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-rw-r--r--OpenSim/Region/Application/OpenSimMain.cs20
1 files changed, 10 insertions, 10 deletions
diff --git a/OpenSim/Region/Application/OpenSimMain.cs b/OpenSim/Region/Application/OpenSimMain.cs
index 9f1ad88..be2aafd 100644
--- a/OpenSim/Region/Application/OpenSimMain.cs
+++ b/OpenSim/Region/Application/OpenSimMain.cs
@@ -191,7 +191,7 @@ namespace OpenSim
191 config.Set("physical_prim", true); 191 config.Set("physical_prim", true);
192 config.Set("see_into_this_sim_from_neighbor", true); 192 config.Set("see_into_this_sim_from_neighbor", true);
193 config.Set("serverside_object_permissions", false); 193 config.Set("serverside_object_permissions", false);
194 config.Set("storage_plugin", "OpenSim.Framework.Data.SQLite.dll"); 194 config.Set("storage_plugin", "OpenSim.Data.SQLite.dll");
195 config.Set("storage_connection_string", "URI=file:OpenSim.db,version=3"); 195 config.Set("storage_connection_string", "URI=file:OpenSim.db,version=3");
196 config.Set("storage_prim_inventories", true); 196 config.Set("storage_prim_inventories", true);
197 config.Set("startup_console_commands_file", String.Empty); 197 config.Set("startup_console_commands_file", String.Empty);
@@ -208,9 +208,9 @@ namespace OpenSim
208 { 208 {
209 config.Set("accounts_authenticate", false); 209 config.Set("accounts_authenticate", false);
210 config.Set("welcome_message", "Welcome to OpenSim"); 210 config.Set("welcome_message", "Welcome to OpenSim");
211 config.Set("inventory_plugin", "OpenSim.Framework.Data.SQLite.dll"); 211 config.Set("inventory_plugin", "OpenSim.Data.SQLite.dll");
212 config.Set("userDatabase_plugin", "OpenSim.Framework.Data.SQLite.dll"); 212 config.Set("userDatabase_plugin", "OpenSim.Data.SQLite.dll");
213 config.Set("asset_plugin", "OpenSim.Framework.Data.SQLite.dll"); 213 config.Set("asset_plugin", "OpenSim.Data.SQLite.dll");
214 config.Set("dump_assets_to_file", false); 214 config.Set("dump_assets_to_file", false);
215 } 215 }
216 216
@@ -270,11 +270,11 @@ namespace OpenSim
270 270
271 m_permissions = startupConfig.GetBoolean("serverside_object_permissions", false); 271 m_permissions = startupConfig.GetBoolean("serverside_object_permissions", false);
272 272
273 m_storageDll = startupConfig.GetString("storage_plugin", "OpenSim.Framework.Data.SQLite.dll"); 273 m_storageDll = startupConfig.GetString("storage_plugin", "OpenSim.Data.SQLite.dll");
274 if (m_storageDll == "OpenSim.DataStore.MonoSqlite.dll") 274 if (m_storageDll == "OpenSim.DataStore.MonoSqlite.dll")
275 { 275 {
276 m_storageDll = "OpenSim.Framework.Data.SQLite.dll"; 276 m_storageDll = "OpenSim.Data.SQLite.dll";
277 Console.WriteLine("WARNING: OpenSim.DataStore.MonoSqlite.dll is deprecated. Set storage_plugin to OpenSim.Framework.Data.SQLite.dll."); 277 Console.WriteLine("WARNING: OpenSim.DataStore.MonoSqlite.dll is deprecated. Set storage_plugin to OpenSim.Data.SQLite.dll.");
278 Thread.Sleep(3000); 278 Thread.Sleep(3000);
279 } 279 }
280 m_storageConnectionString 280 m_storageConnectionString
@@ -297,11 +297,11 @@ namespace OpenSim
297 m_standaloneAuthenticate = standaloneConfig.GetBoolean("accounts_authenticate", false); 297 m_standaloneAuthenticate = standaloneConfig.GetBoolean("accounts_authenticate", false);
298 m_standaloneWelcomeMessage = standaloneConfig.GetString("welcome_message", "Welcome to OpenSim"); 298 m_standaloneWelcomeMessage = standaloneConfig.GetString("welcome_message", "Welcome to OpenSim");
299 m_standaloneInventoryPlugin = 299 m_standaloneInventoryPlugin =
300 standaloneConfig.GetString("inventory_plugin", "OpenSim.Framework.Data.SQLite.dll"); 300 standaloneConfig.GetString("inventory_plugin", "OpenSim.Data.SQLite.dll");
301 m_standaloneUserPlugin = 301 m_standaloneUserPlugin =
302 standaloneConfig.GetString("userDatabase_plugin", "OpenSim.Framework.Data.SQLite.dll"); 302 standaloneConfig.GetString("userDatabase_plugin", "OpenSim.Data.SQLite.dll");
303 m_standaloneAssetPlugin = 303 m_standaloneAssetPlugin =
304 standaloneConfig.GetString("asset_plugin", "OpenSim.Framework.Data.SQLite.dll"); 304 standaloneConfig.GetString("asset_plugin", "OpenSim.Data.SQLite.dll");
305 305
306 m_dumpAssetsToFile = standaloneConfig.GetBoolean("dump_assets_to_file", false); 306 m_dumpAssetsToFile = standaloneConfig.GetBoolean("dump_assets_to_file", false);
307 } 307 }