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-rw-r--r--OpenSim/Region/Application/OpenSim.cs38
1 files changed, 31 insertions, 7 deletions
diff --git a/OpenSim/Region/Application/OpenSim.cs b/OpenSim/Region/Application/OpenSim.cs
index 5af8194..a350510 100644
--- a/OpenSim/Region/Application/OpenSim.cs
+++ b/OpenSim/Region/Application/OpenSim.cs
@@ -109,13 +109,19 @@ namespace OpenSim
109 m_timeInterval = startupConfig.GetInt("timer_Interval", 1200); 109 m_timeInterval = startupConfig.GetInt("timer_Interval", 1200);
110 } 110 }
111 111
112 AvatarWearable.MAX_WEARABLES = startupConfig.GetInt("max_wearables", AvatarWearable.MAX_WEARABLES);
112 string asyncCallMethodStr = startupConfig.GetString("async_call_method", String.Empty); 113 string asyncCallMethodStr = startupConfig.GetString("async_call_method", String.Empty);
113 FireAndForgetMethod asyncCallMethod; 114 FireAndForgetMethod asyncCallMethod;
114 if (!String.IsNullOrEmpty(asyncCallMethodStr) && Utils.EnumTryParse<FireAndForgetMethod>(asyncCallMethodStr, out asyncCallMethod)) 115 if (!String.IsNullOrEmpty(asyncCallMethodStr) && Utils.EnumTryParse<FireAndForgetMethod>(asyncCallMethodStr, out asyncCallMethod))
115 Util.FireAndForgetMethod = asyncCallMethod; 116 Util.FireAndForgetMethod = asyncCallMethod;
116 117
118<<<<<<< HEAD
117 stpMinThreads = startupConfig.GetInt("MinPoolThreads", 15); 119 stpMinThreads = startupConfig.GetInt("MinPoolThreads", 15);
118 stpMaxThreads = startupConfig.GetInt("MaxPoolThreads", 300); 120 stpMaxThreads = startupConfig.GetInt("MaxPoolThreads", 300);
121=======
122 stpMinThreads = startupConfig.GetInt("MinPoolThreads", 2 );
123 stpMaxThreads = startupConfig.GetInt("MaxPoolThreads", 25);
124>>>>>>> avn/ubitvar
119 m_consolePrompt = startupConfig.GetString("ConsolePrompt", @"Region (\R) "); 125 m_consolePrompt = startupConfig.GetString("ConsolePrompt", @"Region (\R) ");
120 } 126 }
121 127
@@ -267,12 +273,20 @@ namespace OpenSim
267 SavePrimsXml2); 273 SavePrimsXml2);
268 274
269 m_console.Commands.AddCommand("Archiving", false, "load oar", 275 m_console.Commands.AddCommand("Archiving", false, "load oar",
276<<<<<<< HEAD
277=======
278
279>>>>>>> avn/ubitvar
270 "load oar [--merge] [--skip-assets]" 280 "load oar [--merge] [--skip-assets]"
271 + " [--default-user \"User Name\"]" 281 + " [--default-user \"User Name\"]"
272 + " [--force-terrain] [--force-parcels]" 282 + " [--force-terrain] [--force-parcels]"
273 + " [--no-objects]" 283 + " [--no-objects]"
274 + " [--rotation degrees] [--rotation-center \"<x,y,z>\"]" 284 + " [--rotation degrees] [--rotation-center \"<x,y,z>\"]"
285<<<<<<< HEAD
275 + " [--displacement \"<x,y,z>\"]" 286 + " [--displacement \"<x,y,z>\"]"
287=======
288 + " [--displacement \"<x,y,z>\"]"
289>>>>>>> avn/ubitvar
276 + " [<OAR path>]", 290 + " [<OAR path>]",
277 "Load a region's data from an OAR archive.", 291 "Load a region's data from an OAR archive.",
278 "--merge will merge the OAR with the existing scene (suppresses terrain and parcel info loading).\n" 292 "--merge will merge the OAR with the existing scene (suppresses terrain and parcel info loading).\n"
@@ -500,7 +514,7 @@ namespace OpenSim
500 if (alert != null) 514 if (alert != null)
501 presence.ControllingClient.Kick(alert); 515 presence.ControllingClient.Kick(alert);
502 else 516 else
503 presence.ControllingClient.Kick("\nThe OpenSim manager kicked you out.\n"); 517 presence.ControllingClient.Kick("\nYou have been logged out by an administrator.\n");
504 518
505 presence.Scene.CloseAgent(presence.UUID, force); 519 presence.Scene.CloseAgent(presence.UUID, force);
506 break; 520 break;
@@ -1028,15 +1042,25 @@ namespace OpenSim
1028 cdt.AddColumn("Circuit code", 12); 1042 cdt.AddColumn("Circuit code", 12);
1029 cdt.AddColumn("Endpoint", 23); 1043 cdt.AddColumn("Endpoint", 23);
1030 cdt.AddColumn("Active?", 7); 1044 cdt.AddColumn("Active?", 7);
1045 cdt.AddColumn("ChildAgent?", 7);
1046 cdt.AddColumn("ping(ms)", 8);
1031 1047
1032 SceneManager.ForEachScene( 1048 SceneManager.ForEachScene(
1033 s => s.ForEachClient( 1049 s => s.ForEachClient(
1034 c => cdt.AddRow( 1050 c =>
1035 s.Name, 1051 {
1036 c.Name, 1052 bool child = false;
1037 c.CircuitCode.ToString(), 1053 if(c.SceneAgent != null && c.SceneAgent.IsChildAgent)
1038 c.RemoteEndPoint.ToString(), 1054 child = true;
1039 c.IsActive.ToString()))); 1055 cdt.AddRow(
1056 s.Name,
1057 c.Name,
1058 c.CircuitCode.ToString(),
1059 c.RemoteEndPoint.ToString(),
1060 c.IsActive.ToString(),
1061 child.ToString(),
1062 c.PingTimeMS);
1063 }));
1040 1064
1041 MainConsole.Instance.Output(cdt.ToString()); 1065 MainConsole.Instance.Output(cdt.ToString());
1042 } 1066 }