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-rw-r--r--OpenSim/Region/ClientStack/ClientView.cs20
1 files changed, 12 insertions, 8 deletions
diff --git a/OpenSim/Region/ClientStack/ClientView.cs b/OpenSim/Region/ClientStack/ClientView.cs
index 1d92cca..2bff88a 100644
--- a/OpenSim/Region/ClientStack/ClientView.cs
+++ b/OpenSim/Region/ClientStack/ClientView.cs
@@ -45,7 +45,7 @@ using Timer = System.Timers.Timer;
45 45
46namespace OpenSim.Region.ClientStack 46namespace OpenSim.Region.ClientStack
47{ 47{
48 public delegate bool PacketMethod(ClientView simClient, Packet packet); 48 public delegate bool PacketMethod(IClientAPI simClient, Packet packet);
49 49
50 /// <summary> 50 /// <summary>
51 /// Handles new client connections 51 /// Handles new client connections
@@ -58,8 +58,7 @@ namespace OpenSim.Region.ClientStack
58 protected static Dictionary<PacketType, PacketMethod> PacketHandlers = new Dictionary<PacketType, PacketMethod>(); //Global/static handlers for all clients 58 protected static Dictionary<PacketType, PacketMethod> PacketHandlers = new Dictionary<PacketType, PacketMethod>(); //Global/static handlers for all clients
59 protected Dictionary<PacketType, PacketMethod> m_packetHandlers = new Dictionary<PacketType, PacketMethod>(); //local handlers for this instance 59 protected Dictionary<PacketType, PacketMethod> m_packetHandlers = new Dictionary<PacketType, PacketMethod>(); //local handlers for this instance
60 60
61 public LLUUID AgentID; 61 private LLUUID m_sessionId;
62 public LLUUID SessionID;
63 public LLUUID SecureSessionID = LLUUID.Zero; 62 public LLUUID SecureSessionID = LLUUID.Zero;
64 public string firstName; 63 public string firstName;
65 public string lastName; 64 public string lastName;
@@ -72,7 +71,7 @@ namespace OpenSim.Region.ClientStack
72 private LLUUID newAssetFolder = LLUUID.Zero; 71 private LLUUID newAssetFolder = LLUUID.Zero;
73 private int debug = 0; 72 private int debug = 0;
74 protected IScene m_scene; 73 protected IScene m_scene;
75 private Dictionary<uint, ClientView> m_clientThreads; 74 private Dictionary<uint, IClientAPI> m_clientThreads;
76 private AssetCache m_assetCache; 75 private AssetCache m_assetCache;
77 // private InventoryCache m_inventoryCache; 76 // private InventoryCache m_inventoryCache;
78 private int cachedtextureserial = 0; 77 private int cachedtextureserial = 0;
@@ -84,7 +83,7 @@ namespace OpenSim.Region.ClientStack
84 private int probesWithNoIngressPackets = 0; 83 private int probesWithNoIngressPackets = 0;
85 private int lastPacketsReceived = 0; 84 private int lastPacketsReceived = 0;
86 85
87 public ClientView(EndPoint remoteEP, UseCircuitCodePacket initialcirpack, Dictionary<uint, ClientView> clientThreads, IScene scene, AssetCache assetCache, PacketServer packServer, AgentCircuitManager authenSessions) 86 public ClientView(EndPoint remoteEP, UseCircuitCodePacket initialcirpack, Dictionary<uint, IClientAPI> clientThreads, IScene scene, AssetCache assetCache, PacketServer packServer, AgentCircuitManager authenSessions)
88 { 87 {
89 m_moneyBalance = 1000; 88 m_moneyBalance = 1000;
90 89
@@ -116,6 +115,11 @@ namespace OpenSim.Region.ClientStack
116 ClientThread.Start(); 115 ClientThread.Start();
117 } 116 }
118 117
118 public LLUUID SessionId
119 {
120 get { return m_sessionId; }
121 }
122
119 public void SetDebug(int newDebug) 123 public void SetDebug(int newDebug)
120 { 124 {
121 debug = newDebug; 125 debug = newDebug;
@@ -285,7 +289,7 @@ namespace OpenSim.Region.ClientStack
285 289
286 protected virtual void AuthUser() 290 protected virtual void AuthUser()
287 { 291 {
288 // AuthenticateResponse sessionInfo = m_gridServer.AuthenticateSession(cirpack.CircuitCode.SessionID, cirpack.CircuitCode.ID, cirpack.CircuitCode.Code); 292 // AuthenticateResponse sessionInfo = m_gridServer.AuthenticateSession(cirpack.CircuitCode.m_sessionId, cirpack.CircuitCode.ID, cirpack.CircuitCode.Code);
289 AuthenticateResponse sessionInfo = this.m_authenticateSessionsHandler.AuthenticateSession(cirpack.CircuitCode.SessionID, cirpack.CircuitCode.ID, cirpack.CircuitCode.Code); 293 AuthenticateResponse sessionInfo = this.m_authenticateSessionsHandler.AuthenticateSession(cirpack.CircuitCode.SessionID, cirpack.CircuitCode.ID, cirpack.CircuitCode.Code);
290 if (!sessionInfo.Authorised) 294 if (!sessionInfo.Authorised)
291 { 295 {
@@ -297,8 +301,8 @@ namespace OpenSim.Region.ClientStack
297 { 301 {
298 MainLog.Instance.Notice("OpenSimClient.cs:AuthUser() - Got authenticated connection from " + userEP.ToString()); 302 MainLog.Instance.Notice("OpenSimClient.cs:AuthUser() - Got authenticated connection from " + userEP.ToString());
299 //session is authorised 303 //session is authorised
300 this.AgentID = cirpack.CircuitCode.ID; 304 m_agentId = cirpack.CircuitCode.ID;
301 this.SessionID = cirpack.CircuitCode.SessionID; 305 this.m_sessionId = cirpack.CircuitCode.SessionID;
302 this.CircuitCode = cirpack.CircuitCode.Code; 306 this.CircuitCode = cirpack.CircuitCode.Code;
303 this.firstName = sessionInfo.LoginInfo.First; 307 this.firstName = sessionInfo.LoginInfo.First;
304 this.lastName = sessionInfo.LoginInfo.Last; 308 this.lastName = sessionInfo.LoginInfo.Last;