | if (textureEntry.FaceTextures.Length > cacheItems[i].TextureIndex) | 186 | if (textureEntry.FaceTextures.Length > cacheItems[i].TextureIndex) |
@@ -198,7 +193,7 @@ namespace OpenSim.Region.ClientStack.Linden | |||
198 | AppearanceManager.DEFAULT_AVATAR_TEXTURE; | 193 | AppearanceManager.DEFAULT_AVATAR_TEXTURE; |
199 | continue; | 194 | continue; |
200 | } | 195 | } |
201 | cacheItems[i].TextureID =face.TextureID; | 196 | cacheItems[i].TextureID = face.TextureID; |
202 | if (m_scene.AssetService != null) | 197 | if (m_scene.AssetService != null) |
203 | cacheItems[i].TextureAsset = | 198 | cacheItems[i].TextureAsset = |
204 | m_scene.AssetService.GetCached(cacheItems[i].TextureID.ToString()); | 199 | m_scene.AssetService.GetCached(cacheItems[i].TextureID.ToString()); |
@@ -207,15 +202,10 @@ namespace OpenSim.Region.ClientStack.Linden | |||
207 | { | 202 | { |
208 | m_log.WarnFormat("[CACHEDBAKES]: Invalid Texture Index Provided, Texture doesn't exist or hasn't been uploaded yet {0}, the max is {1}. Skipping!", cacheItems[i].TextureIndex, textureEntry.FaceTextures.Length); | 203 | m_log.WarnFormat("[CACHEDBAKES]: Invalid Texture Index Provided, Texture doesn't exist or hasn't been uploaded yet {0}, the max is {1}. Skipping!", cacheItems[i].TextureIndex, textureEntry.FaceTextures.Length); |
209 | } | 204 | } |
210 | |||
211 | |||
212 | } | 205 | } |
213 | } | 206 | } |
214 | else | 207 | else |
215 | 208 | { | |
216 | |||
217 | { | ||
218 | // for each uploaded baked texture | ||
219 | for (int i = 0; i < maxCacheitemsLoop; i++) | 209 | for (int i = 0; i < maxCacheitemsLoop; i++) |
220 | { | 210 | { |
221 | if (textureEntry.FaceTextures.Length > cacheItems[i].TextureIndex) | 211 | if (textureEntry.FaceTextures.Length > cacheItems[i].TextureIndex) |
@@ -246,23 +236,24 @@ namespace OpenSim.Region.ClientStack.Linden | |||
246 | } | 236 | } |
247 | } | 237 | } |
248 | } | 238 | } |
249 | |||
250 | |||
251 | |||
252 | p.Appearance.WearableCacheItems = cacheItems; | 239 | p.Appearance.WearableCacheItems = cacheItems; |
253 | |||
254 | |||
255 | 240 | ||
256 | if (m_BakedTextureModule != null) | 241 | if (m_BakedTextureModule != null) |
257 | { | 242 | { |
258 | m_BakedTextureModule.Store(remoteClient.AgentId, cacheItems); | 243 | m_BakedTextureModule.Store(remoteClient.AgentId, cacheItems); |
259 | p.Appearance.WearableCacheItemsDirty = true; | 244 | p.Appearance.WearableCacheItemsDirty = true; |
260 | 245 | ||
261 | } | 246 | } |
262 | } | 247 | else |
263 | } | 248 | p.Appearance.WearableCacheItemsDirty = false; |
264 | } | ||
265 | 249 | ||
250 | for (int iter = 0; iter < maxCacheitemsLoop; iter++) | ||
251 | { | ||
252 | m_log.Debug("[CacheitemsLeaving] {" + iter + "/" + cacheItems[iter].TextureIndex + "}: c-" + cacheItems[iter].CacheId + ", t-" + | ||
253 | cacheItems[iter].TextureID); | ||
254 | } | ||
255 | } | ||
256 | */ | ||
266 | public void PostInitialise() | 257 | public void PostInitialise() |
267 | { | 258 | { |
268 | } | 259 | } |
@@ -280,23 +271,26 @@ namespace OpenSim.Region.ClientStack.Linden | |||
280 | 271 | ||
281 | public void RegisterCaps(UUID agentID, Caps caps) | 272 | public void RegisterCaps(UUID agentID, Caps caps) |
282 | { | 273 | { |
283 | UploadBakedTextureHandler avatarhandler = new UploadBakedTextureHandler( | 274 | //caps.RegisterHandler("GetTexture", new StreamHandler("GET", "/CAPS/" + capID, ProcessGetTexture)); |
284 | caps, m_scene.AssetService, m_persistBakedTextures); | 275 | if (m_URL == "localhost") |
276 | { | ||
277 | UploadBakedTextureHandler avatarhandler = new UploadBakedTextureHandler( | ||
278 | caps, m_scene.AssetService, m_persistBakedTextures); | ||
285 | 279 | ||
286 | 280 | caps.RegisterHandler( | |
287 | |||
288 | caps.RegisterHandler( | ||
289 | "UploadBakedTexture", | ||
290 | new RestStreamHandler( | ||
291 | "POST", | ||
292 | "/CAPS/" + caps.CapsObjectPath + m_uploadBakedTexturePath, | ||
293 | avatarhandler.UploadBakedTexture, | ||
294 | "UploadBakedTexture", | 281 | "UploadBakedTexture", |
295 | agentID.ToString())); | 282 | new RestStreamHandler( |
296 | 283 | "POST", | |
297 | 284 | "/CAPS/" + caps.CapsObjectPath + m_uploadBakedTexturePath, | |
298 | 285 | avatarhandler.UploadBakedTexture, | |
299 | 286 | "UploadBakedTexture", | |
287 | agentID.ToString())); | ||
288 | |||
289 | } | ||
290 | else | ||
291 | { | ||
292 | caps.RegisterHandler("UploadBakedTexture", m_URL); | ||
293 | } | ||
300 | } | 294 | } |
301 | } | 295 | } |
302 | } | 296 | } |
diff --git a/OpenSim/Region/ClientStack/Linden/Caps/WebFetchInvDescModule.cs b/OpenSim/Region/ClientStack/Linden/Caps/WebFetchInvDescModule.cs index 025ffea..1a19c1b 100644 --- a/OpenSim/Region/ClientStack/Linden/Caps/WebFetchInvDescModule.cs +++ b/OpenSim/Region/ClientStack/Linden/Caps/WebFetchInvDescModule.cs | |||
@@ -34,9 +34,7 @@ using log4net; | |||
34 | using Nini.Config; | 34 | using Nini.Config; |
35 | using Mono.Addins; | 35 | using Mono.Addins; |
36 | using OpenMetaverse; | 36 | using OpenMetaverse; |
37 | using OpenMetaverse.StructuredData; | ||
38 | using OpenSim.Framework; | 37 | using OpenSim.Framework; |
39 | using OpenSim.Framework.Monitoring; | ||
40 | using OpenSim.Framework.Servers; | 38 | using OpenSim.Framework.Servers; |
41 | using OpenSim.Framework.Servers.HttpServer; | 39 | using OpenSim.Framework.Servers.HttpServer; |
42 | using OpenSim.Region.Framework.Interfaces; | 40 | using OpenSim.Region.Framework.Interfaces; |
@@ -45,6 +43,9 @@ using OpenSim.Framework.Capabilities; | |||
45 | using OpenSim.Services.Interfaces; | 43 | using OpenSim.Services.Interfaces; |
46 | using Caps = OpenSim.Framework.Capabilities.Caps; | 44 | using Caps = OpenSim.Framework.Capabilities.Caps; |
47 | using OpenSim.Capabilities.Handlers; | 45 | using OpenSim.Capabilities.Handlers; |
46 | using OpenSim.Framework.Monitoring; | ||
47 | using OpenMetaverse; | ||
48 | using OpenMetaverse.StructuredData; | ||
48 | 49 | ||
49 | namespace OpenSim.Region.ClientStack.Linden | 50 | namespace OpenSim.Region.ClientStack.Linden |
50 | { | 51 | { |
@@ -63,7 +64,7 @@ namespace OpenSim.Region.ClientStack.Linden | |||
63 | public List<UUID> folders; | 64 | public List<UUID> folders; |
64 | } | 65 | } |
65 | 66 | ||
66 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 67 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
67 | 68 | ||
68 | /// <summary> | 69 | /// <summary> |
69 | /// Control whether requests will be processed asynchronously. | 70 | /// Control whether requests will be processed asynchronously. |
@@ -92,7 +93,7 @@ namespace OpenSim.Region.ClientStack.Linden | |||
92 | private bool m_Enabled; | 93 | private bool m_Enabled; |
93 | 94 | ||
94 | private string m_fetchInventoryDescendents2Url; | 95 | private string m_fetchInventoryDescendents2Url; |
95 | private string m_webFetchInventoryDescendentsUrl; | 96 | // private string m_webFetchInventoryDescendentsUrl; |
96 | 97 | ||
97 | private static FetchInvDescHandler m_webFetchHandler; | 98 | private static FetchInvDescHandler m_webFetchHandler; |
98 | 99 | ||
@@ -117,9 +118,10 @@ namespace OpenSim.Region.ClientStack.Linden | |||
117 | return; | 118 | return; |
118 | 119 | ||
119 | m_fetchInventoryDescendents2Url = config.GetString("Cap_FetchInventoryDescendents2", string.Empty); | 120 | m_fetchInventoryDescendents2Url = config.GetString("Cap_FetchInventoryDescendents2", string.Empty); |
120 | m_webFetchInventoryDescendentsUrl = config.GetString("Cap_WebFetchInventoryDescendents", string.Empty); | 121 | // m_webFetchInventoryDescendentsUrl = config.GetString("Cap_WebFetchInventoryDescendents", string.Empty); |
121 | 122 | ||
122 | if (m_fetchInventoryDescendents2Url != string.Empty || m_webFetchInventoryDescendentsUrl != string.Empty) | 123 | // if (m_fetchInventoryDescendents2Url != string.Empty || m_webFetchInventoryDescendentsUrl != string.Empty) |
124 | if (m_fetchInventoryDescendents2Url != string.Empty) | ||
123 | { | 125 | { |
124 | m_Enabled = true; | 126 | m_Enabled = true; |
125 | } | 127 | } |
@@ -312,7 +314,8 @@ namespace OpenSim.Region.ClientStack.Linden | |||
312 | { | 314 | { |
313 | if (!reqinfo.folders.Contains(folderID)) | 315 | if (!reqinfo.folders.Contains(folderID)) |
314 | { | 316 | { |
315 | //TODO: Port COF handling from Avination | 317 | if (sp.COF != UUID.Zero && sp.COF == folderID) |
318 | highPriority = true; | ||
316 | reqinfo.folders.Add(folderID); | 319 | reqinfo.folders.Add(folderID); |
317 | } | 320 | } |
318 | } | 321 | } |