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Diffstat (limited to '')
-rw-r--r-- | OpenSim/OpenSimMain.cs | 530 |
1 files changed, 530 insertions, 0 deletions
diff --git a/OpenSim/OpenSimMain.cs b/OpenSim/OpenSimMain.cs new file mode 100644 index 0000000..b7c8bef --- /dev/null +++ b/OpenSim/OpenSimMain.cs | |||
@@ -0,0 +1,530 @@ | |||
1 | /* | ||
2 | Copyright (c) OpenSim project, http://osgrid.org/ | ||
3 | |||
4 | * All rights reserved. | ||
5 | * | ||
6 | * Redistribution and use in source and binary forms, with or without | ||
7 | * modification, are permitted provided that the following conditions are met: | ||
8 | * * Redistributions of source code must retain the above copyright | ||
9 | * notice, this list of conditions and the following disclaimer. | ||
10 | * * Redistributions in binary form must reproduce the above copyright | ||
11 | * notice, this list of conditions and the following disclaimer in the | ||
12 | * documentation and/or other materials provided with the distribution. | ||
13 | * * Neither the name of the <organization> nor the | ||
14 | * names of its contributors may be used to endorse or promote products | ||
15 | * derived from this software without specific prior written permission. | ||
16 | * | ||
17 | * THIS SOFTWARE IS PROVIDED BY <copyright holder> ``AS IS'' AND ANY | ||
18 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
19 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
20 | * DISCLAIMED. IN NO EVENT SHALL <copyright holder> BE LIABLE FOR ANY | ||
21 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
22 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
23 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
24 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
25 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
26 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
27 | */ | ||
28 | |||
29 | using System; | ||
30 | using System.Text; | ||
31 | using System.IO; | ||
32 | using System.Threading; | ||
33 | using System.Net; | ||
34 | using System.Net.Sockets; | ||
35 | using System.Timers; | ||
36 | using System.Reflection; | ||
37 | using System.Collections; | ||
38 | using System.Collections.Generic; | ||
39 | using libsecondlife; | ||
40 | using libsecondlife.Packets; | ||
41 | using OpenSim.world; | ||
42 | using OpenSim.Terrain; | ||
43 | using OpenSim.Framework.Interfaces; | ||
44 | using OpenSim.Framework.Types; | ||
45 | using OpenSim.UserServer; | ||
46 | using OpenSim.Assets; | ||
47 | using OpenSim.CAPS; | ||
48 | using OpenSim.Framework.Console; | ||
49 | using OpenSim.Physics.Manager; | ||
50 | using Nwc.XmlRpc; | ||
51 | using OpenSim.Servers; | ||
52 | using OpenSim.GenericConfig; | ||
53 | |||
54 | namespace OpenSim | ||
55 | { | ||
56 | |||
57 | public class OpenSimMain : OpenSimApplicationBase, conscmd_callback | ||
58 | { | ||
59 | |||
60 | public OpenSimMain(bool sandBoxMode, bool startLoginServer, string physicsEngine, bool useConfigFile, bool silent, string configFile) | ||
61 | { | ||
62 | this.configFileSetup = useConfigFile; | ||
63 | m_sandbox = sandBoxMode; | ||
64 | m_loginserver = startLoginServer; | ||
65 | m_physicsEngine = physicsEngine; | ||
66 | m_config = configFile; | ||
67 | |||
68 | m_console = new ConsoleBase("region-console-" + Guid.NewGuid().ToString() + ".log", "Region", this, silent); | ||
69 | OpenSim.Framework.Console.MainConsole.Instance = m_console; | ||
70 | } | ||
71 | |||
72 | /// <summary> | ||
73 | /// Performs initialisation of the world, such as loading configuration from disk. | ||
74 | /// </summary> | ||
75 | public override void StartUp() | ||
76 | { | ||
77 | this.regionData = new RegionInfo(); | ||
78 | try | ||
79 | { | ||
80 | this.localConfig = new XmlConfig(m_config); | ||
81 | this.localConfig.LoadData(); | ||
82 | } | ||
83 | catch (Exception e) | ||
84 | { | ||
85 | Console.WriteLine(e.Message); | ||
86 | } | ||
87 | if (this.configFileSetup) | ||
88 | { | ||
89 | this.SetupFromConfigFile(this.localConfig); | ||
90 | } | ||
91 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Main.cs:Startup() - Loading configuration"); | ||
92 | this.regionData.InitConfig(this.m_sandbox, this.localConfig); | ||
93 | this.localConfig.Close();//for now we can close it as no other classes read from it , but this should change | ||
94 | |||
95 | GridServers = new Grid(); | ||
96 | if (m_sandbox) | ||
97 | { | ||
98 | this.SetupLocalGridServers(); | ||
99 | //Authenticate Session Handler | ||
100 | AuthenticateSessionsLocal authen = new AuthenticateSessionsLocal(); | ||
101 | this.AuthenticateSessionsHandler = authen; | ||
102 | } | ||
103 | else | ||
104 | { | ||
105 | this.SetupRemoteGridServers(); | ||
106 | //Authenticate Session Handler | ||
107 | AuthenticateSessionsRemote authen = new AuthenticateSessionsRemote(); | ||
108 | this.AuthenticateSessionsHandler = authen; | ||
109 | } | ||
110 | |||
111 | startuptime = DateTime.Now; | ||
112 | |||
113 | try | ||
114 | { | ||
115 | AssetCache = new AssetCache(GridServers.AssetServer); | ||
116 | InventoryCache = new InventoryCache(); | ||
117 | } | ||
118 | catch (Exception e) | ||
119 | { | ||
120 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.HIGH, e.Message + "\nSorry, could not setup local cache"); | ||
121 | Environment.Exit(1); | ||
122 | } | ||
123 | |||
124 | m_udpServer = new UDPServer(this.regionData.IPListenPort, this.GridServers, this.AssetCache, this.InventoryCache, this.regionData, this.m_sandbox, this.user_accounts, this.m_console, this.AuthenticateSessionsHandler); | ||
125 | |||
126 | //should be passing a IGenericConfig object to these so they can read the config data they want from it | ||
127 | GridServers.AssetServer.SetServerInfo(regionData.AssetURL, regionData.AssetSendKey); | ||
128 | IGridServer gridServer = GridServers.GridServer; | ||
129 | gridServer.SetServerInfo(regionData.GridURL, regionData.GridSendKey, regionData.GridRecvKey); | ||
130 | |||
131 | if (!m_sandbox) | ||
132 | { | ||
133 | this.ConnectToRemoteGridServer(); | ||
134 | } | ||
135 | |||
136 | this.SetupLocalWorld(); | ||
137 | |||
138 | if (m_sandbox) | ||
139 | { | ||
140 | AssetCache.LoadDefaultTextureSet(); | ||
141 | } | ||
142 | |||
143 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Main.cs:Startup() - Initialising HTTP server"); | ||
144 | |||
145 | this.SetupHttpListener(); | ||
146 | |||
147 | LoginServer loginServer = null; | ||
148 | LoginServer adminLoginServer = null; | ||
149 | |||
150 | bool sandBoxWithLoginServer = m_loginserver && m_sandbox; | ||
151 | if (sandBoxWithLoginServer) | ||
152 | { | ||
153 | loginServer = new LoginServer(regionData.IPListenAddr, regionData.IPListenPort, regionData.RegionLocX, regionData.RegionLocY, this.user_accounts); | ||
154 | loginServer.Startup(); | ||
155 | loginServer.SetSessionHandler(((AuthenticateSessionsLocal)this.AuthenticateSessionsHandler).AddNewSession); | ||
156 | |||
157 | if (user_accounts) | ||
158 | { | ||
159 | //sandbox mode with loginserver using accounts | ||
160 | this.GridServers.UserServer = loginServer; | ||
161 | adminLoginServer = loginServer; | ||
162 | |||
163 | httpServer.AddXmlRPCHandler("login_to_simulator", loginServer.LocalUserManager.XmlRpcLoginMethod); | ||
164 | } | ||
165 | else | ||
166 | { | ||
167 | //sandbox mode with loginserver not using accounts | ||
168 | httpServer.AddXmlRPCHandler("login_to_simulator", loginServer.XmlRpcLoginMethod); | ||
169 | } | ||
170 | } | ||
171 | |||
172 | AdminWebFront adminWebFront = new AdminWebFront("Admin", LocalWorld, InventoryCache, adminLoginServer); | ||
173 | adminWebFront.LoadMethods(httpServer); | ||
174 | |||
175 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Main.cs:Startup() - Starting HTTP server"); | ||
176 | httpServer.Start(); | ||
177 | |||
178 | //MainServerListener(); | ||
179 | this.m_udpServer.ServerListener(); | ||
180 | |||
181 | m_heartbeatTimer.Enabled = true; | ||
182 | m_heartbeatTimer.Interval = 100; | ||
183 | m_heartbeatTimer.Elapsed += new ElapsedEventHandler(this.Heartbeat); | ||
184 | } | ||
185 | |||
186 | # region Setup methods | ||
187 | protected virtual void SetupLocalGridServers() | ||
188 | { | ||
189 | GridServers.AssetDll = "OpenSim.GridInterfaces.Local.dll"; | ||
190 | GridServers.GridDll = "OpenSim.GridInterfaces.Local.dll"; | ||
191 | |||
192 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Starting in Sandbox mode"); | ||
193 | |||
194 | try | ||
195 | { | ||
196 | GridServers.Initialise(); | ||
197 | } | ||
198 | catch (Exception e) | ||
199 | { | ||
200 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.HIGH, e.Message + "\nSorry, could not setup the grid interface"); | ||
201 | Environment.Exit(1); | ||
202 | } | ||
203 | } | ||
204 | |||
205 | protected virtual void SetupRemoteGridServers() | ||
206 | { | ||
207 | if (this.gridLocalAsset) | ||
208 | { | ||
209 | GridServers.AssetDll = "OpenSim.GridInterfaces.Local.dll"; | ||
210 | } | ||
211 | else | ||
212 | { | ||
213 | GridServers.AssetDll = "OpenSim.GridInterfaces.Remote.dll"; | ||
214 | } | ||
215 | GridServers.GridDll = "OpenSim.GridInterfaces.Remote.dll"; | ||
216 | |||
217 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Starting in Grid mode"); | ||
218 | |||
219 | try | ||
220 | { | ||
221 | GridServers.Initialise(); | ||
222 | } | ||
223 | catch (Exception e) | ||
224 | { | ||
225 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.HIGH, e.Message + "\nSorry, could not setup the grid interface"); | ||
226 | Environment.Exit(1); | ||
227 | } | ||
228 | } | ||
229 | |||
230 | protected virtual void SetupLocalWorld() | ||
231 | { | ||
232 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.NORMAL, "Main.cs:Startup() - We are " + regionData.RegionName + " at " + regionData.RegionLocX.ToString() + "," + regionData.RegionLocY.ToString()); | ||
233 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Initialising world"); | ||
234 | m_console.componentname = "Region " + regionData.RegionName; | ||
235 | |||
236 | m_localWorld = new World(this.m_udpServer.PacketServer.ClientThreads, regionData, regionData.RegionHandle, regionData.RegionName); | ||
237 | LocalWorld.InventoryCache = InventoryCache; | ||
238 | LocalWorld.AssetCache = AssetCache; | ||
239 | |||
240 | this.m_udpServer.LocalWorld = LocalWorld; | ||
241 | this.m_udpServer.PacketServer.RegisterClientPacketHandlers(); | ||
242 | |||
243 | this.physManager = new OpenSim.Physics.Manager.PhysicsManager(); | ||
244 | this.physManager.LoadPlugins(); | ||
245 | |||
246 | LocalWorld.m_datastore = this.regionData.DataStore; | ||
247 | |||
248 | LocalWorld.LoadStorageDLL("OpenSim.Storage.LocalStorageDb4o.dll"); //all these dll names shouldn't be hard coded. | ||
249 | LocalWorld.LoadWorldMap(); | ||
250 | |||
251 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Main.cs:Startup() - Starting up messaging system"); | ||
252 | LocalWorld.PhysScene = this.physManager.GetPhysicsScene(this.m_physicsEngine); | ||
253 | LocalWorld.PhysScene.SetTerrain(LocalWorld.Terrain.getHeights1D()); | ||
254 | LocalWorld.LoadPrimsFromStorage(); | ||
255 | } | ||
256 | |||
257 | protected virtual void SetupHttpListener() | ||
258 | { | ||
259 | httpServer = new BaseHttpServer(regionData.IPListenPort); | ||
260 | |||
261 | if (this.GridServers.GridServer.GetName() == "Remote") | ||
262 | { | ||
263 | |||
264 | // we are in Grid mode so set a XmlRpc handler to handle "expect_user" calls from the user server | ||
265 | httpServer.AddXmlRPCHandler("expect_user", ((AuthenticateSessionsRemote)this.AuthenticateSessionsHandler).ExpectUser); | ||
266 | |||
267 | httpServer.AddXmlRPCHandler("agent_crossing", | ||
268 | delegate(XmlRpcRequest request) | ||
269 | { | ||
270 | Hashtable requestData = (Hashtable)request.Params[0]; | ||
271 | AgentCircuitData agent_data = new AgentCircuitData(); | ||
272 | agent_data.firstname = (string)requestData["firstname"]; | ||
273 | agent_data.lastname = (string)requestData["lastname"]; | ||
274 | agent_data.circuitcode = Convert.ToUInt32(requestData["circuit_code"]); | ||
275 | agent_data.startpos = new LLVector3(Single.Parse((string)requestData["pos_x"]), Single.Parse((string)requestData["pos_y"]), Single.Parse((string)requestData["pos_z"])); | ||
276 | |||
277 | if (((RemoteGridBase)this.GridServers.GridServer).agentcircuits.ContainsKey((uint)agent_data.circuitcode)) | ||
278 | { | ||
279 | ((RemoteGridBase)this.GridServers.GridServer).agentcircuits[(uint)agent_data.circuitcode].firstname = agent_data.firstname; | ||
280 | ((RemoteGridBase)this.GridServers.GridServer).agentcircuits[(uint)agent_data.circuitcode].lastname = agent_data.lastname; | ||
281 | ((RemoteGridBase)this.GridServers.GridServer).agentcircuits[(uint)agent_data.circuitcode].startpos = agent_data.startpos; | ||
282 | } | ||
283 | |||
284 | return new XmlRpcResponse(); | ||
285 | }); | ||
286 | |||
287 | httpServer.AddRestHandler("GET", "/simstatus/", | ||
288 | delegate(string request, string path, string param) | ||
289 | { | ||
290 | return "OK"; | ||
291 | }); | ||
292 | } | ||
293 | } | ||
294 | |||
295 | protected virtual void ConnectToRemoteGridServer() | ||
296 | { | ||
297 | if (GridServers.GridServer.RequestConnection(regionData.SimUUID, regionData.IPListenAddr, (uint)regionData.IPListenPort)) | ||
298 | { | ||
299 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Main.cs:Startup() - Success: Got a grid connection OK!"); | ||
300 | } | ||
301 | else | ||
302 | { | ||
303 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.CRITICAL, "Main.cs:Startup() - FAILED: Unable to get connection to grid. Shutting down."); | ||
304 | Shutdown(); | ||
305 | } | ||
306 | |||
307 | GridServers.AssetServer.SetServerInfo((string)((RemoteGridBase)GridServers.GridServer).GridData["asset_url"], (string)((RemoteGridBase)GridServers.GridServer).GridData["asset_sendkey"]); | ||
308 | |||
309 | // If we are being told to load a file, load it. | ||
310 | string dataUri = (string)((RemoteGridBase)GridServers.GridServer).GridData["data_uri"]; | ||
311 | |||
312 | if (!String.IsNullOrEmpty(dataUri)) | ||
313 | { | ||
314 | this.LocalWorld.m_datastore = dataUri; | ||
315 | } | ||
316 | |||
317 | if (((RemoteGridBase)(GridServers.GridServer)).GridData["regionname"].ToString() != "") | ||
318 | { | ||
319 | // The grid server has told us who we are | ||
320 | // We must obey the grid server. | ||
321 | try | ||
322 | { | ||
323 | regionData.RegionLocX = Convert.ToUInt32(((RemoteGridBase)(GridServers.GridServer)).GridData["region_locx"].ToString()); | ||
324 | regionData.RegionLocY = Convert.ToUInt32(((RemoteGridBase)(GridServers.GridServer)).GridData["region_locy"].ToString()); | ||
325 | regionData.RegionName = ((RemoteGridBase)(GridServers.GridServer)).GridData["regionname"].ToString(); | ||
326 | } | ||
327 | catch (Exception e) | ||
328 | { | ||
329 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.CRITICAL, e.Message + "\nBAD ERROR! THIS SHOULD NOT HAPPEN! Bad GridData from the grid interface!!!! ZOMG!!!"); | ||
330 | Environment.Exit(1); | ||
331 | } | ||
332 | } | ||
333 | } | ||
334 | |||
335 | #endregion | ||
336 | |||
337 | private void SetupFromConfigFile(IGenericConfig configData) | ||
338 | { | ||
339 | try | ||
340 | { | ||
341 | // SandBoxMode | ||
342 | string attri = ""; | ||
343 | attri = configData.GetAttribute("SandBox"); | ||
344 | if ((attri == "") || ((attri != "false") && (attri != "true"))) | ||
345 | { | ||
346 | this.m_sandbox = false; | ||
347 | configData.SetAttribute("SandBox", "false"); | ||
348 | } | ||
349 | else | ||
350 | { | ||
351 | this.m_sandbox = Convert.ToBoolean(attri); | ||
352 | } | ||
353 | |||
354 | // LoginServer | ||
355 | attri = ""; | ||
356 | attri = configData.GetAttribute("LoginServer"); | ||
357 | if ((attri == "") || ((attri != "false") && (attri != "true"))) | ||
358 | { | ||
359 | this.m_loginserver = false; | ||
360 | configData.SetAttribute("LoginServer", "false"); | ||
361 | } | ||
362 | else | ||
363 | { | ||
364 | this.m_loginserver = Convert.ToBoolean(attri); | ||
365 | } | ||
366 | |||
367 | // Sandbox User accounts | ||
368 | attri = ""; | ||
369 | attri = configData.GetAttribute("UserAccount"); | ||
370 | if ((attri == "") || ((attri != "false") && (attri != "true"))) | ||
371 | { | ||
372 | this.user_accounts = false; | ||
373 | configData.SetAttribute("UserAccounts", "false"); | ||
374 | } | ||
375 | else if (attri == "true") | ||
376 | { | ||
377 | this.user_accounts = Convert.ToBoolean(attri); | ||
378 | } | ||
379 | |||
380 | // Grid mode hack to use local asset server | ||
381 | attri = ""; | ||
382 | attri = configData.GetAttribute("LocalAssets"); | ||
383 | if ((attri == "") || ((attri != "false") && (attri != "true"))) | ||
384 | { | ||
385 | this.gridLocalAsset = false; | ||
386 | configData.SetAttribute("LocalAssets", "false"); | ||
387 | } | ||
388 | else if (attri == "true") | ||
389 | { | ||
390 | this.gridLocalAsset = Convert.ToBoolean(attri); | ||
391 | } | ||
392 | |||
393 | |||
394 | attri = ""; | ||
395 | attri = configData.GetAttribute("PhysicsEngine"); | ||
396 | switch (attri) | ||
397 | { | ||
398 | default: | ||
399 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM, "Main.cs: SetupFromConfig() - Invalid value for PhysicsEngine attribute, terminating"); | ||
400 | Environment.Exit(1); | ||
401 | break; | ||
402 | |||
403 | case "": | ||
404 | this.m_physicsEngine = "basicphysics"; | ||
405 | configData.SetAttribute("PhysicsEngine", "basicphysics"); | ||
406 | OpenSim.world.Avatar.PhysicsEngineFlying = false; | ||
407 | break; | ||
408 | |||
409 | case "basicphysics": | ||
410 | this.m_physicsEngine = "basicphysics"; | ||
411 | configData.SetAttribute("PhysicsEngine", "basicphysics"); | ||
412 | OpenSim.world.Avatar.PhysicsEngineFlying = false; | ||
413 | break; | ||
414 | |||
415 | case "RealPhysX": | ||
416 | this.m_physicsEngine = "RealPhysX"; | ||
417 | OpenSim.world.Avatar.PhysicsEngineFlying = true; | ||
418 | break; | ||
419 | |||
420 | case "OpenDynamicsEngine": | ||
421 | this.m_physicsEngine = "OpenDynamicsEngine"; | ||
422 | OpenSim.world.Avatar.PhysicsEngineFlying = true; | ||
423 | break; | ||
424 | } | ||
425 | |||
426 | configData.Commit(); | ||
427 | } | ||
428 | catch (Exception e) | ||
429 | { | ||
430 | Console.WriteLine(e.Message); | ||
431 | Console.WriteLine("\nSorry, a fatal error occurred while trying to initialise the configuration data"); | ||
432 | Console.WriteLine("Can not continue starting up"); | ||
433 | Environment.Exit(1); | ||
434 | } | ||
435 | } | ||
436 | |||
437 | /// <summary> | ||
438 | /// Performs any last-minute sanity checking and shuts down the region server | ||
439 | /// </summary> | ||
440 | public virtual void Shutdown() | ||
441 | { | ||
442 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Main.cs:Shutdown() - Closing all threads"); | ||
443 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Main.cs:Shutdown() - Killing listener thread"); | ||
444 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Main.cs:Shutdown() - Killing clients"); | ||
445 | // IMPLEMENT THIS | ||
446 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Main.cs:Shutdown() - Closing console and terminating"); | ||
447 | LocalWorld.Close(); | ||
448 | GridServers.Close(); | ||
449 | m_console.Close(); | ||
450 | Environment.Exit(0); | ||
451 | } | ||
452 | |||
453 | /// <summary> | ||
454 | /// Performs per-frame updates regularly | ||
455 | /// </summary> | ||
456 | /// <param name="sender"></param> | ||
457 | /// <param name="e"></param> | ||
458 | void Heartbeat(object sender, System.EventArgs e) | ||
459 | { | ||
460 | LocalWorld.Update(); | ||
461 | } | ||
462 | |||
463 | #region Console Commands | ||
464 | /// <summary> | ||
465 | /// Runs commands issued by the server console from the operator | ||
466 | /// </summary> | ||
467 | /// <param name="command">The first argument of the parameter (the command)</param> | ||
468 | /// <param name="cmdparams">Additional arguments passed to the command</param> | ||
469 | public void RunCmd(string command, string[] cmdparams) | ||
470 | { | ||
471 | switch (command) | ||
472 | { | ||
473 | case "help": | ||
474 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.HIGH, "show users - show info about connected users"); | ||
475 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.HIGH, "shutdown - disconnect all clients and shutdown"); | ||
476 | break; | ||
477 | |||
478 | case "show": | ||
479 | Show(cmdparams[0]); | ||
480 | break; | ||
481 | |||
482 | case "terrain": | ||
483 | string result = ""; | ||
484 | if (!LocalWorld.Terrain.RunTerrainCmd(cmdparams, ref result)) | ||
485 | { | ||
486 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.HIGH, result); | ||
487 | } | ||
488 | break; | ||
489 | |||
490 | case "shutdown": | ||
491 | Shutdown(); | ||
492 | break; | ||
493 | |||
494 | default: | ||
495 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.HIGH, "Unknown command"); | ||
496 | break; | ||
497 | } | ||
498 | } | ||
499 | |||
500 | /// <summary> | ||
501 | /// Outputs to the console information about the region | ||
502 | /// </summary> | ||
503 | /// <param name="ShowWhat">What information to display (valid arguments are "uptime", "users")</param> | ||
504 | public void Show(string ShowWhat) | ||
505 | { | ||
506 | switch (ShowWhat) | ||
507 | { | ||
508 | case "uptime": | ||
509 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.HIGH, "OpenSim has been running since " + startuptime.ToString()); | ||
510 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.HIGH, "That is " + (DateTime.Now - startuptime).ToString()); | ||
511 | break; | ||
512 | case "users": | ||
513 | OpenSim.world.Avatar TempAv; | ||
514 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.HIGH, String.Format("{0,-16}{1,-16}{2,-25}{3,-25}{4,-16}{5,-16}", "Firstname", "Lastname", "Agent ID", "Session ID", "Circuit", "IP")); | ||
515 | foreach (libsecondlife.LLUUID UUID in LocalWorld.Entities.Keys) | ||
516 | { | ||
517 | if (LocalWorld.Entities[UUID].ToString() == "OpenSim.world.Avatar") | ||
518 | { | ||
519 | TempAv = (OpenSim.world.Avatar)LocalWorld.Entities[UUID]; | ||
520 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.HIGH, String.Format("{0,-16}{1,-16}{2,-25}{3,-25}{4,-16},{5,-16}", TempAv.firstname, TempAv.lastname, UUID, TempAv.ControllingClient.SessionID, TempAv.ControllingClient.CircuitCode, TempAv.ControllingClient.userEP.ToString())); | ||
521 | } | ||
522 | } | ||
523 | break; | ||
524 | } | ||
525 | } | ||
526 | #endregion | ||
527 | } | ||
528 | |||
529 | |||
530 | } \ No newline at end of file | ||