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-rw-r--r--OpenSim/Region/Application/ConfigurationLoader.cs1
-rw-r--r--OpenSim/Region/Application/OpenSimBase.cs2
2 files changed, 1 insertions, 2 deletions
diff --git a/OpenSim/Region/Application/ConfigurationLoader.cs b/OpenSim/Region/Application/ConfigurationLoader.cs
index d19852b..b496108 100644
--- a/OpenSim/Region/Application/ConfigurationLoader.cs
+++ b/OpenSim/Region/Application/ConfigurationLoader.cs
@@ -362,7 +362,6 @@ namespace OpenSim
362 { 362 {
363 m_configSettings.PhysicsEngine = startupConfig.GetString("physics"); 363 m_configSettings.PhysicsEngine = startupConfig.GetString("physics");
364 m_configSettings.MeshEngineName = startupConfig.GetString("meshing"); 364 m_configSettings.MeshEngineName = startupConfig.GetString("meshing");
365 m_configSettings.PhysicalPrim = startupConfig.GetBoolean("physical_prim", true);
366 365
367 m_configSettings.See_into_region_from_neighbor = startupConfig.GetBoolean("see_into_this_sim_from_neighbor", true); 366 m_configSettings.See_into_region_from_neighbor = startupConfig.GetBoolean("see_into_this_sim_from_neighbor", true);
368 367
diff --git a/OpenSim/Region/Application/OpenSimBase.cs b/OpenSim/Region/Application/OpenSimBase.cs
index 5918843..73b60dd 100644
--- a/OpenSim/Region/Application/OpenSimBase.cs
+++ b/OpenSim/Region/Application/OpenSimBase.cs
@@ -742,7 +742,7 @@ namespace OpenSim
742 742
743 return new Scene( 743 return new Scene(
744 regionInfo, circuitManager, sceneGridService, 744 regionInfo, circuitManager, sceneGridService,
745 simDataService, estateDataService, m_moduleLoader, false, m_configSettings.PhysicalPrim, 745 simDataService, estateDataService, m_moduleLoader, false,
746 m_configSettings.See_into_region_from_neighbor, m_config.Source, m_version); 746 m_configSettings.See_into_region_from_neighbor, m_config.Source, m_version);
747 } 747 }
748 748