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Diffstat (limited to 'OpenSim/OpenSim.World/OpenSim.World.dll.build')
-rw-r--r--OpenSim/OpenSim.World/OpenSim.World.dll.build71
1 files changed, 0 insertions, 71 deletions
diff --git a/OpenSim/OpenSim.World/OpenSim.World.dll.build b/OpenSim/OpenSim.World/OpenSim.World.dll.build
deleted file mode 100644
index 3fa534e..0000000
--- a/OpenSim/OpenSim.World/OpenSim.World.dll.build
+++ /dev/null
@@ -1,71 +0,0 @@
1<?xml version="1.0" ?>
2<project name="OpenSim.World" default="build">
3 <target name="build">
4 <echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" />
5 <mkdir dir="${project::get-base-directory()}/${build.dir}" />
6 <copy todir="${project::get-base-directory()}/${build.dir}">
7 <fileset basedir="${project::get-base-directory()}">
8 </fileset>
9 </copy>
10 <csc target="library" debug="${build.debug}" unsafe="False" define="TRACE;DEBUG" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll">
11 <resources prefix="OpenSim.World" dynamicprefix="true" >
12 </resources>
13 <sources failonempty="true">
14 <include name="Avatar.Client.cs" />
15 <include name="Avatar.cs" />
16 <include name="Avatar.Update.cs" />
17 <include name="AvatarAnimations.cs" />
18 <include name="Entity.cs" />
19 <include name="ParcelManager.cs" />
20 <include name="Primitive.cs" />
21 <include name="SceneObject.cs" />
22 <include name="World.cs" />
23 <include name="World.PacketHandlers.cs" />
24 <include name="World.Scripting.cs" />
25 <include name="WorldBase.cs" />
26 <include name="Estate/EstateManager.cs" />
27 <include name="scripting/IScriptContext.cs" />
28 <include name="scripting/IScriptEntity.cs" />
29 <include name="scripting/IScriptHandler.cs" />
30 <include name="scripting/Script.cs" />
31 <include name="scripting/ScriptFactory.cs" />
32 <include name="scripting/Scripts/FollowRandomAvatar.cs" />
33 <include name="types/Mesh.cs" />
34 <include name="types/Triangle.cs" />
35 </sources>
36 <references basedir="${project::get-base-directory()}">
37 <lib>
38 <include name="${project::get-base-directory()}" />
39 <include name="${project::get-base-directory()}/${build.dir}" />
40 </lib>
41 <include name="System.dll" />
42 <include name="System.Xml.dll" />
43 <include name="../../bin/libsecondlife.dll" />
44 <include name="../../bin/Axiom.MathLib.dll" />
45 <include name="../../bin/Db4objects.Db4o.dll" />
46 <include name="../../bin/OpenSim.Terrain.BasicTerrain.dll" />
47 <include name="../../bin/OpenSim.Framework.dll" />
48 <include name="../../bin/OpenSim.Framework.Console.dll" />
49 <include name="../../bin/OpenSim.GenericConfig.Xml.dll" />
50 <include name="../../bin/OpenSim.Physics.Manager.dll" />
51 <include name="../../bin/OpenSim.Servers.dll" />
52 <include name="../../bin/XMLRPC.dll" />
53 <include name="../../bin/OpenGrid.Framework.Communications.dll" />
54 </references>
55 </csc>
56 <echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../../bin/" />
57 <mkdir dir="${project::get-base-directory()}/../../bin/"/>
58 <copy todir="${project::get-base-directory()}/../../bin/">
59 <fileset basedir="${project::get-base-directory()}/${build.dir}/" >
60 <include name="*.dll"/>
61 <include name="*.exe"/>
62 </fileset>
63 </copy>
64 </target>
65 <target name="clean">
66 <delete dir="${bin.dir}" failonerror="false" />
67 <delete dir="${obj.dir}" failonerror="false" />
68 </target>
69 <target name="doc" description="Creates documentation.">
70 </target>
71</project>