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Diffstat (limited to 'OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs')
-rw-r--r-- | OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs | 2251 |
1 files changed, 2251 insertions, 0 deletions
diff --git a/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs b/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs new file mode 100644 index 0000000..50b83f6 --- /dev/null +++ b/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs | |||
@@ -0,0 +1,2251 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Timers; | ||
30 | using System.Collections; | ||
31 | using System.Collections.Generic; | ||
32 | using System.Collections.Specialized; | ||
33 | using System.IO; | ||
34 | using System.Reflection; | ||
35 | using System.Text; | ||
36 | using System.Web; | ||
37 | |||
38 | using OpenMetaverse; | ||
39 | using OpenMetaverse.StructuredData; | ||
40 | using Nini.Config; | ||
41 | using log4net; | ||
42 | |||
43 | using OpenSim.Framework; | ||
44 | using OpenSim.Framework.Capabilities; | ||
45 | using OpenSim.Region.Framework; | ||
46 | using OpenSim.Region.Framework.Interfaces; | ||
47 | using OpenSim.Region.Framework.Scenes; | ||
48 | using OpenSim.Region.Framework.Scenes.Serialization; | ||
49 | using OpenSim.Framework.Servers; | ||
50 | using OpenSim.Framework.Servers.HttpServer; | ||
51 | using OpenSim.Services.Interfaces; | ||
52 | |||
53 | using Caps = OpenSim.Framework.Capabilities.Caps; | ||
54 | using OSDArray = OpenMetaverse.StructuredData.OSDArray; | ||
55 | using OSDMap = OpenMetaverse.StructuredData.OSDMap; | ||
56 | using PermissionMask = OpenSim.Framework.PermissionMask; | ||
57 | |||
58 | namespace OpenSim.Region.ClientStack.Linden | ||
59 | { | ||
60 | public delegate void UpLoadedAsset( | ||
61 | string assetName, string description, UUID assetID, UUID inventoryItem, UUID parentFolder, | ||
62 | byte[] data, string inventoryType, string assetType, | ||
63 | int cost, UUID texturesFolder, int nreqtextures, int nreqmeshs, int nreqinstances, | ||
64 | bool IsAtestUpload, ref string error, ref int nextOwnerMask, ref int groupMask, ref int everyoneMask); | ||
65 | |||
66 | public delegate UUID UpdateItem(UUID itemID, byte[] data); | ||
67 | |||
68 | public delegate void UpdateTaskScript(UUID itemID, UUID primID, bool isScriptRunning, byte[] data, ref ArrayList errors); | ||
69 | |||
70 | public delegate void NewInventoryItem(UUID userID, InventoryItemBase item, uint cost); | ||
71 | |||
72 | public delegate void NewAsset(AssetBase asset); | ||
73 | |||
74 | public delegate UUID ItemUpdatedCallback(UUID userID, UUID itemID, byte[] data); | ||
75 | |||
76 | public delegate ArrayList TaskScriptUpdatedCallback(UUID userID, UUID itemID, UUID primID, | ||
77 | bool isScriptRunning, byte[] data); | ||
78 | |||
79 | public delegate InventoryCollection FetchInventoryDescendentsCAPS(UUID agentID, UUID folderID, UUID ownerID, | ||
80 | bool fetchFolders, bool fetchItems, int sortOrder, out int version); | ||
81 | |||
82 | /// <summary> | ||
83 | /// XXX Probably not a particularly nice way of allow us to get the scene presence from the scene (chiefly so that | ||
84 | /// we can popup a message on the user's client if the inventory service has permanently failed). But I didn't want | ||
85 | /// to just pass the whole Scene into CAPS. | ||
86 | /// </summary> | ||
87 | public delegate IClientAPI GetClientDelegate(UUID agentID); | ||
88 | |||
89 | public class BunchOfCaps | ||
90 | { | ||
91 | private static readonly ILog m_log = | ||
92 | LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
93 | |||
94 | private Scene m_Scene; | ||
95 | private UUID m_AgentID; | ||
96 | private Caps m_HostCapsObj; | ||
97 | private ModelCost m_ModelCost; | ||
98 | |||
99 | // private static readonly string m_remoteParcelRequestPath = "0009/";// This is in the LandManagementModule. | ||
100 | |||
101 | // These are callbacks which will be setup by the scene so that we can update scene data when we | ||
102 | // receive capability calls | ||
103 | public NewInventoryItem AddNewInventoryItem = null; | ||
104 | public NewAsset AddNewAsset = null; | ||
105 | public ItemUpdatedCallback ItemUpdatedCall = null; | ||
106 | public TaskScriptUpdatedCallback TaskScriptUpdatedCall = null; | ||
107 | public FetchInventoryDescendentsCAPS CAPSFetchInventoryDescendents = null; | ||
108 | public GetClientDelegate GetClient = null; | ||
109 | |||
110 | private bool m_persistBakedTextures = false; | ||
111 | private IAssetService m_assetService; | ||
112 | private bool m_dumpAssetsToFile = false; | ||
113 | private string m_regionName; | ||
114 | |||
115 | private int m_levelUpload = 0; | ||
116 | |||
117 | private bool m_enableFreeTestUpload = false; // allows "TEST-" prefix hack | ||
118 | private bool m_ForceFreeTestUpload = false; // forces all uploads to be test | ||
119 | |||
120 | private bool m_enableModelUploadTextureToInventory = false; // place uploaded textures also in inventory | ||
121 | // may not be visible till relog | ||
122 | |||
123 | private bool m_RestrictFreeTestUploadPerms = false; // reduces also the permitions. Needs a creator defined!! | ||
124 | private UUID m_testAssetsCreatorID = UUID.Zero; | ||
125 | |||
126 | private float m_PrimScaleMin = 0.001f; | ||
127 | |||
128 | private bool m_AllowCapHomeLocation = true; | ||
129 | private bool m_AllowCapGroupMemberData = true; | ||
130 | private IUserManagement m_UserManager; | ||
131 | |||
132 | |||
133 | private enum FileAgentInventoryState : int | ||
134 | { | ||
135 | idle = 0, | ||
136 | processRequest = 1, | ||
137 | waitUpload = 2, | ||
138 | processUpload = 3 | ||
139 | } | ||
140 | private FileAgentInventoryState m_FileAgentInventoryState = FileAgentInventoryState.idle; | ||
141 | |||
142 | public BunchOfCaps(Scene scene, UUID agentID, Caps caps) | ||
143 | { | ||
144 | m_Scene = scene; | ||
145 | m_AgentID = agentID; | ||
146 | m_HostCapsObj = caps; | ||
147 | |||
148 | // create a model upload cost provider | ||
149 | m_ModelCost = new ModelCost(scene); | ||
150 | |||
151 | m_PrimScaleMin = m_ModelCost.PrimScaleMin; | ||
152 | |||
153 | IConfigSource config = m_Scene.Config; | ||
154 | if (config != null) | ||
155 | { | ||
156 | IConfig sconfig = config.Configs["Startup"]; | ||
157 | if (sconfig != null) | ||
158 | { | ||
159 | m_levelUpload = sconfig.GetInt("LevelUpload", 0); | ||
160 | } | ||
161 | |||
162 | IConfig appearanceConfig = config.Configs["Appearance"]; | ||
163 | if (appearanceConfig != null) | ||
164 | { | ||
165 | m_persistBakedTextures = appearanceConfig.GetBoolean("PersistBakedTextures", m_persistBakedTextures); | ||
166 | } | ||
167 | // economy for model upload | ||
168 | IConfig EconomyConfig = config.Configs["Economy"]; | ||
169 | if (EconomyConfig != null) | ||
170 | { | ||
171 | m_ModelCost.Econfig(EconomyConfig); | ||
172 | |||
173 | m_enableModelUploadTextureToInventory = EconomyConfig.GetBoolean("MeshModelAllowTextureToInventory", m_enableModelUploadTextureToInventory); | ||
174 | |||
175 | m_RestrictFreeTestUploadPerms = EconomyConfig.GetBoolean("m_RestrictFreeTestUploadPerms", m_RestrictFreeTestUploadPerms); | ||
176 | m_enableFreeTestUpload = EconomyConfig.GetBoolean("AllowFreeTestUpload", m_enableFreeTestUpload); | ||
177 | m_ForceFreeTestUpload = EconomyConfig.GetBoolean("ForceFreeTestUpload", m_ForceFreeTestUpload); | ||
178 | string testcreator = EconomyConfig.GetString("TestAssetsCreatorID", ""); | ||
179 | if (testcreator != "") | ||
180 | { | ||
181 | UUID id; | ||
182 | UUID.TryParse(testcreator, out id); | ||
183 | if (id != null) | ||
184 | m_testAssetsCreatorID = id; | ||
185 | } | ||
186 | } | ||
187 | |||
188 | IConfig CapsConfig = config.Configs["ClientStack.LindenCaps"]; | ||
189 | if (CapsConfig != null) | ||
190 | { | ||
191 | string homeLocationUrl = CapsConfig.GetString("Cap_HomeLocation", "localhost"); | ||
192 | if(homeLocationUrl == String.Empty) | ||
193 | m_AllowCapHomeLocation = false; | ||
194 | |||
195 | string GroupMemberDataUrl = CapsConfig.GetString("Cap_GroupMemberData", "localhost"); | ||
196 | if(GroupMemberDataUrl == String.Empty) | ||
197 | m_AllowCapGroupMemberData = false; | ||
198 | } | ||
199 | } | ||
200 | |||
201 | m_assetService = m_Scene.AssetService; | ||
202 | m_regionName = m_Scene.RegionInfo.RegionName; | ||
203 | m_UserManager = m_Scene.RequestModuleInterface<IUserManagement>(); | ||
204 | if (m_UserManager == null) | ||
205 | m_log.Error("[CAPS]: GetDisplayNames disabled because user management component not found"); | ||
206 | |||
207 | RegisterHandlers(); | ||
208 | |||
209 | AddNewInventoryItem = m_Scene.AddUploadedInventoryItem; | ||
210 | ItemUpdatedCall = m_Scene.CapsUpdateInventoryItemAsset; | ||
211 | TaskScriptUpdatedCall = m_Scene.CapsUpdateTaskInventoryScriptAsset; | ||
212 | GetClient = m_Scene.SceneGraph.GetControllingClient; | ||
213 | |||
214 | m_FileAgentInventoryState = FileAgentInventoryState.idle; | ||
215 | } | ||
216 | |||
217 | public string GetNewCapPath() | ||
218 | { | ||
219 | return "/CAPS/" + UUID.Random(); | ||
220 | } | ||
221 | |||
222 | /// <summary> | ||
223 | /// Register a bunch of CAPS http service handlers | ||
224 | /// </summary> | ||
225 | public void RegisterHandlers() | ||
226 | { | ||
227 | // this path is also defined elsewhere so keeping it | ||
228 | string seedcapsBase = "/CAPS/" + m_HostCapsObj.CapsObjectPath +"0000/"; | ||
229 | |||
230 | // the root of all evil path needs to be capsBase + m_requestPath | ||
231 | m_HostCapsObj.RegisterHandler( | ||
232 | "SEED", new RestStreamHandler("POST", seedcapsBase, SeedCapRequest, "SEED", null)); | ||
233 | |||
234 | // m_log.DebugFormat( | ||
235 | // "[CAPS]: Registered seed capability {0} for {1}", seedcapsBase, m_HostCapsObj.AgentID); | ||
236 | |||
237 | RegisterRegionServiceHandlers(); | ||
238 | RegisterInventoryServiceHandlers(); | ||
239 | RegisterOtherHandlers(); | ||
240 | } | ||
241 | |||
242 | public void RegisterRegionServiceHandlers() | ||
243 | { | ||
244 | try | ||
245 | { | ||
246 | //m_capsHandlers["MapLayer"] = | ||
247 | // new LLSDStreamhandler<OSDMapRequest, OSDMapLayerResponse>("POST", | ||
248 | // GetNewCapPath(), | ||
249 | // GetMapLayer); | ||
250 | |||
251 | IRequestHandler getObjectPhysicsDataHandler = new RestStreamHandler( | ||
252 | "POST", GetNewCapPath(), GetObjectPhysicsData, "GetObjectPhysicsData", null); | ||
253 | m_HostCapsObj.RegisterHandler("GetObjectPhysicsData", getObjectPhysicsDataHandler); | ||
254 | |||
255 | IRequestHandler getObjectCostHandler = new RestStreamHandler( | ||
256 | "POST", GetNewCapPath(), GetObjectCost, "GetObjectCost", null ); | ||
257 | m_HostCapsObj.RegisterHandler("GetObjectCost", getObjectCostHandler); | ||
258 | |||
259 | IRequestHandler ResourceCostSelectedHandler = new RestStreamHandler( | ||
260 | "POST", GetNewCapPath(), ResourceCostSelected, "ResourceCostSelected", null); | ||
261 | m_HostCapsObj.RegisterHandler("ResourceCostSelected", ResourceCostSelectedHandler); | ||
262 | |||
263 | IRequestHandler req = new RestStreamHandler( | ||
264 | "POST", GetNewCapPath(), ScriptTaskInventory, "UpdateScript", null); | ||
265 | m_HostCapsObj.RegisterHandler("UpdateScriptTaskInventory", req); | ||
266 | m_HostCapsObj.RegisterHandler("UpdateScriptTask", req); | ||
267 | |||
268 | if(m_AllowCapHomeLocation) | ||
269 | { | ||
270 | IRequestHandler HomeLocationHandler = new RestStreamHandler( | ||
271 | "POST", GetNewCapPath(), HomeLocation, "HomeLocation", null); | ||
272 | m_HostCapsObj.RegisterHandler("HomeLocation", HomeLocationHandler); | ||
273 | } | ||
274 | |||
275 | if(m_AllowCapGroupMemberData) | ||
276 | { | ||
277 | IRequestHandler GroupMemberDataHandler = new RestStreamHandler( | ||
278 | "POST", GetNewCapPath(), GroupMemberData, "GroupMemberData", null); | ||
279 | m_HostCapsObj.RegisterHandler("GroupMemberData", GroupMemberDataHandler); | ||
280 | } | ||
281 | |||
282 | |||
283 | // IRequestHandler animSetRequestHandler | ||
284 | // = new RestStreamHandler( | ||
285 | // "POST", capsBase + m_animSetTaskUpdatePath, AnimSetTaskInventory, "UpdateScript", null); | ||
286 | |||
287 | // m_HostCapsObj.RegisterHandler("UpdateAnimSetTaskInventory", animSetRequestHandler); | ||
288 | } | ||
289 | catch (Exception e) | ||
290 | { | ||
291 | m_log.Error("[CAPS]: " + e.ToString()); | ||
292 | } | ||
293 | } | ||
294 | |||
295 | public void RegisterInventoryServiceHandlers() | ||
296 | { | ||
297 | try | ||
298 | { | ||
299 | m_HostCapsObj.RegisterHandler("NewFileAgentInventory", | ||
300 | new LLSDStreamhandler<LLSDAssetUploadRequest, LLSDAssetUploadResponse>( | ||
301 | "POST", GetNewCapPath(), NewAgentInventoryRequest, "NewFileAgentInventory", null)); | ||
302 | |||
303 | IRequestHandler req = new RestStreamHandler( | ||
304 | "POST", GetNewCapPath(), NoteCardAgentInventory, "Update*", null); | ||
305 | m_HostCapsObj.RegisterHandler("UpdateNotecardAgentInventory", req); | ||
306 | m_HostCapsObj.RegisterHandler("UpdateAnimSetAgentInventory", req); | ||
307 | m_HostCapsObj.RegisterHandler("UpdateScriptAgentInventory", req); | ||
308 | m_HostCapsObj.RegisterHandler("UpdateScriptAgent", req); | ||
309 | |||
310 | IRequestHandler UpdateAgentInformationHandler = new RestStreamHandler( | ||
311 | "POST", GetNewCapPath(), UpdateAgentInformation, "UpdateAgentInformation", null); | ||
312 | m_HostCapsObj.RegisterHandler("UpdateAgentInformation", UpdateAgentInformationHandler); | ||
313 | |||
314 | IRequestHandler CopyInventoryFromNotecardHandler = new RestStreamHandler( | ||
315 | "POST", GetNewCapPath(), CopyInventoryFromNotecard, "CopyInventoryFromNotecard", null); | ||
316 | m_HostCapsObj.RegisterHandler("CopyInventoryFromNotecard", CopyInventoryFromNotecardHandler); | ||
317 | |||
318 | } | ||
319 | catch (Exception e) | ||
320 | { | ||
321 | m_log.Error("[CAPS]: " + e.ToString()); | ||
322 | } | ||
323 | } | ||
324 | |||
325 | public void RegisterOtherHandlers() | ||
326 | { | ||
327 | try | ||
328 | { | ||
329 | if (m_UserManager != null) | ||
330 | { | ||
331 | IRequestHandler GetDisplayNamesHandler = new RestStreamHandler( | ||
332 | "GET", GetNewCapPath(), GetDisplayNames, "GetDisplayNames", null); | ||
333 | m_HostCapsObj.RegisterHandler("GetDisplayNames", GetDisplayNamesHandler); | ||
334 | } | ||
335 | } | ||
336 | catch (Exception e) | ||
337 | { | ||
338 | m_log.Error("[CAPS]: " + e.ToString()); | ||
339 | } | ||
340 | } | ||
341 | /// <summary> | ||
342 | /// Construct a client response detailing all the capabilities this server can provide. | ||
343 | /// </summary> | ||
344 | /// <param name="request"></param> | ||
345 | /// <param name="path"></param> | ||
346 | /// <param name="param"></param> | ||
347 | /// <param name="httpRequest">HTTP request header object</param> | ||
348 | /// <param name="httpResponse">HTTP response header object</param> | ||
349 | /// <returns></returns> | ||
350 | public string SeedCapRequest(string request, string path, string param, | ||
351 | IOSHttpRequest httpRequest, IOSHttpResponse httpResponse) | ||
352 | { | ||
353 | m_log.DebugFormat( | ||
354 | "[CAPS]: Received SEED caps request in {0} for agent {1}", m_regionName, m_HostCapsObj.AgentID); | ||
355 | |||
356 | if (!m_HostCapsObj.WaitForActivation()) | ||
357 | return string.Empty; | ||
358 | |||
359 | if (!m_Scene.CheckClient(m_HostCapsObj.AgentID, httpRequest.RemoteIPEndPoint)) | ||
360 | { | ||
361 | m_log.WarnFormat( | ||
362 | "[CAPS]: Unauthorized CAPS client {0} from {1}", | ||
363 | m_HostCapsObj.AgentID, httpRequest.RemoteIPEndPoint); | ||
364 | |||
365 | return string.Empty; | ||
366 | } | ||
367 | |||
368 | OSDArray capsRequested = (OSDArray)OSDParser.DeserializeLLSDXml(request); | ||
369 | List<string> validCaps = new List<string>(); | ||
370 | |||
371 | foreach (OSD c in capsRequested) | ||
372 | validCaps.Add(c.AsString()); | ||
373 | |||
374 | string result = LLSDHelpers.SerialiseLLSDReply(m_HostCapsObj.GetCapsDetails(true, validCaps)); | ||
375 | |||
376 | //m_log.DebugFormat("[CAPS] CapsRequest {0}", result); | ||
377 | |||
378 | return result; | ||
379 | } | ||
380 | |||
381 | /// <summary> | ||
382 | /// Called by the script task update handler. Provides a URL to which the client can upload a new asset. | ||
383 | /// </summary> | ||
384 | /// <param name="request"></param> | ||
385 | /// <param name="path"></param> | ||
386 | /// <param name="param"></param> | ||
387 | /// <param name="httpRequest">HTTP request header object</param> | ||
388 | /// <param name="httpResponse">HTTP response header object</param> | ||
389 | /// <returns></returns> | ||
390 | public string ScriptTaskInventory(string request, string path, string param, | ||
391 | IOSHttpRequest httpRequest, IOSHttpResponse httpResponse) | ||
392 | { | ||
393 | try | ||
394 | { | ||
395 | // m_log.Debug("[CAPS]: ScriptTaskInventory Request in region: " + m_regionName); | ||
396 | //m_log.DebugFormat("[CAPS]: request: {0}, path: {1}, param: {2}", request, path, param); | ||
397 | |||
398 | Hashtable hash = (Hashtable)LLSD.LLSDDeserialize(Utils.StringToBytes(request)); | ||
399 | LLSDTaskScriptUpdate llsdUpdateRequest = new LLSDTaskScriptUpdate(); | ||
400 | LLSDHelpers.DeserialiseOSDMap(hash, llsdUpdateRequest); | ||
401 | |||
402 | string uploaderPath = GetNewCapPath(); | ||
403 | |||
404 | TaskInventoryScriptUpdater uploader = | ||
405 | new TaskInventoryScriptUpdater( | ||
406 | llsdUpdateRequest.item_id, | ||
407 | llsdUpdateRequest.task_id, | ||
408 | llsdUpdateRequest.is_script_running, | ||
409 | uploaderPath, | ||
410 | m_HostCapsObj.HttpListener, | ||
411 | m_dumpAssetsToFile); | ||
412 | uploader.OnUpLoad += TaskScriptUpdated; | ||
413 | |||
414 | m_HostCapsObj.HttpListener.AddStreamHandler( | ||
415 | new BinaryStreamHandler( | ||
416 | "POST", uploaderPath, uploader.uploaderCaps, "TaskInventoryScriptUpdater", null)); | ||
417 | |||
418 | string protocol = "http://"; | ||
419 | |||
420 | if (m_HostCapsObj.SSLCaps) | ||
421 | protocol = "https://"; | ||
422 | |||
423 | string uploaderURL = protocol + m_HostCapsObj.HostName + ":" + m_HostCapsObj.Port.ToString() + uploaderPath; | ||
424 | |||
425 | LLSDAssetUploadResponse uploadResponse = new LLSDAssetUploadResponse(); | ||
426 | uploadResponse.uploader = uploaderURL; | ||
427 | uploadResponse.state = "upload"; | ||
428 | |||
429 | // m_log.InfoFormat("[CAPS]: " + | ||
430 | // "ScriptTaskInventory response: {0}", | ||
431 | // LLSDHelpers.SerialiseLLSDReply(uploadResponse))); | ||
432 | |||
433 | return LLSDHelpers.SerialiseLLSDReply(uploadResponse); | ||
434 | } | ||
435 | catch (Exception e) | ||
436 | { | ||
437 | m_log.Error("[CAPS]: " + e.ToString()); | ||
438 | } | ||
439 | |||
440 | return null; | ||
441 | } | ||
442 | |||
443 | /// <summary> | ||
444 | /// Called when new asset data for an agent inventory item update has been uploaded. | ||
445 | /// </summary> | ||
446 | /// <param name="itemID">Item to update</param> | ||
447 | /// <param name="primID">Prim containing item to update</param> | ||
448 | /// <param name="isScriptRunning">Signals whether the script to update is currently running</param> | ||
449 | /// <param name="data">New asset data</param> | ||
450 | public void TaskScriptUpdated(UUID itemID, UUID primID, bool isScriptRunning, byte[] data, ref ArrayList errors) | ||
451 | { | ||
452 | if (TaskScriptUpdatedCall != null) | ||
453 | { | ||
454 | ArrayList e = TaskScriptUpdatedCall(m_HostCapsObj.AgentID, itemID, primID, isScriptRunning, data); | ||
455 | foreach (Object item in e) | ||
456 | errors.Add(item); | ||
457 | } | ||
458 | } | ||
459 | |||
460 | /// <summary> | ||
461 | /// Called when new asset data for an agent inventory item update has been uploaded. | ||
462 | /// </summary> | ||
463 | /// <param name="itemID">Item to update</param> | ||
464 | /// <param name="data">New asset data</param> | ||
465 | /// <returns></returns> | ||
466 | public UUID ItemUpdated(UUID itemID, byte[] data) | ||
467 | { | ||
468 | if (ItemUpdatedCall != null) | ||
469 | { | ||
470 | return ItemUpdatedCall(m_HostCapsObj.AgentID, itemID, data); | ||
471 | } | ||
472 | |||
473 | return UUID.Zero; | ||
474 | } | ||
475 | |||
476 | /// <summary> | ||
477 | /// | ||
478 | /// </summary> | ||
479 | /// <param name="llsdRequest"></param> | ||
480 | /// <returns></returns> | ||
481 | public LLSDAssetUploadResponse NewAgentInventoryRequest(LLSDAssetUploadRequest llsdRequest) | ||
482 | { | ||
483 | //m_log.Debug("[CAPS]: NewAgentInventoryRequest Request is: " + llsdRequest.ToString()); | ||
484 | //m_log.Debug("asset upload request via CAPS" + llsdRequest.inventory_type + " , " + llsdRequest.asset_type); | ||
485 | |||
486 | // start by getting the client | ||
487 | IClientAPI client = null; | ||
488 | m_Scene.TryGetClient(m_HostCapsObj.AgentID, out client); | ||
489 | |||
490 | // check current state so we only have one service at a time | ||
491 | lock (m_ModelCost) | ||
492 | { | ||
493 | switch (m_FileAgentInventoryState) | ||
494 | { | ||
495 | case FileAgentInventoryState.processRequest: | ||
496 | case FileAgentInventoryState.processUpload: | ||
497 | LLSDAssetUploadError resperror = new LLSDAssetUploadError(); | ||
498 | resperror.message = "Uploader busy processing previus request"; | ||
499 | resperror.identifier = UUID.Zero; | ||
500 | |||
501 | LLSDAssetUploadResponse errorResponse = new LLSDAssetUploadResponse(); | ||
502 | errorResponse.uploader = ""; | ||
503 | errorResponse.state = "error"; | ||
504 | errorResponse.error = resperror; | ||
505 | return errorResponse; | ||
506 | // break; | ||
507 | case FileAgentInventoryState.waitUpload: | ||
508 | // todo stop current uploader server | ||
509 | break; | ||
510 | case FileAgentInventoryState.idle: | ||
511 | default: | ||
512 | break; | ||
513 | } | ||
514 | |||
515 | m_FileAgentInventoryState = FileAgentInventoryState.processRequest; | ||
516 | } | ||
517 | |||
518 | int cost = 0; | ||
519 | int nreqtextures = 0; | ||
520 | int nreqmeshs= 0; | ||
521 | int nreqinstances = 0; | ||
522 | bool IsAtestUpload = false; | ||
523 | |||
524 | string assetName = llsdRequest.name; | ||
525 | |||
526 | LLSDAssetUploadResponseData meshcostdata = new LLSDAssetUploadResponseData(); | ||
527 | |||
528 | if (llsdRequest.asset_type == "texture" || | ||
529 | llsdRequest.asset_type == "animation" || | ||
530 | llsdRequest.asset_type == "animatn" || // this is the asset name actually used by viewers | ||
531 | llsdRequest.asset_type == "mesh" || | ||
532 | llsdRequest.asset_type == "sound") | ||
533 | { | ||
534 | ScenePresence avatar = null; | ||
535 | m_Scene.TryGetScenePresence(m_HostCapsObj.AgentID, out avatar); | ||
536 | |||
537 | // check user level | ||
538 | if (avatar != null) | ||
539 | { | ||
540 | if (avatar.GodController.UserLevel < m_levelUpload) | ||
541 | { | ||
542 | LLSDAssetUploadError resperror = new LLSDAssetUploadError(); | ||
543 | resperror.message = "Insufficient permissions to upload"; | ||
544 | resperror.identifier = UUID.Zero; | ||
545 | |||
546 | LLSDAssetUploadResponse errorResponse = new LLSDAssetUploadResponse(); | ||
547 | errorResponse.uploader = ""; | ||
548 | errorResponse.state = "error"; | ||
549 | errorResponse.error = resperror; | ||
550 | lock (m_ModelCost) | ||
551 | m_FileAgentInventoryState = FileAgentInventoryState.idle; | ||
552 | return errorResponse; | ||
553 | } | ||
554 | } | ||
555 | |||
556 | // check test upload and funds | ||
557 | if (client != null) | ||
558 | { | ||
559 | IMoneyModule mm = m_Scene.RequestModuleInterface<IMoneyModule>(); | ||
560 | |||
561 | int baseCost = 0; | ||
562 | if (mm != null) | ||
563 | baseCost = mm.UploadCharge; | ||
564 | |||
565 | string warning = String.Empty; | ||
566 | |||
567 | if (llsdRequest.asset_type == "mesh") | ||
568 | { | ||
569 | string error; | ||
570 | int modelcost; | ||
571 | |||
572 | |||
573 | if (!m_ModelCost.MeshModelCost(llsdRequest.asset_resources, baseCost, out modelcost, | ||
574 | meshcostdata, out error, ref warning)) | ||
575 | { | ||
576 | LLSDAssetUploadError resperror = new LLSDAssetUploadError(); | ||
577 | resperror.message = error; | ||
578 | resperror.identifier = UUID.Zero; | ||
579 | |||
580 | LLSDAssetUploadResponse errorResponse = new LLSDAssetUploadResponse(); | ||
581 | errorResponse.uploader = ""; | ||
582 | errorResponse.state = "error"; | ||
583 | errorResponse.error = resperror; | ||
584 | |||
585 | lock (m_ModelCost) | ||
586 | m_FileAgentInventoryState = FileAgentInventoryState.idle; | ||
587 | return errorResponse; | ||
588 | } | ||
589 | cost = modelcost; | ||
590 | } | ||
591 | else | ||
592 | { | ||
593 | cost = baseCost; | ||
594 | } | ||
595 | |||
596 | if (cost > 0 && mm != null) | ||
597 | { | ||
598 | // check for test upload | ||
599 | |||
600 | if (m_ForceFreeTestUpload) // all are test | ||
601 | { | ||
602 | if (!(assetName.Length > 5 && assetName.StartsWith("TEST-"))) // has normal name lets change it | ||
603 | assetName = "TEST-" + assetName; | ||
604 | |||
605 | IsAtestUpload = true; | ||
606 | } | ||
607 | |||
608 | else if (m_enableFreeTestUpload) // only if prefixed with "TEST-" | ||
609 | { | ||
610 | |||
611 | IsAtestUpload = (assetName.Length > 5 && assetName.StartsWith("TEST-")); | ||
612 | } | ||
613 | |||
614 | |||
615 | if(IsAtestUpload) // let user know, still showing cost estimation | ||
616 | warning += "Upload will have no cost, for testing purposes only. Other uses are prohibited. Items will not work after 48 hours or on other regions"; | ||
617 | |||
618 | // check funds | ||
619 | else | ||
620 | { | ||
621 | if (!mm.UploadCovered(client.AgentId, (int)cost)) | ||
622 | { | ||
623 | LLSDAssetUploadError resperror = new LLSDAssetUploadError(); | ||
624 | resperror.message = "Insuficient funds"; | ||
625 | resperror.identifier = UUID.Zero; | ||
626 | |||
627 | LLSDAssetUploadResponse errorResponse = new LLSDAssetUploadResponse(); | ||
628 | errorResponse.uploader = ""; | ||
629 | errorResponse.state = "error"; | ||
630 | errorResponse.error = resperror; | ||
631 | lock (m_ModelCost) | ||
632 | m_FileAgentInventoryState = FileAgentInventoryState.idle; | ||
633 | return errorResponse; | ||
634 | } | ||
635 | } | ||
636 | } | ||
637 | |||
638 | if (client != null && warning != String.Empty) | ||
639 | client.SendAgentAlertMessage(warning, true); | ||
640 | } | ||
641 | } | ||
642 | |||
643 | string assetDes = llsdRequest.description; | ||
644 | UUID newAsset = UUID.Random(); | ||
645 | UUID newInvItem = UUID.Random(); | ||
646 | UUID parentFolder = llsdRequest.folder_id; | ||
647 | string uploaderPath = GetNewCapPath(); | ||
648 | UUID texturesFolder = UUID.Zero; | ||
649 | |||
650 | if(!IsAtestUpload && m_enableModelUploadTextureToInventory) | ||
651 | texturesFolder = llsdRequest.texture_folder_id; | ||
652 | |||
653 | AssetUploader uploader = | ||
654 | new AssetUploader(assetName, assetDes, newAsset, newInvItem, parentFolder, llsdRequest.inventory_type, | ||
655 | llsdRequest.asset_type, uploaderPath, m_HostCapsObj.HttpListener, m_dumpAssetsToFile, cost, | ||
656 | texturesFolder, nreqtextures, nreqmeshs, nreqinstances, IsAtestUpload, | ||
657 | llsdRequest.next_owner_mask, llsdRequest.group_mask, llsdRequest.everyone_mask); | ||
658 | |||
659 | m_HostCapsObj.HttpListener.AddStreamHandler( | ||
660 | new BinaryStreamHandler( | ||
661 | "POST", | ||
662 | uploaderPath, | ||
663 | uploader.uploaderCaps, | ||
664 | "NewAgentInventoryRequest", | ||
665 | m_HostCapsObj.AgentID.ToString())); | ||
666 | |||
667 | string protocol = "http://"; | ||
668 | if (m_HostCapsObj.SSLCaps) | ||
669 | protocol = "https://"; | ||
670 | |||
671 | string uploaderURL = protocol + m_HostCapsObj.HostName + ":" + m_HostCapsObj.Port.ToString() + uploaderPath; | ||
672 | |||
673 | LLSDAssetUploadResponse uploadResponse = new LLSDAssetUploadResponse(); | ||
674 | uploadResponse.uploader = uploaderURL; | ||
675 | uploadResponse.state = "upload"; | ||
676 | uploadResponse.upload_price = (int)cost; | ||
677 | |||
678 | if (llsdRequest.asset_type == "mesh") | ||
679 | { | ||
680 | uploadResponse.data = meshcostdata; | ||
681 | } | ||
682 | |||
683 | uploader.OnUpLoad += UploadCompleteHandler; | ||
684 | |||
685 | lock (m_ModelCost) | ||
686 | m_FileAgentInventoryState = FileAgentInventoryState.waitUpload; | ||
687 | |||
688 | return uploadResponse; | ||
689 | } | ||
690 | |||
691 | /// <summary> | ||
692 | /// Convert raw uploaded data into the appropriate asset and item. | ||
693 | /// </summary> | ||
694 | /// <param name="assetID"></param> | ||
695 | /// <param name="inventoryItem"></param> | ||
696 | /// <param name="data"></param> | ||
697 | public void UploadCompleteHandler(string assetName, string assetDescription, UUID assetID, | ||
698 | UUID inventoryItem, UUID parentFolder, byte[] data, string inventoryType, | ||
699 | string assetType, int cost, | ||
700 | UUID texturesFolder, int nreqtextures, int nreqmeshs, int nreqinstances, | ||
701 | bool IsAtestUpload, ref string error, | ||
702 | ref int nextOwnerMask, ref int groupMask, ref int everyoneMask) | ||
703 | { | ||
704 | lock (m_ModelCost) | ||
705 | m_FileAgentInventoryState = FileAgentInventoryState.processUpload; | ||
706 | |||
707 | m_log.DebugFormat( | ||
708 | "[BUNCH OF CAPS]: Uploaded asset {0} for inventory item {1}, inv type {2}, asset type {3}", | ||
709 | assetID, inventoryItem, inventoryType, assetType); | ||
710 | |||
711 | sbyte assType = 0; | ||
712 | sbyte inType = 0; | ||
713 | |||
714 | IClientAPI client = null; | ||
715 | |||
716 | UUID owner_id = m_HostCapsObj.AgentID; | ||
717 | UUID creatorID; | ||
718 | |||
719 | bool istest = IsAtestUpload && m_enableFreeTestUpload && (cost > 0); | ||
720 | |||
721 | bool restrictPerms = m_RestrictFreeTestUploadPerms && istest; | ||
722 | |||
723 | if (istest && m_testAssetsCreatorID != UUID.Zero) | ||
724 | creatorID = m_testAssetsCreatorID; | ||
725 | else | ||
726 | creatorID = owner_id; | ||
727 | |||
728 | string creatorIDstr = creatorID.ToString(); | ||
729 | |||
730 | IMoneyModule mm = m_Scene.RequestModuleInterface<IMoneyModule>(); | ||
731 | if (mm != null) | ||
732 | { | ||
733 | // make sure client still has enougth credit | ||
734 | if (!mm.UploadCovered(m_HostCapsObj.AgentID, (int)cost)) | ||
735 | { | ||
736 | error = "Insufficient funds."; | ||
737 | return; | ||
738 | } | ||
739 | } | ||
740 | |||
741 | // strings to types | ||
742 | if (inventoryType == "sound") | ||
743 | { | ||
744 | inType = (sbyte)InventoryType.Sound; | ||
745 | assType = (sbyte)AssetType.Sound; | ||
746 | } | ||
747 | else if (inventoryType == "snapshot") | ||
748 | { | ||
749 | inType = (sbyte)InventoryType.Snapshot; | ||
750 | } | ||
751 | else if (inventoryType == "animation") | ||
752 | { | ||
753 | inType = (sbyte)InventoryType.Animation; | ||
754 | assType = (sbyte)AssetType.Animation; | ||
755 | } | ||
756 | else if (inventoryType == "animset") | ||
757 | { | ||
758 | inType = (sbyte)CustomInventoryType.AnimationSet; | ||
759 | assType = (sbyte)CustomAssetType.AnimationSet; | ||
760 | m_log.Debug("got animset upload request"); | ||
761 | } | ||
762 | else if (inventoryType == "wearable") | ||
763 | { | ||
764 | inType = (sbyte)InventoryType.Wearable; | ||
765 | switch (assetType) | ||
766 | { | ||
767 | case "bodypart": | ||
768 | assType = (sbyte)AssetType.Bodypart; | ||
769 | break; | ||
770 | case "clothing": | ||
771 | assType = (sbyte)AssetType.Clothing; | ||
772 | break; | ||
773 | } | ||
774 | } | ||
775 | else if (inventoryType == "object") | ||
776 | { | ||
777 | if (assetType == "mesh") // this code for now is for mesh models uploads only | ||
778 | { | ||
779 | inType = (sbyte)InventoryType.Object; | ||
780 | assType = (sbyte)AssetType.Object; | ||
781 | |||
782 | List<Vector3> positions = new List<Vector3>(); | ||
783 | List<Quaternion> rotations = new List<Quaternion>(); | ||
784 | OSDMap request = (OSDMap)OSDParser.DeserializeLLSDXml(data); | ||
785 | |||
786 | // compare and get updated information | ||
787 | /* does nothing still we do need something to avoid special viewer to upload something diferent from the cost estimation | ||
788 | bool mismatchError = true; | ||
789 | |||
790 | while (mismatchError) | ||
791 | { | ||
792 | mismatchError = false; | ||
793 | } | ||
794 | |||
795 | if (mismatchError) | ||
796 | { | ||
797 | error = "Upload and fee estimation information don't match"; | ||
798 | lock (m_ModelCost) | ||
799 | m_FileAgentInventoryState = FileAgentInventoryState.idle; | ||
800 | |||
801 | return; | ||
802 | } | ||
803 | */ | ||
804 | OSDArray instance_list = (OSDArray)request["instance_list"]; | ||
805 | OSDArray mesh_list = (OSDArray)request["mesh_list"]; | ||
806 | OSDArray texture_list = (OSDArray)request["texture_list"]; | ||
807 | SceneObjectGroup grp = null; | ||
808 | |||
809 | // create and store texture assets | ||
810 | bool doTextInv = (!istest && m_enableModelUploadTextureToInventory && | ||
811 | texturesFolder != UUID.Zero); | ||
812 | |||
813 | |||
814 | List<UUID> textures = new List<UUID>(); | ||
815 | |||
816 | |||
817 | // if (doTextInv) | ||
818 | m_Scene.TryGetClient(m_HostCapsObj.AgentID, out client); | ||
819 | |||
820 | if(client == null) // don't put textures in inventory if there is no client | ||
821 | doTextInv = false; | ||
822 | |||
823 | for (int i = 0; i < texture_list.Count; i++) | ||
824 | { | ||
825 | AssetBase textureAsset = new AssetBase(UUID.Random(), assetName, (sbyte)AssetType.Texture, creatorIDstr); | ||
826 | textureAsset.Data = texture_list[i].AsBinary(); | ||
827 | if (istest) | ||
828 | textureAsset.Local = true; | ||
829 | m_assetService.Store(textureAsset); | ||
830 | textures.Add(textureAsset.FullID); | ||
831 | |||
832 | if (doTextInv) | ||
833 | { | ||
834 | string name = assetName; | ||
835 | if (name.Length > 25) | ||
836 | name = name.Substring(0, 24); | ||
837 | name += "_Texture#" + i.ToString(); | ||
838 | InventoryItemBase texitem = new InventoryItemBase(); | ||
839 | texitem.Owner = m_HostCapsObj.AgentID; | ||
840 | texitem.CreatorId = creatorIDstr; | ||
841 | texitem.CreatorData = String.Empty; | ||
842 | texitem.ID = UUID.Random(); | ||
843 | texitem.AssetID = textureAsset.FullID; | ||
844 | texitem.Description = "mesh model texture"; | ||
845 | texitem.Name = name; | ||
846 | texitem.AssetType = (int)AssetType.Texture; | ||
847 | texitem.InvType = (int)InventoryType.Texture; | ||
848 | texitem.Folder = texturesFolder; | ||
849 | |||
850 | texitem.CurrentPermissions | ||
851 | = (uint)(PermissionMask.Move | PermissionMask.Copy | PermissionMask.Modify | PermissionMask.Transfer | PermissionMask.Export); | ||
852 | |||
853 | texitem.BasePermissions = (uint)PermissionMask.All | (uint)PermissionMask.Export; | ||
854 | texitem.EveryOnePermissions = 0; | ||
855 | texitem.NextPermissions = (uint)PermissionMask.All; | ||
856 | texitem.CreationDate = Util.UnixTimeSinceEpoch(); | ||
857 | |||
858 | m_Scene.AddInventoryItem(client, texitem); | ||
859 | texitem = null; | ||
860 | } | ||
861 | } | ||
862 | |||
863 | // create and store meshs assets | ||
864 | List<UUID> meshAssets = new List<UUID>(); | ||
865 | List<bool> meshAvatarSkeletons = new List<bool>(); | ||
866 | List<bool> meshAvatarColliders = new List<bool>(); | ||
867 | |||
868 | bool curAvSkeleton; | ||
869 | bool curAvCollider; | ||
870 | for (int i = 0; i < mesh_list.Count; i++) | ||
871 | { | ||
872 | curAvSkeleton = false; | ||
873 | curAvCollider = false; | ||
874 | |||
875 | // we do need to parse the mesh now | ||
876 | OSD osd = OSDParser.DeserializeLLSDBinary(mesh_list[i]); | ||
877 | if (osd is OSDMap) | ||
878 | { | ||
879 | OSDMap mosd = (OSDMap)osd; | ||
880 | if (mosd.ContainsKey("skeleton")) | ||
881 | { | ||
882 | OSDMap skeleton = (OSDMap)mosd["skeleton"]; | ||
883 | int sksize = skeleton["size"].AsInteger(); | ||
884 | if (sksize > 0) | ||
885 | curAvSkeleton = true; | ||
886 | } | ||
887 | } | ||
888 | |||
889 | AssetBase meshAsset = new AssetBase(UUID.Random(), assetName, (sbyte)AssetType.Mesh, creatorIDstr); | ||
890 | meshAsset.Data = mesh_list[i].AsBinary(); | ||
891 | if (istest) | ||
892 | meshAsset.Local = true; | ||
893 | m_assetService.Store(meshAsset); | ||
894 | meshAssets.Add(meshAsset.FullID); | ||
895 | meshAvatarSkeletons.Add(curAvSkeleton); | ||
896 | meshAvatarColliders.Add(curAvCollider); | ||
897 | |||
898 | // test code | ||
899 | if (curAvSkeleton && client != null) | ||
900 | { | ||
901 | string name = assetName; | ||
902 | if (name.Length > 25) | ||
903 | name = name.Substring(0, 24); | ||
904 | name += "_Mesh#" + i.ToString(); | ||
905 | InventoryItemBase meshitem = new InventoryItemBase(); | ||
906 | meshitem.Owner = m_HostCapsObj.AgentID; | ||
907 | meshitem.CreatorId = creatorIDstr; | ||
908 | meshitem.CreatorData = String.Empty; | ||
909 | meshitem.ID = UUID.Random(); | ||
910 | meshitem.AssetID = meshAsset.FullID; | ||
911 | meshitem.Description = "mesh "; | ||
912 | meshitem.Name = name; | ||
913 | meshitem.AssetType = (int)AssetType.Mesh; | ||
914 | meshitem.InvType = (int)InventoryType.Mesh; | ||
915 | // meshitem.Folder = UUID.Zero; // send to default | ||
916 | |||
917 | meshitem.Folder = parentFolder; // dont let it go to folder Meshes that viewers dont show | ||
918 | |||
919 | // If we set PermissionMask.All then when we rez the item the next permissions will replace the current | ||
920 | // (owner) permissions. This becomes a problem if next permissions are changed. | ||
921 | meshitem.CurrentPermissions | ||
922 | = (uint)(PermissionMask.Move | PermissionMask.Copy | PermissionMask.Modify | PermissionMask.Transfer); | ||
923 | |||
924 | meshitem.BasePermissions = (uint)PermissionMask.All; | ||
925 | meshitem.EveryOnePermissions = 0; | ||
926 | meshitem.NextPermissions = (uint)PermissionMask.All; | ||
927 | meshitem.CreationDate = Util.UnixTimeSinceEpoch(); | ||
928 | |||
929 | m_Scene.AddInventoryItem(client, meshitem); | ||
930 | meshitem = null; | ||
931 | } | ||
932 | } | ||
933 | |||
934 | int skipedMeshs = 0; | ||
935 | // build prims from instances | ||
936 | for (int i = 0; i < instance_list.Count; i++) | ||
937 | { | ||
938 | OSDMap inner_instance_list = (OSDMap)instance_list[i]; | ||
939 | |||
940 | // skip prims that are 2 small | ||
941 | Vector3 scale = inner_instance_list["scale"].AsVector3(); | ||
942 | |||
943 | if (scale.X < m_PrimScaleMin || scale.Y < m_PrimScaleMin || scale.Z < m_PrimScaleMin) | ||
944 | { | ||
945 | skipedMeshs++; | ||
946 | continue; | ||
947 | } | ||
948 | |||
949 | OSDArray face_list = (OSDArray)inner_instance_list["face_list"]; | ||
950 | |||
951 | PrimitiveBaseShape pbs = null; | ||
952 | if (inner_instance_list.ContainsKey("mesh")) // seems to happen always but ... | ||
953 | { | ||
954 | int meshindx = inner_instance_list["mesh"].AsInteger(); | ||
955 | if (meshAssets.Count > meshindx) | ||
956 | pbs = PrimitiveBaseShape.CreateMesh(face_list.Count, meshAssets[meshindx]); | ||
957 | } | ||
958 | if(pbs == null) // fallback | ||
959 | pbs = PrimitiveBaseShape.CreateBox(); | ||
960 | |||
961 | Primitive.TextureEntry textureEntry | ||
962 | = new Primitive.TextureEntry(Primitive.TextureEntry.WHITE_TEXTURE); | ||
963 | |||
964 | for (uint face = 0; face < face_list.Count; face++) | ||
965 | { | ||
966 | OSDMap faceMap = (OSDMap)face_list[(int)face]; | ||
967 | |||
968 | Primitive.TextureEntryFace f = textureEntry.CreateFace(face); //clone the default | ||
969 | if (faceMap.ContainsKey("fullbright")) | ||
970 | f.Fullbright = faceMap["fullbright"].AsBoolean(); | ||
971 | if (faceMap.ContainsKey("diffuse_color")) | ||
972 | f.RGBA = faceMap["diffuse_color"].AsColor4(); | ||
973 | |||
974 | int textureNum = faceMap["image"].AsInteger(); | ||
975 | float imagerot = faceMap["imagerot"].AsInteger(); | ||
976 | float offsets = (float)faceMap["offsets"].AsReal(); | ||
977 | float offsett = (float)faceMap["offsett"].AsReal(); | ||
978 | float scales = (float)faceMap["scales"].AsReal(); | ||
979 | float scalet = (float)faceMap["scalet"].AsReal(); | ||
980 | |||
981 | if (imagerot != 0) | ||
982 | f.Rotation = imagerot; | ||
983 | |||
984 | if (offsets != 0) | ||
985 | f.OffsetU = offsets; | ||
986 | |||
987 | if (offsett != 0) | ||
988 | f.OffsetV = offsett; | ||
989 | |||
990 | if (scales != 0) | ||
991 | f.RepeatU = scales; | ||
992 | |||
993 | if (scalet != 0) | ||
994 | f.RepeatV = scalet; | ||
995 | |||
996 | if (textures.Count > textureNum) | ||
997 | f.TextureID = textures[textureNum]; | ||
998 | |||
999 | textureEntry.FaceTextures[face] = f; | ||
1000 | } | ||
1001 | pbs.TextureEntry = textureEntry.GetBytes(); | ||
1002 | |||
1003 | Vector3 position = inner_instance_list["position"].AsVector3(); | ||
1004 | Quaternion rotation = inner_instance_list["rotation"].AsQuaternion(); | ||
1005 | |||
1006 | // for now viwers do send fixed defaults | ||
1007 | // but this may change | ||
1008 | // int physicsShapeType = inner_instance_list["physics_shape_type"].AsInteger(); | ||
1009 | byte physicsShapeType = (byte)PhysShapeType.convex; // default is simple convex | ||
1010 | // int material = inner_instance_list["material"].AsInteger(); | ||
1011 | byte material = (byte)Material.Wood; | ||
1012 | |||
1013 | SceneObjectPart prim | ||
1014 | = new SceneObjectPart(owner_id, pbs, position, Quaternion.Identity, Vector3.Zero); | ||
1015 | |||
1016 | prim.Scale = scale; | ||
1017 | rotations.Add(rotation); | ||
1018 | positions.Add(position); | ||
1019 | prim.UUID = UUID.Random(); | ||
1020 | prim.CreatorID = creatorID; | ||
1021 | prim.OwnerID = owner_id; | ||
1022 | prim.GroupID = UUID.Zero; | ||
1023 | prim.LastOwnerID = creatorID; | ||
1024 | prim.RezzerID = creatorID; | ||
1025 | prim.CreationDate = Util.UnixTimeSinceEpoch(); | ||
1026 | |||
1027 | if (grp == null) | ||
1028 | prim.Name = assetName; | ||
1029 | else | ||
1030 | prim.Name = assetName + "#" + i.ToString(); | ||
1031 | |||
1032 | prim.EveryoneMask = 0; | ||
1033 | prim.GroupMask = 0; | ||
1034 | |||
1035 | if (restrictPerms) | ||
1036 | { | ||
1037 | prim.BaseMask = (uint)(PermissionMask.Move | PermissionMask.Modify); | ||
1038 | prim.OwnerMask = (uint)(PermissionMask.Move | PermissionMask.Modify); | ||
1039 | prim.NextOwnerMask = 0; | ||
1040 | } | ||
1041 | else | ||
1042 | { | ||
1043 | prim.BaseMask = (uint)PermissionMask.All | (uint)PermissionMask.Export; | ||
1044 | prim.OwnerMask = (uint)PermissionMask.All | (uint)PermissionMask.Export; | ||
1045 | prim.GroupMask = prim.BaseMask & (uint)groupMask; | ||
1046 | prim.EveryoneMask = prim.BaseMask & (uint)everyoneMask; | ||
1047 | prim.NextOwnerMask = prim.BaseMask & (uint)nextOwnerMask; | ||
1048 | // If the viewer gives us bogus permissions, revert to the SL | ||
1049 | // default of transfer only. | ||
1050 | if ((prim.NextOwnerMask & (uint)PermissionMask.All) == 0) | ||
1051 | prim.NextOwnerMask = (uint)PermissionMask.Transfer; | ||
1052 | } | ||
1053 | |||
1054 | if(istest) | ||
1055 | prim.Description = "For testing only. Other uses are prohibited"; | ||
1056 | else | ||
1057 | prim.Description = ""; | ||
1058 | |||
1059 | prim.Material = material; | ||
1060 | prim.PhysicsShapeType = physicsShapeType; | ||
1061 | |||
1062 | // prim.BaseMask = (uint)base_mask; | ||
1063 | // prim.EveryoneMask = (uint)everyone_mask; | ||
1064 | // prim.GroupMask = (uint)group_mask; | ||
1065 | // prim.NextOwnerMask = (uint)next_owner_mask; | ||
1066 | // prim.OwnerMask = (uint)owner_mask; | ||
1067 | |||
1068 | if (grp == null) | ||
1069 | { | ||
1070 | grp = new SceneObjectGroup(prim); | ||
1071 | grp.LastOwnerID = creatorID; | ||
1072 | grp.RezzerID = creatorID; | ||
1073 | } | ||
1074 | else | ||
1075 | grp.AddPart(prim); | ||
1076 | } | ||
1077 | |||
1078 | Vector3 rootPos = positions[0]; | ||
1079 | |||
1080 | if (grp.Parts.Length > 1) | ||
1081 | { | ||
1082 | // Fix first link number | ||
1083 | grp.RootPart.LinkNum++; | ||
1084 | |||
1085 | Quaternion rootRotConj = Quaternion.Conjugate(rotations[0]); | ||
1086 | Quaternion tmprot; | ||
1087 | Vector3 offset; | ||
1088 | |||
1089 | // fix children rotations and positions | ||
1090 | for (int i = 1; i < rotations.Count; i++) | ||
1091 | { | ||
1092 | tmprot = rotations[i]; | ||
1093 | tmprot = rootRotConj * tmprot; | ||
1094 | |||
1095 | grp.Parts[i].RotationOffset = tmprot; | ||
1096 | |||
1097 | offset = positions[i] - rootPos; | ||
1098 | |||
1099 | offset *= rootRotConj; | ||
1100 | grp.Parts[i].OffsetPosition = offset; | ||
1101 | } | ||
1102 | |||
1103 | grp.AbsolutePosition = rootPos; | ||
1104 | grp.UpdateGroupRotationR(rotations[0]); | ||
1105 | } | ||
1106 | else | ||
1107 | { | ||
1108 | grp.AbsolutePosition = rootPos; | ||
1109 | grp.UpdateGroupRotationR(rotations[0]); | ||
1110 | } | ||
1111 | |||
1112 | data = ASCIIEncoding.ASCII.GetBytes(SceneObjectSerializer.ToOriginalXmlFormat(grp)); | ||
1113 | } | ||
1114 | |||
1115 | else // not a mesh model | ||
1116 | { | ||
1117 | m_log.ErrorFormat("[CAPS Asset Upload] got unsuported assetType for object upload"); | ||
1118 | return; | ||
1119 | } | ||
1120 | } | ||
1121 | |||
1122 | AssetBase asset; | ||
1123 | asset = new AssetBase(assetID, assetName, assType, creatorIDstr); | ||
1124 | asset.Data = data; | ||
1125 | if (istest) | ||
1126 | asset.Local = true; | ||
1127 | if (AddNewAsset != null) | ||
1128 | AddNewAsset(asset); | ||
1129 | else if (m_assetService != null) | ||
1130 | m_assetService.Store(asset); | ||
1131 | |||
1132 | InventoryItemBase item = new InventoryItemBase(); | ||
1133 | item.Owner = m_HostCapsObj.AgentID; | ||
1134 | item.CreatorId = creatorIDstr; | ||
1135 | item.CreatorData = String.Empty; | ||
1136 | item.ID = inventoryItem; | ||
1137 | item.AssetID = asset.FullID; | ||
1138 | if (istest) | ||
1139 | { | ||
1140 | item.Description = "For testing only. Other uses are prohibited"; | ||
1141 | item.Flags = (uint) (InventoryItemFlags.SharedSingleReference); | ||
1142 | } | ||
1143 | else | ||
1144 | item.Description = assetDescription; | ||
1145 | item.Name = assetName; | ||
1146 | item.AssetType = assType; | ||
1147 | item.InvType = inType; | ||
1148 | item.Folder = parentFolder; | ||
1149 | |||
1150 | // If we set PermissionMask.All then when we rez the item the next permissions will replace the current | ||
1151 | // (owner) permissions. This becomes a problem if next permissions are changed. | ||
1152 | |||
1153 | if (inType == (sbyte)CustomInventoryType.AnimationSet) | ||
1154 | { | ||
1155 | AnimationSet.setCreateItemPermitions(item); | ||
1156 | } | ||
1157 | |||
1158 | else if (restrictPerms) | ||
1159 | { | ||
1160 | item.BasePermissions = (uint)(PermissionMask.Move | PermissionMask.Modify); | ||
1161 | item.CurrentPermissions = (uint)(PermissionMask.Move | PermissionMask.Modify); | ||
1162 | item.GroupPermissions = 0; | ||
1163 | item.EveryOnePermissions = 0; | ||
1164 | item.NextPermissions = 0; | ||
1165 | } | ||
1166 | else | ||
1167 | { | ||
1168 | item.BasePermissions = (uint)PermissionMask.All | (uint)PermissionMask.Export; | ||
1169 | item.CurrentPermissions = (uint)PermissionMask.All | (uint)PermissionMask.Export; | ||
1170 | item.GroupPermissions = item.BasePermissions & (uint)groupMask; | ||
1171 | item.EveryOnePermissions = item.BasePermissions & (uint)everyoneMask; | ||
1172 | item.NextPermissions = item.BasePermissions & (uint)nextOwnerMask; | ||
1173 | if ((item.NextPermissions & (uint)PermissionMask.All) == 0) | ||
1174 | item.NextPermissions = (uint)PermissionMask.Transfer; | ||
1175 | } | ||
1176 | |||
1177 | item.CreationDate = Util.UnixTimeSinceEpoch(); | ||
1178 | |||
1179 | everyoneMask = (int)item.EveryOnePermissions; | ||
1180 | groupMask = (int)item.GroupPermissions; | ||
1181 | nextOwnerMask = (int)item.NextPermissions; | ||
1182 | |||
1183 | m_Scene.TryGetClient(m_HostCapsObj.AgentID, out client); | ||
1184 | |||
1185 | if (AddNewInventoryItem != null) | ||
1186 | { | ||
1187 | if (istest) | ||
1188 | { | ||
1189 | m_Scene.AddInventoryItem(client, item); | ||
1190 | /* | ||
1191 | AddNewInventoryItem(m_HostCapsObj.AgentID, item, 0); | ||
1192 | if (client != null) | ||
1193 | client.SendAgentAlertMessage("Upload will have no cost, for personal test purposes only. Other uses are forbiden. Items may not work on a another region" , true); | ||
1194 | */ | ||
1195 | } | ||
1196 | else | ||
1197 | { | ||
1198 | AddNewInventoryItem(m_HostCapsObj.AgentID, item, (uint)cost); | ||
1199 | // if (client != null) | ||
1200 | // { | ||
1201 | // // let users see anything.. i don't so far | ||
1202 | // string str; | ||
1203 | // if (cost > 0) | ||
1204 | // // dont remember where is money unit name to put here | ||
1205 | // str = "Upload complete. charged " + cost.ToString() + "$"; | ||
1206 | // else | ||
1207 | // str = "Upload complete"; | ||
1208 | // client.SendAgentAlertMessage(str, true); | ||
1209 | // } | ||
1210 | } | ||
1211 | } | ||
1212 | |||
1213 | lock (m_ModelCost) | ||
1214 | m_FileAgentInventoryState = FileAgentInventoryState.idle; | ||
1215 | } | ||
1216 | |||
1217 | /// <summary> | ||
1218 | /// | ||
1219 | /// </summary> | ||
1220 | /// <param name="mapReq"></param> | ||
1221 | /// <returns></returns> | ||
1222 | public LLSDMapLayerResponse GetMapLayer(LLSDMapRequest mapReq) | ||
1223 | { | ||
1224 | m_log.Debug("[CAPS]: MapLayer Request in region: " + m_regionName); | ||
1225 | LLSDMapLayerResponse mapResponse = new LLSDMapLayerResponse(); | ||
1226 | mapResponse.LayerData.Array.Add(GetOSDMapLayerResponse()); | ||
1227 | return mapResponse; | ||
1228 | } | ||
1229 | |||
1230 | /// <summary> | ||
1231 | /// | ||
1232 | /// </summary> | ||
1233 | /// <returns></returns> | ||
1234 | protected static OSDMapLayer GetOSDMapLayerResponse() | ||
1235 | { | ||
1236 | OSDMapLayer mapLayer = new OSDMapLayer(); | ||
1237 | mapLayer.Right = 5000; | ||
1238 | mapLayer.Top = 5000; | ||
1239 | mapLayer.ImageID = new UUID("00000000-0000-1111-9999-000000000006"); | ||
1240 | |||
1241 | return mapLayer; | ||
1242 | } | ||
1243 | |||
1244 | /// <summary> | ||
1245 | /// | ||
1246 | /// </summary> | ||
1247 | /// <param name="request"></param> | ||
1248 | /// <param name="path"></param> | ||
1249 | /// <param name="param"></param> | ||
1250 | /// <returns></returns> | ||
1251 | public string RequestTexture(string request, string path, string param) | ||
1252 | { | ||
1253 | m_log.Debug("texture request " + request); | ||
1254 | // Needs implementing (added to remove compiler warning) | ||
1255 | return String.Empty; | ||
1256 | } | ||
1257 | |||
1258 | |||
1259 | /// <summary> | ||
1260 | /// Called by the notecard update handler. Provides a URL to which the client can upload a new asset. | ||
1261 | /// </summary> | ||
1262 | /// <param name="request"></param> | ||
1263 | /// <param name="path"></param> | ||
1264 | /// <param name="param"></param> | ||
1265 | /// <returns></returns> | ||
1266 | public string NoteCardAgentInventory(string request, string path, string param, | ||
1267 | IOSHttpRequest httpRequest, IOSHttpResponse httpResponse) | ||
1268 | { | ||
1269 | //m_log.Debug("[CAPS]: NoteCardAgentInventory Request in region: " + m_regionName + "\n" + request); | ||
1270 | //m_log.Debug("[CAPS]: NoteCardAgentInventory Request is: " + request); | ||
1271 | |||
1272 | //OpenMetaverse.StructuredData.OSDMap hash = (OpenMetaverse.StructuredData.OSDMap)OpenMetaverse.StructuredData.LLSDParser.DeserializeBinary(Utils.StringToBytes(request)); | ||
1273 | Hashtable hash = (Hashtable)LLSD.LLSDDeserialize(Utils.StringToBytes(request)); | ||
1274 | LLSDItemUpdate llsdRequest = new LLSDItemUpdate(); | ||
1275 | LLSDHelpers.DeserialiseOSDMap(hash, llsdRequest); | ||
1276 | |||
1277 | string uploaderPath = GetNewCapPath(); | ||
1278 | |||
1279 | ItemUpdater uploader = | ||
1280 | new ItemUpdater(llsdRequest.item_id, uploaderPath, m_HostCapsObj.HttpListener, m_dumpAssetsToFile); | ||
1281 | uploader.OnUpLoad += ItemUpdated; | ||
1282 | |||
1283 | m_HostCapsObj.HttpListener.AddStreamHandler( | ||
1284 | new BinaryStreamHandler( | ||
1285 | "POST", uploaderPath, uploader.uploaderCaps, "NoteCardAgentInventory", null)); | ||
1286 | |||
1287 | string protocol = "http://"; | ||
1288 | |||
1289 | if (m_HostCapsObj.SSLCaps) | ||
1290 | protocol = "https://"; | ||
1291 | |||
1292 | string uploaderURL = protocol + m_HostCapsObj.HostName + ":" + m_HostCapsObj.Port.ToString() + uploaderPath; | ||
1293 | |||
1294 | LLSDAssetUploadResponse uploadResponse = new LLSDAssetUploadResponse(); | ||
1295 | uploadResponse.uploader = uploaderURL; | ||
1296 | uploadResponse.state = "upload"; | ||
1297 | |||
1298 | // m_log.InfoFormat("[CAPS]: " + | ||
1299 | // "NoteCardAgentInventory response: {0}", | ||
1300 | // LLSDHelpers.SerialiseLLSDReply(uploadResponse))); | ||
1301 | |||
1302 | return LLSDHelpers.SerialiseLLSDReply(uploadResponse); | ||
1303 | } | ||
1304 | |||
1305 | /// <summary> | ||
1306 | /// Called by the CopyInventoryFromNotecard caps handler. | ||
1307 | /// </summary> | ||
1308 | /// <param name="request"></param> | ||
1309 | /// <param name="path"></param> | ||
1310 | /// <param name="param"></param> | ||
1311 | public string CopyInventoryFromNotecard(string request, string path, string param, | ||
1312 | IOSHttpRequest httpRequest, IOSHttpResponse httpResponse) | ||
1313 | { | ||
1314 | Hashtable response = new Hashtable(); | ||
1315 | response["int_response_code"] = 404; | ||
1316 | response["content_type"] = "text/plain"; | ||
1317 | response["keepalive"] = false; | ||
1318 | response["str_response_string"] = ""; | ||
1319 | |||
1320 | try | ||
1321 | { | ||
1322 | OSDMap content = (OSDMap)OSDParser.DeserializeLLSDXml(request); | ||
1323 | UUID objectID = content["object-id"].AsUUID(); | ||
1324 | UUID notecardID = content["notecard-id"].AsUUID(); | ||
1325 | UUID folderID = content["folder-id"].AsUUID(); | ||
1326 | UUID itemID = content["item-id"].AsUUID(); | ||
1327 | |||
1328 | // m_log.InfoFormat("[CAPS]: CopyInventoryFromNotecard, FolderID:{0}, ItemID:{1}, NotecardID:{2}, ObjectID:{3}", folderID, itemID, notecardID, objectID); | ||
1329 | |||
1330 | if (objectID != UUID.Zero) | ||
1331 | { | ||
1332 | SceneObjectPart part = m_Scene.GetSceneObjectPart(objectID); | ||
1333 | if (part != null) | ||
1334 | { | ||
1335 | // TaskInventoryItem taskItem = part.Inventory.GetInventoryItem(notecardID); | ||
1336 | if (!m_Scene.Permissions.CanCopyObjectInventory(notecardID, objectID, m_HostCapsObj.AgentID)) | ||
1337 | { | ||
1338 | return LLSDHelpers.SerialiseLLSDReply(response); | ||
1339 | } | ||
1340 | } | ||
1341 | } | ||
1342 | |||
1343 | InventoryItemBase item = null; | ||
1344 | InventoryItemBase copyItem = null; | ||
1345 | IClientAPI client = null; | ||
1346 | |||
1347 | m_Scene.TryGetClient(m_HostCapsObj.AgentID, out client); | ||
1348 | item = m_Scene.InventoryService.GetItem(m_HostCapsObj.AgentID, itemID); | ||
1349 | if (item != null) | ||
1350 | { | ||
1351 | string message; | ||
1352 | copyItem = m_Scene.GiveInventoryItem(m_HostCapsObj.AgentID, item.Owner, itemID, folderID, out message); | ||
1353 | if (copyItem != null && client != null) | ||
1354 | { | ||
1355 | m_log.InfoFormat("[CAPS]: CopyInventoryFromNotecard, ItemID:{0}, FolderID:{1}", copyItem.ID, copyItem.Folder); | ||
1356 | client.SendBulkUpdateInventory(copyItem); | ||
1357 | } | ||
1358 | } | ||
1359 | else | ||
1360 | { | ||
1361 | m_log.ErrorFormat("[CAPS]: CopyInventoryFromNotecard - Failed to retrieve item {0} from notecard {1}", itemID, notecardID); | ||
1362 | if (client != null) | ||
1363 | client.SendAlertMessage("Failed to retrieve item"); | ||
1364 | } | ||
1365 | } | ||
1366 | catch (Exception e) | ||
1367 | { | ||
1368 | m_log.ErrorFormat("[CAPS]: CopyInventoryFromNotecard : {0}", e.ToString()); | ||
1369 | } | ||
1370 | |||
1371 | response["int_response_code"] = 200; | ||
1372 | return LLSDHelpers.SerialiseLLSDReply(response); | ||
1373 | } | ||
1374 | |||
1375 | public string GetObjectPhysicsData(string request, string path, | ||
1376 | string param, IOSHttpRequest httpRequest, | ||
1377 | IOSHttpResponse httpResponse) | ||
1378 | { | ||
1379 | OSDMap req = (OSDMap)OSDParser.DeserializeLLSDXml(request); | ||
1380 | OSDMap resp = new OSDMap(); | ||
1381 | OSDArray object_ids = (OSDArray)req["object_ids"]; | ||
1382 | |||
1383 | for (int i = 0 ; i < object_ids.Count ; i++) | ||
1384 | { | ||
1385 | UUID uuid = object_ids[i].AsUUID(); | ||
1386 | |||
1387 | SceneObjectPart obj = m_Scene.GetSceneObjectPart(uuid); | ||
1388 | if (obj != null) | ||
1389 | { | ||
1390 | OSDMap object_data = new OSDMap(); | ||
1391 | |||
1392 | object_data["PhysicsShapeType"] = obj.PhysicsShapeType; | ||
1393 | object_data["Density"] = obj.Density; | ||
1394 | object_data["Friction"] = obj.Friction; | ||
1395 | object_data["Restitution"] = obj.Restitution; | ||
1396 | object_data["GravityMultiplier"] = obj.GravityModifier; | ||
1397 | |||
1398 | resp[uuid.ToString()] = object_data; | ||
1399 | } | ||
1400 | } | ||
1401 | |||
1402 | string response = OSDParser.SerializeLLSDXmlString(resp); | ||
1403 | return response; | ||
1404 | } | ||
1405 | |||
1406 | public string GetObjectCost(string request, string path, | ||
1407 | string param, IOSHttpRequest httpRequest, | ||
1408 | IOSHttpResponse httpResponse) | ||
1409 | { | ||
1410 | OSDMap req = (OSDMap)OSDParser.DeserializeLLSDXml(request); | ||
1411 | OSDMap resp = new OSDMap(); | ||
1412 | |||
1413 | OSDArray object_ids = (OSDArray)req["object_ids"]; | ||
1414 | |||
1415 | for (int i = 0; i < object_ids.Count; i++) | ||
1416 | { | ||
1417 | UUID uuid = object_ids[i].AsUUID(); | ||
1418 | |||
1419 | SceneObjectPart part = m_Scene.GetSceneObjectPart(uuid); | ||
1420 | SceneObjectGroup grp = null; | ||
1421 | if (part != null) | ||
1422 | grp = part.ParentGroup; | ||
1423 | if (grp != null) | ||
1424 | { | ||
1425 | float linksetCost; | ||
1426 | float linksetPhysCost; | ||
1427 | float partCost; | ||
1428 | float partPhysCost; | ||
1429 | |||
1430 | grp.GetResourcesCosts(part,out linksetCost,out linksetPhysCost,out partCost,out partPhysCost); | ||
1431 | |||
1432 | OSDMap object_data = new OSDMap(); | ||
1433 | object_data["linked_set_resource_cost"] = linksetCost; | ||
1434 | object_data["resource_cost"] = partCost; | ||
1435 | object_data["physics_cost"] = partPhysCost; | ||
1436 | object_data["linked_set_physics_cost"] = linksetPhysCost; | ||
1437 | object_data["resource_limiting_type"] = "legacy"; | ||
1438 | resp[uuid.ToString()] = object_data; | ||
1439 | } | ||
1440 | } | ||
1441 | if(resp.Count == 0) | ||
1442 | { | ||
1443 | OSDMap object_data = new OSDMap(); | ||
1444 | object_data["linked_set_resource_cost"] = 0; | ||
1445 | object_data["resource_cost"] = 0; | ||
1446 | object_data["physics_cost"] = 0; | ||
1447 | object_data["linked_set_physics_cost"] = 0; | ||
1448 | resp[UUID.Zero.ToString()] = object_data; | ||
1449 | } | ||
1450 | string response = OSDParser.SerializeLLSDXmlString(resp); | ||
1451 | return response; | ||
1452 | } | ||
1453 | |||
1454 | public string ResourceCostSelected(string request, string path, | ||
1455 | string param, IOSHttpRequest httpRequest, | ||
1456 | IOSHttpResponse httpResponse) | ||
1457 | { | ||
1458 | OSDMap req = (OSDMap)OSDParser.DeserializeLLSDXml(request); | ||
1459 | OSDMap resp = new OSDMap(); | ||
1460 | |||
1461 | |||
1462 | float phys=0; | ||
1463 | float stream=0; | ||
1464 | float simul=0; | ||
1465 | |||
1466 | if (req.ContainsKey("selected_roots")) | ||
1467 | { | ||
1468 | OSDArray object_ids = (OSDArray)req["selected_roots"]; | ||
1469 | |||
1470 | // should go by SOG suming costs for all parts | ||
1471 | // ll v3 works ok with several objects select we get the list and adds ok | ||
1472 | // FS calls per object so results are wrong guess fs bug | ||
1473 | for (int i = 0; i < object_ids.Count; i++) | ||
1474 | { | ||
1475 | UUID uuid = object_ids[i].AsUUID(); | ||
1476 | float Physc; | ||
1477 | float simulc; | ||
1478 | float streamc; | ||
1479 | |||
1480 | SceneObjectGroup grp = m_Scene.GetGroupByPrim(uuid); | ||
1481 | if (grp != null) | ||
1482 | { | ||
1483 | grp.GetSelectedCosts(out Physc, out streamc, out simulc); | ||
1484 | phys += Physc; | ||
1485 | stream += streamc; | ||
1486 | simul += simulc; | ||
1487 | } | ||
1488 | } | ||
1489 | } | ||
1490 | else if (req.ContainsKey("selected_prims")) | ||
1491 | { | ||
1492 | OSDArray object_ids = (OSDArray)req["selected_prims"]; | ||
1493 | |||
1494 | // don't see in use in any of the 2 viewers | ||
1495 | // guess it should be for edit linked but... nothing | ||
1496 | // should go to SOP per part | ||
1497 | for (int i = 0; i < object_ids.Count; i++) | ||
1498 | { | ||
1499 | UUID uuid = object_ids[i].AsUUID(); | ||
1500 | |||
1501 | SceneObjectPart part = m_Scene.GetSceneObjectPart(uuid); | ||
1502 | if (part != null) | ||
1503 | { | ||
1504 | phys += part.PhysicsCost; | ||
1505 | stream += part.StreamingCost; | ||
1506 | simul += part.SimulationCost; | ||
1507 | } | ||
1508 | } | ||
1509 | } | ||
1510 | |||
1511 | OSDMap object_data = new OSDMap(); | ||
1512 | |||
1513 | object_data["physics"] = phys; | ||
1514 | object_data["streaming"] = stream; | ||
1515 | object_data["simulation"] = simul; | ||
1516 | |||
1517 | resp["selected"] = object_data; | ||
1518 | // resp["transaction_id"] = "undef"; | ||
1519 | string response = OSDParser.SerializeLLSDXmlString(resp); | ||
1520 | return response; | ||
1521 | } | ||
1522 | |||
1523 | public string UpdateAgentInformation(string request, string path, | ||
1524 | string param, IOSHttpRequest httpRequest, | ||
1525 | IOSHttpResponse httpResponse) | ||
1526 | { | ||
1527 | // OSDMap req = (OSDMap)OSDParser.DeserializeLLSDXml(request); | ||
1528 | OSDMap resp = new OSDMap(); | ||
1529 | |||
1530 | OSDMap accessPrefs = new OSDMap(); | ||
1531 | accessPrefs["max"] = "A"; | ||
1532 | |||
1533 | resp["access_prefs"] = accessPrefs; | ||
1534 | |||
1535 | string response = OSDParser.SerializeLLSDXmlString(resp); | ||
1536 | return response; | ||
1537 | } | ||
1538 | |||
1539 | public bool OSDMapTOVector3(OSDMap map, out Vector3 v) | ||
1540 | { | ||
1541 | v = Vector3.Zero; | ||
1542 | if(!map.ContainsKey("X")) | ||
1543 | return false; | ||
1544 | if(!map.ContainsKey("Y")) | ||
1545 | return false; | ||
1546 | if(!map.ContainsKey("Z")) | ||
1547 | return false; | ||
1548 | v.X = (float)map["X"].AsReal(); | ||
1549 | v.Y = (float)map["Y"].AsReal(); | ||
1550 | v.Z = (float)map["Z"].AsReal(); | ||
1551 | return true; | ||
1552 | } | ||
1553 | |||
1554 | public string HomeLocation(string request, string path, string param, IOSHttpRequest httpRequest, | ||
1555 | IOSHttpResponse httpResponse) | ||
1556 | { | ||
1557 | OSDMap resp = new OSDMap(); | ||
1558 | |||
1559 | resp["success"] = "false"; | ||
1560 | |||
1561 | |||
1562 | bool fail = true; | ||
1563 | string message = "Set Home request failed"; | ||
1564 | int locationID = 1; | ||
1565 | Vector3 pos = Vector3.Zero; | ||
1566 | Vector3 lookAt = Vector3.Zero; | ||
1567 | |||
1568 | IClientAPI client = null; | ||
1569 | ScenePresence sp; | ||
1570 | |||
1571 | while(true) | ||
1572 | { | ||
1573 | if(m_Scene.GridUserService == null) | ||
1574 | break; | ||
1575 | |||
1576 | if(m_Scene.UserManagementModule == null) | ||
1577 | break; | ||
1578 | |||
1579 | m_Scene.TryGetScenePresence(m_AgentID, out sp); | ||
1580 | if(sp == null || sp.IsChildAgent || sp.IsDeleted) | ||
1581 | break; | ||
1582 | |||
1583 | if(sp.IsInTransit && !sp.IsInLocalTransit) | ||
1584 | break; | ||
1585 | |||
1586 | client = sp.ControllingClient; | ||
1587 | |||
1588 | if(!m_Scene.UserManagementModule.IsLocalGridUser(m_AgentID)) | ||
1589 | break; | ||
1590 | |||
1591 | OSDMap req = (OSDMap)OSDParser.DeserializeLLSDXml(request); | ||
1592 | if(!req.ContainsKey("HomeLocation")) | ||
1593 | break; | ||
1594 | |||
1595 | OSDMap HLocation = (OSDMap)req["HomeLocation"]; | ||
1596 | if(!HLocation.ContainsKey("LocationPos")) | ||
1597 | break; | ||
1598 | if(!HLocation.ContainsKey("LocationLookAt")) | ||
1599 | break; | ||
1600 | |||
1601 | locationID = HLocation["LocationId"].AsInteger(); | ||
1602 | |||
1603 | if(!OSDMapTOVector3((OSDMap)HLocation["LocationPos"], out pos)) | ||
1604 | break; | ||
1605 | |||
1606 | if(!OSDMapTOVector3((OSDMap)HLocation["LocationLookAt"], out lookAt)) | ||
1607 | break; | ||
1608 | |||
1609 | ILandObject land = m_Scene.LandChannel.GetLandObject(pos); | ||
1610 | if(land == null) | ||
1611 | break; | ||
1612 | |||
1613 | ulong gpowers = client.GetGroupPowers(land.LandData.GroupID); | ||
1614 | SceneObjectGroup telehub = null; | ||
1615 | if (m_Scene.RegionInfo.RegionSettings.TelehubObject != UUID.Zero) | ||
1616 | // Does the telehub exist in the scene? | ||
1617 | telehub = m_Scene.GetSceneObjectGroup(m_Scene.RegionInfo.RegionSettings.TelehubObject); | ||
1618 | |||
1619 | if (!m_Scene.Permissions.IsAdministrator(m_AgentID) && // (a) gods and land managers can set home | ||
1620 | !m_Scene.Permissions.IsGod(m_AgentID) && | ||
1621 | m_AgentID != land.LandData.OwnerID && // (b) land owners can set home | ||
1622 | // (c) members of the land-associated group in roles that can set home | ||
1623 | ((gpowers & (ulong)GroupPowers.AllowSetHome) != (ulong)GroupPowers.AllowSetHome) && | ||
1624 | // (d) parcels with telehubs can be the home of anyone | ||
1625 | (telehub == null || !land.ContainsPoint((int)telehub.AbsolutePosition.X, (int)telehub.AbsolutePosition.Y))) | ||
1626 | { | ||
1627 | message = "You are not allowed to set your home location in this parcel."; | ||
1628 | break; | ||
1629 | } | ||
1630 | |||
1631 | string userId; | ||
1632 | UUID test; | ||
1633 | if (!m_Scene.UserManagementModule.GetUserUUI(m_AgentID, out userId)) | ||
1634 | { | ||
1635 | message = "Set Home request failed. (User Lookup)"; | ||
1636 | break; | ||
1637 | } | ||
1638 | |||
1639 | if (!UUID.TryParse(userId, out test)) | ||
1640 | { | ||
1641 | message = "Set Home request failed. (HG visitor)"; | ||
1642 | break; | ||
1643 | } | ||
1644 | |||
1645 | if (m_Scene.GridUserService.SetHome(userId, land.RegionUUID, pos, lookAt)) | ||
1646 | fail = false; | ||
1647 | |||
1648 | break; | ||
1649 | } | ||
1650 | |||
1651 | string response; | ||
1652 | |||
1653 | if(fail) | ||
1654 | { | ||
1655 | if(client != null) | ||
1656 | client.SendAlertMessage(message); | ||
1657 | response = OSDParser.SerializeLLSDXmlString(resp); | ||
1658 | return response; | ||
1659 | } | ||
1660 | |||
1661 | // so its http but still needs a udp reply to inform user? crap :p | ||
1662 | if(client != null) | ||
1663 | client.SendAlertMessage("Home position set.","HomePositionSet"); | ||
1664 | |||
1665 | resp["success"] = "true"; | ||
1666 | OSDMap homeloc = new OSDMap(); | ||
1667 | OSDMap homelocpos = new OSDMap(); | ||
1668 | // for some odd reason viewers send pos as reals but read as integer | ||
1669 | homelocpos["X"] = new OSDReal(pos.X); | ||
1670 | homelocpos["Y"] = new OSDReal(pos.Y); | ||
1671 | homelocpos["Z"] = new OSDReal(pos.Z); | ||
1672 | homeloc["LocationPos"] = homelocpos; | ||
1673 | |||
1674 | resp["HomeLocation"] = homeloc; | ||
1675 | |||
1676 | response = OSDParser.SerializeLLSDXmlString(resp); | ||
1677 | return response; | ||
1678 | } | ||
1679 | |||
1680 | private static int CompareRolesByMembersDesc(GroupRolesData x, GroupRolesData y) | ||
1681 | { | ||
1682 | return -(x.Members.CompareTo(y.Members)); | ||
1683 | } | ||
1684 | |||
1685 | public string GroupMemberData(string request, string path, string param, IOSHttpRequest httpRequest, | ||
1686 | IOSHttpResponse httpResponse) | ||
1687 | { | ||
1688 | OSDMap resp = new OSDMap(); | ||
1689 | |||
1690 | string response; | ||
1691 | |||
1692 | bool fail = true; | ||
1693 | IClientAPI client = null; | ||
1694 | ScenePresence sp; | ||
1695 | IGroupsModule m_GroupsModule; | ||
1696 | UUID groupID = UUID.Zero; | ||
1697 | |||
1698 | while(true) | ||
1699 | { | ||
1700 | m_GroupsModule = m_Scene.RequestModuleInterface<IGroupsModule>(); | ||
1701 | if(m_GroupsModule == null) | ||
1702 | break; | ||
1703 | |||
1704 | m_Scene.TryGetScenePresence(m_AgentID, out sp); | ||
1705 | if(sp == null || sp.IsChildAgent || sp.IsDeleted) | ||
1706 | break; | ||
1707 | |||
1708 | if(sp.IsInTransit && !sp.IsInLocalTransit) | ||
1709 | break; | ||
1710 | |||
1711 | client = sp.ControllingClient; | ||
1712 | |||
1713 | OSDMap req = (OSDMap)OSDParser.DeserializeLLSDXml(request); | ||
1714 | if(!req.ContainsKey("group_id")) | ||
1715 | break; | ||
1716 | |||
1717 | groupID = req["group_id"].AsUUID(); | ||
1718 | if(groupID == UUID.Zero) | ||
1719 | break; | ||
1720 | |||
1721 | List<GroupRolesData> roles = m_GroupsModule.GroupRoleDataRequest(client, groupID); | ||
1722 | if(roles == null || roles.Count == 0) | ||
1723 | break; | ||
1724 | |||
1725 | List<GroupMembersData> members = m_GroupsModule.GroupMembersRequest(client, groupID); | ||
1726 | if(members == null || members.Count == 0) | ||
1727 | break; | ||
1728 | |||
1729 | int memberCount = members.Count; | ||
1730 | |||
1731 | Dictionary<string,int> titles = new Dictionary<string,int>(); | ||
1732 | int i = 0; | ||
1733 | |||
1734 | ulong defaultPowers = 0; | ||
1735 | |||
1736 | |||
1737 | // build titles array and index | ||
1738 | roles.Sort(CompareRolesByMembersDesc); | ||
1739 | |||
1740 | OSDArray osdtitles = new OSDArray(); | ||
1741 | foreach(GroupRolesData grd in roles) | ||
1742 | { | ||
1743 | if(grd.Title == null) | ||
1744 | continue; | ||
1745 | string title = grd.Title; | ||
1746 | if(i==0) | ||
1747 | defaultPowers = grd.Powers; | ||
1748 | |||
1749 | if(!titles.ContainsKey(title)) | ||
1750 | { | ||
1751 | titles[title] = i++; | ||
1752 | osdtitles.Add(new OSDString(title)); | ||
1753 | } | ||
1754 | } | ||
1755 | |||
1756 | if(titles.Count == 0) | ||
1757 | break; | ||
1758 | |||
1759 | OSDMap osdmembers = new OSDMap(); | ||
1760 | foreach(GroupMembersData gmd in members) | ||
1761 | { | ||
1762 | OSDMap m = new OSDMap(); | ||
1763 | if(gmd.OnlineStatus != null && gmd.OnlineStatus != "") | ||
1764 | m["last_login"] = new OSDString(gmd.OnlineStatus); | ||
1765 | if(gmd.AgentPowers != defaultPowers) | ||
1766 | m["powers"] = new OSDString((gmd.AgentPowers).ToString("X")); | ||
1767 | if(gmd.Title != null && titles.ContainsKey(gmd.Title) && titles[gmd.Title] != 0) | ||
1768 | m["title"] = new OSDInteger(titles[gmd.Title]); | ||
1769 | if(gmd.IsOwner) | ||
1770 | m["owner"] = new OSDString("true"); | ||
1771 | if(gmd.Contribution != 0) | ||
1772 | m["donated_square_meters"] = new OSDInteger(gmd.Contribution); | ||
1773 | |||
1774 | osdmembers[(gmd.AgentID).ToString()] = m; | ||
1775 | } | ||
1776 | |||
1777 | OSDMap osddefaults = new OSDMap(); | ||
1778 | osddefaults["default_powers"] = new OSDString(defaultPowers.ToString("X")); | ||
1779 | |||
1780 | resp["group_id"] = new OSDUUID(groupID); | ||
1781 | resp["agent_id"] = new OSDUUID(m_AgentID); | ||
1782 | resp["member_count"] = new OSDInteger(memberCount); | ||
1783 | resp["defaults"] = osddefaults; | ||
1784 | resp["titles"] = osdtitles; | ||
1785 | resp["members"] = osdmembers; | ||
1786 | |||
1787 | fail = false; | ||
1788 | break; | ||
1789 | } | ||
1790 | |||
1791 | if(fail) | ||
1792 | { | ||
1793 | resp["group_id"] = new OSDUUID(groupID); | ||
1794 | resp["agent_id"] = new OSDUUID(m_AgentID); | ||
1795 | resp["member_count"] = new OSDInteger(0); | ||
1796 | resp["defaults"] = new OSDMap(); | ||
1797 | resp["titles"] = new OSDArray(); | ||
1798 | resp["members"] = new OSDMap(); | ||
1799 | } | ||
1800 | |||
1801 | response = OSDParser.SerializeLLSDXmlString(resp); | ||
1802 | return response; | ||
1803 | } | ||
1804 | |||
1805 | public string GetDisplayNames(string request, string path, | ||
1806 | string param, IOSHttpRequest httpRequest, | ||
1807 | IOSHttpResponse httpResponse) | ||
1808 | { | ||
1809 | httpResponse.StatusCode = (int)System.Net.HttpStatusCode.Gone; | ||
1810 | httpResponse.ContentType = "text/plain"; | ||
1811 | |||
1812 | ScenePresence sp = m_Scene.GetScenePresence(m_AgentID); | ||
1813 | if(sp == null || sp.IsDeleted) | ||
1814 | return ""; | ||
1815 | |||
1816 | if(sp.IsInTransit && !sp.IsInLocalTransit) | ||
1817 | { | ||
1818 | httpResponse.StatusCode = (int)System.Net.HttpStatusCode.ServiceUnavailable; | ||
1819 | httpResponse.AddHeader("Retry-After","30"); | ||
1820 | return ""; | ||
1821 | } | ||
1822 | |||
1823 | NameValueCollection query = HttpUtility.ParseQueryString(httpRequest.Url.Query); | ||
1824 | string[] ids = query.GetValues("ids"); | ||
1825 | |||
1826 | Dictionary<UUID,string> names = m_UserManager.GetUsersNames(ids); | ||
1827 | |||
1828 | OSDMap osdReply = new OSDMap(); | ||
1829 | OSDArray agents = new OSDArray(); | ||
1830 | |||
1831 | osdReply["agents"] = agents; | ||
1832 | foreach (KeyValuePair<UUID,string> kvp in names) | ||
1833 | { | ||
1834 | if (string.IsNullOrEmpty(kvp.Value)) | ||
1835 | continue; | ||
1836 | if(kvp.Key == UUID.Zero) | ||
1837 | continue; | ||
1838 | |||
1839 | string[] parts = kvp.Value.Split(new char[] {' '}); | ||
1840 | OSDMap osdname = new OSDMap(); | ||
1841 | |||
1842 | // dont tell about unknown users, we can't send them back on Bad either | ||
1843 | if(parts[0] == "Unknown") | ||
1844 | continue; | ||
1845 | /* | ||
1846 | if(parts[0] == "Unknown") | ||
1847 | { | ||
1848 | osdname["display_name_next_update"] = OSD.FromDate(DateTime.UtcNow.AddHours(1)); | ||
1849 | osdname["display_name_expires"] = OSD.FromDate(DateTime.UtcNow.AddHours(2)); | ||
1850 | } | ||
1851 | else | ||
1852 | */ | ||
1853 | { | ||
1854 | osdname["display_name_next_update"] = OSD.FromDate(DateTime.UtcNow.AddDays(8)); | ||
1855 | osdname["display_name_expires"] = OSD.FromDate(DateTime.UtcNow.AddMonths(1)); | ||
1856 | } | ||
1857 | osdname["display_name"] = OSD.FromString(kvp.Value); | ||
1858 | osdname["legacy_first_name"] = parts[0]; | ||
1859 | osdname["legacy_last_name"] = parts[1]; | ||
1860 | osdname["username"] = OSD.FromString(kvp.Value); | ||
1861 | osdname["id"] = OSD.FromUUID(kvp.Key); | ||
1862 | osdname["is_display_name_default"] = OSD.FromBoolean(true); | ||
1863 | |||
1864 | agents.Add(osdname); | ||
1865 | } | ||
1866 | |||
1867 | // Full content request | ||
1868 | httpResponse.StatusCode = (int)System.Net.HttpStatusCode.OK; | ||
1869 | //httpResponse.ContentLength = ??; | ||
1870 | httpResponse.ContentType = "application/llsd+xml"; | ||
1871 | |||
1872 | string reply = OSDParser.SerializeLLSDXmlString(osdReply); | ||
1873 | return reply; | ||
1874 | } | ||
1875 | } | ||
1876 | |||
1877 | public class AssetUploader | ||
1878 | { | ||
1879 | private static readonly ILog m_log = | ||
1880 | LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
1881 | |||
1882 | |||
1883 | public event UpLoadedAsset OnUpLoad; | ||
1884 | private UpLoadedAsset handlerUpLoad = null; | ||
1885 | |||
1886 | private string uploaderPath = String.Empty; | ||
1887 | private UUID newAssetID; | ||
1888 | private UUID inventoryItemID; | ||
1889 | private UUID parentFolder; | ||
1890 | private IHttpServer httpListener; | ||
1891 | private bool m_dumpAssetsToFile; | ||
1892 | private string m_assetName = String.Empty; | ||
1893 | private string m_assetDes = String.Empty; | ||
1894 | |||
1895 | private string m_invType = String.Empty; | ||
1896 | private string m_assetType = String.Empty; | ||
1897 | private int m_cost; | ||
1898 | private string m_error = String.Empty; | ||
1899 | |||
1900 | private Timer m_timeoutTimer = new Timer(); | ||
1901 | private UUID m_texturesFolder; | ||
1902 | private int m_nreqtextures; | ||
1903 | private int m_nreqmeshs; | ||
1904 | private int m_nreqinstances; | ||
1905 | private bool m_IsAtestUpload; | ||
1906 | |||
1907 | private int m_nextOwnerMask; | ||
1908 | private int m_groupMask; | ||
1909 | private int m_everyoneMask; | ||
1910 | |||
1911 | |||
1912 | public AssetUploader(string assetName, string description, UUID assetID, UUID inventoryItem, | ||
1913 | UUID parentFolderID, string invType, string assetType, string path, | ||
1914 | IHttpServer httpServer, bool dumpAssetsToFile, | ||
1915 | int totalCost, UUID texturesFolder, int nreqtextures, int nreqmeshs, int nreqinstances, | ||
1916 | bool IsAtestUpload, int nextOwnerMask, int groupMask, int everyoneMask) | ||
1917 | { | ||
1918 | m_assetName = assetName; | ||
1919 | m_assetDes = description; | ||
1920 | newAssetID = assetID; | ||
1921 | inventoryItemID = inventoryItem; | ||
1922 | uploaderPath = path; | ||
1923 | httpListener = httpServer; | ||
1924 | parentFolder = parentFolderID; | ||
1925 | m_assetType = assetType; | ||
1926 | m_invType = invType; | ||
1927 | m_dumpAssetsToFile = dumpAssetsToFile; | ||
1928 | m_cost = totalCost; | ||
1929 | |||
1930 | m_texturesFolder = texturesFolder; | ||
1931 | m_nreqtextures = nreqtextures; | ||
1932 | m_nreqmeshs = nreqmeshs; | ||
1933 | m_nreqinstances = nreqinstances; | ||
1934 | m_IsAtestUpload = IsAtestUpload; | ||
1935 | |||
1936 | m_timeoutTimer.Elapsed += TimedOut; | ||
1937 | m_timeoutTimer.Interval = 120000; | ||
1938 | m_timeoutTimer.AutoReset = false; | ||
1939 | m_timeoutTimer.Start(); | ||
1940 | |||
1941 | m_nextOwnerMask = nextOwnerMask; | ||
1942 | m_groupMask = groupMask; | ||
1943 | m_everyoneMask = everyoneMask; | ||
1944 | } | ||
1945 | |||
1946 | /// <summary> | ||
1947 | /// Handle raw asset upload data via the capability. | ||
1948 | /// </summary> | ||
1949 | /// <param name="data"></param> | ||
1950 | /// <param name="path"></param> | ||
1951 | /// <param name="param"></param> | ||
1952 | /// <returns></returns> | ||
1953 | public string uploaderCaps(byte[] data, string path, string param) | ||
1954 | { | ||
1955 | UUID inv = inventoryItemID; | ||
1956 | string res = String.Empty; | ||
1957 | LLSDAssetUploadComplete uploadComplete = new LLSDAssetUploadComplete(); | ||
1958 | /* | ||
1959 | uploadComplete.new_asset = newAssetID.ToString(); | ||
1960 | uploadComplete.new_inventory_item = inv; | ||
1961 | uploadComplete.state = "complete"; | ||
1962 | |||
1963 | res = LLSDHelpers.SerialiseLLSDReply(uploadComplete); | ||
1964 | */ | ||
1965 | m_timeoutTimer.Stop(); | ||
1966 | httpListener.RemoveStreamHandler("POST", uploaderPath); | ||
1967 | |||
1968 | // TODO: probably make this a better set of extensions here | ||
1969 | string extension = ".jp2"; | ||
1970 | if (m_invType != "image") | ||
1971 | { | ||
1972 | extension = ".dat"; | ||
1973 | } | ||
1974 | |||
1975 | if (m_dumpAssetsToFile) | ||
1976 | { | ||
1977 | SaveAssetToFile(m_assetName + extension, data); | ||
1978 | } | ||
1979 | handlerUpLoad = OnUpLoad; | ||
1980 | if (handlerUpLoad != null) | ||
1981 | { | ||
1982 | handlerUpLoad(m_assetName, m_assetDes, newAssetID, inv, parentFolder, data, m_invType, m_assetType, | ||
1983 | m_cost, m_texturesFolder, m_nreqtextures, m_nreqmeshs, m_nreqinstances, m_IsAtestUpload, | ||
1984 | ref m_error, ref m_nextOwnerMask, ref m_groupMask, ref m_everyoneMask); | ||
1985 | } | ||
1986 | |||
1987 | uploadComplete.new_next_owner_mask = m_nextOwnerMask; | ||
1988 | uploadComplete.new_group_mask = m_groupMask; | ||
1989 | uploadComplete.new_everyone_mask = m_everyoneMask; | ||
1990 | |||
1991 | if (m_IsAtestUpload) | ||
1992 | { | ||
1993 | LLSDAssetUploadError resperror = new LLSDAssetUploadError(); | ||
1994 | resperror.message = "Upload SUCESSEFULL for testing purposes only. Other uses are prohibited. Item will not work after 48 hours or on other regions"; | ||
1995 | resperror.identifier = inv; | ||
1996 | |||
1997 | uploadComplete.error = resperror; | ||
1998 | uploadComplete.state = "Upload4Testing"; | ||
1999 | } | ||
2000 | else | ||
2001 | { | ||
2002 | if (m_error == String.Empty) | ||
2003 | { | ||
2004 | uploadComplete.new_asset = newAssetID.ToString(); | ||
2005 | uploadComplete.new_inventory_item = inv; | ||
2006 | // if (m_texturesFolder != UUID.Zero) | ||
2007 | // uploadComplete.new_texture_folder_id = m_texturesFolder; | ||
2008 | uploadComplete.state = "complete"; | ||
2009 | } | ||
2010 | else | ||
2011 | { | ||
2012 | LLSDAssetUploadError resperror = new LLSDAssetUploadError(); | ||
2013 | resperror.message = m_error; | ||
2014 | resperror.identifier = inv; | ||
2015 | |||
2016 | uploadComplete.error = resperror; | ||
2017 | uploadComplete.state = "failed"; | ||
2018 | } | ||
2019 | } | ||
2020 | |||
2021 | res = LLSDHelpers.SerialiseLLSDReply(uploadComplete); | ||
2022 | return res; | ||
2023 | } | ||
2024 | |||
2025 | private void TimedOut(object sender, ElapsedEventArgs args) | ||
2026 | { | ||
2027 | m_log.InfoFormat("[CAPS]: Removing URL and handler for timed out mesh upload"); | ||
2028 | httpListener.RemoveStreamHandler("POST", uploaderPath); | ||
2029 | } | ||
2030 | |||
2031 | ///Left this in and commented in case there are unforseen issues | ||
2032 | //private void SaveAssetToFile(string filename, byte[] data) | ||
2033 | //{ | ||
2034 | // FileStream fs = File.Create(filename); | ||
2035 | // BinaryWriter bw = new BinaryWriter(fs); | ||
2036 | // bw.Write(data); | ||
2037 | // bw.Close(); | ||
2038 | // fs.Close(); | ||
2039 | //} | ||
2040 | |||
2041 | private static void SaveAssetToFile(string filename, byte[] data) | ||
2042 | { | ||
2043 | string assetPath = "UserAssets"; | ||
2044 | if (!Directory.Exists(assetPath)) | ||
2045 | { | ||
2046 | Directory.CreateDirectory(assetPath); | ||
2047 | } | ||
2048 | FileStream fs = File.Create(Path.Combine(assetPath, Util.safeFileName(filename))); | ||
2049 | BinaryWriter bw = new BinaryWriter(fs); | ||
2050 | bw.Write(data); | ||
2051 | bw.Close(); | ||
2052 | fs.Close(); | ||
2053 | } | ||
2054 | } | ||
2055 | |||
2056 | /// <summary> | ||
2057 | /// This class is a callback invoked when a client sends asset data to | ||
2058 | /// an agent inventory notecard update url | ||
2059 | /// </summary> | ||
2060 | public class ItemUpdater | ||
2061 | { | ||
2062 | public event UpdateItem OnUpLoad; | ||
2063 | |||
2064 | private UpdateItem handlerUpdateItem = null; | ||
2065 | |||
2066 | private string uploaderPath = String.Empty; | ||
2067 | private UUID inventoryItemID; | ||
2068 | private IHttpServer httpListener; | ||
2069 | private bool m_dumpAssetToFile; | ||
2070 | |||
2071 | public ItemUpdater(UUID inventoryItem, string path, IHttpServer httpServer, bool dumpAssetToFile) | ||
2072 | { | ||
2073 | m_dumpAssetToFile = dumpAssetToFile; | ||
2074 | |||
2075 | inventoryItemID = inventoryItem; | ||
2076 | uploaderPath = path; | ||
2077 | httpListener = httpServer; | ||
2078 | } | ||
2079 | |||
2080 | /// <summary> | ||
2081 | /// Handle raw uploaded asset data. | ||
2082 | /// </summary> | ||
2083 | /// <param name="data"></param> | ||
2084 | /// <param name="path"></param> | ||
2085 | /// <param name="param"></param> | ||
2086 | /// <returns></returns> | ||
2087 | public string uploaderCaps(byte[] data, string path, string param) | ||
2088 | { | ||
2089 | UUID inv = inventoryItemID; | ||
2090 | string res = String.Empty; | ||
2091 | LLSDAssetUploadComplete uploadComplete = new LLSDAssetUploadComplete(); | ||
2092 | UUID assetID = UUID.Zero; | ||
2093 | handlerUpdateItem = OnUpLoad; | ||
2094 | if (handlerUpdateItem != null) | ||
2095 | { | ||
2096 | assetID = handlerUpdateItem(inv, data); | ||
2097 | } | ||
2098 | |||
2099 | uploadComplete.new_asset = assetID.ToString(); | ||
2100 | uploadComplete.new_inventory_item = inv; | ||
2101 | uploadComplete.state = "complete"; | ||
2102 | |||
2103 | res = LLSDHelpers.SerialiseLLSDReply(uploadComplete); | ||
2104 | |||
2105 | httpListener.RemoveStreamHandler("POST", uploaderPath); | ||
2106 | |||
2107 | if (m_dumpAssetToFile) | ||
2108 | { | ||
2109 | SaveAssetToFile("updateditem" + Util.RandomClass.Next(1, 1000) + ".dat", data); | ||
2110 | } | ||
2111 | |||
2112 | return res; | ||
2113 | } | ||
2114 | |||
2115 | ///Left this in and commented in case there are unforseen issues | ||
2116 | //private void SaveAssetToFile(string filename, byte[] data) | ||
2117 | //{ | ||
2118 | // FileStream fs = File.Create(filename); | ||
2119 | // BinaryWriter bw = new BinaryWriter(fs); | ||
2120 | // bw.Write(data); | ||
2121 | // bw.Close(); | ||
2122 | // fs.Close(); | ||
2123 | //} | ||
2124 | |||
2125 | private static void SaveAssetToFile(string filename, byte[] data) | ||
2126 | { | ||
2127 | string assetPath = "UserAssets"; | ||
2128 | if (!Directory.Exists(assetPath)) | ||
2129 | { | ||
2130 | Directory.CreateDirectory(assetPath); | ||
2131 | } | ||
2132 | FileStream fs = File.Create(Path.Combine(assetPath, filename)); | ||
2133 | BinaryWriter bw = new BinaryWriter(fs); | ||
2134 | bw.Write(data); | ||
2135 | bw.Close(); | ||
2136 | fs.Close(); | ||
2137 | } | ||
2138 | } | ||
2139 | |||
2140 | /// <summary> | ||
2141 | /// This class is a callback invoked when a client sends asset data to | ||
2142 | /// a task inventory script update url | ||
2143 | /// </summary> | ||
2144 | public class TaskInventoryScriptUpdater | ||
2145 | { | ||
2146 | private static readonly ILog m_log = | ||
2147 | LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
2148 | |||
2149 | public event UpdateTaskScript OnUpLoad; | ||
2150 | |||
2151 | private UpdateTaskScript handlerUpdateTaskScript = null; | ||
2152 | |||
2153 | private string uploaderPath = String.Empty; | ||
2154 | private UUID inventoryItemID; | ||
2155 | private UUID primID; | ||
2156 | private bool isScriptRunning; | ||
2157 | private IHttpServer httpListener; | ||
2158 | private bool m_dumpAssetToFile; | ||
2159 | |||
2160 | public TaskInventoryScriptUpdater(UUID inventoryItemID, UUID primID, int isScriptRunning, | ||
2161 | string path, IHttpServer httpServer, bool dumpAssetToFile) | ||
2162 | { | ||
2163 | m_dumpAssetToFile = dumpAssetToFile; | ||
2164 | |||
2165 | this.inventoryItemID = inventoryItemID; | ||
2166 | this.primID = primID; | ||
2167 | |||
2168 | // This comes in over the packet as an integer, but actually appears to be treated as a bool | ||
2169 | this.isScriptRunning = (0 == isScriptRunning ? false : true); | ||
2170 | |||
2171 | uploaderPath = path; | ||
2172 | httpListener = httpServer; | ||
2173 | } | ||
2174 | |||
2175 | /// <summary> | ||
2176 | /// | ||
2177 | /// </summary> | ||
2178 | /// <param name="data"></param> | ||
2179 | /// <param name="path"></param> | ||
2180 | /// <param name="param"></param> | ||
2181 | /// <returns></returns> | ||
2182 | public string uploaderCaps(byte[] data, string path, string param) | ||
2183 | { | ||
2184 | try | ||
2185 | { | ||
2186 | // m_log.InfoFormat("[CAPS]: " + | ||
2187 | // "TaskInventoryScriptUpdater received data: {0}, path: {1}, param: {2}", | ||
2188 | // data, path, param)); | ||
2189 | |||
2190 | string res = String.Empty; | ||
2191 | LLSDTaskScriptUploadComplete uploadComplete = new LLSDTaskScriptUploadComplete(); | ||
2192 | |||
2193 | ArrayList errors = new ArrayList(); | ||
2194 | handlerUpdateTaskScript = OnUpLoad; | ||
2195 | if (handlerUpdateTaskScript != null) | ||
2196 | { | ||
2197 | handlerUpdateTaskScript(inventoryItemID, primID, isScriptRunning, data, ref errors); | ||
2198 | } | ||
2199 | |||
2200 | uploadComplete.new_asset = inventoryItemID; | ||
2201 | uploadComplete.compiled = errors.Count > 0 ? false : true; | ||
2202 | uploadComplete.state = "complete"; | ||
2203 | uploadComplete.errors = new OpenSim.Framework.Capabilities.OSDArray(); | ||
2204 | uploadComplete.errors.Array = errors; | ||
2205 | |||
2206 | res = LLSDHelpers.SerialiseLLSDReply(uploadComplete); | ||
2207 | |||
2208 | httpListener.RemoveStreamHandler("POST", uploaderPath); | ||
2209 | |||
2210 | if (m_dumpAssetToFile) | ||
2211 | { | ||
2212 | SaveAssetToFile("updatedtaskscript" + Util.RandomClass.Next(1, 1000) + ".dat", data); | ||
2213 | } | ||
2214 | |||
2215 | // m_log.InfoFormat("[CAPS]: TaskInventoryScriptUpdater.uploaderCaps res: {0}", res); | ||
2216 | |||
2217 | return res; | ||
2218 | } | ||
2219 | catch (Exception e) | ||
2220 | { | ||
2221 | m_log.Error("[CAPS]: " + e.ToString()); | ||
2222 | } | ||
2223 | |||
2224 | // XXX Maybe this should be some meaningful error packet | ||
2225 | return null; | ||
2226 | } | ||
2227 | |||
2228 | ///Left this in and commented in case there are unforseen issues | ||
2229 | //private void SaveAssetToFile(string filename, byte[] data) | ||
2230 | //{ | ||
2231 | // FileStream fs = File.Create(filename); | ||
2232 | // BinaryWriter bw = new BinaryWriter(fs); | ||
2233 | // bw.Write(data); | ||
2234 | // bw.Close(); | ||
2235 | // fs.Close(); | ||
2236 | //} | ||
2237 | private static void SaveAssetToFile(string filename, byte[] data) | ||
2238 | { | ||
2239 | string assetPath = "UserAssets"; | ||
2240 | if (!Directory.Exists(assetPath)) | ||
2241 | { | ||
2242 | Directory.CreateDirectory(assetPath); | ||
2243 | } | ||
2244 | FileStream fs = File.Create(Path.Combine(assetPath, filename)); | ||
2245 | BinaryWriter bw = new BinaryWriter(fs); | ||
2246 | bw.Write(data); | ||
2247 | bw.Close(); | ||
2248 | fs.Close(); | ||
2249 | } | ||
2250 | } | ||
2251 | } | ||