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-rw-r--r--OpenSim/OpenSim.Storage/LocalStorageDb4o/OpenSim.Storage.LocalStorageDb4o.csproj10
-rw-r--r--OpenSim/OpenSim.Storage/LocalStorageDb4o/OpenSim.Storage.LocalStorageDb4o.dll.build6
2 files changed, 8 insertions, 8 deletions
diff --git a/OpenSim/OpenSim.Storage/LocalStorageDb4o/OpenSim.Storage.LocalStorageDb4o.csproj b/OpenSim/OpenSim.Storage/LocalStorageDb4o/OpenSim.Storage.LocalStorageDb4o.csproj
index 15ae5bf..6f92e76 100644
--- a/OpenSim/OpenSim.Storage/LocalStorageDb4o/OpenSim.Storage.LocalStorageDb4o.csproj
+++ b/OpenSim/OpenSim.Storage/LocalStorageDb4o/OpenSim.Storage.LocalStorageDb4o.csproj
@@ -90,19 +90,19 @@
90 </ProjectReference> 90 </ProjectReference>
91 </ItemGroup> 91 </ItemGroup>
92 <ItemGroup> 92 <ItemGroup>
93 <Compile Include="AssemblyInfo.cs"> 93 <Compile Include="UUIDParcelQuery.cs">
94 <SubType>Code</SubType> 94 <SubType>Code</SubType>
95 </Compile> 95 </Compile>
96 <Compile Include="Db4LocalStorage.cs"> 96 <Compile Include="UUIDPrimQuery.cs">
97 <SubType>Code</SubType> 97 <SubType>Code</SubType>
98 </Compile> 98 </Compile>
99 <Compile Include="MapStorage.cs"> 99 <Compile Include="Db4LocalStorage.cs">
100 <SubType>Code</SubType> 100 <SubType>Code</SubType>
101 </Compile> 101 </Compile>
102 <Compile Include="UUIDParcelQuery.cs"> 102 <Compile Include="AssemblyInfo.cs">
103 <SubType>Code</SubType> 103 <SubType>Code</SubType>
104 </Compile> 104 </Compile>
105 <Compile Include="UUIDPrimQuery.cs"> 105 <Compile Include="MapStorage.cs">
106 <SubType>Code</SubType> 106 <SubType>Code</SubType>
107 </Compile> 107 </Compile>
108 </ItemGroup> 108 </ItemGroup>
diff --git a/OpenSim/OpenSim.Storage/LocalStorageDb4o/OpenSim.Storage.LocalStorageDb4o.dll.build b/OpenSim/OpenSim.Storage/LocalStorageDb4o/OpenSim.Storage.LocalStorageDb4o.dll.build
index c2fd2bd..7fb50c8 100644
--- a/OpenSim/OpenSim.Storage/LocalStorageDb4o/OpenSim.Storage.LocalStorageDb4o.dll.build
+++ b/OpenSim/OpenSim.Storage/LocalStorageDb4o/OpenSim.Storage.LocalStorageDb4o.dll.build
@@ -11,11 +11,11 @@
11 <resources prefix="OpenSim.Storage.LocalStorageDb4o" dynamicprefix="true" > 11 <resources prefix="OpenSim.Storage.LocalStorageDb4o" dynamicprefix="true" >
12 </resources> 12 </resources>
13 <sources failonempty="true"> 13 <sources failonempty="true">
14 <include name="AssemblyInfo.cs" />
15 <include name="Db4LocalStorage.cs" />
16 <include name="MapStorage.cs" />
17 <include name="UUIDParcelQuery.cs" /> 14 <include name="UUIDParcelQuery.cs" />
18 <include name="UUIDPrimQuery.cs" /> 15 <include name="UUIDPrimQuery.cs" />
16 <include name="Db4LocalStorage.cs" />
17 <include name="AssemblyInfo.cs" />
18 <include name="MapStorage.cs" />
19 </sources> 19 </sources>
20 <references basedir="${project::get-base-directory()}"> 20 <references basedir="${project::get-base-directory()}">
21 <lib> 21 <lib>