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Diffstat (limited to 'OpenSim/Region/ClientStack/ClientView.API.cs')
-rw-r--r--OpenSim/Region/ClientStack/ClientView.API.cs6
1 files changed, 5 insertions, 1 deletions
diff --git a/OpenSim/Region/ClientStack/ClientView.API.cs b/OpenSim/Region/ClientStack/ClientView.API.cs
index c8213fc..b52a834 100644
--- a/OpenSim/Region/ClientStack/ClientView.API.cs
+++ b/OpenSim/Region/ClientStack/ClientView.API.cs
@@ -1023,7 +1023,7 @@ namespace OpenSim.Region.ClientStack
1023 public void SendPrimitiveToClient( 1023 public void SendPrimitiveToClient(
1024 ulong regionHandle, ushort timeDilation, uint localID, PrimitiveBaseShape primShape, LLVector3 pos, 1024 ulong regionHandle, ushort timeDilation, uint localID, PrimitiveBaseShape primShape, LLVector3 pos,
1025 uint flags, 1025 uint flags,
1026 LLUUID objectID, LLUUID ownerID, string text, uint parentID, byte[] particleSystem, LLQuaternion rotation) 1026 LLUUID objectID, LLUUID ownerID, string text, byte[] color, uint parentID, byte[] particleSystem, LLQuaternion rotation)
1027 { 1027 {
1028 ObjectUpdatePacket outPacket = new ObjectUpdatePacket(); 1028 ObjectUpdatePacket outPacket = new ObjectUpdatePacket();
1029 outPacket.RegionData.RegionHandle = regionHandle; 1029 outPacket.RegionData.RegionHandle = regionHandle;
@@ -1036,6 +1036,10 @@ namespace OpenSim.Region.ClientStack
1036 outPacket.ObjectData[0].FullID = objectID; 1036 outPacket.ObjectData[0].FullID = objectID;
1037 outPacket.ObjectData[0].OwnerID = ownerID; 1037 outPacket.ObjectData[0].OwnerID = ownerID;
1038 outPacket.ObjectData[0].Text = Helpers.StringToField(text); 1038 outPacket.ObjectData[0].Text = Helpers.StringToField(text);
1039 outPacket.ObjectData[0].TextColor[0] = color[0];
1040 outPacket.ObjectData[0].TextColor[1] = color[1];
1041 outPacket.ObjectData[0].TextColor[2] = color[2];
1042 outPacket.ObjectData[0].TextColor[3] = color[3];
1039 outPacket.ObjectData[0].ParentID = parentID; 1043 outPacket.ObjectData[0].ParentID = parentID;
1040 outPacket.ObjectData[0].PSBlock = particleSystem; 1044 outPacket.ObjectData[0].PSBlock = particleSystem;
1041 outPacket.ObjectData[0].ClickAction = 0; 1045 outPacket.ObjectData[0].ClickAction = 0;