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path: root/OpenSim/Region/ClientStack/ClientView.ProcessPackets.cs
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Diffstat (limited to 'OpenSim/Region/ClientStack/ClientView.ProcessPackets.cs')
-rw-r--r--OpenSim/Region/ClientStack/ClientView.ProcessPackets.cs14
1 files changed, 12 insertions, 2 deletions
diff --git a/OpenSim/Region/ClientStack/ClientView.ProcessPackets.cs b/OpenSim/Region/ClientStack/ClientView.ProcessPackets.cs
index 65a0e44..8a1a520 100644
--- a/OpenSim/Region/ClientStack/ClientView.ProcessPackets.cs
+++ b/OpenSim/Region/ClientStack/ClientView.ProcessPackets.cs
@@ -210,7 +210,7 @@ namespace OpenSim.Region.ClientStack
210 case PacketType.AgentSit: 210 case PacketType.AgentSit:
211 if (OnAgentSit != null) 211 if (OnAgentSit != null)
212 { 212 {
213 AgentSitPacket agentSit = (AgentSitPacket) Pack; 213 AgentSitPacket agentSit = (AgentSitPacket)Pack;
214 OnAgentSit(this, agentSit.AgentData.AgentID); 214 OnAgentSit(this, agentSit.AgentData.AgentID);
215 } 215 }
216 break; 216 break;
@@ -364,7 +364,17 @@ namespace OpenSim.Region.ClientStack
364 for (int i = 0; i < imageRequest.RequestImage.Length; i++) 364 for (int i = 0; i < imageRequest.RequestImage.Length; i++)
365 { 365 {
366 366
367 // Console.WriteLine("image request of "+ imageRequest.RequestImage[i].Image+ " at discard level " + imageRequest.RequestImage[i].DiscardLevel); 367 // still working on the Texture download module so for now using old method
368 // TextureRequestArgs args = new TextureRequestArgs();
369 // args.RequestedAssetID = imageRequest.RequestImage[i].Image;
370 // args.DiscardLevel = imageRequest.RequestImage[i].DiscardLevel;
371 // args.PacketNumber = imageRequest.RequestImage[i].Packet;
372
373 // if (OnRequestTexture != null)
374 // {
375 // OnRequestTexture(this, args);
376 // }
377
368 m_assetCache.AddTextureRequest(this, imageRequest.RequestImage[i].Image, imageRequest.RequestImage[i].Packet, imageRequest.RequestImage[i].DiscardLevel); 378 m_assetCache.AddTextureRequest(this, imageRequest.RequestImage[i].Image, imageRequest.RequestImage[i].Packet, imageRequest.RequestImage[i].DiscardLevel);
369 } 379 }
370 break; 380 break;