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Diffstat (limited to 'OpenSim/Region/Application/OpenSimBase.cs')
-rw-r--r--OpenSim/Region/Application/OpenSimBase.cs26
1 files changed, 2 insertions, 24 deletions
diff --git a/OpenSim/Region/Application/OpenSimBase.cs b/OpenSim/Region/Application/OpenSimBase.cs
index 561a8a2..1bd38ff 100644
--- a/OpenSim/Region/Application/OpenSimBase.cs
+++ b/OpenSim/Region/Application/OpenSimBase.cs
@@ -87,8 +87,7 @@ namespace OpenSim
87 87
88 protected GridInfoService m_gridInfoService; 88 protected GridInfoService m_gridInfoService;
89 89
90 protected List<IClientNetworkServer> m_clientServers = new List<IClientNetworkServer>(); 90 protected List<IClientNetworkServer> m_clientServers = new List<IClientNetworkServer>();
91 protected List<RegionInfo> m_regionData = new List<RegionInfo>();
92 91
93 public ConsoleCommand CreateAccount = null; 92 public ConsoleCommand CreateAccount = null;
94 93
@@ -107,12 +106,7 @@ namespace OpenSim
107 public List<IClientNetworkServer> ClientServers 106 public List<IClientNetworkServer> ClientServers
108 { 107 {
109 get { return m_clientServers; } 108 get { return m_clientServers; }
110 } 109 }
111
112 public List<RegionInfo> RegionData
113 {
114 get { return m_regionData; }
115 }
116 110
117 public new BaseHttpServer HttpServer 111 public new BaseHttpServer HttpServer
118 { 112 {
@@ -405,7 +399,6 @@ namespace OpenSim
405 m_sceneManager.Add(scene); 399 m_sceneManager.Add(scene);
406 400
407 m_clientServers.Add(clientServer); 401 m_clientServers.Add(clientServer);
408 m_regionData.Add(regionInfo);
409 clientServer.Start(); 402 clientServer.Start();
410 403
411 if (do_post_init) 404 if (do_post_init)
@@ -430,7 +423,6 @@ namespace OpenSim
430 } 423 }
431 424
432 scene.DeleteAllSceneObjects(); 425 scene.DeleteAllSceneObjects();
433 m_regionData.Remove(scene.RegionInfo);
434 m_sceneManager.CloseScene(scene); 426 m_sceneManager.CloseScene(scene);
435 427
436 if (!cleanup) 428 if (!cleanup)
@@ -500,20 +492,6 @@ namespace OpenSim
500 m_clientServers.RemoveAt(clientServerElement); 492 m_clientServers.RemoveAt(clientServerElement);
501 } 493 }
502 494
503 //Removing the region from the sim's database of regions..
504 int RegionHandleElement = -1;
505 for (int i = 0; i < m_regionData.Count; i++)
506 {
507 if (whichRegion.RegionHandle == m_regionData[i].RegionHandle)
508 {
509 RegionHandleElement = i;
510 }
511 }
512 if (RegionHandleElement >= 0)
513 {
514 m_regionData.RemoveAt(RegionHandleElement);
515 }
516
517 CreateRegion(whichRegion, true); 495 CreateRegion(whichRegion, true);
518 } 496 }
519 497