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-rw-r--r--OpenSim/Region/Application/OpenSimMain.cs13
1 files changed, 9 insertions, 4 deletions
diff --git a/OpenSim/Region/Application/OpenSimMain.cs b/OpenSim/Region/Application/OpenSimMain.cs
index 2ca3f46..0114cc6 100644
--- a/OpenSim/Region/Application/OpenSimMain.cs
+++ b/OpenSim/Region/Application/OpenSimMain.cs
@@ -74,7 +74,9 @@ namespace OpenSim
74 private string m_logFilename = ("region-console.log"); 74 private string m_logFilename = ("region-console.log");
75 75
76 private bool standaloneAuthenticate = false; 76 private bool standaloneAuthenticate = false;
77 private string welcomeMessage = null; 77 private string standaloneWelcomeMessage = null;
78 private string standaloneInventoryPlugin = "";
79 private string standaloneUserPlugin = "";
78 80
79 public ConsoleCommand CreateAccount = null; 81 public ConsoleCommand CreateAccount = null;
80 82
@@ -109,8 +111,10 @@ namespace OpenSim
109 111
110 m_startupCommandsFile = configSource.Configs["Startup"].GetString("startup_console_commands_file", ""); 112 m_startupCommandsFile = configSource.Configs["Startup"].GetString("startup_console_commands_file", "");
111 113
112 standaloneAuthenticate = configSource.Configs["Startup"].GetBoolean("standalone_authenticate", false); 114 standaloneAuthenticate = configSource.Configs["StandAlone"].GetBoolean("accounts_authenticate", false);
113 welcomeMessage = configSource.Configs["Startup"].GetString("standalone_welcome", "Welcome to OpenSim"); 115 standaloneWelcomeMessage = configSource.Configs["StandAlone"].GetString("welcome_message", "Welcome to OpenSim");
116 standaloneInventoryPlugin = configSource.Configs["StandAlone"].GetString("inventory_plugin", "OpenSim.Framework.Data.SQLite.dll");
117 standaloneUserPlugin = configSource.Configs["StandAlone"].GetString("userDatabase_plugin", "OpenSim.Framework.Data.DB4o.dll");
114 } 118 }
115 119
116 /// <summary> 120 /// <summary>
@@ -130,7 +134,8 @@ namespace OpenSim
130 134
131 if (m_sandbox) 135 if (m_sandbox)
132 { 136 {
133 CommunicationsLocal localComms = new CommunicationsLocal(m_networkServersInfo, m_httpServer, m_assetCache, standaloneAuthenticate, welcomeMessage); 137 CommunicationsLocal.LocalSettings settings = new CommunicationsLocal.LocalSettings(standaloneWelcomeMessage, standaloneAuthenticate, standaloneInventoryPlugin, standaloneUserPlugin);
138 CommunicationsLocal localComms = new CommunicationsLocal(m_networkServersInfo, m_httpServer, m_assetCache, settings);
134 m_commsManager = localComms; 139 m_commsManager = localComms;
135 if(standaloneAuthenticate) 140 if(standaloneAuthenticate)
136 { 141 {