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-rw-r--r--OpenSim/Region/ClientStack/ClientView.API.cs538
1 files changed, 284 insertions, 254 deletions
diff --git a/OpenSim/Region/ClientStack/ClientView.API.cs b/OpenSim/Region/ClientStack/ClientView.API.cs
index 24962f8..7dcf1e8 100644
--- a/OpenSim/Region/ClientStack/ClientView.API.cs
+++ b/OpenSim/Region/ClientStack/ClientView.API.cs
@@ -32,10 +32,8 @@ using System.Text;
32using Axiom.Math; 32using Axiom.Math;
33using libsecondlife; 33using libsecondlife;
34using libsecondlife.Packets; 34using libsecondlife.Packets;
35using OpenSim.Framework.Console;
36using OpenSim.Framework.Interfaces;
37using OpenSim.Framework;
38using OpenSim.Framework; 35using OpenSim.Framework;
36using OpenSim.Framework.Console;
39 37
40namespace OpenSim.Region.ClientStack 38namespace OpenSim.Region.ClientStack
41{ 39{
@@ -116,26 +114,18 @@ namespace OpenSim.Region.ClientStack
116 /// </summary> 114 /// </summary>
117 public LLVector3 StartPos 115 public LLVector3 StartPos
118 { 116 {
119 get 117 get { return startpos; }
120 { 118 set { startpos = value; }
121 return startpos;
122 }
123 set
124 {
125 startpos = value;
126 }
127 } 119 }
128 120
129 /// <summary> 121 /// <summary>
130 /// 122 ///
131 /// </summary> 123 /// </summary>
132 private LLUUID m_agentId; 124 private LLUUID m_agentId;
125
133 public LLUUID AgentId 126 public LLUUID AgentId
134 { 127 {
135 get 128 get { return m_agentId; }
136 {
137 return m_agentId;
138 }
139 } 129 }
140 130
141 /// <summary> 131 /// <summary>
@@ -143,11 +133,7 @@ namespace OpenSim.Region.ClientStack
143 /// </summary> 133 /// </summary>
144 public string FirstName 134 public string FirstName
145 { 135 {
146 get 136 get { return firstName; }
147 {
148 return this.firstName;
149 }
150
151 } 137 }
152 138
153 /// <summary> 139 /// <summary>
@@ -155,10 +141,7 @@ namespace OpenSim.Region.ClientStack
155 /// </summary> 141 /// </summary>
156 public string LastName 142 public string LastName
157 { 143 {
158 get 144 get { return lastName; }
159 {
160 return this.lastName;
161 }
162 } 145 }
163 146
164 #region Scene/Avatar to Client 147 #region Scene/Avatar to Client
@@ -182,11 +165,11 @@ namespace OpenSim.Region.ClientStack
182 handshake.RegionInfo.TerrainStartHeight01 = regionInfo.EstateSettings.terrainStartHeight1; 165 handshake.RegionInfo.TerrainStartHeight01 = regionInfo.EstateSettings.terrainStartHeight1;
183 handshake.RegionInfo.TerrainStartHeight10 = regionInfo.EstateSettings.terrainStartHeight2; 166 handshake.RegionInfo.TerrainStartHeight10 = regionInfo.EstateSettings.terrainStartHeight2;
184 handshake.RegionInfo.TerrainStartHeight11 = regionInfo.EstateSettings.terrainStartHeight3; 167 handshake.RegionInfo.TerrainStartHeight11 = regionInfo.EstateSettings.terrainStartHeight3;
185 handshake.RegionInfo.SimAccess = (byte)regionInfo.EstateSettings.simAccess; 168 handshake.RegionInfo.SimAccess = (byte) regionInfo.EstateSettings.simAccess;
186 handshake.RegionInfo.WaterHeight = regionInfo.EstateSettings.waterHeight; 169 handshake.RegionInfo.WaterHeight = regionInfo.EstateSettings.waterHeight;
187 170
188 171
189 handshake.RegionInfo.RegionFlags = (uint)regionInfo.EstateSettings.regionFlags; 172 handshake.RegionInfo.RegionFlags = (uint) regionInfo.EstateSettings.regionFlags;
190 173
191 handshake.RegionInfo.SimName = _enc.GetBytes(regionInfo.RegionName + "\0"); 174 handshake.RegionInfo.SimName = _enc.GetBytes(regionInfo.RegionName + "\0");
192 handshake.RegionInfo.SimOwner = regionInfo.MasterAvatarAssignedUUID; 175 handshake.RegionInfo.SimOwner = regionInfo.MasterAvatarAssignedUUID;
@@ -200,7 +183,7 @@ namespace OpenSim.Region.ClientStack
200 handshake.RegionInfo.TerrainDetail3 = regionInfo.EstateSettings.terrainDetail3; 183 handshake.RegionInfo.TerrainDetail3 = regionInfo.EstateSettings.terrainDetail3;
201 handshake.RegionInfo.CacheID = LLUUID.Random(); //I guess this is for the client to remember an old setting? 184 handshake.RegionInfo.CacheID = LLUUID.Random(); //I guess this is for the client to remember an old setting?
202 185
203 this.OutPacket(handshake); 186 OutPacket(handshake);
204 } 187 }
205 188
206 /// <summary> 189 /// <summary>
@@ -210,14 +193,14 @@ namespace OpenSim.Region.ClientStack
210 public void MoveAgentIntoRegion(RegionInfo regInfo, LLVector3 pos, LLVector3 look) 193 public void MoveAgentIntoRegion(RegionInfo regInfo, LLVector3 pos, LLVector3 look)
211 { 194 {
212 AgentMovementCompletePacket mov = new AgentMovementCompletePacket(); 195 AgentMovementCompletePacket mov = new AgentMovementCompletePacket();
213 mov.AgentData.SessionID = this.m_sessionId; 196 mov.AgentData.SessionID = m_sessionId;
214 mov.AgentData.AgentID = this.AgentId; 197 mov.AgentData.AgentID = AgentId;
215 mov.Data.RegionHandle = regInfo.RegionHandle; 198 mov.Data.RegionHandle = regInfo.RegionHandle;
216 mov.Data.Timestamp = 1172750370; // TODO - dynamicalise this 199 mov.Data.Timestamp = 1172750370; // TODO - dynamicalise this
217 200
218 if ((pos.X == 0) && (pos.Y == 0) && (pos.Z == 0)) 201 if ((pos.X == 0) && (pos.Y == 0) && (pos.Z == 0))
219 { 202 {
220 mov.Data.Position = this.startpos; 203 mov.Data.Position = startpos;
221 } 204 }
222 else 205 else
223 { 206 {
@@ -255,7 +238,7 @@ namespace OpenSim.Region.ClientStack
255 reply.ChatData.OwnerID = fromAgentID; 238 reply.ChatData.OwnerID = fromAgentID;
256 reply.ChatData.SourceID = fromAgentID; 239 reply.ChatData.SourceID = fromAgentID;
257 240
258 this.OutPacket(reply); 241 OutPacket(reply);
259 } 242 }
260 243
261 /// <summary> 244 /// <summary>
@@ -264,27 +247,27 @@ namespace OpenSim.Region.ClientStack
264 /// <remarks>TODO</remarks> 247 /// <remarks>TODO</remarks>
265 /// <param name="message"></param> 248 /// <param name="message"></param>
266 /// <param name="target"></param> 249 /// <param name="target"></param>
267 public void SendInstantMessage(LLUUID fromAgent, LLUUID fromAgentSession, string message, LLUUID toAgent, LLUUID imSessionID, string fromName, byte dialog, uint timeStamp) 250 public void SendInstantMessage(LLUUID fromAgent, LLUUID fromAgentSession, string message, LLUUID toAgent,
251 LLUUID imSessionID, string fromName, byte dialog, uint timeStamp)
268 { 252 {
269 253 Encoding enc = Encoding.ASCII;
270 Encoding enc = Encoding.ASCII; 254 ImprovedInstantMessagePacket msg = new ImprovedInstantMessagePacket();
271 ImprovedInstantMessagePacket msg = new ImprovedInstantMessagePacket(); 255 msg.AgentData.AgentID = fromAgent;
272 msg.AgentData.AgentID = fromAgent; 256 msg.AgentData.SessionID = fromAgentSession;
273 msg.AgentData.SessionID = fromAgentSession; 257 msg.MessageBlock.FromAgentName = enc.GetBytes(fromName + " \0");
274 msg.MessageBlock.FromAgentName = enc.GetBytes(fromName + " \0"); 258 msg.MessageBlock.Dialog = dialog;
275 msg.MessageBlock.Dialog = dialog; 259 msg.MessageBlock.FromGroup = false;
276 msg.MessageBlock.FromGroup = false; 260 msg.MessageBlock.ID = imSessionID;
277 msg.MessageBlock.ID = imSessionID; 261 msg.MessageBlock.Offline = 0;
278 msg.MessageBlock.Offline = 0; 262 msg.MessageBlock.ParentEstateID = 0;
279 msg.MessageBlock.ParentEstateID = 0; 263 msg.MessageBlock.Position = new LLVector3();
280 msg.MessageBlock.Position = new LLVector3(); 264 msg.MessageBlock.RegionID = LLUUID.Random();
281 msg.MessageBlock.RegionID = LLUUID.Random(); 265 msg.MessageBlock.Timestamp = timeStamp;
282 msg.MessageBlock.Timestamp = timeStamp; 266 msg.MessageBlock.ToAgentID = toAgent;
283 msg.MessageBlock.ToAgentID = toAgent; 267 msg.MessageBlock.Message = enc.GetBytes(message + "\0");
284 msg.MessageBlock.Message = enc.GetBytes(message + "\0"); 268 msg.MessageBlock.BinaryBucket = new byte[0];
285 msg.MessageBlock.BinaryBucket = new byte[0]; 269
286 270 OutPacket(msg);
287 this.OutPacket(msg);
288 } 271 }
289 272
290 /// <summary> 273 /// <summary>
@@ -301,10 +284,10 @@ namespace OpenSim.Region.ClientStack
301 { 284 {
302 for (int x = 0; x < 16; x = x + 4) 285 for (int x = 0; x < 16; x = x + 4)
303 { 286 {
304 patches[0] = x + 0 + y * 16; 287 patches[0] = x + 0 + y*16;
305 patches[1] = x + 1 + y * 16; 288 patches[1] = x + 1 + y*16;
306 patches[2] = x + 2 + y * 16; 289 patches[2] = x + 2 + y*16;
307 patches[3] = x + 3 + y * 16; 290 patches[3] = x + 3 + y*16;
308 291
309 Packet layerpack = TerrainManager.CreateLandPacket(map, patches); 292 Packet layerpack = TerrainManager.CreateLandPacket(map, patches);
310 OutPacket(layerpack); 293 OutPacket(layerpack);
@@ -313,7 +296,8 @@ namespace OpenSim.Region.ClientStack
313 } 296 }
314 catch (Exception e) 297 catch (Exception e)
315 { 298 {
316 MainLog.Instance.Warn("client", "ClientView API.cs: SendLayerData() - Failed with exception " + e.ToString()); 299 MainLog.Instance.Warn("client",
300 "ClientView API.cs: SendLayerData() - Failed with exception " + e.ToString());
317 } 301 }
318 } 302 }
319 303
@@ -332,14 +316,15 @@ namespace OpenSim.Region.ClientStack
332 patchx = px; 316 patchx = px;
333 patchy = py; 317 patchy = py;
334 318
335 patches[0] = patchx + 0 + patchy * 16; 319 patches[0] = patchx + 0 + patchy*16;
336 320
337 Packet layerpack = TerrainManager.CreateLandPacket(map, patches); 321 Packet layerpack = TerrainManager.CreateLandPacket(map, patches);
338 OutPacket(layerpack); 322 OutPacket(layerpack);
339 } 323 }
340 catch (Exception e) 324 catch (Exception e)
341 { 325 {
342 MainLog.Instance.Warn("client", "ClientView API .cs: SendLayerData() - Failed with exception " + e.ToString()); 326 MainLog.Instance.Warn("client",
327 "ClientView API .cs: SendLayerData() - Failed with exception " + e.ToString());
343 } 328 }
344 } 329 }
345 330
@@ -352,17 +337,17 @@ namespace OpenSim.Region.ClientStack
352 public void InformClientOfNeighbour(ulong neighbourHandle, IPEndPoint neighbourEndPoint) 337 public void InformClientOfNeighbour(ulong neighbourHandle, IPEndPoint neighbourEndPoint)
353 { 338 {
354 IPAddress neighbourIP = neighbourEndPoint.Address; 339 IPAddress neighbourIP = neighbourEndPoint.Address;
355 ushort neighbourPort = (ushort)neighbourEndPoint.Port; 340 ushort neighbourPort = (ushort) neighbourEndPoint.Port;
356 341
357 EnableSimulatorPacket enablesimpacket = new EnableSimulatorPacket(); 342 EnableSimulatorPacket enablesimpacket = new EnableSimulatorPacket();
358 enablesimpacket.SimulatorInfo = new EnableSimulatorPacket.SimulatorInfoBlock(); 343 enablesimpacket.SimulatorInfo = new EnableSimulatorPacket.SimulatorInfoBlock();
359 enablesimpacket.SimulatorInfo.Handle = neighbourHandle; 344 enablesimpacket.SimulatorInfo.Handle = neighbourHandle;
360 345
361 byte[] byteIP = neighbourIP.GetAddressBytes(); 346 byte[] byteIP = neighbourIP.GetAddressBytes();
362 enablesimpacket.SimulatorInfo.IP = (uint)byteIP[3] << 24; 347 enablesimpacket.SimulatorInfo.IP = (uint) byteIP[3] << 24;
363 enablesimpacket.SimulatorInfo.IP += (uint)byteIP[2] << 16; 348 enablesimpacket.SimulatorInfo.IP += (uint) byteIP[2] << 16;
364 enablesimpacket.SimulatorInfo.IP += (uint)byteIP[1] << 8; 349 enablesimpacket.SimulatorInfo.IP += (uint) byteIP[1] << 8;
365 enablesimpacket.SimulatorInfo.IP += (uint)byteIP[0]; 350 enablesimpacket.SimulatorInfo.IP += (uint) byteIP[0];
366 enablesimpacket.SimulatorInfo.Port = neighbourPort; 351 enablesimpacket.SimulatorInfo.Port = neighbourPort;
367 OutPacket(enablesimpacket); 352 OutPacket(enablesimpacket);
368 } 353 }
@@ -374,46 +359,48 @@ namespace OpenSim.Region.ClientStack
374 public AgentCircuitData RequestClientInfo() 359 public AgentCircuitData RequestClientInfo()
375 { 360 {
376 AgentCircuitData agentData = new AgentCircuitData(); 361 AgentCircuitData agentData = new AgentCircuitData();
377 agentData.AgentID = this.AgentId; 362 agentData.AgentID = AgentId;
378 agentData.SessionID = this.m_sessionId; 363 agentData.SessionID = m_sessionId;
379 agentData.SecureSessionID = this.SecureSessionID; 364 agentData.SecureSessionID = SecureSessionID;
380 agentData.circuitcode = this.m_circuitCode; 365 agentData.circuitcode = m_circuitCode;
381 agentData.child = false; 366 agentData.child = false;
382 agentData.firstname = this.firstName; 367 agentData.firstname = firstName;
383 agentData.lastname = this.lastName; 368 agentData.lastname = lastName;
384 agentData.CapsPath = ""; 369 agentData.CapsPath = "";
385 return agentData; 370 return agentData;
386 } 371 }
387 372
388 public void CrossRegion(ulong newRegionHandle, LLVector3 pos, LLVector3 lookAt, IPEndPoint externalIPEndPoint, string capsURL) 373 public void CrossRegion(ulong newRegionHandle, LLVector3 pos, LLVector3 lookAt, IPEndPoint externalIPEndPoint,
374 string capsURL)
389 { 375 {
390 LLVector3 look = new LLVector3(lookAt.X * 10, lookAt.Y * 10, lookAt.Z * 10); 376 LLVector3 look = new LLVector3(lookAt.X*10, lookAt.Y*10, lookAt.Z*10);
391 377
392 CrossedRegionPacket newSimPack = new CrossedRegionPacket(); 378 CrossedRegionPacket newSimPack = new CrossedRegionPacket();
393 newSimPack.AgentData = new CrossedRegionPacket.AgentDataBlock(); 379 newSimPack.AgentData = new CrossedRegionPacket.AgentDataBlock();
394 newSimPack.AgentData.AgentID = this.AgentId; 380 newSimPack.AgentData.AgentID = AgentId;
395 newSimPack.AgentData.SessionID = this.m_sessionId; 381 newSimPack.AgentData.SessionID = m_sessionId;
396 newSimPack.Info = new CrossedRegionPacket.InfoBlock(); 382 newSimPack.Info = new CrossedRegionPacket.InfoBlock();
397 newSimPack.Info.Position = pos; 383 newSimPack.Info.Position = pos;
398 newSimPack.Info.LookAt = look; // new LLVector3(0.0f, 0.0f, 0.0f); // copied from Avatar.cs - SHOULD BE DYNAMIC!!!!!!!!!! 384 newSimPack.Info.LookAt = look;
385 // new LLVector3(0.0f, 0.0f, 0.0f); // copied from Avatar.cs - SHOULD BE DYNAMIC!!!!!!!!!!
399 newSimPack.RegionData = new CrossedRegionPacket.RegionDataBlock(); 386 newSimPack.RegionData = new CrossedRegionPacket.RegionDataBlock();
400 newSimPack.RegionData.RegionHandle = newRegionHandle; 387 newSimPack.RegionData.RegionHandle = newRegionHandle;
401 byte[] byteIP = externalIPEndPoint.Address.GetAddressBytes(); 388 byte[] byteIP = externalIPEndPoint.Address.GetAddressBytes();
402 newSimPack.RegionData.SimIP = (uint)byteIP[3] << 24; 389 newSimPack.RegionData.SimIP = (uint) byteIP[3] << 24;
403 newSimPack.RegionData.SimIP += (uint)byteIP[2] << 16; 390 newSimPack.RegionData.SimIP += (uint) byteIP[2] << 16;
404 newSimPack.RegionData.SimIP += (uint)byteIP[1] << 8; 391 newSimPack.RegionData.SimIP += (uint) byteIP[1] << 8;
405 newSimPack.RegionData.SimIP += (uint)byteIP[0]; 392 newSimPack.RegionData.SimIP += (uint) byteIP[0];
406 newSimPack.RegionData.SimPort = (ushort)externalIPEndPoint.Port; 393 newSimPack.RegionData.SimPort = (ushort) externalIPEndPoint.Port;
407 //newSimPack.RegionData.SeedCapability = new byte[0]; 394 //newSimPack.RegionData.SeedCapability = new byte[0];
408 newSimPack.RegionData.SeedCapability = Helpers.StringToField(capsURL); 395 newSimPack.RegionData.SeedCapability = Helpers.StringToField(capsURL);
409 396
410 this.OutPacket(newSimPack); 397 OutPacket(newSimPack);
411 } 398 }
412 399
413 public void SendMapBlock(List<MapBlockData> mapBlocks) 400 public void SendMapBlock(List<MapBlockData> mapBlocks)
414 { 401 {
415 MapBlockReplyPacket mapReply = new MapBlockReplyPacket(); 402 MapBlockReplyPacket mapReply = new MapBlockReplyPacket();
416 mapReply.AgentData.AgentID = this.AgentId; 403 mapReply.AgentData.AgentID = AgentId;
417 mapReply.Data = new MapBlockReplyPacket.DataBlock[mapBlocks.Count]; 404 mapReply.Data = new MapBlockReplyPacket.DataBlock[mapBlocks.Count];
418 mapReply.AgentData.Flags = 0; 405 mapReply.AgentData.Flags = 0;
419 406
@@ -429,13 +416,13 @@ namespace OpenSim.Region.ClientStack
429 mapReply.Data[i].Access = mapBlocks[i].Access; 416 mapReply.Data[i].Access = mapBlocks[i].Access;
430 mapReply.Data[i].Agents = mapBlocks[i].Agents; 417 mapReply.Data[i].Agents = mapBlocks[i].Agents;
431 } 418 }
432 this.OutPacket(mapReply); 419 OutPacket(mapReply);
433 } 420 }
434 421
435 public void SendLocalTeleport(LLVector3 position, LLVector3 lookAt, uint flags) 422 public void SendLocalTeleport(LLVector3 position, LLVector3 lookAt, uint flags)
436 { 423 {
437 TeleportLocalPacket tpLocal = new TeleportLocalPacket(); 424 TeleportLocalPacket tpLocal = new TeleportLocalPacket();
438 tpLocal.Info.AgentID = this.AgentId; 425 tpLocal.Info.AgentID = AgentId;
439 tpLocal.Info.TeleportFlags = flags; 426 tpLocal.Info.TeleportFlags = flags;
440 tpLocal.Info.LocationID = 2; 427 tpLocal.Info.LocationID = 2;
441 tpLocal.Info.LookAt = lookAt; 428 tpLocal.Info.LookAt = lookAt;
@@ -443,10 +430,11 @@ namespace OpenSim.Region.ClientStack
443 OutPacket(tpLocal); 430 OutPacket(tpLocal);
444 } 431 }
445 432
446 public void SendRegionTeleport(ulong regionHandle, byte simAccess, IPEndPoint newRegionEndPoint, uint locationID, uint flags, string capsURL) 433 public void SendRegionTeleport(ulong regionHandle, byte simAccess, IPEndPoint newRegionEndPoint, uint locationID,
434 uint flags, string capsURL)
447 { 435 {
448 TeleportFinishPacket teleport = new TeleportFinishPacket(); 436 TeleportFinishPacket teleport = new TeleportFinishPacket();
449 teleport.Info.AgentID = this.AgentId; 437 teleport.Info.AgentID = AgentId;
450 teleport.Info.RegionHandle = regionHandle; 438 teleport.Info.RegionHandle = regionHandle;
451 teleport.Info.SimAccess = simAccess; 439 teleport.Info.SimAccess = simAccess;
452 440
@@ -455,13 +443,13 @@ namespace OpenSim.Region.ClientStack
455 443
456 IPAddress oIP = newRegionEndPoint.Address; 444 IPAddress oIP = newRegionEndPoint.Address;
457 byte[] byteIP = oIP.GetAddressBytes(); 445 byte[] byteIP = oIP.GetAddressBytes();
458 uint ip = (uint)byteIP[3] << 24; 446 uint ip = (uint) byteIP[3] << 24;
459 ip += (uint)byteIP[2] << 16; 447 ip += (uint) byteIP[2] << 16;
460 ip += (uint)byteIP[1] << 8; 448 ip += (uint) byteIP[1] << 8;
461 ip += (uint)byteIP[0]; 449 ip += (uint) byteIP[0];
462 450
463 teleport.Info.SimIP = ip; 451 teleport.Info.SimIP = ip;
464 teleport.Info.SimPort = (ushort)newRegionEndPoint.Port; 452 teleport.Info.SimPort = (ushort) newRegionEndPoint.Port;
465 teleport.Info.LocationID = 4; 453 teleport.Info.LocationID = 4;
466 teleport.Info.TeleportFlags = 1 << 4; 454 teleport.Info.TeleportFlags = 1 << 4;
467 OutPacket(teleport); 455 OutPacket(teleport);
@@ -473,8 +461,8 @@ namespace OpenSim.Region.ClientStack
473 public void SendTeleportCancel() 461 public void SendTeleportCancel()
474 { 462 {
475 TeleportCancelPacket tpCancel = new TeleportCancelPacket(); 463 TeleportCancelPacket tpCancel = new TeleportCancelPacket();
476 tpCancel.Info.SessionID = this.m_sessionId; 464 tpCancel.Info.SessionID = m_sessionId;
477 tpCancel.Info.AgentID = this.AgentId; 465 tpCancel.Info.AgentID = AgentId;
478 466
479 OutPacket(tpCancel); 467 OutPacket(tpCancel);
480 } 468 }
@@ -492,7 +480,7 @@ namespace OpenSim.Region.ClientStack
492 public void SendMoneyBalance(LLUUID transaction, bool success, byte[] description, int balance) 480 public void SendMoneyBalance(LLUUID transaction, bool success, byte[] description, int balance)
493 { 481 {
494 MoneyBalanceReplyPacket money = new MoneyBalanceReplyPacket(); 482 MoneyBalanceReplyPacket money = new MoneyBalanceReplyPacket();
495 money.MoneyData.AgentID = this.AgentId; 483 money.MoneyData.AgentID = AgentId;
496 money.MoneyData.TransactionID = transaction; 484 money.MoneyData.TransactionID = transaction;
497 money.MoneyData.TransactionSuccess = success; 485 money.MoneyData.TransactionSuccess = success;
498 money.MoneyData.Description = description; 486 money.MoneyData.Description = description;
@@ -506,7 +494,6 @@ namespace OpenSim.Region.ClientStack
506 pc.PingID.PingID = seq; 494 pc.PingID.PingID = seq;
507 pc.Header.Reliable = false; 495 pc.Header.Reliable = false;
508 OutPacket(pc); 496 OutPacket(pc);
509
510 } 497 }
511 498
512 public void SendKillObject(ulong regionHandle, uint localID) 499 public void SendKillObject(ulong regionHandle, uint localID)
@@ -522,8 +509,8 @@ namespace OpenSim.Region.ClientStack
522 { 509 {
523 Encoding enc = Encoding.ASCII; 510 Encoding enc = Encoding.ASCII;
524 uint FULL_MASK_PERMISSIONS = 2147483647; 511 uint FULL_MASK_PERMISSIONS = 2147483647;
525 InventoryDescendentsPacket descend = this.CreateInventoryDescendentsPacket(ownerID, folderID); 512 InventoryDescendentsPacket descend = CreateInventoryDescendentsPacket(ownerID, folderID);
526 513
527 int count = 0; 514 int count = 0;
528 if (items.Count < 40) 515 if (items.Count < 40)
529 { 516 {
@@ -550,25 +537,30 @@ namespace OpenSim.Region.ClientStack
550 descend.ItemData[i].FolderID = item.parentFolderID; 537 descend.ItemData[i].FolderID = item.parentFolderID;
551 descend.ItemData[i].GroupID = new LLUUID("00000000-0000-0000-0000-000000000000"); 538 descend.ItemData[i].GroupID = new LLUUID("00000000-0000-0000-0000-000000000000");
552 descend.ItemData[i].GroupMask = 0; 539 descend.ItemData[i].GroupMask = 0;
553 descend.ItemData[i].InvType = (sbyte)item.invType; 540 descend.ItemData[i].InvType = (sbyte) item.invType;
554 descend.ItemData[i].Name = enc.GetBytes(item.inventoryName + "\0"); 541 descend.ItemData[i].Name = enc.GetBytes(item.inventoryName + "\0");
555 descend.ItemData[i].NextOwnerMask = item.inventoryNextPermissions; 542 descend.ItemData[i].NextOwnerMask = item.inventoryNextPermissions;
556 descend.ItemData[i].OwnerID = item.avatarID; 543 descend.ItemData[i].OwnerID = item.avatarID;
557 descend.ItemData[i].OwnerMask = item.inventoryCurrentPermissions; 544 descend.ItemData[i].OwnerMask = item.inventoryCurrentPermissions;
558 descend.ItemData[i].SalePrice = 0; 545 descend.ItemData[i].SalePrice = 0;
559 descend.ItemData[i].SaleType = 0; 546 descend.ItemData[i].SaleType = 0;
560 descend.ItemData[i].Type = (sbyte)item.assetType; 547 descend.ItemData[i].Type = (sbyte) item.assetType;
561 descend.ItemData[i].CRC = Helpers.InventoryCRC(1000, 0, descend.ItemData[i].InvType, descend.ItemData[i].Type, descend.ItemData[i].AssetID, descend.ItemData[i].GroupID, 100, descend.ItemData[i].OwnerID, descend.ItemData[i].CreatorID, descend.ItemData[i].ItemID, descend.ItemData[i].FolderID, FULL_MASK_PERMISSIONS, 1, FULL_MASK_PERMISSIONS, FULL_MASK_PERMISSIONS, FULL_MASK_PERMISSIONS); 548 descend.ItemData[i].CRC =
549 Helpers.InventoryCRC(1000, 0, descend.ItemData[i].InvType, descend.ItemData[i].Type,
550 descend.ItemData[i].AssetID, descend.ItemData[i].GroupID, 100,
551 descend.ItemData[i].OwnerID, descend.ItemData[i].CreatorID,
552 descend.ItemData[i].ItemID, descend.ItemData[i].FolderID, FULL_MASK_PERMISSIONS,
553 1, FULL_MASK_PERMISSIONS, FULL_MASK_PERMISSIONS, FULL_MASK_PERMISSIONS);
562 554
563 i++; 555 i++;
564 count++; 556 count++;
565 if (i == 40) 557 if (i == 40)
566 { 558 {
567 this.OutPacket(descend); 559 OutPacket(descend);
568 560
569 if ((items.Count - count) > 0) 561 if ((items.Count - count) > 0)
570 { 562 {
571 descend = this.CreateInventoryDescendentsPacket(ownerID, folderID); 563 descend = CreateInventoryDescendentsPacket(ownerID, folderID);
572 if ((items.Count - count) < 40) 564 if ((items.Count - count) < 40)
573 { 565 {
574 descend.ItemData = new InventoryDescendentsPacket.ItemDataBlock[items.Count - count]; 566 descend.ItemData = new InventoryDescendentsPacket.ItemDataBlock[items.Count - count];
@@ -586,15 +578,14 @@ namespace OpenSim.Region.ClientStack
586 578
587 if (i < 40) 579 if (i < 40)
588 { 580 {
589 this.OutPacket(descend); 581 OutPacket(descend);
590 } 582 }
591
592 } 583 }
593 584
594 private InventoryDescendentsPacket CreateInventoryDescendentsPacket(LLUUID ownerID, LLUUID folderID) 585 private InventoryDescendentsPacket CreateInventoryDescendentsPacket(LLUUID ownerID, LLUUID folderID)
595 { 586 {
596 InventoryDescendentsPacket descend = new InventoryDescendentsPacket(); 587 InventoryDescendentsPacket descend = new InventoryDescendentsPacket();
597 descend.AgentData.AgentID = this.AgentId; 588 descend.AgentData.AgentID = AgentId;
598 descend.AgentData.OwnerID = ownerID; 589 descend.AgentData.OwnerID = ownerID;
599 descend.AgentData.FolderID = folderID; 590 descend.AgentData.FolderID = folderID;
600 descend.AgentData.Version = 0; 591 descend.AgentData.Version = 0;
@@ -607,31 +598,39 @@ namespace OpenSim.Region.ClientStack
607 Encoding enc = Encoding.ASCII; 598 Encoding enc = Encoding.ASCII;
608 uint FULL_MASK_PERMISSIONS = 2147483647; 599 uint FULL_MASK_PERMISSIONS = 2147483647;
609 FetchInventoryReplyPacket inventoryReply = new FetchInventoryReplyPacket(); 600 FetchInventoryReplyPacket inventoryReply = new FetchInventoryReplyPacket();
610 inventoryReply.AgentData.AgentID = this.AgentId; 601 inventoryReply.AgentData.AgentID = AgentId;
611 inventoryReply.InventoryData = new FetchInventoryReplyPacket.InventoryDataBlock[1]; 602 inventoryReply.InventoryData = new FetchInventoryReplyPacket.InventoryDataBlock[1];
612 inventoryReply.InventoryData[0] = new FetchInventoryReplyPacket.InventoryDataBlock(); 603 inventoryReply.InventoryData[0] = new FetchInventoryReplyPacket.InventoryDataBlock();
613 inventoryReply.InventoryData[0].ItemID = item.inventoryID; 604 inventoryReply.InventoryData[0].ItemID = item.inventoryID;
614 inventoryReply.InventoryData[0].AssetID = item.assetID; 605 inventoryReply.InventoryData[0].AssetID = item.assetID;
615 inventoryReply.InventoryData[0].CreatorID = item.creatorsID; 606 inventoryReply.InventoryData[0].CreatorID = item.creatorsID;
616 inventoryReply.InventoryData[0].BaseMask = item.inventoryBasePermissions; 607 inventoryReply.InventoryData[0].BaseMask = item.inventoryBasePermissions;
617 inventoryReply.InventoryData[0].CreationDate = (int)(DateTime.UtcNow - new DateTime(1970, 1, 1)).TotalSeconds; 608 inventoryReply.InventoryData[0].CreationDate =
609 (int) (DateTime.UtcNow - new DateTime(1970, 1, 1)).TotalSeconds;
618 inventoryReply.InventoryData[0].Description = enc.GetBytes(item.inventoryDescription + "\0"); 610 inventoryReply.InventoryData[0].Description = enc.GetBytes(item.inventoryDescription + "\0");
619 inventoryReply.InventoryData[0].EveryoneMask = item.inventoryEveryOnePermissions; 611 inventoryReply.InventoryData[0].EveryoneMask = item.inventoryEveryOnePermissions;
620 inventoryReply.InventoryData[0].Flags = 0; 612 inventoryReply.InventoryData[0].Flags = 0;
621 inventoryReply.InventoryData[0].FolderID = item.parentFolderID; 613 inventoryReply.InventoryData[0].FolderID = item.parentFolderID;
622 inventoryReply.InventoryData[0].GroupID = new LLUUID("00000000-0000-0000-0000-000000000000"); 614 inventoryReply.InventoryData[0].GroupID = new LLUUID("00000000-0000-0000-0000-000000000000");
623 inventoryReply.InventoryData[0].GroupMask = 0; 615 inventoryReply.InventoryData[0].GroupMask = 0;
624 inventoryReply.InventoryData[0].InvType = (sbyte)item.invType; 616 inventoryReply.InventoryData[0].InvType = (sbyte) item.invType;
625 inventoryReply.InventoryData[0].Name = enc.GetBytes(item.inventoryName + "\0"); 617 inventoryReply.InventoryData[0].Name = enc.GetBytes(item.inventoryName + "\0");
626 inventoryReply.InventoryData[0].NextOwnerMask = item.inventoryNextPermissions; 618 inventoryReply.InventoryData[0].NextOwnerMask = item.inventoryNextPermissions;
627 inventoryReply.InventoryData[0].OwnerID = item.avatarID; 619 inventoryReply.InventoryData[0].OwnerID = item.avatarID;
628 inventoryReply.InventoryData[0].OwnerMask = item.inventoryCurrentPermissions; 620 inventoryReply.InventoryData[0].OwnerMask = item.inventoryCurrentPermissions;
629 inventoryReply.InventoryData[0].SalePrice = 0; 621 inventoryReply.InventoryData[0].SalePrice = 0;
630 inventoryReply.InventoryData[0].SaleType = 0; 622 inventoryReply.InventoryData[0].SaleType = 0;
631 inventoryReply.InventoryData[0].Type = (sbyte)item.assetType; 623 inventoryReply.InventoryData[0].Type = (sbyte) item.assetType;
632 inventoryReply.InventoryData[0].CRC = Helpers.InventoryCRC(1000, 0, inventoryReply.InventoryData[0].InvType, inventoryReply.InventoryData[0].Type, inventoryReply.InventoryData[0].AssetID, inventoryReply.InventoryData[0].GroupID, 100, inventoryReply.InventoryData[0].OwnerID, inventoryReply.InventoryData[0].CreatorID, inventoryReply.InventoryData[0].ItemID, inventoryReply.InventoryData[0].FolderID, FULL_MASK_PERMISSIONS, 1, FULL_MASK_PERMISSIONS, FULL_MASK_PERMISSIONS, FULL_MASK_PERMISSIONS); 624 inventoryReply.InventoryData[0].CRC =
633 625 Helpers.InventoryCRC(1000, 0, inventoryReply.InventoryData[0].InvType,
634 this.OutPacket(inventoryReply); 626 inventoryReply.InventoryData[0].Type, inventoryReply.InventoryData[0].AssetID,
627 inventoryReply.InventoryData[0].GroupID, 100,
628 inventoryReply.InventoryData[0].OwnerID, inventoryReply.InventoryData[0].CreatorID,
629 inventoryReply.InventoryData[0].ItemID, inventoryReply.InventoryData[0].FolderID,
630 FULL_MASK_PERMISSIONS, 1, FULL_MASK_PERMISSIONS, FULL_MASK_PERMISSIONS,
631 FULL_MASK_PERMISSIONS);
632
633 OutPacket(inventoryReply);
635 } 634 }
636 635
637 public void SendInventoryItemUpdate(InventoryItemBase Item) 636 public void SendInventoryItemUpdate(InventoryItemBase Item)
@@ -639,7 +638,7 @@ namespace OpenSim.Region.ClientStack
639 Encoding enc = Encoding.ASCII; 638 Encoding enc = Encoding.ASCII;
640 uint FULL_MASK_PERMISSIONS = 2147483647; 639 uint FULL_MASK_PERMISSIONS = 2147483647;
641 UpdateCreateInventoryItemPacket InventoryReply = new UpdateCreateInventoryItemPacket(); 640 UpdateCreateInventoryItemPacket InventoryReply = new UpdateCreateInventoryItemPacket();
642 InventoryReply.AgentData.AgentID = this.AgentId; 641 InventoryReply.AgentData.AgentID = AgentId;
643 InventoryReply.AgentData.SimApproved = true; 642 InventoryReply.AgentData.SimApproved = true;
644 InventoryReply.InventoryData = new UpdateCreateInventoryItemPacket.InventoryDataBlock[1]; 643 InventoryReply.InventoryData = new UpdateCreateInventoryItemPacket.InventoryDataBlock[1];
645 InventoryReply.InventoryData[0] = new UpdateCreateInventoryItemPacket.InventoryDataBlock(); 644 InventoryReply.InventoryData[0] = new UpdateCreateInventoryItemPacket.InventoryDataBlock();
@@ -654,15 +653,22 @@ namespace OpenSim.Region.ClientStack
654 InventoryReply.InventoryData[0].FolderID = Item.parentFolderID; 653 InventoryReply.InventoryData[0].FolderID = Item.parentFolderID;
655 InventoryReply.InventoryData[0].GroupID = new LLUUID("00000000-0000-0000-0000-000000000000"); 654 InventoryReply.InventoryData[0].GroupID = new LLUUID("00000000-0000-0000-0000-000000000000");
656 InventoryReply.InventoryData[0].GroupMask = 0; 655 InventoryReply.InventoryData[0].GroupMask = 0;
657 InventoryReply.InventoryData[0].InvType = (sbyte)Item.invType; 656 InventoryReply.InventoryData[0].InvType = (sbyte) Item.invType;
658 InventoryReply.InventoryData[0].Name = enc.GetBytes(Item.inventoryName + "\0"); 657 InventoryReply.InventoryData[0].Name = enc.GetBytes(Item.inventoryName + "\0");
659 InventoryReply.InventoryData[0].NextOwnerMask = Item.inventoryNextPermissions; 658 InventoryReply.InventoryData[0].NextOwnerMask = Item.inventoryNextPermissions;
660 InventoryReply.InventoryData[0].OwnerID = Item.avatarID; 659 InventoryReply.InventoryData[0].OwnerID = Item.avatarID;
661 InventoryReply.InventoryData[0].OwnerMask = Item.inventoryCurrentPermissions; 660 InventoryReply.InventoryData[0].OwnerMask = Item.inventoryCurrentPermissions;
662 InventoryReply.InventoryData[0].SalePrice = 100; 661 InventoryReply.InventoryData[0].SalePrice = 100;
663 InventoryReply.InventoryData[0].SaleType = 0; 662 InventoryReply.InventoryData[0].SaleType = 0;
664 InventoryReply.InventoryData[0].Type = (sbyte)Item.assetType; 663 InventoryReply.InventoryData[0].Type = (sbyte) Item.assetType;
665 InventoryReply.InventoryData[0].CRC = Helpers.InventoryCRC(1000, 0, InventoryReply.InventoryData[0].InvType, InventoryReply.InventoryData[0].Type, InventoryReply.InventoryData[0].AssetID, InventoryReply.InventoryData[0].GroupID, 100, InventoryReply.InventoryData[0].OwnerID, InventoryReply.InventoryData[0].CreatorID, InventoryReply.InventoryData[0].ItemID, InventoryReply.InventoryData[0].FolderID, FULL_MASK_PERMISSIONS, 1, FULL_MASK_PERMISSIONS, FULL_MASK_PERMISSIONS, FULL_MASK_PERMISSIONS); 664 InventoryReply.InventoryData[0].CRC =
665 Helpers.InventoryCRC(1000, 0, InventoryReply.InventoryData[0].InvType,
666 InventoryReply.InventoryData[0].Type, InventoryReply.InventoryData[0].AssetID,
667 InventoryReply.InventoryData[0].GroupID, 100,
668 InventoryReply.InventoryData[0].OwnerID, InventoryReply.InventoryData[0].CreatorID,
669 InventoryReply.InventoryData[0].ItemID, InventoryReply.InventoryData[0].FolderID,
670 FULL_MASK_PERMISSIONS, 1, FULL_MASK_PERMISSIONS, FULL_MASK_PERMISSIONS,
671 FULL_MASK_PERMISSIONS);
666 672
667 OutPacket(InventoryReply); 673 OutPacket(InventoryReply);
668 } 674 }
@@ -670,8 +676,8 @@ namespace OpenSim.Region.ClientStack
670 public void SendRemoveInventoryItem(LLUUID itemID) 676 public void SendRemoveInventoryItem(LLUUID itemID)
671 { 677 {
672 RemoveInventoryItemPacket remove = new RemoveInventoryItemPacket(); 678 RemoveInventoryItemPacket remove = new RemoveInventoryItemPacket();
673 remove.AgentData.AgentID = this.AgentId; 679 remove.AgentData.AgentID = AgentId;
674 remove.AgentData.SessionID = this.m_sessionId; 680 remove.AgentData.SessionID = m_sessionId;
675 remove.InventoryData = new RemoveInventoryItemPacket.InventoryDataBlock[1]; 681 remove.InventoryData = new RemoveInventoryItemPacket.InventoryDataBlock[1];
676 remove.InventoryData[0] = new RemoveInventoryItemPacket.InventoryDataBlock(); 682 remove.InventoryData[0] = new RemoveInventoryItemPacket.InventoryDataBlock();
677 remove.InventoryData[0].ItemID = itemID; 683 remove.InventoryData[0].ItemID = itemID;
@@ -716,13 +722,14 @@ namespace OpenSim.Region.ClientStack
716 public void SendAgentAlertMessage(string message, bool modal) 722 public void SendAgentAlertMessage(string message, bool modal)
717 { 723 {
718 AgentAlertMessagePacket alertPack = new AgentAlertMessagePacket(); 724 AgentAlertMessagePacket alertPack = new AgentAlertMessagePacket();
719 alertPack.AgentData.AgentID = this.AgentId; 725 alertPack.AgentData.AgentID = AgentId;
720 alertPack.AlertData.Message = Helpers.StringToField(message); 726 alertPack.AlertData.Message = Helpers.StringToField(message);
721 alertPack.AlertData.Modal = modal; 727 alertPack.AlertData.Modal = modal;
722 OutPacket(alertPack); 728 OutPacket(alertPack);
723 } 729 }
724 730
725 public void SendLoadURL(string objectname, LLUUID objectID, LLUUID ownerID, bool groupOwned, string message, string url) 731 public void SendLoadURL(string objectname, LLUUID objectID, LLUUID ownerID, bool groupOwned, string message,
732 string url)
726 { 733 {
727 LoadURLPacket loadURL = new LoadURLPacket(); 734 LoadURLPacket loadURL = new LoadURLPacket();
728 loadURL.Data.ObjectName = Helpers.StringToField(objectname); 735 loadURL.Data.ObjectName = Helpers.StringToField(objectname);
@@ -761,14 +768,13 @@ namespace OpenSim.Region.ClientStack
761 768
762 public void SendViewerTime(int phase) 769 public void SendViewerTime(int phase)
763 { 770 {
764
765 SimulatorViewerTimeMessagePacket viewertime = new SimulatorViewerTimeMessagePacket(); 771 SimulatorViewerTimeMessagePacket viewertime = new SimulatorViewerTimeMessagePacket();
766 //viewertime.TimeInfo.SecPerDay = 86400; 772 //viewertime.TimeInfo.SecPerDay = 86400;
767 // viewertime.TimeInfo.SecPerYear = 31536000; 773 // viewertime.TimeInfo.SecPerYear = 31536000;
768 viewertime.TimeInfo.SecPerDay = 1000; 774 viewertime.TimeInfo.SecPerDay = 1000;
769 viewertime.TimeInfo.SecPerYear = 365000; 775 viewertime.TimeInfo.SecPerYear = 365000;
770 viewertime.TimeInfo.SunPhase = 1; 776 viewertime.TimeInfo.SunPhase = 1;
771 int sunPhase = (phase + 2) / 2; 777 int sunPhase = (phase + 2)/2;
772 if ((sunPhase < 6) || (sunPhase > 36)) 778 if ((sunPhase < 6) || (sunPhase > 36))
773 { 779 {
774 viewertime.TimeInfo.SunDirection = new LLVector3(0f, 0.8f, -0.8f); 780 viewertime.TimeInfo.SunDirection = new LLVector3(0f, 0.8f, -0.8f);
@@ -781,27 +787,41 @@ namespace OpenSim.Region.ClientStack
781 sunPhase = 12; 787 sunPhase = 12;
782 } 788 }
783 sunPhase = sunPhase - 12; 789 sunPhase = sunPhase - 12;
784 float yValue = 0.1f * (sunPhase); 790 float yValue = 0.1f*(sunPhase);
785 if (yValue > 1.2f) { yValue = yValue - 1.2f; } 791 if (yValue > 1.2f)
786 if (yValue > 1 ) { yValue = 1; } 792 {
787 if (yValue < 0) { yValue = 0; } 793 yValue = yValue - 1.2f;
794 }
795 if (yValue > 1)
796 {
797 yValue = 1;
798 }
799 if (yValue < 0)
800 {
801 yValue = 0;
802 }
788 if (sunPhase < 14) 803 if (sunPhase < 14)
789 { 804 {
790 yValue = 1 - yValue; 805 yValue = 1 - yValue;
791 } 806 }
792 if (sunPhase < 12) { yValue *= -1; } 807 if (sunPhase < 12)
808 {
809 yValue *= -1;
810 }
793 viewertime.TimeInfo.SunDirection = new LLVector3(0f, yValue, 0.3f); 811 viewertime.TimeInfo.SunDirection = new LLVector3(0f, yValue, 0.3f);
794 //Console.WriteLine("sending sun update " + yValue); 812 //Console.WriteLine("sending sun update " + yValue);
795 } 813 }
796 viewertime.TimeInfo.SunAngVelocity = new LLVector3(0, 0.0f, 10.0f); 814 viewertime.TimeInfo.SunAngVelocity = new LLVector3(0, 0.0f, 10.0f);
797 viewertime.TimeInfo.UsecSinceStart = (ulong)Util.UnixTimeSinceEpoch(); 815 viewertime.TimeInfo.UsecSinceStart = (ulong) Util.UnixTimeSinceEpoch();
798 OutPacket(viewertime); 816 OutPacket(viewertime);
799 } 817 }
800 818
801 public void SendAvatarProperties(LLUUID avatarID, string aboutText, string bornOn, string charterMember, string flAbout, uint flags, LLUUID flImageID, LLUUID imageID, string profileURL, LLUUID partnerID) 819 public void SendAvatarProperties(LLUUID avatarID, string aboutText, string bornOn, string charterMember,
820 string flAbout, uint flags, LLUUID flImageID, LLUUID imageID, string profileURL,
821 LLUUID partnerID)
802 { 822 {
803 AvatarPropertiesReplyPacket avatarReply = new AvatarPropertiesReplyPacket(); 823 AvatarPropertiesReplyPacket avatarReply = new AvatarPropertiesReplyPacket();
804 avatarReply.AgentData.AgentID = this.AgentId; 824 avatarReply.AgentData.AgentID = AgentId;
805 avatarReply.AgentData.AvatarID = avatarID; 825 avatarReply.AgentData.AvatarID = avatarID;
806 avatarReply.PropertiesData.AboutText = Helpers.StringToField(aboutText); 826 avatarReply.PropertiesData.AboutText = Helpers.StringToField(aboutText);
807 avatarReply.PropertiesData.BornOn = Helpers.StringToField(bornOn); 827 avatarReply.PropertiesData.BornOn = Helpers.StringToField(bornOn);
@@ -827,6 +847,7 @@ namespace OpenSim.Region.ClientStack
827 847
828 OutPacket(avatarSitResponse); 848 OutPacket(avatarSitResponse);
829 } 849 }
850
830 #endregion 851 #endregion
831 852
832 #region Appearance/ Wearables Methods 853 #region Appearance/ Wearables Methods
@@ -838,22 +859,22 @@ namespace OpenSim.Region.ClientStack
838 public void SendWearables(AvatarWearable[] wearables) 859 public void SendWearables(AvatarWearable[] wearables)
839 { 860 {
840 AgentWearablesUpdatePacket aw = new AgentWearablesUpdatePacket(); 861 AgentWearablesUpdatePacket aw = new AgentWearablesUpdatePacket();
841 aw.AgentData.AgentID = this.AgentId; 862 aw.AgentData.AgentID = AgentId;
842 aw.AgentData.SerialNum = 0; 863 aw.AgentData.SerialNum = 0;
843 aw.AgentData.SessionID = this.m_sessionId; 864 aw.AgentData.SessionID = m_sessionId;
844 865
845 aw.WearableData = new AgentWearablesUpdatePacket.WearableDataBlock[13]; 866 aw.WearableData = new AgentWearablesUpdatePacket.WearableDataBlock[13];
846 AgentWearablesUpdatePacket.WearableDataBlock awb; 867 AgentWearablesUpdatePacket.WearableDataBlock awb;
847 for (int i = 0; i < wearables.Length; i++) 868 for (int i = 0; i < wearables.Length; i++)
848 { 869 {
849 awb = new AgentWearablesUpdatePacket.WearableDataBlock(); 870 awb = new AgentWearablesUpdatePacket.WearableDataBlock();
850 awb.WearableType = (byte)i; 871 awb.WearableType = (byte) i;
851 awb.AssetID = wearables[i].AssetID; 872 awb.AssetID = wearables[i].AssetID;
852 awb.ItemID = wearables[i].ItemID; 873 awb.ItemID = wearables[i].ItemID;
853 aw.WearableData[i] = awb; 874 aw.WearableData[i] = awb;
854 } 875 }
855 876
856 this.OutPacket(aw); 877 OutPacket(aw);
857 } 878 }
858 879
859 /// <summary> 880 /// <summary>
@@ -893,7 +914,7 @@ namespace OpenSim.Region.ClientStack
893 ani.AnimationList[0] = new AvatarAnimationPacket.AnimationListBlock(); 914 ani.AnimationList[0] = new AvatarAnimationPacket.AnimationListBlock();
894 ani.AnimationList[0].AnimID = animID; 915 ani.AnimationList[0].AnimID = animID;
895 ani.AnimationList[0].AnimSequenceID = seq; 916 ani.AnimationList[0].AnimSequenceID = seq;
896 this.OutPacket(ani); 917 OutPacket(ani);
897 } 918 }
898 919
899 #endregion 920 #endregion
@@ -909,25 +930,26 @@ namespace OpenSim.Region.ClientStack
909 /// <param name="avatarID"></param> 930 /// <param name="avatarID"></param>
910 /// <param name="avatarLocalID"></param> 931 /// <param name="avatarLocalID"></param>
911 /// <param name="Pos"></param> 932 /// <param name="Pos"></param>
912 public void SendAvatarData(ulong regionHandle, string firstName, string lastName, LLUUID avatarID, uint avatarLocalID, LLVector3 Pos, byte[] textureEntry, uint parentID) 933 public void SendAvatarData(ulong regionHandle, string firstName, string lastName, LLUUID avatarID,
934 uint avatarLocalID, LLVector3 Pos, byte[] textureEntry, uint parentID)
913 { 935 {
914 ObjectUpdatePacket objupdate = new ObjectUpdatePacket(); 936 ObjectUpdatePacket objupdate = new ObjectUpdatePacket();
915 objupdate.RegionData.RegionHandle = regionHandle; 937 objupdate.RegionData.RegionHandle = regionHandle;
916 objupdate.RegionData.TimeDilation = 64096; 938 objupdate.RegionData.TimeDilation = 64096;
917 objupdate.ObjectData = new ObjectUpdatePacket.ObjectDataBlock[1]; 939 objupdate.ObjectData = new ObjectUpdatePacket.ObjectDataBlock[1];
918 objupdate.ObjectData[0] = this.CreateDefaultAvatarPacket(textureEntry); 940 objupdate.ObjectData[0] = CreateDefaultAvatarPacket(textureEntry);
919 941
920 //give this avatar object a local id and assign the user a name 942 //give this avatar object a local id and assign the user a name
921 objupdate.ObjectData[0].ID = avatarLocalID; 943 objupdate.ObjectData[0].ID = avatarLocalID;
922 objupdate.ObjectData[0].FullID = avatarID; 944 objupdate.ObjectData[0].FullID = avatarID;
923 objupdate.ObjectData[0].ParentID = parentID; 945 objupdate.ObjectData[0].ParentID = parentID;
924 objupdate.ObjectData[0].NameValue = Helpers.StringToField("FirstName STRING RW SV " + firstName + "\nLastName STRING RW SV " + lastName); 946 objupdate.ObjectData[0].NameValue =
925 LLVector3 pos2 = new LLVector3((float)Pos.X, (float)Pos.Y, (float)Pos.Z); 947 Helpers.StringToField("FirstName STRING RW SV " + firstName + "\nLastName STRING RW SV " + lastName);
948 LLVector3 pos2 = new LLVector3((float) Pos.X, (float) Pos.Y, (float) Pos.Z);
926 byte[] pb = pos2.GetBytes(); 949 byte[] pb = pos2.GetBytes();
927 Array.Copy(pb, 0, objupdate.ObjectData[0].ObjectData, 16, pb.Length); 950 Array.Copy(pb, 0, objupdate.ObjectData[0].ObjectData, 16, pb.Length);
928 951
929 OutPacket(objupdate); 952 OutPacket(objupdate);
930
931 } 953 }
932 954
933 /// <summary> 955 /// <summary>
@@ -938,38 +960,41 @@ namespace OpenSim.Region.ClientStack
938 /// <param name="localID"></param> 960 /// <param name="localID"></param>
939 /// <param name="position"></param> 961 /// <param name="position"></param>
940 /// <param name="velocity"></param> 962 /// <param name="velocity"></param>
941 public void SendAvatarTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, LLVector3 position, LLVector3 velocity, LLQuaternion rotation) 963 public void SendAvatarTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, LLVector3 position,
964 LLVector3 velocity, LLQuaternion rotation)
942 { 965 {
943 ImprovedTerseObjectUpdatePacket.ObjectDataBlock terseBlock = this.CreateAvatarImprovedBlock(localID, position, velocity, rotation); 966 ImprovedTerseObjectUpdatePacket.ObjectDataBlock terseBlock =
967 CreateAvatarImprovedBlock(localID, position, velocity, rotation);
944 ImprovedTerseObjectUpdatePacket terse = new ImprovedTerseObjectUpdatePacket(); 968 ImprovedTerseObjectUpdatePacket terse = new ImprovedTerseObjectUpdatePacket();
945 terse.RegionData.RegionHandle = regionHandle; 969 terse.RegionData.RegionHandle = regionHandle;
946 terse.RegionData.TimeDilation = timeDilation; 970 terse.RegionData.TimeDilation = timeDilation;
947 terse.ObjectData = new ImprovedTerseObjectUpdatePacket.ObjectDataBlock[1]; 971 terse.ObjectData = new ImprovedTerseObjectUpdatePacket.ObjectDataBlock[1];
948 terse.ObjectData[0] = terseBlock; 972 terse.ObjectData[0] = terseBlock;
949 973
950 this.OutPacket(terse); 974 OutPacket(terse);
951 } 975 }
952 976
953 public void SendCoarseLocationUpdate(List<LLVector3> CoarseLocations) 977 public void SendCoarseLocationUpdate(List<LLVector3> CoarseLocations)
954 { 978 {
955 CoarseLocationUpdatePacket loc = new CoarseLocationUpdatePacket(); 979 CoarseLocationUpdatePacket loc = new CoarseLocationUpdatePacket();
956 int total = CoarseLocations.Count; 980 int total = CoarseLocations.Count;
957 CoarseLocationUpdatePacket.IndexBlock ib = 981 CoarseLocationUpdatePacket.IndexBlock ib =
958 new CoarseLocationUpdatePacket.IndexBlock(); 982 new CoarseLocationUpdatePacket.IndexBlock();
959 loc.Location = new CoarseLocationUpdatePacket.LocationBlock[total]; 983 loc.Location = new CoarseLocationUpdatePacket.LocationBlock[total];
960 for(int i=0; i<total; i++) { 984 for (int i = 0; i < total; i++)
961 CoarseLocationUpdatePacket.LocationBlock lb = 985 {
962 new CoarseLocationUpdatePacket.LocationBlock(); 986 CoarseLocationUpdatePacket.LocationBlock lb =
963 lb.X = (byte)CoarseLocations[i].X; 987 new CoarseLocationUpdatePacket.LocationBlock();
964 lb.Y = (byte)CoarseLocations[i].Y; 988 lb.X = (byte) CoarseLocations[i].X;
965 lb.Z = (byte)(CoarseLocations[i].Z/4); 989 lb.Y = (byte) CoarseLocations[i].Y;
966 loc.Location[i] = lb; 990 lb.Z = (byte) (CoarseLocations[i].Z/4);
967 } 991 loc.Location[i] = lb;
968 ib.You = -1; 992 }
969 ib.Prey = -1; 993 ib.You = -1;
970 loc.Index = ib; 994 ib.Prey = -1;
971 this.OutPacket(loc); 995 loc.Index = ib;
972 } 996 OutPacket(loc);
997 }
973 998
974 #endregion 999 #endregion
975 1000
@@ -984,27 +1009,28 @@ namespace OpenSim.Region.ClientStack
984 public void AttachObject(uint localID, LLQuaternion rotation, byte attachPoint) 1009 public void AttachObject(uint localID, LLQuaternion rotation, byte attachPoint)
985 { 1010 {
986 ObjectAttachPacket attach = new ObjectAttachPacket(); 1011 ObjectAttachPacket attach = new ObjectAttachPacket();
987 attach.AgentData.AgentID = this.AgentId; 1012 attach.AgentData.AgentID = AgentId;
988 attach.AgentData.SessionID = this.m_sessionId; 1013 attach.AgentData.SessionID = m_sessionId;
989 attach.AgentData.AttachmentPoint = attachPoint; 1014 attach.AgentData.AttachmentPoint = attachPoint;
990 attach.ObjectData = new ObjectAttachPacket.ObjectDataBlock[1]; 1015 attach.ObjectData = new ObjectAttachPacket.ObjectDataBlock[1];
991 attach.ObjectData[0] = new ObjectAttachPacket.ObjectDataBlock(); 1016 attach.ObjectData[0] = new ObjectAttachPacket.ObjectDataBlock();
992 attach.ObjectData[0].ObjectLocalID = localID; 1017 attach.ObjectData[0].ObjectLocalID = localID;
993 attach.ObjectData[0].Rotation = rotation; 1018 attach.ObjectData[0].Rotation = rotation;
994 1019
995 this.OutPacket(attach); 1020 OutPacket(attach);
996 } 1021 }
997 1022
998 public void SendPrimitiveToClient( 1023 public void SendPrimitiveToClient(
999 ulong regionHandle, ushort timeDilation, uint localID, PrimitiveBaseShape primShape, LLVector3 pos, uint flags, 1024 ulong regionHandle, ushort timeDilation, uint localID, PrimitiveBaseShape primShape, LLVector3 pos,
1025 uint flags,
1000 LLUUID objectID, LLUUID ownerID, string text, uint parentID, byte[] particleSystem, LLQuaternion rotation) 1026 LLUUID objectID, LLUUID ownerID, string text, uint parentID, byte[] particleSystem, LLQuaternion rotation)
1001 { 1027 {
1002 ObjectUpdatePacket outPacket = new ObjectUpdatePacket(); 1028 ObjectUpdatePacket outPacket = new ObjectUpdatePacket();
1003 outPacket.RegionData.RegionHandle = regionHandle; 1029 outPacket.RegionData.RegionHandle = regionHandle;
1004 outPacket.RegionData.TimeDilation = timeDilation; 1030 outPacket.RegionData.TimeDilation = timeDilation;
1005 outPacket.ObjectData = new ObjectUpdatePacket.ObjectDataBlock[1]; 1031 outPacket.ObjectData = new ObjectUpdatePacket.ObjectDataBlock[1];
1006 1032
1007 outPacket.ObjectData[0] = this.CreatePrimUpdateBlock(primShape, flags); 1033 outPacket.ObjectData[0] = CreatePrimUpdateBlock(primShape, flags);
1008 1034
1009 outPacket.ObjectData[0].ID = localID; 1035 outPacket.ObjectData[0].ID = localID;
1010 outPacket.ObjectData[0].FullID = objectID; 1036 outPacket.ObjectData[0].FullID = objectID;
@@ -1033,35 +1059,38 @@ namespace OpenSim.Region.ClientStack
1033 /// <param name="localID"></param> 1059 /// <param name="localID"></param>
1034 /// <param name="position"></param> 1060 /// <param name="position"></param>
1035 /// <param name="rotation"></param> 1061 /// <param name="rotation"></param>
1036 public void SendPrimTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, LLVector3 position, LLQuaternion rotation) 1062 public void SendPrimTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, LLVector3 position,
1063 LLQuaternion rotation)
1037 { 1064 {
1038 ImprovedTerseObjectUpdatePacket terse = new ImprovedTerseObjectUpdatePacket(); 1065 ImprovedTerseObjectUpdatePacket terse = new ImprovedTerseObjectUpdatePacket();
1039 terse.RegionData.RegionHandle = regionHandle; 1066 terse.RegionData.RegionHandle = regionHandle;
1040 terse.RegionData.TimeDilation = timeDilation; 1067 terse.RegionData.TimeDilation = timeDilation;
1041 terse.ObjectData = new ImprovedTerseObjectUpdatePacket.ObjectDataBlock[1]; 1068 terse.ObjectData = new ImprovedTerseObjectUpdatePacket.ObjectDataBlock[1];
1042 terse.ObjectData[0] = this.CreatePrimImprovedBlock(localID, position, rotation); 1069 terse.ObjectData[0] = CreatePrimImprovedBlock(localID, position, rotation);
1043 1070
1044 this.OutPacket(terse); 1071 OutPacket(terse);
1045 } 1072 }
1046 1073
1047 #endregion 1074 #endregion
1048 1075
1049 #region Helper Methods 1076 #region Helper Methods
1050 1077
1051 protected ImprovedTerseObjectUpdatePacket.ObjectDataBlock CreateAvatarImprovedBlock(uint localID, LLVector3 pos, LLVector3 velocity, LLQuaternion rotation) 1078 protected ImprovedTerseObjectUpdatePacket.ObjectDataBlock CreateAvatarImprovedBlock(uint localID, LLVector3 pos,
1079 LLVector3 velocity,
1080 LLQuaternion rotation)
1052 { 1081 {
1053 byte[] bytes = new byte[60]; 1082 byte[] bytes = new byte[60];
1054 int i = 0; 1083 int i = 0;
1055 ImprovedTerseObjectUpdatePacket.ObjectDataBlock dat = new ImprovedTerseObjectUpdatePacket.ObjectDataBlock(); 1084 ImprovedTerseObjectUpdatePacket.ObjectDataBlock dat = new ImprovedTerseObjectUpdatePacket.ObjectDataBlock();
1056 1085
1057 dat.TextureEntry = new byte[0];// AvatarTemplate.TextureEntry; 1086 dat.TextureEntry = new byte[0]; // AvatarTemplate.TextureEntry;
1058 1087
1059 uint ID = localID; 1088 uint ID = localID;
1060 1089
1061 bytes[i++] = (byte)(ID % 256); 1090 bytes[i++] = (byte) (ID%256);
1062 bytes[i++] = (byte)((ID >> 8) % 256); 1091 bytes[i++] = (byte) ((ID >> 8)%256);
1063 bytes[i++] = (byte)((ID >> 16) % 256); 1092 bytes[i++] = (byte) ((ID >> 16)%256);
1064 bytes[i++] = (byte)((ID >> 24) % 256); 1093 bytes[i++] = (byte) ((ID >> 24)%256);
1065 bytes[i++] = 0; 1094 bytes[i++] = 0;
1066 bytes[i++] = 1; 1095 bytes[i++] = 1;
1067 i += 14; 1096 i += 14;
@@ -1078,55 +1107,55 @@ namespace OpenSim.Region.ClientStack
1078 1107
1079 internDirec = new Vector3(velocity.X, velocity.Y, velocity.Z); 1108 internDirec = new Vector3(velocity.X, velocity.Y, velocity.Z);
1080 1109
1081 internDirec = internDirec / 128.0f; 1110 internDirec = internDirec/128.0f;
1082 internDirec.x += 1; 1111 internDirec.x += 1;
1083 internDirec.y += 1; 1112 internDirec.y += 1;
1084 internDirec.z += 1; 1113 internDirec.z += 1;
1085 1114
1086 InternVelocityX = (ushort)(32768 * internDirec.x); 1115 InternVelocityX = (ushort) (32768*internDirec.x);
1087 InternVelocityY = (ushort)(32768 * internDirec.y); 1116 InternVelocityY = (ushort) (32768*internDirec.y);
1088 InternVelocityZ = (ushort)(32768 * internDirec.z); 1117 InternVelocityZ = (ushort) (32768*internDirec.z);
1089 1118
1090 ushort ac = 32767; 1119 ushort ac = 32767;
1091 bytes[i++] = (byte)(InternVelocityX % 256); 1120 bytes[i++] = (byte) (InternVelocityX%256);
1092 bytes[i++] = (byte)((InternVelocityX >> 8) % 256); 1121 bytes[i++] = (byte) ((InternVelocityX >> 8)%256);
1093 bytes[i++] = (byte)(InternVelocityY % 256); 1122 bytes[i++] = (byte) (InternVelocityY%256);
1094 bytes[i++] = (byte)((InternVelocityY >> 8) % 256); 1123 bytes[i++] = (byte) ((InternVelocityY >> 8)%256);
1095 bytes[i++] = (byte)(InternVelocityZ % 256); 1124 bytes[i++] = (byte) (InternVelocityZ%256);
1096 bytes[i++] = (byte)((InternVelocityZ >> 8) % 256); 1125 bytes[i++] = (byte) ((InternVelocityZ >> 8)%256);
1097 1126
1098 //accel 1127 //accel
1099 bytes[i++] = (byte)(ac % 256); 1128 bytes[i++] = (byte) (ac%256);
1100 bytes[i++] = (byte)((ac >> 8) % 256); 1129 bytes[i++] = (byte) ((ac >> 8)%256);
1101 bytes[i++] = (byte)(ac % 256); 1130 bytes[i++] = (byte) (ac%256);
1102 bytes[i++] = (byte)((ac >> 8) % 256); 1131 bytes[i++] = (byte) ((ac >> 8)%256);
1103 bytes[i++] = (byte)(ac % 256); 1132 bytes[i++] = (byte) (ac%256);
1104 bytes[i++] = (byte)((ac >> 8) % 256); 1133 bytes[i++] = (byte) ((ac >> 8)%256);
1105 1134
1106 //rotation 1135 //rotation
1107 ushort rw, rx, ry, rz; 1136 ushort rw, rx, ry, rz;
1108 rw = (ushort)(32768 * (rotation.W + 1)); 1137 rw = (ushort) (32768*(rotation.W + 1));
1109 rx = (ushort)(32768 * (rotation.X + 1)); 1138 rx = (ushort) (32768*(rotation.X + 1));
1110 ry = (ushort)(32768 * (rotation.Y + 1)); 1139 ry = (ushort) (32768*(rotation.Y + 1));
1111 rz = (ushort)(32768 * (rotation.Z + 1)); 1140 rz = (ushort) (32768*(rotation.Z + 1));
1112 1141
1113 //rot 1142 //rot
1114 bytes[i++] = (byte)(rx % 256); 1143 bytes[i++] = (byte) (rx%256);
1115 bytes[i++] = (byte)((rx >> 8) % 256); 1144 bytes[i++] = (byte) ((rx >> 8)%256);
1116 bytes[i++] = (byte)(ry % 256); 1145 bytes[i++] = (byte) (ry%256);
1117 bytes[i++] = (byte)((ry >> 8) % 256); 1146 bytes[i++] = (byte) ((ry >> 8)%256);
1118 bytes[i++] = (byte)(rz % 256); 1147 bytes[i++] = (byte) (rz%256);
1119 bytes[i++] = (byte)((rz >> 8) % 256); 1148 bytes[i++] = (byte) ((rz >> 8)%256);
1120 bytes[i++] = (byte)(rw % 256); 1149 bytes[i++] = (byte) (rw%256);
1121 bytes[i++] = (byte)((rw >> 8) % 256); 1150 bytes[i++] = (byte) ((rw >> 8)%256);
1122 1151
1123 //rotation vel 1152 //rotation vel
1124 bytes[i++] = (byte)(ac % 256); 1153 bytes[i++] = (byte) (ac%256);
1125 bytes[i++] = (byte)((ac >> 8) % 256); 1154 bytes[i++] = (byte) ((ac >> 8)%256);
1126 bytes[i++] = (byte)(ac % 256); 1155 bytes[i++] = (byte) (ac%256);
1127 bytes[i++] = (byte)((ac >> 8) % 256); 1156 bytes[i++] = (byte) ((ac >> 8)%256);
1128 bytes[i++] = (byte)(ac % 256); 1157 bytes[i++] = (byte) (ac%256);
1129 bytes[i++] = (byte)((ac >> 8) % 256); 1158 bytes[i++] = (byte) ((ac >> 8)%256);
1130 1159
1131 dat.Data = bytes; 1160 dat.Data = bytes;
1132 1161
@@ -1140,7 +1169,9 @@ namespace OpenSim.Region.ClientStack
1140 /// <param name="position"></param> 1169 /// <param name="position"></param>
1141 /// <param name="rotation"></param> 1170 /// <param name="rotation"></param>
1142 /// <returns></returns> 1171 /// <returns></returns>
1143 protected ImprovedTerseObjectUpdatePacket.ObjectDataBlock CreatePrimImprovedBlock(uint localID, LLVector3 position, LLQuaternion rotation) 1172 protected ImprovedTerseObjectUpdatePacket.ObjectDataBlock CreatePrimImprovedBlock(uint localID,
1173 LLVector3 position,
1174 LLQuaternion rotation)
1144 { 1175 {
1145 uint ID = localID; 1176 uint ID = localID;
1146 byte[] bytes = new byte[60]; 1177 byte[] bytes = new byte[60];
@@ -1148,10 +1179,10 @@ namespace OpenSim.Region.ClientStack
1148 int i = 0; 1179 int i = 0;
1149 ImprovedTerseObjectUpdatePacket.ObjectDataBlock dat = new ImprovedTerseObjectUpdatePacket.ObjectDataBlock(); 1180 ImprovedTerseObjectUpdatePacket.ObjectDataBlock dat = new ImprovedTerseObjectUpdatePacket.ObjectDataBlock();
1150 dat.TextureEntry = new byte[0]; 1181 dat.TextureEntry = new byte[0];
1151 bytes[i++] = (byte)(ID % 256); 1182 bytes[i++] = (byte) (ID%256);
1152 bytes[i++] = (byte)((ID >> 8) % 256); 1183 bytes[i++] = (byte) ((ID >> 8)%256);
1153 bytes[i++] = (byte)((ID >> 16) % 256); 1184 bytes[i++] = (byte) ((ID >> 16)%256);
1154 bytes[i++] = (byte)((ID >> 24) % 256); 1185 bytes[i++] = (byte) ((ID >> 24)%256);
1155 bytes[i++] = 0; 1186 bytes[i++] = 0;
1156 bytes[i++] = 0; 1187 bytes[i++] = 0;
1157 1188
@@ -1161,44 +1192,44 @@ namespace OpenSim.Region.ClientStack
1161 ushort ac = 32767; 1192 ushort ac = 32767;
1162 1193
1163 //vel 1194 //vel
1164 bytes[i++] = (byte)(ac % 256); 1195 bytes[i++] = (byte) (ac%256);
1165 bytes[i++] = (byte)((ac >> 8) % 256); 1196 bytes[i++] = (byte) ((ac >> 8)%256);
1166 bytes[i++] = (byte)(ac % 256); 1197 bytes[i++] = (byte) (ac%256);
1167 bytes[i++] = (byte)((ac >> 8) % 256); 1198 bytes[i++] = (byte) ((ac >> 8)%256);
1168 bytes[i++] = (byte)(ac % 256); 1199 bytes[i++] = (byte) (ac%256);
1169 bytes[i++] = (byte)((ac >> 8) % 256); 1200 bytes[i++] = (byte) ((ac >> 8)%256);
1170 1201
1171 //accel 1202 //accel
1172 bytes[i++] = (byte)(ac % 256); 1203 bytes[i++] = (byte) (ac%256);
1173 bytes[i++] = (byte)((ac >> 8) % 256); 1204 bytes[i++] = (byte) ((ac >> 8)%256);
1174 bytes[i++] = (byte)(ac % 256); 1205 bytes[i++] = (byte) (ac%256);
1175 bytes[i++] = (byte)((ac >> 8) % 256); 1206 bytes[i++] = (byte) ((ac >> 8)%256);
1176 bytes[i++] = (byte)(ac % 256); 1207 bytes[i++] = (byte) (ac%256);
1177 bytes[i++] = (byte)((ac >> 8) % 256); 1208 bytes[i++] = (byte) ((ac >> 8)%256);
1178 1209
1179 ushort rw, rx, ry, rz; 1210 ushort rw, rx, ry, rz;
1180 rw = (ushort)(32768 * (rotation.W + 1)); 1211 rw = (ushort) (32768*(rotation.W + 1));
1181 rx = (ushort)(32768 * (rotation.X + 1)); 1212 rx = (ushort) (32768*(rotation.X + 1));
1182 ry = (ushort)(32768 * (rotation.Y + 1)); 1213 ry = (ushort) (32768*(rotation.Y + 1));
1183 rz = (ushort)(32768 * (rotation.Z + 1)); 1214 rz = (ushort) (32768*(rotation.Z + 1));
1184 1215
1185 //rot 1216 //rot
1186 bytes[i++] = (byte)(rx % 256); 1217 bytes[i++] = (byte) (rx%256);
1187 bytes[i++] = (byte)((rx >> 8) % 256); 1218 bytes[i++] = (byte) ((rx >> 8)%256);
1188 bytes[i++] = (byte)(ry % 256); 1219 bytes[i++] = (byte) (ry%256);
1189 bytes[i++] = (byte)((ry >> 8) % 256); 1220 bytes[i++] = (byte) ((ry >> 8)%256);
1190 bytes[i++] = (byte)(rz % 256); 1221 bytes[i++] = (byte) (rz%256);
1191 bytes[i++] = (byte)((rz >> 8) % 256); 1222 bytes[i++] = (byte) ((rz >> 8)%256);
1192 bytes[i++] = (byte)(rw % 256); 1223 bytes[i++] = (byte) (rw%256);
1193 bytes[i++] = (byte)((rw >> 8) % 256); 1224 bytes[i++] = (byte) ((rw >> 8)%256);
1194 1225
1195 //rotation vel 1226 //rotation vel
1196 bytes[i++] = (byte)(ac % 256); 1227 bytes[i++] = (byte) (ac%256);
1197 bytes[i++] = (byte)((ac >> 8) % 256); 1228 bytes[i++] = (byte) ((ac >> 8)%256);
1198 bytes[i++] = (byte)(ac % 256); 1229 bytes[i++] = (byte) (ac%256);
1199 bytes[i++] = (byte)((ac >> 8) % 256); 1230 bytes[i++] = (byte) ((ac >> 8)%256);
1200 bytes[i++] = (byte)(ac % 256); 1231 bytes[i++] = (byte) (ac%256);
1201 bytes[i++] = (byte)((ac >> 8) % 256); 1232 bytes[i++] = (byte) ((ac >> 8)%256);
1202 1233
1203 dat.Data = bytes; 1234 dat.Data = bytes;
1204 return dat; 1235 return dat;
@@ -1212,16 +1243,15 @@ namespace OpenSim.Region.ClientStack
1212 protected ObjectUpdatePacket.ObjectDataBlock CreatePrimUpdateBlock(PrimitiveBaseShape primShape, uint flags) 1243 protected ObjectUpdatePacket.ObjectDataBlock CreatePrimUpdateBlock(PrimitiveBaseShape primShape, uint flags)
1213 { 1244 {
1214 ObjectUpdatePacket.ObjectDataBlock objupdate = new ObjectUpdatePacket.ObjectDataBlock(); 1245 ObjectUpdatePacket.ObjectDataBlock objupdate = new ObjectUpdatePacket.ObjectDataBlock();
1215 this.SetDefaultPrimPacketValues(objupdate); 1246 SetDefaultPrimPacketValues(objupdate);
1216 objupdate.UpdateFlags = flags; 1247 objupdate.UpdateFlags = flags;
1217 this.SetPrimPacketShapeData(objupdate, primShape); 1248 SetPrimPacketShapeData(objupdate, primShape);
1218 1249
1219 return objupdate; 1250 return objupdate;
1220 } 1251 }
1221 1252
1222 protected void SetPrimPacketShapeData(ObjectUpdatePacket.ObjectDataBlock objectData, PrimitiveBaseShape primData) 1253 protected void SetPrimPacketShapeData(ObjectUpdatePacket.ObjectDataBlock objectData, PrimitiveBaseShape primData)
1223 { 1254 {
1224
1225 objectData.TextureEntry = primData.TextureEntry; 1255 objectData.TextureEntry = primData.TextureEntry;
1226 objectData.PCode = primData.PCode; 1256 objectData.PCode = primData.PCode;
1227 objectData.PathBegin = primData.PathBegin; 1257 objectData.PathBegin = primData.PathBegin;
@@ -1278,10 +1308,11 @@ namespace OpenSim.Region.ClientStack
1278 /// <returns></returns> 1308 /// <returns></returns>
1279 protected ObjectUpdatePacket.ObjectDataBlock CreateDefaultAvatarPacket(byte[] textureEntry) 1309 protected ObjectUpdatePacket.ObjectDataBlock CreateDefaultAvatarPacket(byte[] textureEntry)
1280 { 1310 {
1281 ObjectUpdatePacket.ObjectDataBlock objdata = new ObjectUpdatePacket.ObjectDataBlock(); // new libsecondlife.Packets.ObjectUpdatePacket.ObjectDataBlock(data1, ref i); 1311 ObjectUpdatePacket.ObjectDataBlock objdata = new ObjectUpdatePacket.ObjectDataBlock();
1312 // new libsecondlife.Packets.ObjectUpdatePacket.ObjectDataBlock(data1, ref i);
1282 1313
1283 SetDefaultAvatarPacketValues(ref objdata); 1314 SetDefaultAvatarPacketValues(ref objdata);
1284 objdata.UpdateFlags = 61 + (9 << 8) + (130 << 16) + (16 << 24); 1315 objdata.UpdateFlags = 61 + (9 << 8) + (130 << 16) + (16 << 24);
1285 objdata.PathCurve = 16; 1316 objdata.PathCurve = 16;
1286 objdata.ProfileCurve = 1; 1317 objdata.ProfileCurve = 1;
1287 objdata.PathScaleX = 100; 1318 objdata.PathScaleX = 100;
@@ -1353,6 +1384,5 @@ namespace OpenSim.Region.ClientStack
1353 } 1384 }
1354 1385
1355 #endregion 1386 #endregion
1356
1357 } 1387 }
1358} 1388} \ No newline at end of file