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Diffstat (limited to 'OpenSim/Region/ClientStack/Assets')
-rw-r--r-- | OpenSim/Region/ClientStack/Assets/InventoryCache.cs | 337 |
1 files changed, 337 insertions, 0 deletions
diff --git a/OpenSim/Region/ClientStack/Assets/InventoryCache.cs b/OpenSim/Region/ClientStack/Assets/InventoryCache.cs new file mode 100644 index 0000000..5d5021c --- /dev/null +++ b/OpenSim/Region/ClientStack/Assets/InventoryCache.cs | |||
@@ -0,0 +1,337 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | |||
29 | using System; | ||
30 | using System.Collections.Generic; | ||
31 | using libsecondlife; | ||
32 | using OpenSim; | ||
33 | using libsecondlife.Packets; | ||
34 | //using OpenSim.GridServers; | ||
35 | using OpenSim.Framework.Inventory; | ||
36 | using OpenSim.Framework.Types; | ||
37 | using OpenSim.Framework.Interfaces; | ||
38 | |||
39 | namespace OpenSim.Assets | ||
40 | { | ||
41 | /// <summary> | ||
42 | /// Description of InventoryManager. | ||
43 | /// </summary> | ||
44 | public class InventoryCache | ||
45 | { | ||
46 | private Dictionary<LLUUID, AgentInventory> _agentsInventory; | ||
47 | private List<UserServerRequest> _serverRequests; //list of requests made to user server. | ||
48 | private System.Text.Encoding _enc = System.Text.Encoding.ASCII; | ||
49 | private const uint FULL_MASK_PERMISSIONS = 2147483647; | ||
50 | |||
51 | public InventoryCache() | ||
52 | { | ||
53 | _agentsInventory = new Dictionary<LLUUID, AgentInventory>(); | ||
54 | _serverRequests = new List<UserServerRequest>(); | ||
55 | } | ||
56 | |||
57 | public void AddNewAgentsInventory(AgentInventory agentInventory) | ||
58 | { | ||
59 | if (!this._agentsInventory.ContainsKey(agentInventory.AgentID)) | ||
60 | { | ||
61 | this._agentsInventory.Add(agentInventory.AgentID, agentInventory); | ||
62 | } | ||
63 | } | ||
64 | |||
65 | public AgentInventory FetchAgentsInventory(LLUUID agentID, IUserServer userserver) | ||
66 | { | ||
67 | AgentInventory res = null; | ||
68 | if (!this._agentsInventory.ContainsKey(agentID)) | ||
69 | { | ||
70 | res = userserver.RequestAgentsInventory(agentID); | ||
71 | this._agentsInventory.Add(agentID,res); | ||
72 | } | ||
73 | return res; | ||
74 | } | ||
75 | |||
76 | public AgentInventory GetAgentsInventory(LLUUID agentID) | ||
77 | { | ||
78 | if (this._agentsInventory.ContainsKey(agentID)) | ||
79 | { | ||
80 | return this._agentsInventory[agentID]; | ||
81 | } | ||
82 | |||
83 | return null; | ||
84 | } | ||
85 | |||
86 | public void ClientLeaving(LLUUID clientID, IUserServer userserver) | ||
87 | { | ||
88 | if (this._agentsInventory.ContainsKey(clientID)) | ||
89 | { | ||
90 | if (userserver != null) | ||
91 | { | ||
92 | userserver.UpdateAgentsInventory(clientID, this._agentsInventory[clientID]); | ||
93 | } | ||
94 | this._agentsInventory.Remove(clientID); | ||
95 | } | ||
96 | } | ||
97 | |||
98 | public bool CreateNewInventoryFolder(ClientView remoteClient, LLUUID folderID) | ||
99 | { | ||
100 | return this.CreateNewInventoryFolder(remoteClient, folderID, 0); | ||
101 | } | ||
102 | |||
103 | public bool CreateNewInventoryFolder(ClientView remoteClient, LLUUID folderID, ushort type) | ||
104 | { | ||
105 | bool res = false; | ||
106 | if (folderID != LLUUID.Zero) //don't create a folder with a zero id | ||
107 | { | ||
108 | if (this._agentsInventory.ContainsKey(remoteClient.AgentID)) | ||
109 | { | ||
110 | res = this._agentsInventory[remoteClient.AgentID].CreateNewFolder(folderID, type); | ||
111 | } | ||
112 | } | ||
113 | return res; | ||
114 | } | ||
115 | |||
116 | public bool CreateNewInventoryFolder(ClientView remoteClient, LLUUID folderID, ushort type, string folderName, LLUUID parent) | ||
117 | { | ||
118 | bool res = false; | ||
119 | if (folderID != LLUUID.Zero) //don't create a folder with a zero id | ||
120 | { | ||
121 | if (this._agentsInventory.ContainsKey(remoteClient.AgentID)) | ||
122 | { | ||
123 | res = this._agentsInventory[remoteClient.AgentID].CreateNewFolder(folderID, type, folderName, parent); | ||
124 | } | ||
125 | } | ||
126 | return res; | ||
127 | } | ||
128 | |||
129 | public LLUUID AddNewInventoryItem(ClientView remoteClient, LLUUID folderID, OpenSim.Framework.Types.AssetBase asset) | ||
130 | { | ||
131 | LLUUID newItem = null; | ||
132 | if (this._agentsInventory.ContainsKey(remoteClient.AgentID)) | ||
133 | { | ||
134 | newItem = this._agentsInventory[remoteClient.AgentID].AddToInventory(folderID, asset); | ||
135 | if (newItem != null) | ||
136 | { | ||
137 | InventoryItem Item = this._agentsInventory[remoteClient.AgentID].InventoryItems[newItem]; | ||
138 | this.SendItemUpdateCreate(remoteClient, Item); | ||
139 | } | ||
140 | } | ||
141 | |||
142 | return newItem; | ||
143 | } | ||
144 | public bool DeleteInventoryItem(ClientView remoteClient, LLUUID itemID) | ||
145 | { | ||
146 | bool res = false; | ||
147 | if (this._agentsInventory.ContainsKey(remoteClient.AgentID)) | ||
148 | { | ||
149 | res = this._agentsInventory[remoteClient.AgentID].DeleteFromInventory(itemID); | ||
150 | if (res) | ||
151 | { | ||
152 | RemoveInventoryItemPacket remove = new RemoveInventoryItemPacket(); | ||
153 | remove.AgentData.AgentID = remoteClient.AgentID; | ||
154 | remove.AgentData.SessionID = remoteClient.SessionID; | ||
155 | remove.InventoryData = new RemoveInventoryItemPacket.InventoryDataBlock[1]; | ||
156 | remove.InventoryData[0] = new RemoveInventoryItemPacket.InventoryDataBlock(); | ||
157 | remove.InventoryData[0].ItemID = itemID; | ||
158 | remoteClient.OutPacket(remove); | ||
159 | } | ||
160 | } | ||
161 | |||
162 | return res; | ||
163 | } | ||
164 | |||
165 | public bool UpdateInventoryItemAsset(ClientView remoteClient, LLUUID itemID, OpenSim.Framework.Types.AssetBase asset) | ||
166 | { | ||
167 | if (this._agentsInventory.ContainsKey(remoteClient.AgentID)) | ||
168 | { | ||
169 | bool res = _agentsInventory[remoteClient.AgentID].UpdateItemAsset(itemID, asset); | ||
170 | if (res) | ||
171 | { | ||
172 | InventoryItem Item = this._agentsInventory[remoteClient.AgentID].InventoryItems[itemID]; | ||
173 | this.SendItemUpdateCreate(remoteClient, Item); | ||
174 | } | ||
175 | return res; | ||
176 | } | ||
177 | |||
178 | return false; | ||
179 | } | ||
180 | |||
181 | public bool UpdateInventoryItemDetails(ClientView remoteClient, LLUUID itemID, UpdateInventoryItemPacket.InventoryDataBlock packet) | ||
182 | { | ||
183 | if (this._agentsInventory.ContainsKey(remoteClient.AgentID)) | ||
184 | { | ||
185 | bool res = _agentsInventory[remoteClient.AgentID].UpdateItemDetails(itemID, packet); | ||
186 | if (res) | ||
187 | { | ||
188 | InventoryItem Item = this._agentsInventory[remoteClient.AgentID].InventoryItems[itemID]; | ||
189 | this.SendItemUpdateCreate(remoteClient, Item); | ||
190 | } | ||
191 | return res; | ||
192 | } | ||
193 | |||
194 | return false; | ||
195 | } | ||
196 | |||
197 | public void FetchInventoryDescendents(ClientView userInfo, FetchInventoryDescendentsPacket FetchDescend) | ||
198 | { | ||
199 | if (this._agentsInventory.ContainsKey(userInfo.AgentID)) | ||
200 | { | ||
201 | AgentInventory agentInventory = this._agentsInventory[userInfo.AgentID]; | ||
202 | if (FetchDescend.InventoryData.FetchItems) | ||
203 | { | ||
204 | if (agentInventory.InventoryFolders.ContainsKey(FetchDescend.InventoryData.FolderID)) | ||
205 | { | ||
206 | InventoryFolder Folder = agentInventory.InventoryFolders[FetchDescend.InventoryData.FolderID]; | ||
207 | InventoryDescendentsPacket Descend = new InventoryDescendentsPacket(); | ||
208 | Descend.AgentData.AgentID = userInfo.AgentID; | ||
209 | Descend.AgentData.OwnerID = Folder.OwnerID; | ||
210 | Descend.AgentData.FolderID = FetchDescend.InventoryData.FolderID; | ||
211 | Descend.AgentData.Descendents = Folder.Items.Count; | ||
212 | Descend.AgentData.Version = Folder.Items.Count; | ||
213 | |||
214 | |||
215 | Descend.ItemData = new InventoryDescendentsPacket.ItemDataBlock[Folder.Items.Count]; | ||
216 | for (int i = 0; i < Folder.Items.Count; i++) | ||
217 | { | ||
218 | |||
219 | InventoryItem Item = Folder.Items[i]; | ||
220 | Descend.ItemData[i] = new InventoryDescendentsPacket.ItemDataBlock(); | ||
221 | Descend.ItemData[i].ItemID = Item.ItemID; | ||
222 | Descend.ItemData[i].AssetID = Item.AssetID; | ||
223 | Descend.ItemData[i].CreatorID = Item.CreatorID; | ||
224 | Descend.ItemData[i].BaseMask = FULL_MASK_PERMISSIONS; | ||
225 | Descend.ItemData[i].CreationDate = 1000; | ||
226 | Descend.ItemData[i].Description = _enc.GetBytes(Item.Description + "\0"); | ||
227 | Descend.ItemData[i].EveryoneMask = FULL_MASK_PERMISSIONS; | ||
228 | Descend.ItemData[i].Flags = 1; | ||
229 | Descend.ItemData[i].FolderID = Item.FolderID; | ||
230 | Descend.ItemData[i].GroupID = new LLUUID("00000000-0000-0000-0000-000000000000"); | ||
231 | Descend.ItemData[i].GroupMask = FULL_MASK_PERMISSIONS; | ||
232 | Descend.ItemData[i].InvType = Item.InvType; | ||
233 | Descend.ItemData[i].Name = _enc.GetBytes(Item.Name + "\0"); | ||
234 | Descend.ItemData[i].NextOwnerMask = FULL_MASK_PERMISSIONS; | ||
235 | Descend.ItemData[i].OwnerID = Item.OwnerID; | ||
236 | Descend.ItemData[i].OwnerMask = FULL_MASK_PERMISSIONS; | ||
237 | Descend.ItemData[i].SalePrice = 100; | ||
238 | Descend.ItemData[i].SaleType = 0; | ||
239 | Descend.ItemData[i].Type = Item.Type; | ||
240 | Descend.ItemData[i].CRC = libsecondlife.Helpers.InventoryCRC(1000, 0, Descend.ItemData[i].InvType, Descend.ItemData[i].Type, Descend.ItemData[i].AssetID, Descend.ItemData[i].GroupID, 100, Descend.ItemData[i].OwnerID, Descend.ItemData[i].CreatorID, Descend.ItemData[i].ItemID, Descend.ItemData[i].FolderID, FULL_MASK_PERMISSIONS, 1, FULL_MASK_PERMISSIONS, FULL_MASK_PERMISSIONS, FULL_MASK_PERMISSIONS); | ||
241 | } | ||
242 | |||
243 | userInfo.OutPacket(Descend); | ||
244 | |||
245 | } | ||
246 | } | ||
247 | else | ||
248 | { | ||
249 | Console.WriteLine("fetch subfolders"); | ||
250 | } | ||
251 | } | ||
252 | } | ||
253 | |||
254 | public void FetchInventory(ClientView userInfo, FetchInventoryPacket FetchItems) | ||
255 | { | ||
256 | if (this._agentsInventory.ContainsKey(userInfo.AgentID)) | ||
257 | { | ||
258 | AgentInventory agentInventory = this._agentsInventory[userInfo.AgentID]; | ||
259 | |||
260 | for (int i = 0; i < FetchItems.InventoryData.Length; i++) | ||
261 | { | ||
262 | if (agentInventory.InventoryItems.ContainsKey(FetchItems.InventoryData[i].ItemID)) | ||
263 | { | ||
264 | InventoryItem Item = agentInventory.InventoryItems[FetchItems.InventoryData[i].ItemID]; | ||
265 | FetchInventoryReplyPacket InventoryReply = new FetchInventoryReplyPacket(); | ||
266 | InventoryReply.AgentData.AgentID = userInfo.AgentID; | ||
267 | InventoryReply.InventoryData = new FetchInventoryReplyPacket.InventoryDataBlock[1]; | ||
268 | InventoryReply.InventoryData[0] = new FetchInventoryReplyPacket.InventoryDataBlock(); | ||
269 | InventoryReply.InventoryData[0].ItemID = Item.ItemID; | ||
270 | InventoryReply.InventoryData[0].AssetID = Item.AssetID; | ||
271 | InventoryReply.InventoryData[0].CreatorID = Item.CreatorID; | ||
272 | InventoryReply.InventoryData[0].BaseMask = FULL_MASK_PERMISSIONS; | ||
273 | InventoryReply.InventoryData[0].CreationDate = (int)(DateTime.UtcNow - new DateTime(1970, 1, 1)).TotalSeconds; | ||
274 | InventoryReply.InventoryData[0].Description = _enc.GetBytes(Item.Description + "\0"); | ||
275 | InventoryReply.InventoryData[0].EveryoneMask = FULL_MASK_PERMISSIONS; | ||
276 | InventoryReply.InventoryData[0].Flags = 0; | ||
277 | InventoryReply.InventoryData[0].FolderID = Item.FolderID; | ||
278 | InventoryReply.InventoryData[0].GroupID = new LLUUID("00000000-0000-0000-0000-000000000000"); | ||
279 | InventoryReply.InventoryData[0].GroupMask = FULL_MASK_PERMISSIONS; | ||
280 | InventoryReply.InventoryData[0].InvType = Item.InvType; | ||
281 | InventoryReply.InventoryData[0].Name = _enc.GetBytes(Item.Name + "\0"); | ||
282 | InventoryReply.InventoryData[0].NextOwnerMask = FULL_MASK_PERMISSIONS; | ||
283 | InventoryReply.InventoryData[0].OwnerID = Item.OwnerID; | ||
284 | InventoryReply.InventoryData[0].OwnerMask = FULL_MASK_PERMISSIONS; | ||
285 | InventoryReply.InventoryData[0].SalePrice = 100; | ||
286 | InventoryReply.InventoryData[0].SaleType = 0; | ||
287 | InventoryReply.InventoryData[0].Type = Item.Type; | ||
288 | InventoryReply.InventoryData[0].CRC = libsecondlife.Helpers.InventoryCRC(1000, 0, InventoryReply.InventoryData[0].InvType, InventoryReply.InventoryData[0].Type, InventoryReply.InventoryData[0].AssetID, InventoryReply.InventoryData[0].GroupID, 100, InventoryReply.InventoryData[0].OwnerID, InventoryReply.InventoryData[0].CreatorID, InventoryReply.InventoryData[0].ItemID, InventoryReply.InventoryData[0].FolderID, FULL_MASK_PERMISSIONS, 1, FULL_MASK_PERMISSIONS, FULL_MASK_PERMISSIONS, FULL_MASK_PERMISSIONS); | ||
289 | userInfo.OutPacket(InventoryReply); | ||
290 | } | ||
291 | } | ||
292 | } | ||
293 | } | ||
294 | |||
295 | private void SendItemUpdateCreate(ClientView remoteClient, InventoryItem Item) | ||
296 | { | ||
297 | |||
298 | UpdateCreateInventoryItemPacket InventoryReply = new UpdateCreateInventoryItemPacket(); | ||
299 | InventoryReply.AgentData.AgentID = remoteClient.AgentID; | ||
300 | InventoryReply.AgentData.SimApproved = true; | ||
301 | InventoryReply.InventoryData = new UpdateCreateInventoryItemPacket.InventoryDataBlock[1]; | ||
302 | InventoryReply.InventoryData[0] = new UpdateCreateInventoryItemPacket.InventoryDataBlock(); | ||
303 | InventoryReply.InventoryData[0].ItemID = Item.ItemID; | ||
304 | InventoryReply.InventoryData[0].AssetID = Item.AssetID; | ||
305 | InventoryReply.InventoryData[0].CreatorID = Item.CreatorID; | ||
306 | InventoryReply.InventoryData[0].BaseMask = FULL_MASK_PERMISSIONS; | ||
307 | InventoryReply.InventoryData[0].CreationDate = 1000; | ||
308 | InventoryReply.InventoryData[0].Description = _enc.GetBytes(Item.Description + "\0"); | ||
309 | InventoryReply.InventoryData[0].EveryoneMask = FULL_MASK_PERMISSIONS; | ||
310 | InventoryReply.InventoryData[0].Flags = 0; | ||
311 | InventoryReply.InventoryData[0].FolderID = Item.FolderID; | ||
312 | InventoryReply.InventoryData[0].GroupID = new LLUUID("00000000-0000-0000-0000-000000000000"); | ||
313 | InventoryReply.InventoryData[0].GroupMask = FULL_MASK_PERMISSIONS; | ||
314 | InventoryReply.InventoryData[0].InvType = Item.InvType; | ||
315 | InventoryReply.InventoryData[0].Name = _enc.GetBytes(Item.Name + "\0"); | ||
316 | InventoryReply.InventoryData[0].NextOwnerMask = FULL_MASK_PERMISSIONS; | ||
317 | InventoryReply.InventoryData[0].OwnerID = Item.OwnerID; | ||
318 | InventoryReply.InventoryData[0].OwnerMask = FULL_MASK_PERMISSIONS; | ||
319 | InventoryReply.InventoryData[0].SalePrice = 100; | ||
320 | InventoryReply.InventoryData[0].SaleType = 0; | ||
321 | InventoryReply.InventoryData[0].Type = Item.Type; | ||
322 | InventoryReply.InventoryData[0].CRC = libsecondlife.Helpers.InventoryCRC(1000, 0, InventoryReply.InventoryData[0].InvType, InventoryReply.InventoryData[0].Type, InventoryReply.InventoryData[0].AssetID, InventoryReply.InventoryData[0].GroupID, 100, InventoryReply.InventoryData[0].OwnerID, InventoryReply.InventoryData[0].CreatorID, InventoryReply.InventoryData[0].ItemID, InventoryReply.InventoryData[0].FolderID, FULL_MASK_PERMISSIONS, 1, FULL_MASK_PERMISSIONS, FULL_MASK_PERMISSIONS, FULL_MASK_PERMISSIONS); | ||
323 | |||
324 | remoteClient.OutPacket(InventoryReply); | ||
325 | } | ||
326 | } | ||
327 | |||
328 | |||
329 | |||
330 | public class UserServerRequest | ||
331 | { | ||
332 | public UserServerRequest() | ||
333 | { | ||
334 | |||
335 | } | ||
336 | } | ||
337 | } | ||